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Thread 12019794

237 posts 78 images /vr/
Anonymous No.12019794 >>12020807 >>12025807 >>12026981
Shmup thread
I'm cool, nihil and great... This is what masculine dandism is about.
Anonymous No.12019801 >>12019949 >>12019993 >>12025603
*Sip* Yeah...... Is Anyone Else Disappointed With the Direction that Vertical Shooters took? Back In The Good Old Days.... We used to have Real Shooters like Xenon 2...... Raptor...... Tyrian..... Nowadays it's all of this "Bullet Hell" nonsense where They Just Put A billlion Shots On Screen To Troll you and Get You Off Of the Arcade Cabinet... Except There Is No Arcade Cabinet So You just Stop Playing the Game.
Anonymous No.12019802
>play shmup
>dragon with katana isn't a ship option
Were we put on this Earth just to suffer?
Anonymous No.12019854 >>12021467 >>12028183
I don't play shmups often but I've been trying to beat Batsugun Special, which is supposed to be one of the easier ones but I suck ass lmao
Anonymous No.12019949
>>12019801
Joke's on you. I enjoy both Tyrian and Touhou. I just like shmups.
Anonymous No.12019993
>>12019801
Even worse, they made a rule that you have to ram into bullets and die of course to win. How retarded degenerate you have to be, this rabbit hole of shittification have no bottom.

https://www.youtube.com/watch?v=04ImDdHHrz4
Anonymous No.12020126
The retarded boomer who wrote a lot of the Shmups Treatises on system11 just had a melty and deleted everything
Anonymous No.12020147 >>12020149 >>12020153
Can this guy please leave me alone?
Anonymous No.12020149
>>12020147
For some reason I thought option hunters were disabled during boss fights. I never had one appear during them.
Anonymous No.12020153 >>12020156 >>12020157
To the 5 other people playing Gradius V: we should all have a Gradius-off. Whoever gets the 1-ALL first (Normal, default points threshold) gets a drawing of their choice drawn by everyone else.
I want porn of those eye things on stage 4 who ahegao when their health is low.

If someone already beat me then I quit video games forever.

>>12020147
Also this is the farthest I've ever made it on 1 credit.
This guy isn't even hard I just messed up there should be double the amount of wacky lasers and an even tighter arena.
Anonymous No.12020156
>>12020153
Oh and the narrator said "What the hell?" when I died here lol.
Never heard that one before.
Anonymous No.12020157 >>12020161
>>12020153
I played last thread for the sake of doing the boss everyone was talking about, but I already 1-ALL'd it. Not sure if I can do it with the direction ship tho.
Anonymous No.12020161 >>12020162
>>12020157
I just deleted the game and emulator.

Why did I even bother?
Anonymous No.12020162 >>12020168
>>12020161
Lol. It's a PS2 game of course people already played it and probably got 1ccs before.
Anonymous No.12020168 >>12020173 >>12020191 >>12020206
>>12020162
So I might be the only who started from square one?
Willpower recovering steadily.
Anonymous No.12020173
>>12020168
Maybe. I played it years ago on console myself and am rusty as shit but I still vaguely remember the stages and things I practiced a lot like stage 7.
Anonymous No.12020191
>>12020168
You should stop comparing yourself so much to other people. Everyone learns at their own pace and compared to world record players we are all shit at it anyway.
Anonymous No.12020206 >>12020216 >>12020790
>>12020168
>So I might be the only who started from square one?
I know the game since years already but only really started playing it a few weeks ago. Only made it to stage 5 and switched to an other game. Now I'm back at it and can make it to stage 7. I've already watched better players on it, that's why I already knew the save spot for stage 7 mid-boss.
Anonymous No.12020216 >>12020243
>>12020206
Getting to Stage 7 is pretty good, but do practice 5 and 6 too in order to reduce misses. If you get to play stage 7 with most extra lives you are very close to clearing the game.
Anonymous No.12020243 >>12020254
>>12020216
Sure, just practiced stage 5 boss yesterday again. Stage 5 boss has a lot of luck involved because it's very random if you can squeeze through everything. Probably also should practice stage 6 boss again. The stage is not too bad anymore.
Anonymous No.12020254 >>12020270
>>12020243
You are getting there, now enjoy the real suffering of constantly doing tiny mistakes during the real runs even in things you had practiced a million times, then suddenly everything clicks and before you realize what's going on you find yourself no missing stage 7.
Anonymous No.12020270
>>12020254
I've already cleared much harder runs, I know how it works already. The game is just so long and the beginning kind of gets annoying. Maybe I will switch to freeze too. The game is definitely easier with it.
Anonymous No.12020280 >>12020306
Imo, they should have scratched the whole time travel - killing the eyes simultaneously - thing. It makes the game too long, the beginning too annoying, and it even takes away from the climax at the end. Stage 7 should be the final stage.
Anonymous No.12020306 >>12020461
>>12020280
I liked the time travel stuff though. Stage 8 is a glorified victory lap anyway and so is the final boss in all Gradius games anyways
QKN No.12020307 >>12020796
Earthion just had version 3.3.0 released.
Anonymous No.12020461
>>12020306
>I liked the time travel stuff though.
It's just back to the Future, but in Gradius.
>Marty, we have to go back in time!
Anonymous No.12020464
Even the eye destroying thing is like Back to the Future, when Doc and Marty have to do stuff at the clock tower simultaneously to get enough electricity for the Delorean
Anonymous No.12020790 >>12020793 >>12021240
>>12020206
>watched better players
I'm debating doing that myself but I've already gotten this far to stage 7, figuring out every boss and weird stage situation on my own power. Even the stupid poorly designed rolling stage 6 boss I know how to do now.
Just ignore those turrets completely and trace the boss' path with your options. The turrets shoot slow as shit anyway.

