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Thread 12095578

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Anonymous No.12095578 [Report] >>12095594 >>12095625 >>12095664 >>12095703 >>12095746 >>12095809 >>12096716 >>12096724 >>12097737 >>12097883 >>12100187 >>12100276 >>12100480 >>12100770 >>12101121 >>12101190 >>12101219 >>12101574 >>12101579 >>12101726 >>12101745 >>12102320 >>12102972 >>12106295 >>12106481 >>12109518 >>12109959 >>12110803 >>12110807
do I start with FF 1?
Anonymous No.12095581 [Report] >>12095582
Sure
Anonymous No.12095582 [Report] >>12095603 >>12095809 >>12097801 >>12100157 >>12100693 >>12100770 >>12102514 >>12102863 >>12111115 >>12111127
>>12095581
also is pixel remaster good or I should play different version
Anonymous No.12095594 [Report] >>12095721 >>12095752 >>12096508 >>12097867 >>12098129 >>12100180 >>12109501
>>12095578 (OP)
start with V and stop playing after X for maximum enjoyment. 1-3 are nothing like the good FFs the series is known for aside from some thematic elements. IV was good for its time and for establishing the mold of the games that came after it but its a really mid game on its own merits. but every game from V to X is really, really fucking good. no point boring yourself.
Anonymous No.12095603 [Report] >>12095606 >>12108464
>>12095582
Play the original on NES, unless you're some kind of flaming faggot that needs muh quality of life fixes
Anonymous No.12095606 [Report]
>>12095603
im 100% heterosexual
Anonymous No.12095625 [Report] >>12095635
>>12095578 (OP)
Youre not going to get a consensus from this thread. You need to ask yourself why you are interested in playing these games and if you ask the right questions you should be able to answer yourself.
Anonymous No.12095635 [Report]
>>12095625
you sound like anime protag
Anonymous No.12095659 [Report] >>12101221 >>12109643
On MSX
https://www.youtube.com/watch?v=5U2o3ql7n1I
Anonymous No.12095664 [Report]
>>12095578 (OP)
Not unless you have a really high tolerance for early jrpg jank. I'd start with 4 personally, it's originally a SNES game so it has established genre and series conventions by then and is nicer to look at. But like someone else said it depends on what you're looking for and there's no one right answer.
Anonymous No.12095703 [Report] >>12095809 >>12096520
>>12095578 (OP)
I tried doing that, going back all the way to the NES version... but I didn't have the patience so I ended up playing the GBA remake (Dawn of Souls, which comes bundled with FF2). It has little to offer, and the memorable moments are scarce... but if you let yourself be amazed by what little there is to it, and if you'd like to experience playing through the entire series, then I'd say it's worth it. It also has a decent soundtrack to go with it (though, like much about it, it can become repetitive). I, for instance, can't forget when I first arrived at Lufenia... it was magical.

Give it a chance. Don't worry about which version to play, just pick the one you currently feel like playing and keep at it for a couple of hours. Also, FF1 has received a lot of revisions since the originals first came out; don't discard them all just because you didn't like the one you picked up first.
Anonymous No.12095721 [Report] >>12096508
>>12095594
IV is amazing and the most re-released FF.
Anonymous No.12095746 [Report]
>>12095578 (OP)
Start with 7
Anonymous No.12095752 [Report]
>>12095594
I agree V-X are the only ones truly worth playing. Though I've played 2 hrs of FFI today.
I recommend they start with X, not sure why. I started with IX and I'm still playing these a quarter century later.
Anonymous No.12095809 [Report] >>12095861 >>12095880 >>12096720 >>12098015 >>12101221
>>12095578 (OP)
Start with the Playstation hard mode, you get the same experience as the NES original but with better music and more colour.

