>>12102230
>uses ET on the 2600, one of the most notorious games ever made, as generalized evidence for why consoles before the NES are "unpopular"
You're an idiot, but worse than that, you're an idiot who thinks he's enlightened.
>>12093891 (OP)
I'll give you the REAL reason, which weebs and zoomers aren't going to like. The real truth is because younger generations have generally by psy-opped into believing the Nintendo lie. The lie that they were the "one good company amongst the sea of competition" when in truth, on consoles at least, the vast overwhelming majority of the competition killed itself off years before the NES's introduction, and it was competing with literally no one. This vacuum allowed the NES and Nintendo to shine where they could only be challenged by minor competition. When they went up against real competition such as with Sony and the Playstation 1 and 2, it was game fucking over. They got their asses smashed into oblivion and had to completely rethink their entire strategy on gaming as a whole, which resulted in the Wii.
Pre-NES consoles had great games, and they had awful games. The quality control was generally everywhere. Nintendo's "seal of quality" was nothing but a psychological placebo, where the NES really had games just as fucking awful as any other console out there.
Over time, due to the filtering of games most played, most fondly remembered, and most culturally relevant, it naturally results in a bias towards such games that were the most popular and generally good. Not necessarily the best. Same with any medium, really.
>Games that are made explicitly to evoke an arcade-esque experience like Dig-Dug or Asteroids are timeless
Another zoomer misunderstanding. Most games on old pre-NES consoles were designed to be arcade-like. Revolving around repetitive, simple tasks, with high scores being the ultimate goal was generally the majority design of games, and further proof you have absolutely no idea what you're talking about.