I'm up to stage 7 on 1 credit without any outside help. I'll try to keep it that way for now.
Anonymous No.12020793
>>12020790
Best of luck. Throw yourself in the stage select and don't worry too much about being perfect in stage 7, it will be easier to improve the previous stages instead. You can get like 3/4 extra lives iirc?
Anonymous No.12020796 >>12021175
>>12020307
>not push start button
Soulless
Anonymous No.12020807
>>12019794 (OP)
>I am as cold as ice
>I am Iceman
QKN No.12021175 >>12021183
>>12020796
Haha, that's just a fix for runtime glyph insertion.
So given that you play with the emulator on a certain platform they want the correct symbol to appear, say a + for the Nintendo Switch.

I'm actually pretty glad they held off with the Genesis cartridge, as there's been quite a few fixes since the first release.
Anonymous No.12021183 >>12023189
>>12021175
Huh?
I'm saying it should say "push" instead of "press".
Anonymous No.12021240 >>12021307
>>12020790
>I'm up to stage 7 on 1 credit without any outside help. I'll try to keep it that way for now.
Congrats. It's not like the game is very complicated anyway. I was just taking inspirations for the bouncing laser boss. That's the only part which is really difficult.
Anonymous No.12021296 >>12021308
qrd on this upcoming shmup streaming event. Anything interesting? I see some western players listed there.
Anonymous No.12021307 >>12021415 >>12021478
>>12021240
Yeah I'm sure the game isn't very difficult if you "take inspiration" from everyone else and do nothing yourself.
Anonymous No.12021308
>>12021296
Oh nvm, it's already happening.
Anonymous No.12021415 >>12021419
>>12021307
I was just watching a person playing the game before I even started playing it myself and could remember that there was a better strat for the boss you fucking retard. Some people actually play these games, obviously not you.
Anonymous No.12021418 >>12038953
Spent one hour yesterday routing stage 5 of R-Type 2. Brutal af but extremely rewarding and well designed. Just as good if not better than the first game
Anonymous No.12021419
>>12021415
Don't reply. That guy tries to start shit with anyone and especially people who are playing.
Anonymous No.12021467 >>12021972 >>12028183
>>12019854
This may sound pretentious, but are you actually trying to beat it? Like yeah it's relatively simple but if you don't know basic things like "oh if I just tap to the side once every time the boss shoots I can avoid this whole pattern without even really paying attention" then it would be much tougher than it has to be. Like you can't just passively overcome a lot of shmups by beating your head against the wall.
Anonymous No.12021478
>>12021307

What's your goal? If you just want to have fun, watching replays is boring, yeah. But if you're just aiming for a clear for whatever reason like for a tournament, it's the correct move.
Anonymous No.12021972 >>12022142
>>12021467
I'm trying to beat it but I haven't really been watching youtube videos to learn shit like that
Anonymous No.12022142 >>12022668
>>12021972
At least watch this
https://youtu.be/c4rhsov1T_o
Anonymous No.12022426 >>12033749
We need a new Fantasy Zone game.
Anonymous No.12022668 >>12022731
>>12022142
Do those videos really say anything worthwhile if I am somebody who can already get CAVE 1ccs?
Anonymous No.12022731 >>12022739
>>12022668
Definitely no, but presumably you aren't getting cave 1ccs if you can't beat batsugun special.
Anonymous No.12022739
>>12022731
NTA obviously. Sometimes I'm missing obvious shit, as in when I watch replays after the deed is done I find out there were much easier ways to beat some parts. Not talking about sitting in a safespot mind you
Anonymous No.12022876
Understandable, have a nice day.
Error screen from the Saturn version, first time seeing it.
Anonymous No.12023124
Why is Iceman considered harder? Seems just as good as the other ships.
QKN No.12023189
>>12021183
I mean, having a bit of engrish in your wapanese game should be fine (and welcome!).
Anonymous No.12023615
Psikyo post
Anonymous No.12024767 >>12025060
I hate the speed section in gradius 5. The last part is just silly. And when you die there you most likely die twice in a row, and then again at the bouncing laser boss because you have no power ups anymore.
Anonymous No.12025015 >>12025037 >>12025264 >>12025269
If I just had a few more bombs when I got here I probably would've had it...
Anonymous No.12025037
>>12025015
Honestly, Jupiter seems like the hardest thing in the game... this final boss was decently easy to dodged, but I fucked up under pressure. Also I panic bombed too much throughout stage 5, but I learned you get a shitton of points for doing that at the end section with all those moving turret ball things. There's only one extend in this game though so it doesn't really matter for purposes of clearing.
Anonymous No.12025060 >>12025117
>>12024767
You need more practice bro.
I just got it again from being rusty in 3 attempts.
Anonymous No.12025103 >>12025135
I have no idea how the hell I'm supposed to do the part with the red laser enemies with direction but I guess you can just shield tank it.
https://streamable.com/5yysmq
Anonymous No.12025117 >>12025121 >>12025135
>>12025060
It's a stupid section. The walls are random, the whole section is fast, and you have to upwards. I can't even see what is really going on at the end.
Anonymous No.12025121
>>12025117
Wall layout is always the same so you can remember that. Timing seems to depend on rank
Anonymous No.12025135
>>12025117
Anyway idk if you already know that, but in >>12025103 you can see something I always try to do with the walls in Gradius/Parodius games. Basically I wait in front of them and tap left until they open
Anonymous No.12025264
>>12025015
Watched a video and learned that there's a safe-spot for the first part of this fight. Will try that next time.
Anonymous No.12025269 >>12025270
>>12025015
Also does anyone know why this Bitwave port always randomly gives a random amount of points to P2 in the overlay?
Anonymous No.12025270
>>12025269
Probably reading garbage data the game stores in the P2 score address while you are playing solo.
Anonymous No.12025521 >>12025579
What were the developers of 1942 thinking when they decided that the game would have 32 levels? Was it a conscious decision? Or did they just do something without worrying about anything?
Anonymous No.12025579 >>12025738
>>12025521
It's a 1 hour game. Kinda long but it's not crazy difficult or anything.
Anonymous No.12025603
>>12019801
You got any gameplay clips, Tyrianfag?
Anonymous No.12025738 >>12026838 >>12027338
>>12025579
NTA but I'm less willing to 1cc a long but easy game than a very hard but short one.
Anonymous No.12025807
>>12019794 (OP)
The goat of /shmupt/
Anonymous No.12025883 >>12027831
I love submarine attack
Anonymous No.12026838 >>12026851
>>12025738
But what about a long difficult game?
Just chill and fight the same boss and enemies for an hour. 1942 is a pretty easy clear, you're not going to be banging your head trying to study it for weeks on end. You also have to acknowledge it's age, it came out before a lot of formulas were established.
Anonymous No.12026851
>>12026838
>But what about a long difficult game?
That sounds pure ballbusting
Anonymous No.12026981
>>12019794 (OP)
Iceman, save the vidya retro from /v/irgins
Anonymous No.12027102 >>12027117 >>12027124
I took a break from 4chan and games in general for a few weeks, and it was amazing
I came back and realised that you should spend as little time as possible here, and as much time as you want playing games you enjoy
Not for 1ccs, not to be le epically hardcore, just for enjoyment. If that enjoyment is besting a hard game then so be it
It was so simple yet eluded me for so long
Anonymous No.12027117
>>12027102
You should learn to filter your own impressionability.
Anonymous No.12027124 >>12027148
>>12027102
You retards always say the same shit, yet you always come back
Anonymous No.12027148 >>12027152
>>12027124
Only to say that, after this post I'm outta here
Anonymous No.12027152
>>12027148
We both know that's bullshit
Anonymous No.12027175 >>12027323
I gave up. It's just too hard.
Anonymous No.12027323 >>12027773
>>12027175
No shmup is hard. They just look hard. But in actuality its just routing and strategy.
Anonymous No.12027338 >>12027361
>>12025738
Same, I have stopped going for 1ccs of 45 minute console shmups where you have to fall asleep to die for the first 20 minutes. Kind of a shame because I love the aesthetic of most 16-bit console shmups but so many of them are kinda snooze-tier for a lot of their playtime
Anonymous No.12027361
>>12027338
Console games in general are just lesser versions of their arcade counterparts.
Anonymous No.12027773 >>12027798 >>12028823 >>12028936
>>12027323
Okay then I'm not having fun so I give up. I can't do I can't strategize.

