Anonymous
8/20/2025, 9:56:02 PM
No.11964378
>>11964389
>>11964419
>>11964420
>>11964651
>>11964695
>>11965329
>>11965787
>>11966157
>>11966170
>>11966495
>Initially Saturn was envisioned as a 2D console, because Sega "had no people who could develop 3D games" (no idea how that ties to AM2)
>Hastily added second CPU core to get better 3D after they learned Playstation is gonna be 3D
I'm trying to understand, how retarded was this decision exactly? On the one hand, people were still figuring out 3D in 1994, let alone prior to that. Sony wasn't also convinced on 3D until they saw Virtua Fighter, Sega's own game from 1993. I forget when Saturn design was finalized, but obviously most work on it was done way before 1994. I guess maybe they just thought they'd release it early, as sort of 4.5 gen console.
On the other hand, didn't people understand 3D was the future? Saying "lol we have no devs for 3D" was stupid, no one did because few made 3D games yet. Imagine Nintendo, Capcom, Namco etc. said "b-but we never made a 3D game before, so we'll stick to 2D, purizu undastando".
>Hastily added second CPU core to get better 3D after they learned Playstation is gonna be 3D
I'm trying to understand, how retarded was this decision exactly? On the one hand, people were still figuring out 3D in 1994, let alone prior to that. Sony wasn't also convinced on 3D until they saw Virtua Fighter, Sega's own game from 1993. I forget when Saturn design was finalized, but obviously most work on it was done way before 1994. I guess maybe they just thought they'd release it early, as sort of 4.5 gen console.
On the other hand, didn't people understand 3D was the future? Saying "lol we have no devs for 3D" was stupid, no one did because few made 3D games yet. Imagine Nintendo, Capcom, Namco etc. said "b-but we never made a 3D game before, so we'll stick to 2D, purizu undastando".