>>12095703
>>12095582
All versions post WonderSwan Color which is the GBA, PSP, and Pixel remaster use the Hit% scaling from the NES version. Every 32 points of Hit% you gain an additional hit but as you level 4x as fast you'll reach hit counts meant for end game before you get to leave the starting area of the inner sea meaning every enemy from there is a one round one kill.
Those version also included magic scaling which works by doubling magic damage at certain intervals starting at 20, 30, and 40, this along with the conventional MP system in WSC, GBA, and PSP versions makes magic spammable and takes away any danger from regular encounters. Healing magic was also buffed with Heal3 being a full party heal, with the conventional MP system and ethers you're never in danger of dying even from the final boss.
However the worst change was shared inventory full of overpowered purchasables, ethers, phoenix downs, and other consumables which takes the already gimped difficulty curve beneath the ground.

The original FF and the PSX remake are classics, and with the Hard mode changes in PSX version make it even better.
Anonymous No.12095861 [Report]
>>12095809
I'll take your word for it and try the PSX remake, GBA did feel too easy. Thanks for the heads up.
Anonymous No.12095880 [Report] >>12101221
>>12095809
>better music
So, worse then.
Anonymous No.12096508 [Report]
>>12095594
This.
1 and 2 are very barebones.
3 and 4 you start to see the FF storytelling kick in, but it's still pretty light.
5 and 6 are where the series really takes off, and remains exceptional through 10.
>>12095721
FF1 is actually the most re-released.
7 has the most unique entries.
Anonymous No.12096520 [Report]
>>12095703
>It has little to offer
Yeah because the remake removed all of it.
Anonymous No.12096716 [Report] >>12097998 >>12106481
>>12095578 (OP)
I'm sure there's some convoluted answers, I'll keep it simple:

FF1 if you plan on going through the whole series
FF4 otherwise
(you can stop on every game after 8 depending on your tolerance)
Anonymous No.12096720 [Report] >>12097698
>>12095809
The only problem with the psx version is the load times. Wasn’t the psx version based on the wonderswan port?
Anonymous No.12096724 [Report]
>>12095578 (OP)
>Do I start at 1?
This is what you sound like.
Anonymous No.12097408 [Report] >>12097514
1-3 are kino if you have any semblance of imagination.
Anonymous No.12097514 [Report]
>>12097408
Do I have to drown in a river after playing?
Anonymous No.12097698 [Report] >>12098436 >>12100097
>>12096720
Yeah, the WSC remake is the basis of the PS1 port...which is the basis of GBA, which is the basis of PSP, which is the basis of iOS, which is the basis of 3DS... The one thing I'll give PR credit for is that it's a total recreation instead of being another enhanced port.
I think more people would recommend the WSC versions of I-II if they didn't have old unfinished translation patches that ceased development when the PS1 versions were announced.
Anonymous No.12097737 [Report]
>>12095578 (OP)
If you want to play them all then yes.
Anonymous No.12097801 [Report]
>>12095582
Yeah pixel remaster is perfectly fine
>it doesn’t have additional content
Okay who declared that content good anyways, usually i want jrpgs to wrap up in the endgame not have additional boring ass dungeons anyways
The music sounds good
It works good
Speed up and qop features good
Its fine, go pirate it instead though
Expected_Expectations No.12097810 [Report] >>12097815 >>12097880
The games are stand alone. Play them in any order. Find the ones you like and don't take the word of others.
I personally like 12 and the 13 trilogy. 7 remake, 1 and 2, are beyond saving, despite saying the 3rd part will tie everything together.
I've had people yell at me when bringing this up.
Same with saying I enjoyed 9 as a kid, but playing it now is such a grind. 8 is still awful to me, even playing it now. 7 was a fun grindy game, but the ending still left much to improve on.
I could go on and on, like all of the MMO games should be discontinued, but that's preference.
Anonymous No.12097815 [Report]
>>12097810
Retard post.
Anonymous No.12097867 [Report] >>12098031
>>12095594
I think 4 is specifically worth playing in lieu of FF1-3. It touches on a lot of the same classic tropes and has some grindy/sloggy/unforgiving dungeon segments that are far more in line with the NES JRPG experience. I also think the story is simultaneously under and overrated—it's like a bell curve where brainlets think it's the best thing ever, midwits think they're smart for criticizing the "fake-out deaths", and actual, intelligent adults with comprehension skills understand why everyone's death is a fake-out (except for Tellah's)
Anonymous No.12097880 [Report] >>12097998 >>12098047
>>12097810
>"such a grind!"
>"SO GRINDY!"
Why is this such a common sentiment about some of the easiest fucking RPGs in existence? Outside of the NES era, most FFs require zero grinding to just complete the main story. I feel like you fuckers are total dolts who refuse to actually learn how to fight random encounters, so every new area is prefaced by you grinding your entire party up several levels until you can one-hit KO every enemy with regular physical attacks because you get anxiety about watching HP/MP go down.