What a waste of fucking time.
I could have played something else why did I ever think I could do this.
Anonymous No.12027798
>>12027773
You can always watch a replay if there sections you can't figure out.
Once you learn some general strats they will transfer in other games, although I wouldn't say they can solve everything by themselves and you will always need to memorize to a certain degree
Anonymous No.12027831
>>12025883
Great box art.
Anonymous No.12028183 >>12028190 >>12029395 >>12039395
>>12019854
>>12021467
Finally cleared
https://www.youtube.com/watch?v=5qeGykaEFPA
Anonymous No.12028190 >>12028192
>>12028183
Well done
Why is there a golden bee there
Anonymous No.12028192
>>12028190
I think either your group or the group you're fighting are called the Skull Hornets
Also this game was super influential on everything that came afterwards including DoDonPachi
Anonymous No.12028823 >>12029375
>>12027773
Which game was it and where are you struggling with?
Anonymous No.12028936
>>12027773
Everyone felt they couldn't do it at some point. Until they did it. This is true shmups, you're conquering demotivation not the game at this point. The game is in your head now.
Anonymous No.12029375
>>12028823
Based on previous posts in this thread and the last one, I'm guessing it's Gradius V
Anonymous No.12029395 >>12029454
>>12028183
I'm not a pro either, and I don't know how to judge gameplay, but it seems to me that your level of play is quite high. It's quite surprising that you only needed 3.5 hours to play like that. I don't think you'll have any trouble 1CCing other games known for their challenges.

I'm going to buy the Steam version of Batsugun to play too and see how long it takes me to finish round 1. I already have the game on Mame, but I want to play the exact same version as you.
Anonymous No.12029454 >>12029476 >>12030637
>>12029395
Thanks for the kind words! To be fair this game's apparently on the lower-end of arcade shmup difficulty. I hope you have fun with it, I thought it was a really fun game. When you get the Steam version remember to switch to the Special Version in the menu, it's very different from the original and that's the version I played. If you wanna see a real pro play it, watch this: https://www.youtube.com/watch?v=g782k4IcIu4
Anonymous No.12029476
>>12029454
NTA but I really did think you were playing for a fair bit long when you said you were struggling with it. 3.5 hours is really nothing. You should try cave games asap.
Anonymous No.12029746 >>12029771 >>12029774 >>12029832 >>12042237
What are some good easy shmups? Twin Cobra on NES and Gleylancer are both easy and fun.
Anonymous No.12029771 >>12029774
>>12029746
Gun-Nac on the NES is pretty easy if I remember right
Anonymous No.12029774
>>12029746
>>12029771
Also Blazing Lazers on the TurboGrafx-16
Anonymous No.12029832 >>12029873
>>12029746
>danmakushit
Dodonpachi
Batsugun Special Version
Mushihimesama
Giga Wing 1
Touhou 8 ~ Imperishable Night

