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Thread 11971073

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Anonymous No.11971073 >>11971272 >>11971948 >>11972006 >>11972015 >>11972807 >>11973812 >>11974760 >>11974772 >>11975149
Bonk vs Bomberman
Tough choice. I love both of them.
Anonymous No.11971272 >>11971903 >>11971956 >>11973826
>>11971073 (OP)
Iconic, unforgettable, famous, almost abstract design vs a dumb looking, bald cartoon baby. What was hudson thinking when they made the later one the mascot for their console?
Anonymous No.11971903
>>11971272
Platformers were all the rage then, they felt compelled to make their own platforming mascot. Bonk feels too much like discount Alex Kidd.
Anonymous No.11971948
>>11971073 (OP)
Bonk's Revenge is one of the best platscots ever made but I gotta go with Bomberman for overall quality.
Anonymous No.11971956 >>11975578
>>11971272
Was he meant to be the mascot or was it just "this is all we have"?
Anonymous No.11972006
>>11971073 (OP)
>Hmmm... what should we make our mascot? A gay little cavebaby or a firehydrant with limbs?

No wonder Hudson went out of business.
Anonymous No.11972015 >>11972051
>>11971073 (OP)
I like Bomberman's games more even though there's less variety
Anonymous No.11972051 >>11972083 >>11975090
>>11972015
>less variety
All N64 games are very different from each other, then you have stuff like Bomberman Max, Pocket Bomberman or spin-offs like Panic Bomber or Bomberman Land. Bomberman has a ton of variety, nobody just cares enough to sit down and play his games.
Anonymous No.11972083 >>11972897
>>11972051
>Bomberman has a ton of variety, nobody just cares enough to sit down and play his games.
I wonder why that is, Bomberman's legacy is comparable to the big shots but you only ever see discussion for the N64 games.
Anonymous No.11972807
>>11971073 (OP)
For me, it's Willy.
Anonymous No.11972897 >>11972919
>>11972083
I think there are a lot of reasons, but for one, a bulk of 2D Bomberman games have similar slow-paced gameplay build around the same core - navigate a maze while setting bombs to blow up blocks and enemies. You have to really get into the game to start noticing the differences. Before that, though, you begin with 1 puny bomb and no powerups, you have to meticulously dig through blocks to find these, and in a lot of these games, levels don't make a whole lot of effort to feel unique, so it just looks like you're going through similar grid mazes in slightly different coat dressings. And lord help you if you aren't already familiar with the powerups and didn't read the manual, because the old games just won't tell you what do the icons do, so if you don't know that and don't have time for experimentation, you'll be missing out on a whole layer of gameplay.
Anonymous No.11972919
>>11972897
Guess you're right, brings to mind the whole turn-based RPG situation from back then where developers saw it as "antiquated" and saw action, reat time gameplay as the future.
Anonymous No.11973812 >>11973815
>>11971073 (OP)
Bomberman has better games but hot damn did Bonk have a great soundtrack, absolute SNES bliss. I still get some of them stuck in my head occasionally.
Anonymous No.11973815
>>11973812
https://www.youtube.com/watch?v=_ynokwazuPg&list=PL1D8726F580E3DAFB&index=18&ab_channel=mstop4
Anonymous No.11973826
>>11971272
"PC Genjin" was just too much of a good pun to pass up on.
Anonymous No.11974760 >>11974770 >>11974775
>>11971073 (OP)
This thread inspired me to play the TG-16 Bonk trilogy and holy shit, the third game is just dire.
>exhausting maze-like level design unsuited for momentum-heavy controls the game has
>thrown together environments
>end-level bonuses are drawn out minigame sessions you pay for with the smileys
>new enemies just flip horizontally on death because the developer didn't budget for new frames
>ends with "THIS ONE IS FOR ALL YOU BONK FANS!" as a final "fuck you"
I think this just might be the worst Bonk game out there.
Anonymous No.11974765
Bomberman has his original games, platformers, party games, kart racers, side scrolling, RPGs....
He's basically the perfect mascot character
Bonk is just a third stringer
Anonymous No.11974770 >>11975083
>>11974760
yeah, bonk 3 had a completely different director behind it. same with super air zonk. you can tell its not the same staff
i wouldve liked bonk 3 more if even the soundtrack was just bonk 2's soundtrack

bonk 3 is slightly improved if you use the debug menu cheat. you can completely modify bonk's run speed and jump height to your liking, its pretty crazy.

if i ranked the 16-bit games...
bonk 2 > bonk 1 > super bonk 2 >>>> super bonk 1 >>>> bonk 3
Anonymous No.11974772
>>11971073 (OP)
if you're strictly comparing the pc engine trilogy i would go with

bonk 1 >> bomberman 89
bonk 2 = bomberman 93 (both are phenomenal)
bonk 3 <<<<<< bomberman 94

bonk 3 is a fucking disappointment.
pce liquid kids is basically my "bonk 3", just as fun as bonk 2
Anonymous No.11974775 >>11975083
>>11974760
Check out Revenge on Game Boy as well as the 2 on SFC
Anonymous No.11974781
Anonymous No.11975083 >>11975458
>>11974770
>i wouldve liked bonk 3 more if even the soundtrack was just bonk 2's soundtrack
I just wish I played the CD version instead, the arrangements seem like an improvement, though not good enough to make me play this game again. As for the debug menu, I don't think that would fix the problems unless it screws with the momentum as well, but it's a nice to have.
>>11974775
I'll probably check the SNES games next.
Anonymous No.11975090
>>11972051
Fair enough, I was thinking the mainline games. I did like that Game Boy Color game that was like a Zelda game. Most of the spinoffs are not very good though
Anonymous No.11975149
>>11971073 (OP)
not rly
Anonymous No.11975458 >>11975845
>>11975083
IIRC the CD version of 3 is missing some character animations.
Anonymous No.11975578
>>11971956
They wanted a mascot. It all made sense at the time. There was some build up to it in their magazines with a mascot naming contest. They hadn't yet made any experimental bomberman games, so there wasn't an idea of Bomberman as a versatile mascot that could be inserted into virtually any game, which is what ended up happening.
Anonymous No.11975750 >>11976460
Bomberman didn't really became popular until NES 2 which was released in 91

Bonk was 89. Even the PC Engine Bomberman was released after Bonk.

That I'm the first one to point this out in the thread shows how this board fucking sucks now, even in the few non shitpost threads left
Anonymous No.11975753
Game boy bomberman is pretty good
Anonymous No.11975845
>>11975458
From what I've seen it's mainly big Bonk that got hit and that transformation is only useful for reaching items in like 2 points in the whole game.
Anonymous No.11976460 >>11976462
>>11975750
>[x] or [y], which one do you prefer?
>uuh according to the release date and sales charts...
Anonymous No.11976462 >>11978227
>>11976460
I was talking about the kiddies arguing that Bomberman would have made a better mascot.
Anonymous No.11978227
>>11976462
nta but when I first heard of TurboGrafx-16, the older kids described Bonk as if he was the Mario/Sonic of the console.