If you had to grind for anything in FF7 besides leveling materia to fight the optional superbosses, then congrats—you're a fucking retard.
Anonymous No.12097883 [Report]
>>12095578 (OP)
It's simple
>You actually want to play FF1
NES or PSX versions

>You just want to pretend like you played it to check it off a list and tell yourself you studied for your video game history exame so you can be free to claim the "games have aged" in clear conscience
GBA or PR
Anonymous No.12097998 [Report] >>12098047 >>12099289
>>12096716
>(you can stop on every game after 8 depending on your tolerance)
IX and X are great and I'm tired of pretending otherwise. They have that "fantasy feel."
>>12097880
>If you had to grind for anything in FF7 besides leveling materia to fight the optional superbosses, then congrats—you're a fucking retard.
Agreed. I run from half of the encounters in VII to stay at the appropriate level. The final boss rush isn't as hard as bosses like Demon's Gate or Carry Armor.
Anonymous No.12098015 [Report]
>>12095809
just use the gba mod of balance
https://www.romhacking.net/hacks/853/
Anonymous No.12098031 [Report] >>12100246 >>12102972
>>12097867
ok so what is the real reason why every death is a fakeout.
Anonymous No.12098047 [Report] >>12098052 >>12098056 >>12098062 >>12100091 >>12100246
>>12097880
Watches someone speedrun. Thinks the game isn't grindy. Uses exploit to beat game. Still thinks the game isn't grindy. Garbage comment from garbage player.
>>12097998
Boss rush? It's just Sephiroth and has two forms. Must not have even watched a speedrun.
Anonymous No.12098052 [Report]
>>12098047
>think you need exploits and grinding to beat a fucking FF
NTA but no, youre the fucking retard here. I run from half the battles in ff7 to keep my levels low and can still sleepwalk through the entire game. literally the only point in the series you need to grind is a few levels at the very start of FF1 on the NES and even that requirement is probably gone in the demakes. maybe for the post game dungeon in GBA FFV if you werent smart with your jobs. thats it.
Expected_Expectations No.12098056 [Report]
>>12098047
Just ignore them. They have their opinion and I have mine. Appreciate the, sort of, back up. Though they were probably more right. Just thought, since it's an FF game, there was a certain level of grind. Replaying could probably skip 90% of the game and still finish it with little difficulty. Just shows how bad the game is at that point. In my opinion.
Anonymous No.12098062 [Report]
>>12098047
>Boss rush? It's just Sephiroth and has two forms. Must not have even watched a speedrun.
I've beaten the game 10+ times over 25 years... Yeah it's two bosses or 2 "forms" if you want. My bad, chill out.
Anonymous No.12098064 [Report]
you guys think FF is a grind should check out the original famicom DQ. literally most of the run time you will walking around in a circle grinding levels for hours at a time so you can survive the next area. and the scaling just gets worse and grindier the farther you get.
Anonymous No.12098129 [Report] >>12098138
>>12095594
>"I judge early games in a series after the series has changed complete"

Fuck off autist.

FF1 is a nice, if basic JRPG. It was made in the 80s for fuck's sake. The most it has going for it in terms of combat is elemental weaknesses which barely come into play but the strength of the game was taking the Dragon Quest 1 open world questing and making it a huge, sprawling exploratory marathon. That's the meat of the game, figuring out how to progress.

FF2 was an experiment to be sure, and most people don't jive with the stat system but they fundamentally do not understand it. Play it on the GBA and do not grind. There's no need to grind. You'll stat up as you go along. Don't listen to detractors. The trap rooms are bullshit though, I admit that.