>dadshit
Salamander/Life Force (US)
Vimana
Gunbird 1
Gradius II
1943 kai
Anonymous No.12029873
>>12029832
>salamander/life force
>easy
bwo...
Anonymous No.12029971 >>12029983
should i get the PC port of radiant silvergun? it's on sale

also what the fuck was konami thinking for pricing the gradius collection like that
Anonymous No.12029983
>>12029971
>what the fuck was konami thinking for pricing the gradius collection like that
"shmups are a niche genre anyway and those fags are so starved they'll buy anything"
Anonymous No.12030083 >>12030095 >>12030117 >>12030165 >>12030412
So to 1cc DoDonPachi easily, I'm guessing you just gotta beat the first 3 stages without dying/bombing too much and then bomb whenever you're in danger on the last stages
I did a credit feeding run and used 6 credits, most of them being on the last like two stages. Shit gets kind of insane in those. But I can already do stage 1 and 2 without missing and I feel like I'm almost there with stage 3
Anonymous No.12030095
>>12030083
CAVE games always ramp up from stage 3 onwards. You have to route them, if you burn resources through stages 3 and 4 you'll get raped in 5. You want to sparsely use bombs in areas that bottleneck your attempts then cash out in stage 5.
Anonymous No.12030117
>>12030083
DDP has a lot of resources, you should have enough for stage 4 to 6 if you didn't use any for the first 3.
Anonymous No.12030127
Guys, do you know if there's a place on here that could save this original artwork of R-TYPE III?? The original site that this image was taken from no longer exists. I would LOVE to see if it's possible to take this image of the cover and be turned to a full, clear image of just the cover itself in high res....This cover art has never been scanned. This is all that is left of it. Begging to see if it can be resurrected.
Anonymous No.12030160
Where the fuck do I find MAME .lay files?
Anonymous No.12030165 >>12030168
>>12030083
DDP Stage 3 is the biggest turn off for me in any shmup. The entire section that you have to wait the perfect timing to bullet cancel to make that part doable is just fucking annoying. I can go back to DOJ, mushi, DFK and espgaluda and just hold fire all the way to the final boss and it still fun. Meanwhile DDP has this anti-fun shit.
>just dodge bro
No, if you kill the big ships too fast it turns into a second loop clusterfuck with random bullets everywhere.
Anonymous No.12030168
>>12030165
You are boring, that makes the stage far more interesting.
Also yeah just dodge bro, when I played it blind I unironically learned it like that.
Anonymous No.12030218 >>12030229
>you will never play DoDonPachi Campaign Version
Anonymous No.12030229 >>12030240
>>12030218
There was a romhack replicating it but the dev decided to hold it off for unknown reasons.
Anonymous No.12030240 >>12030413
>>12030229
Yeah I saw that thread
Still no explanation and it's been like a year
People are guessing either M2 port or EXA (or just a regular ol' C&D)
Hopefully the former
Anonymous No.12030412 >>12039419
>>12030083
Ok down to 5 credits. At this rate it will take 4 more runs to 1cc.
Stage 1-4 seem doable without dying or bombing. Stage 5 and 6 are fucked up
Anonymous No.12030413
>>12030240
>(or just a regular ol' C&D)
I can't imagine CAVE would be too concerned about romhacks.
Anonymous No.12030637 >>12030683 >>12030689
>>12029454
What does “ALL” without a 1 or 2 in front of it mean?
Anonymous No.12030683 >>12030764
>>12030637
1-ALL means beating only the first loop on no continues in a game with multiple loops. 2-ALL would mean 2 loops and usually the full game, but not always.
The "1-" part comes from games that use that nomenclature for their stages, where for instance "1-7" means "1st loop/7th stage". And the "ALL" part comes from certain leaderboards showing ALL when a player beat all the stages, occasionally used even if you beat only one loop, I remember DFK does that.
Anonymous No.12030689 >>12030764
>>12030637
1cc for games that don't loop
Anonymous No.12030762
Got a new PB in Gradius V. First time I made it past the bouncing lasers boss. I no-missed til stage 5 boss and lost 1 life there. Run went really well until the end of the speed section. There I ran into a wall and had to fight bouncing lasers underpowered which resulted in like 3 more deaths.

Only a matter of time til I beat this game. It's really all just about losing as few as possible lives until stage 7, because stage 7 is really tough and definitely requires likeat least 3-4 lives for me.
Anonymous No.12030764 >>12030770
>>12030683
>>12030689
Okay, thank you.
Vasara is at level 17 there, but it's not a difficult game. I also saw it on a Western list and it was also considered difficult.
The only part of Vasara that can be considered hard is the final boss (and part of the last level). The rest of the game can be made quite trivial if you use the melee attack all the time, since it destroys all projectiles, and you can charge the melee attack in about 1 second.
I don't know why people consider that game difficult. I think almost no one really dedicated themselves to it to see how easy it is to develop a good strategy in it.

Note: Vasara 2 is hell, though.
Anonymous No.12030770
>>12030764
Difficulty lists aren't exactly the most reliable thing out there.
Especially on system11 where the users are very susceptible to herd mentality, just eating up whatever a community head said instead of actually playing the games themselves.
Anonymous No.12030839 >>12030842 >>12030849
I'm tired boss
Anonymous No.12030842 >>12030851
>>12030839
Why is there even a password? I always just use the normal play mode.
Anonymous No.12030849 >>12030851
>>12030839
It will happen eventually, enjoy your runs
Anonymous No.12030851 >>12030856
>>12030842
I'm playing on score attack. A mode set on Normal difficulty with continues disabled meant for sending your score on Treasure's page using the password the game gives you

