>>12014869
>Have you tried the 2 loop mode of Garegga ever?
Haven't touched Extended Mode yet, but I tried Harder Mode a few times. And it was a complete disaster as I expected. It's like DOJWL compared to DOJBL. It's a completely different game where your muscle memory and routes don't work properly. The rank must be strictly controlled by playing through the game with 0 or 1 live at most (at least until stage 5). Everything is very spongy and the amount of bullets and zakos are doubled and their point blank range is increased on top of that. Like I said in the previous Garegga thread, almost any sort of challenge run done on normal mode is easier than 1ccing Harder Mode. No Miss No Bomb? Easier. No Options? Easier. 4 Options+Homing Stage 1 Start? Easier. No Vertical Move? Easier. Doubleplay doesn't count, cus it already start on Harder Mode by default. I'm more used to Gain (C), but Miyamoto and Iron Mackerel are the meta for Harder Mode. Miyamoto can easily macro most attacks and his options melt most enemies even on high rank, while Iron has piercing shot that can be good to skip most boss battles.
> I don't even think any westerner ever cleared this mode. You would be the first.
I think Eaglet and Plasmo are the only western players able to pull off a clear, but afak they're no longer active garegga players. I could give it a try, but I'm afraid to end up wasting my time and never get any decent progress. I'm 100% sure I'll game over non-stop on stage 7, which will be very frustrating. I'm on my way to get my 4th and last NMNB (grasshopper), so I can either go back to scoring runs or torture myself on Harder/Extended Mode after this.