FF3 walked so FF5 can run, and it is a very good game in its own right though it kinda botched itself with the way your characters level up. The devs wanted you to specialize your characters so some would be fighters, the other spellcasters, because your stats (including spell charges) go up depending on what class you are. If you don't know that, you can get stuck in a boss situation where you do NOT have enough spell charges to beat it. That's very annoying but if you go in prepared it is also a good game. I suggest the DS version if you want more story or I guess the pixel remaster if you want slop.
Anonymous No.12098138 [Report]
>>12098129
never said they were bad games, just not as good (which is true). and also not good places to start out playing the series. most people who have never played a FF are not going to have the patience to get through all of them before getting to the really good stuff. better start off with something like V or VI or VII and hook them in first.
Anonymous No.12098143 [Report] >>12098149
I have never played FF2 and Im scared to try
Anonymous No.12098149 [Report]
>>12098143
It's not that complicated or hard, just read the manual
https://setsumei.cloudfree.jp/famicom/finalfantasy2/finalfantasy2.html

and make sure everyone equips shields
Anonymous No.12098436 [Report] >>12100097 >>12100101
>>12097698
Anonymous No.12099289 [Report] >>12100105
>>12097998
>IX and X are great and I'm tired of pretending otherwise. They have that "fantasy feel."
I meant stopping on 9 if you didn't understand.
10 wasn't on the same level, every game after 9 was a downward trend. Still much better than what came later.
Can't wait for the cope on how 10 didn't have any serious problems whatsoever that set it apart.
Anonymous No.12100091 [Report] >>12100429
>>12098047
>watches someone speedrun
>uses exploit to beat game
That's some mighty projection. Trust me, you faggots would learn just how many games you can beat without grinding if you got over your childish fear of ever seeing a game over screen—devs balanced these games without grinding in mind. Grinding is just something players do to cope when they can't strategize.

FF7 is piss easy. Get to know the tools at your disposal. Take some damage. Burn some MP. Man the fuck up.
Anonymous No.12100097 [Report]
>>12097698
>>12098436
PS1 version is by far the best looking one, especially on a crt. Doesn’t square still press and sell new copies of Origins as well?
Anonymous No.12100101 [Report] >>12100371
>>12098436
Your gif is absolute shit. I'm not going to watch it 10 times to try to read all that text. Either slow it down or make it a webm so it can be paused.
Anonymous No.12100105 [Report] >>12100108
>>12099289
>I meant stopping on 9 if you didn't understand.
Oh, well, that's fine. IX is still excellent despite what current hivemind says.
Anonymous No.12100108 [Report] >>12100150 >>12100178
>>12100105
Looks amazing on a crt but it’s hard to go back and play because everything is slow. Loading times, transitions, animations
Anonymous No.12100150 [Report]
>>12100108
That's why I play Memoria Engine / Moguri Mod in 4k. Still have my discs but this mod:
>Cuts out battle intros entirely
>Has a global speed boost of your choosing
>Has a battle speed setting of your choosing
It's really fucking fast as I play it. I couldn't go back to normal-speed FFs.
You can switch to Triple Triad, too.
Anonymous No.12100157 [Report]
>>12095582
I played FF1 on the GBA and regretted it. I went back and slogged through the NES and didn't enjoy it as much as I should have.