>>12030849
thanks
Anonymous No.12030856
>>12030851
>meant for sending your score on Treasure's page using the password the game gives you
Oh, I didn't know this. Something like this also existed for Ikaruga or RSG. Does it still work for Gradius?
Anonymous No.12031002 >>12031030 >>12031049 >>12031159 >>12038113
what's a good beginner tranmaku where you play as a dadshmup style ship and not a cute anime girl?
Anonymous No.12031030
>>12031002
Batsugun Special
Anonymous No.12031049
>>12031002
Maybe I would tell you if you didn't post like a tourist.
Anonymous No.12031136 >>12031139 >>12031532
I suck ass at SHMUPs, but I made it to stage 8 in Gleylancer on normal difficulty with 1 continue. Maybe soon I'll 1cc it and move onto something harder. :)
Anonymous No.12031139
>>12031136
>I suck ass at SHMUPs
Don't we all
Anonymous No.12031159
>>12031002
Crimzon Clover
Anonymous No.12031193 >>12031274 >>12031375
What is it about Danmaku games that draws in mtf transgenders anyway?
Anonymous No.12031274
>>12031193
Just mentally ill nerds in general
Anonymous No.12031375
>>12031193
Like any other video game? Like any other genre? Like any other community like speedrunning? Like any other hobby? Gee it's almost like they are HUMANS just like us.
Anonymous No.12031386
>>12031378
wdym anon? danmaku games are cute. t-girls are cute. why wouldn't they play them?
Anonymous No.12031396
>>12031378
I don't like trannies as much as the next guy, but you can't pull shit out of ass if you have no source, no data, no proof. The amount of trannies I find in the STG communiy isn't any different compared to speedrunning and FGC. Everyone in these communities has some degree of autism, period.
Anonymous No.12031398 >>12031425
Why are you taking such obvious bait from such an obviously bored shitposter who needed two posts to even get replies.
Anonymous No.12031425
>>12031398
It's likely a janitor policing the threads for wrongthink. Nothing new.
Anonymous No.12031532
>>12031136
>I made it to stage 8 in Gleylancer on normal difficulty with 1 continue. Maybe soon I'll 1cc it and move onto something harder. :)
Well done. Keep at it, you'll get the clear sooner than you expect.
Anonymous No.12031573 >>12031907 >>12032026
Heading back from Japan. Spent a shitload of time at HEY and got my first Cave vertical shmup 1CCs (Mushi Futari BL and DDP DFK). Also got this nice Evangelion branded stick that's essentially a Mad Catz TE2+ with LEDs, swapped in an LS32 and Seimitsu buttons and finally this nice used Porter Helmet Bag to carry it in. I've made it to the stage 4 boss of DDP DOJ mostly playing on a cab, so Im sure with save state practice on the M2 port I can finish it at home. Then its time for Ketsui and maybe trying some Psikyo games. Or finally finishing Hellsinker.
Anonymous No.12031907 >>12031938
>>12031573
I just got my ls-32 today. It's quite a bit more rigid than the jlf, so we'll see how that goes. Gratz on your trip.
Anonymous No.12031938 >>12032139
>>12031907
Thank you. Im pretty sure they loosen up over time. The JLF that came in the stick was quite loose in comparison. So are the LS32s I used at HEY, so they definitely break in after some time. They actually opened the Egret 2 cabs to confirm the model stick for me.
Anonymous No.12032026 >>12032060 >>12032139
>>12031573
do you actually prefer seimitsu parts? i've played fgs on sanwa my entire life and the few times i tried seimitsu i really didn't like the 'gummy' feel of the buttons or the corners on the gate. i didn't try them on stg, though
Anonymous No.12032060
>>12032026
I dont play fighting games, so this stick is just for stg. I cant say I have a major preference one way or another, but I have a lot of fondness and nostalgia for HEY and wanted this stick to be specced like the machines I play there. I had an original Mad Catz TE a long time ago and had no complaints with what I presume was a JLF in there. Havent put much time on this stick with either the JLF or LS32, but from what little Ive played it seems better for tap dodging at the very least. Also I highly recommend going to Sengoku Densho if youre ever in Akihabara. They somehow new this exact niche stick Im using, just by a quick glance at the internals, which exact mounting plate for the LS32 to use, what screwpoints to mount it on, and how to deal with the specific wiring used by the quick disconnect harness on my OBSC butfons when swapping them out for Seimitsu buttons. Very knowledgable staff, even if the store is kinda small and not flashy.
Anonymous No.12032139 >>12033283
>>12031938
Pic with sanwa out now. I played with the ls-32 for awhile. Once it's in the stick feels pretty much like the JLF. I didn't get the "gummy" feeling mentioned here >>12032026 but it does like super audibly slam the gate which is kinda funny. I'd have to try it out on an input reader to see if it's as precise as the JLF for fighting games, but mostly it just feels the same to me, maybe a little bit more precise for microadjustments, which is about what I expected with them being competing brands. Bit like Pepsi vs Coke. Both sanwa and seimitsu are clearly real good hardware. All in all not a bad purchase imo, I'm pretty much retired from fighting games and I already have a spare stick with yet another sanwa if I change my mind so doesn't bug me much.

One thing I will say, qanbas are NOT made to be modified. Holy shit just getting this stick in was a nightmare. I had to disassemble the entire stick from top to bottom.
Anonymous No.12033129
Wake up shmuppers
Anonymous No.12033283
>>12032139
Yeah I noticed that it slams the gate hard as fuck. Not something you notice in a loud arcade, but definitely at home. And thats too bad about the Qanba, my stick was laid out pretty damn well for modification. The only hard thing to swap would be the PCB. Got a great deal on it too. Like 150 bucks new. Was a bitch to fit in my suitcase to bring home though.
Anonymous No.12033640
Reached 2 million in Gradius V. Died on the gravity boss of stage 7. That stage is such a troll stage. And itt just doesn't end. It goes on forever.
Anonymous No.12033651 >>12034471
Stage 4 is where Gradius V actually really starts for me. Everything before that is just a warm up. And even stage 4 is easy, except for the boss.

