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Thread 11982454

26 posts 8 images /vr/
Anonymous No.11982454 >>11982502 >>11983034
Why is it that only arcade games have the depth, intricacy and quality that has yet to be rivalled? You see immense player expression without mechanical Darwinism, yet the difficulty is never self serving. Arcade games have pure fundamental gameplay, no mechanics because mechanics are a crutch by shitty modern devs who can't handle real gameplay. It's a work of art to find out the little exploits and tactics in arcade games, like the infinite punch in Final Fight. Modern games attempt this, but finding exploits and cheese strategies in those is just shallow and skin deep design.
Whenever an arcade game does debase itself to have a mechanic, it's always the highest quality and programmed by the most intelligent Japanese developers in history. A shame the world changed...
Anonymous No.11982473 >>11982589
didn't read, i'm happy for you or sorry that happened
Anonymous No.11982480 >>11982498 >>11982502
Schizo thread
Anonymous No.11982498
>>11982480
>if you care about design you're a schizo
Let me guess, jrpg player
Anonymous No.11982502 >>11982512 >>11982725
>>11982454 (OP)
>>11982480
It's gay to let another man live rent free in your head
Anonymous No.11982512
>>11982502
what? this is about the perfection of arcades
Anonymous No.11982589 >>11983389
>>11982473
>twitter syntax
Anonymous No.11982689
I'm just here to masturbate to pixels and coom...
Anonymous No.11982693 >>11982705
Shmups are a braindead genre.
Anonymous No.11982705 >>11982720
>>11982693
Lmao let me guess they're also unfair quarter munchers? You realise devs have bosses and entire routes only accessible via 1cc, giving it depth
The way enemies approach is depth
Anonymous No.11982720
>>11982705
Oh so it's like Dark Souls
Anonymous No.11982725
>>11982502
its gay to use phrases like "rent free". right there with using bro for everything like a godamned npc
Anonymous No.11982729 >>11982753 >>11982784 >>11982871 >>11983025
Is the whole point of this thread really just to poke fun at Mark's neologisms?
Anonymous No.11982753
>>11982729
Making fun of neologisms is cute and valid chud
Anonymous No.11982784
>>11982729
What do you mean? If you haven't realised that mechanics are a crutch for compulsive systems then you're brain-dead
Anonymous No.11982871 >>11982875
>>11982729
The point is to turn /vr/ into /v/
Anonymous No.11982875
>>11982871
Neither board plays games so that makes sense
Anonymous No.11983025 >>11983038 >>11983060 >>11983362 >>11983384 >>11983408
>>11982729
Anonymous No.11983034
>>11982454 (OP)
The reason is primarily the superior human capital and higher standards of professionalism that prevailed at the time. Kenji-kun was 25 years old in 1987, wore a cheap shirt and tie to work, and knew that he must make the highest quality gamu or Tanaka-san would chew him out and he'd be in disgrace.
Anonymous No.11983038
>>11983025
This is the greatest bait chart ever devised
It's hilarious and even more hilarious to think some faggot thought these terms were profound
Anonymous No.11983060
>>11983025
At first this list had a bit of a jank appeal, but the further I kept reading, the more I started feeling a novelty burnout
Anonymous No.11983362
>>11983025
Literally and genuinely what game doesn't have a single one of these?
Every game I've played has had at least one of these at various points, it's like when TVTropes faggots starting using categorising things as some btfo of "bad writing"
Anonymous No.11983384
>>11983025
Read the descriptions for input tax, execution gate, skill eviction and input charity
What the hell inputs does he want then?
Anonymous No.11983389
>>11982589
How do you know that...?
Anonymous No.11983408
>>11983025
>Lethality Theater

Pic related
Anonymous No.11983460
>pure fundamental gameplay
So a bad video game then. In the same way a house that has only four walls, a roof, and a floor is a shitty house.