Even though the QoL features of later remasters are extremely nice to have, if you can't stomach the raw originals on their intended platforms then you just need to admit you don't like the games themselves and life's too short to waste time not having fun.
Anonymous No.12100178 [Report] >>12100182 >>12102183
>>12100108
>but it’s hard to go back and play because everything is slow
Sounds like a problem with the interface between the chair and the controller. I played the game just a couple of years ago on an actual PS1 and it was perfectly fine.
Anonymous No.12100180 [Report] >>12100285 >>12102983
>>12095594
I'll add: 5-10 is Uematsu at his absolute peak. Music carries a lot of Final Fantasy, and although there is a fair amount of good tunes in 1-4, 5 is the first standout track where almost every single song is good and memorable.
Anonymous No.12100182 [Report] >>12100192
>>12100178
Oh it's fine at normal speed. But it's better when faster (and much harder). When you've beaten the game on orig hardware 5+ times you can start complaining about speed, and IX is quite slow.
Anonymous No.12100187 [Report]
>>12095578 (OP)
I wouldn't personally. While FF1 is pretty good, I'd choose to start with a better one and work your way back bad-good ones. I'd say start with either 5, 6, 7, or 10. Those are all great starting points, and are more likely to make you a fan of the series and give you patience for the ones your less likely to enjoy.
Anonymous No.12100192 [Report]
>>12100182
>IX is quite slow.
Someone once posted a list of turn-based RPGs circa-2000 and their respective battle load times, and it really put into perspective that IX was never particularly slow—it's just that it's one of the few games of the era that normies and "gaymers" still try to go back to play because it's part of a popular franchise, and their dopamine-addled brains can't manage to go more than 10 seconds without input.
Anonymous No.12100246 [Report] >>12102972
>>12098031
Everyone else gave their lives to protect others. Tellah was just out for revenge even at the cost of his own life. It actually mirrors Cecil's growth, where he goes from a dark knight who literally eats away his own HP for attacks to a Paladin who selflessly takes hits for his friends.

This is why all of the wisest characters in the game constantly note that Cecil can never defeat Golbez with a "dark sword"—being a self-destructive edgelord is an inescapable death sentence.

>>12098047
>can't beat FF7 without grinding
>calls others "garbage players"
sasuga
Anonymous No.12100276 [Report] >>12100451 >>12100715
>>12095578 (OP)
you start with 1 and play through X but skip 8
Anonymous No.12100285 [Report] >>12100973 >>12103935
>>12100180
>5 is the first standout track where almost every single song is good and memorable.
5 is really the point where everything good about the series finally solidified. It's really not surprising that 6 began the slide toward everything getting easier and more cinematic, because honestly where do you go after the mechanical and narrative perfection of FF5? You basically have no choice but to go another direction.

It really sucks that everyone sleeps on 5's OST, though. And even when it does get props, it's always fucking BATTLE ON THE BIG BRIDGE, BATTLE ON THE BIG BRIDGE, BATTLE ON THE BIG FUCKING BRIDGE!!!!!

https://www.youtube.com/watch?v=XBNODEj1mBI
https://www.youtube.com/watch?v=xevXndEHzyo
https://www.youtube.com/watch?v=Ar_J3WjTPzc
https://www.youtube.com/watch?v=Ajq7huc-9Sg
Easily one of the best overworld themes ever:
https://www.youtube.com/watch?v=eEBBGsgMjeI
Anonymous No.12100371 [Report]
>>12100101
Anonymous No.12100429 [Report]
>>12100091
>Burn some MP
I never understood some people's aversion to spending MP in RPGs, but especially in FF games from the SNES era or later, where tents are a thing and there are save points before every boss. It makes even less sense in FF7 where every character can be a caster so you can always waste Barret's MP on healing, or even use materia combos to recoup MP losses.

The sad fact is that most people legitimatley do not engage with the battle system. They just unga-bunga their way through every battle, and then cry, "WAHHH, SO GRINDY!" when they encounter enemies that can't be one-hit KO'd.
Anonymous No.12100451 [Report] >>12100459 >>12100723
>>12100276
>but skip 8
Nah, I think 8 is worth playing if only to form your own opinion on. The first disc starts strong and is really ambitious. The problem is that it subverts a bunch of traditional JRPG/FF expectations in the name of innovation, but ultimately only succeeds in replacing one form of "grinding" with another, and ends up destablizing the formula by removing most of the player's incentive to do anything besides grinding. Which is funny for a game that people champion as "le only FF where you don't need to grind!"