Really awesome game, but yea, very slow start. But then again, it's Gradius. It's meant to be an indurance test.
Anonymous No.12033663
I remember tho, when I started playing the game I even had real trouble with the first boss rush in stage 2. The game is just so long that the first stages end up being too easy at the end. It's a very drawn out game.
Anonymous No.12033749
>>12022426
Agreed! Hard to believe the last true game was the updated port for the 2500 series/Sega Classics Collection for the PS2
Anonymous No.12034358 >>12035329 >>12035406
Controllerchads, how do you map your shmups? I usually use A button for autofire, B for bomb, and then the right trigger for secondary shot-types like the laser in DDP and focus in Touhou
Anonymous No.12034468 >>12035331
I tried Parodius for the first time just now and wow that was awful.
Can someone just post the sexy artwork?
Anonymous No.12034471
>>12033651
>indurance
Be happy it's not a literacy test.
Anonymous No.12034670
What's the fucking deal with games that have no free play mode
Especially shmups which you know have a lot of players that literally just play at home with the PCB
>You WILL press the Insert Coin button in MAME, and you WILL NOT press it too long or else you'll get a coin error, fuck you
Anonymous No.12035159
the MSX gradius games are an actual ballbuster
Anonymous No.12035203
I cannot for the life of me find a working ROM for Giga Wing 2
Anonymous No.12035329
>>12034358
R2 for autofire, circle for bomb, x and square for secondary shot types. Except for Gradius and R-Type, where I just use the console default for some reason even when emulating the arcade games, and never thought about it until this thread.
Anonymous No.12035331
>>12034468
Which Parodius tho? There are 5 games
>Parodius(MSX)
>Parodius Da!
>Gokujou Parodius/Fantastic Journey
>Jikkyou Oshaberi Parodius(SNES and PSX/Saturn)
>Sexy Parodius
And technically Paro Wars but that's not a shmup.
Anonymous No.12035406
>>12034358
R2 normal shot type autofire
L2 focus
B/O for bomb
A/X for something else depending on the game.
Anonymous No.12035417 >>12035512
The gravity boss in Gradius V is literally a wall. I can almost 1cc the game but that boss and the whole stage still give me problems. This is one of the craziest stages ever.
Anonymous No.12035512 >>12035623
>>12035417
On the flip side, it's the actual final boss so once you beat that even once outside of practice, you are done with the 1cc. unless you fuck up stage 8 somehow, make sure you play it at least a little.
Anonymous No.12035515
Sexy Parodius
Salamander 2
X Multiply
Blazing Star
Sorcer Striker
Battle Bakraid Ultimate
Same! Same! Same!
Grind Stormer
Anonymous No.12035623
>>12035512
>it's the actual final boss so once you beat that even once outside of practice, you are done with the 1cc
Well there is also still the walker thing. I always run into its legs on practice.
Anonymous No.12035737 >>12035741 >>12035743
Got really far on my first run of Jikkyou Oshiberi Parodius (I think) (Got to the Japanese stage)
Things I learned: The Reflect laser is better than the homing one, and I could get way more extends if I went for yellow bells earlier on instead of just going for power-ups which mostly suck anyway (except for the green Big bell)
Anonymous No.12035741
>>12035737
btw this is the SNES version so lots of slowdown, might make it easier but idk if there's a translation on the saturn/psx version (yeah being able to read the menus mean that much to me)
Anonymous No.12035743 >>12035751
>>12035737
>Jikkyou Oshiberi Parodius (I think)
Yea I recognize the leaderboard
>idk if there's a translation on the saturn/psx version
No, in fact it's even more japanese.
Anonymous No.12035751 >>12035753
>>12035743
>Yea I recognize the leaderboard
no i know what the game is i just assumed i was pretty far into it but i don't know
Anonymous No.12035753
>>12035751
Actually looking at a playthrough I was about halfway
Damn long-ass game
45 minutes
Anonymous No.12036019 >>12036031 >>12036036 >>12036098 >>12036101 >>12036339 >>12037493 >>12037503 >>12039768
Am I missing something with shumups? I never played them as a kid so I have zero nostalgic value, and they're frustrating as fuck to try now.
>can't see bullets in raiden 3 or 4 because they all blend into the background
>raptor's levels are an endurance run, and you lose equipment and low health
>astro avenger 2 cockblocks you at every shop, making sure you're around 1000 plasma short of anything you wanted to buy
Is there anything better to try? I don't want arcade ports, they're designed to be as unfair as possible.
Anonymous No.12036031
>>12036019
>Am I missing something with shumups?
The humility required to sit down and learn the stages.
Anonymous No.12036036 >>12036045
>>12036019
>Is there anything better to try? I don't want arcade ports, they're designed to be as unfair as possible.
Ironically youre best bet is an arcade port. Dodonpachi Ressurection 1.5. Great bullet visibility and the autobombs will help you get used to the game, while incentiving you to manual bomb as you get better and deeper into the game.
Anonymous No.12036045
>>12036036
Thanks. I'll check it out.
Anonymous No.12036098
>>12036019
As someone in a similar spot who used to hate SHMUPs, try playing easier ones like Raiden Trad on the Genesis or Twin Cobra on the NES. Gleylancer is also a good choice, although it has bullet visibility issues that you'll need to learn to adapt to.
Anonymous No.12036101 >>12036103
>>12036019
>they're frustrating as fuck to try now.
Shmups are not frustrating at all, because you just play against yourself and can clear them in under 1 hour full of action. It's about getting new PBs until you finally can clear them. You just have to stick to the game.
Anonymous No.12036103 >>12036107
>>12036101
Retarded take
Anonymous No.12036107
>>12036103
Go play a fighting game if you want to know how frustration looks like. Games where you have no chance at all when playing against people who already played the game for decades.

