>>11996724 (OP)
SNES is built like Commodore 64 for some reason, cutting edge colors and sound, but a cheap outdated slow processor.
Genesis on the other hand is just an Amiga CPU with all the other weird special hardware stripped away. You were getting a CPU comparable to a $700 PC in 1989 for $200. It was absurdly fast, had a 1500~ color palette, and most of the hardware limitations could be avoided via clever tricks that 80s PC game devs already knew how to do.
Blast Processing was brilliant as a marketing slogan because their console was not only physically faster, for a few years some of the brightest minds of the 80s Computer demoscene were using crazy tricks to make the hardware do things it shouldn't be able to do. And that let them make it seem like the console was more powerful than the SNES, because the main advantages SNES had over Genesis was on-screen colors and sound. Genesis always had the better resolution and processor.