Shmups are indirect multiplayer games, which means you just play against the computer and yourself most of the time. If you get a new PB it means you won. And beating yourself is always possible.
Anonymous No.12036339
>>12036019
Just credit feed bro. It's THAT easy.
Anonymous No.12037493 >>12039332
>>12036019
Jikkyou Oshaberi Parodius, it was made for consoles and gives you an extra life every 100k points. Pretty fair and even without that a lot easier than the other Parodius games. Longer too though. You can also turn checkpoints off in the options menu so you just respawn instantly when you die. SNES version has a lot of slowdown compared to the PS1 and Saturn versions but that could actually make it easier. Ran, the white cat, is the best shot type, gets homing missiles and a shot that ricochets all over the place.
Anonymous No.12037503
>>12036019
>>>>>>>astro avenger 2
>>>>>>>>>>>>>>>>>raptor
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>I don't want arcade ports, they're designed to be as unfair as possible
Hi morky schizo!
Anonymous No.12038080
Fuck save states
All Real Niggas practice by credit feeding
Anonymous No.12038113 >>12038138
>>12031002
what's a good beginner chadmanku where you play as a cute and bratty little girl and not an insecure dadship?
Anonymous No.12038138
>>12038113
Play Deathsmiles with Casper
Anonymous No.12038145
Gotten a little better at the later part of stage 7 Gradius V. I usually lose 1 life at stage 5 boss, and 1 life at stage 6 boss, which means I enter stage 7 with 3 lives. Then I lose 1 life at Beacon and most likely 1 life at the gravity boss. The walker boss at the end is really difficult to kill with rotation. I think I just have to try to time it out.
Anonymous No.12038170 >>12038185 >>12038686 >>12038721
Am I crazy or is the first loop of Ketsui much easier than Daioujou?
Anonymous No.12038185
>>12038170
You are very crazy indeed
Anonymous No.12038686 >>12038837
>>12038170
Never 1cced Ketsui, but I think its patterns are more fixed than DOJ. The latter has a lot of random stray bullets.
Anonymous No.12038721
>>12038170
For me it's the opposite, you're not that crazy
Anonymous No.12038723 >>12038936
Does anyone know where I can find most of the old Bananamatic videos? I really want to rewatch his Garegga Miyamoto run. I already found his SDOJ and some DDP runs uploaded by different channels, but I guess nobody bothered archiving the rest.
Anonymous No.12038837 >>12039002
>>12038686
Still havent 1CCd either actually. Nearly beat DOJ's stage 4 boss and have been to Ketsui's stage 4 a few times. Took me way less time to get to Ketsui's stage 4 though. Ive only played it a few hours. Maybe I just enjoy the gameplay more and it keeps me more dialed in?
Anonymous No.12038936
>>12038723
I think he just did it on twitch, and twitch deleted all the old vods.
Anonymous No.12038953
>>12021418
My dude. I just got the 1-ALL a few weeks ago. Working on the 2-ALL. I made a pretty cool survival route on the last stage and figured out how to get behind the final boss to kill the fetuses.

After getting the No Miss 2-ALL I wanna see if I can get a 1million score.

Love the fuck out of R-Type. I'm the second dude on youtube to clear the Hard/Pro loop of Super R-Type with the slowdown removed.
Anonymous No.12039002 >>12039005
>>12038837
"Getting to stage 4" doesn't really mean anything and I don't know if it's a good idea to play really complicated games like ketsui and doj at the same time if you're trying to learn them.
Anonymous No.12039005 >>12039007
>>12039002
I mean I nearly beat the stage 4 boss, that's not nothing. Anyway Im not really trying to learn their ins and outs. Just having fun and trying to get my 4th Cave 1CC.
Anonymous No.12039007 >>12039047
>>12039005
>I mean I nearly beat the stage 4 boss, that's not nothing
If you expend all your resources it kinda is. CAVE games don't even really start until stage 3, so you burned all your resources to get through 1 stage semi successfully.
Anonymous No.12039047 >>12040971
>>12039007
Youre playing at a high enough level that you cant relate to the average player
Anonymous No.12039194 >>12039337
Gradius V is too random. I just can't get better anymore, because the whole game is just full of RNG. Not dying on stage 5 boss or stage 7 bosses is complete luck.
Anonymous No.12039332 >>12039484
>>12037493
Does that one have Aitsu?
Anonymous No.12039337 >>12039362
>>12039194
For me it's the minefield. I can't figure out a good route through it.
It seems designed to take your shield away.

The magnet part of the boss isn't too bad. It's that second phase which has way too much going on.
Anonymous No.12039362
>>12039337
>It seems designed to take your shield away.
Yea, you definitely need a 2nd shield stored. And you need something to be able to quickly shoot through the rocks upwards or downwards. Then it's not that bad. It's just that the actual boss then also takes away your shield and you have nothing anymore. The problem is also to get into the core on it, because it's constantly moving.

The game really was designed around Freeze. With freeze you can just put the options behind you as defense against the rocks and still be able to shoot the core easily. But with rotation you have to go into the core the whole time, otherwise you need to do a second cycle.
Anonymous No.12039391 >>12039750
I'm rusty...
Anonymous No.12039395
>>12028183
Well done lad

This list is fairly accurate regarding difficulty, if you want an idea of what to try and 1CC next

https://shmups.system11.org/viewtopic.php?t=56114
Anonymous No.12039419
>>12030412
3 was the main sticking point for me when I first played it. Once you get past the difficulty spike of s3 you're pretty much golden

I haven't 1ALL'd it but I did get to the last pattern of the last boss once, I fucking hate that pattern
Anonymous No.12039484 >>12039514
>>12039332
It has Soitsu and Doitsu
Anonymous No.12039514 >>12040506
>>12039484
>not posting soitsu's delicious uncensored ass
Anonymous No.12039750
>>12039391
A long way to go...
Anonymous No.12039768
>>12036019
I didn't start playing Shmups until I started dabbling in emulation in my teens. Most of what I played were on the SNES and NES

Not particularly big into bullet hells, so I mostly stick with traditional horizontal and vertical shmups

Give Gradius, Twinbee, and Fantasy Zone a try. They're kind of rough to start out with, but easy to understand once you get the hang of it
Anonymous No.12040506
>>12039514
haha what the hell
Anonymous No.12040971
>>12039047

For me the stages of Ketsui are several degrees harder than the bosses. There are only two patterns that I have to strain with and that's sphinx cannon and washing machine. The bosses are the best part of the game but having to go through hell to get there isn't very fun, especially since later stages kinda force memorization (you quickly regret relying on realtime tactics from my experience)
Anonymous No.12041084
For people who played arcade back in the 80s/90s or early 2000s, and hopefully have better memory than me, could any of you remember which number the difficulty dip was set on? At least in the games where it's displayed on screen like pic rel.
Anonymous No.12041235
Futari Black Label
Anonymous No.12041531 >>12041576 >>12041579
Holy shit Daioujou's Stage 5 is nuts
Anonymous No.12041576 >>12041629
>>12041531
Honestly it's not that bad, the main problem with clearing it is that you've just had to clear the previous 4 stages beforehand

Practice with save states if you're not already
Anonymous No.12041579 >>12041629
>>12041531
It sure is. I usually save up most of my extra lives and bombs for it. Git gud at 3 and 4 really well and stage 5 becomes very manageable
Anonymous No.12041629 >>12041632 >>12041635
>>12041576
I just started using save states actually.

>>12041579
How many lives usually gets you through?
Anonymous No.12041632 >>12041674
>>12041629
>How many lives usually gets you through?
The min so far was 3
Anonymous No.12041635 >>12041674 >>12041686
>>12041629
I believe DOJ has two scoring one ups and one other hidden one up. Make sure you're getting them all. Practice scoring a little but so that you get the 2nd scoring one in Stage 4 or 5, if you're not already, you don't have to be very good at scoring to get the 2nd one up but you'll need to practice a bit
Anonymous No.12041674 >>12041687
>>12041632
I fucking kneel. I had one extra life going in.

>>12041635
I was just off by 3mil for the last extend. Tbh I dont love the scoring mechanics compared to things like Ketsui, Esprade, and Mushi Futari BL.
Anonymous No.12041686
>>12041635
>I believe DOJ has two scoring one ups and one other hidden one up.
Yea, that's the hidden one. Score thresholds change with the version.
Anonymous No.12041687 >>12041694 >>12041710
>>12041674
Yeah chaining is a hassle. Luckily in the later stages of DDP games you can usually get a massive chain without trying very hard

Are you also getting the hidden extend? I believe you have to destroy both structures on each side of the big laser cannon in S4, I can't remember if you have to no bomb / no death while doing it
Anonymous No.12041694 >>12041710
>>12041687
>I believe you have to destroy both structures on each side of the big laser cannon in S4, I can't remember if you have to no bomb / no death while doing it
You can bomb or die but you have to make sure the bomb doesn't destroy the cannon, otherwise it doesn't count even if you got the two structures on the sides first.
Anonymous No.12041710 >>12041713
>>12041687
Yup Im getting it

>>12041694
Seems like you cant be in hyper either, but I could be wrong.
Anonymous No.12041713 >>12041719 >>12041760
>>12041710
Hyper is fine and probably a good idea to make it effortless enough
Anonymous No.12041719 >>12041724 >>12041760
>>12041713
That reminds me, if your aim is survival, try not to hyper with multiple hypers in stock. It's great for raising score but it will increase the rank significantly. I think you should be able to get both score 1UPs in the first loop without using multi-hypers relatively easily.
Anonymous No.12041724 >>12041760
>>12041719
Yeah that's good, there is also a trick to reduce rank related to hypers but it's kinda wasteful: if you use a bomb after your started hyper but before it ends, for some reason you get less rank than you should and nothing at all on lowest level.
Anonymous No.12041737
I like how shmup threads become lively as soon as you mention DOJ.
Everyone loves DOJ
Anonymous No.12041760 >>12041767
>>12041713
>Hyper is fine and probably a good idea to make it effortless
Thats what I thought, but I tried it with save states a few times and it seemed not to work.

>>12041719
>>12041724
Yep I typically do that to lower my hyper rank.
Anonymous No.12041767 >>12041775
>>12041760
>it seemed not to work
I did it with hyper many times idk. As long you blow up the sides first and leave the cannon for last it works, the only exception being bomb dealing the last hit.
Anonymous No.12041775 >>12041793
>>12041767
I swear I got both, but maybe not? I trust your word so Ill give it a shot later.
Anonymous No.12041793
>>12041775
Also on bomb if you do something like this.
Anonymous No.12041796 >>12041802
Just tried DOJ stage 5 and it's a lot harder than I remember, I take my previous comment saying it isn't that bad back

Coming from Mushi Futari the main challenges are the larger hitbox and lack of bullet cancels after killing a big enemy, it's very easy to get trapped if you don't have a route planned
Anonymous No.12041802 >>12041823
>>12041796
To this day I still don't know how to do the section after the first midboss and before the second one on no bomb/hyper. The rest took some practice but eventually I figured out how it works.
Anonymous No.12041823 >>12041826
>>12041802
The real blackpill is that there's a 2nd loop afterwards
Anonymous No.12041826 >>12041838
>>12041823
I ain't touching that outside of doing random practice rounds. Especially not in the original game what were they thinking holy shit.
Anonymous No.12041838 >>12041841
>>12041826
Yeah the idea of being able to beat Hibachi baffles me
Anonymous No.12041841
>>12041838
Getting to Hibachi is the real issue. If you are the point that you can even meet him on 1cc then you are already really fucking good at DOJ.
Anonymous No.12041859 >>12041869
Just tried DOJS5 with B-Shot rather than A-Laser, it's a lot more manageable, if you stay in the middle you can cover all of the screen and it's a lot easier to avoid getting pinned

Still insane though even by Cave last level standards
Anonymous No.12041869
>>12041859
>A-Laser
Anon likes it rough. That one is good for bosses but absolute dogshit for stages.
B-S depends on the version you are playing, the WL one is so slow that no amount of bombs can justify it, but BL is fine and actually just slightly worse than B-Ex.
Anonymous No.12042237
>>12029746
Harmful Park is ultra easy
Mushihimesama was my first 1cc. Easy but not super easy