It's probably my least favorite FF of the ones I've played, but it has an extremely unique atmosphere and a lot of interesting ideas, even if few of them pay off. The pre-rendered backgrounds are gorgeous, and the FMVs still hold up today, which is impressive. You can really tell Square was shifting gears to become more of a visual media company here—it's not surprising they made a full length CGI movie just a few years later.
Anonymous No.12100459 [Report] >>12100686
>>12100451
>ends up destablizing the formula by removing most of the player's incentive to do anything besides grinding. Which is funny for a game that people champion as "le only FF where you don't need to grind!"
What are you talking about? It's my favorite game tied with VII. Grinding only helps you get items and GF AP, which you can do in ways that don't increase your characters' EXP. I've beaten the game at lvl 12 and it was the easiest playthrough I've ever done. It's most-fulfilling IMO to play it "naturally" and level as you go without grinding.
Anonymous No.12100480 [Report]
>>12095578 (OP)
No hehe :3 You start with FFXIV and get a big Miqo gock and start plapping! Have you tried estrogen out of curiosity? Final Fantasy is definitely an egg game x3
Anonymous No.12100686 [Report] >>12100728
>>12100459
>It's most-fulfilling IMO to play it "naturally" and level as you go without grinding.
That's true of pretty much every FF after the NES trilogy, though. FF8 just has some twists that make the process less linear and more tedious. And beyond that, there's nothing else—no equipment, no accesories, no sidequest rewards. The most sensible way to draw spells, get the items you need to refine spells and/or upgrade your weapons, and get the AP you need to learn abilities in a NORMAL playthrough, is to just fight battles. Unless you're talking Triple Triad autism, which I'd argue is just another form of grinding.

>I've beaten the game at lvl 12 and it was the easiest playthrough I've ever done.
I'm not sure that's a good thing? It's possible to finish FFV with pretty much no EXP gains at all. But that's with thorough knowledge of the job system, earning good equipment, and exploiting enemy weaknesses. As opposed to FF8 where it's all just resource farming (i.e. grinding) and inventory-jockeying until your numbers are so high you're invincible.
Anonymous No.12100693 [Report] >>12100710
>>12095582
play the psp or maybe GBA version.
for 3 + 4 getting the DS 3d versions is the way to go, they are also on PC.
Anonymous No.12100710 [Report]
>>12100693
>for 3 + 4 getting the DS 3d versions is the way to go
I disagree. There are too many differences that fundamentally change the gameplay experience. If OP wants to play all FFs in order, he should play the original versions, then play the 3D remakes later if he wants to.
Anonymous No.12100715 [Report]
>>12100276
were talking about FF not megaman.
Anonymous No.12100723 [Report] >>12100756
>>12100451
you literally NEVER NEED TO GRIND just like every other FF its fucking easy as shit. no one is holding you at gunpoint and forcing to grind triple triad for 5 hours before ifrit. and even if you did, that would be the only time in the entire game youd have to do it

holy shit you people are deeply fucking autistic or incredibly bad at games
Anonymous No.12100728 [Report] >>12100756
>>12100686
>no equipment
>no sidequest rewards
unc didnt even play the game
Anonymous No.12100751 [Report] >>12100760 >>12100763 >>12101141 >>12104067
I'm playing 5 right now, can confirm that the difference between 1-4 and this game is night and day. Playing the original NES and SNES releases and I swear 5 is better than all of the previous games combined. I can't imagine people actually going back to play the older ones after this. If you plan to play all of the classic ones then definitely start with 1, can't speak for the remakes though but they seem to be way more accessible and less tedious which kinda makes them way too different to be considered the same games
Anonymous No.12100756 [Report]
>>12100723
>you literally NEVER NEED TO GRIND
Unless you're running from every battle, you're going to level up, which is going to make enemies stronger than you. In a normal FF, this whole process is balanced so that as long as you're not a retard, you can keep your head above water by finding good equipment, using your abilities smartly, and having good team composition—no need to grind. But in FF8, you need to be farming spells, or items to refine into spells as you go, because that's literally your only means of getting stronger. It's grinding, even if you don't want to call it that.

>>12100728
You don't have equipment. Characters have weapons, but the're immaterial and ultimately only effect your limit break—you have to upgrade them by farming items from enemies. It's not "equipment", it's just another category of grinding to make numbers go up and unlock abilities.

This proves how brainbroken the average FF-tard is. They say every game is grindy, but the grindiest game of all has a reputation of requiring zero grinding, just because you aren't specifically killing enemies to level up. lmao.
Anonymous No.12100760 [Report] >>12101079
>>12100751
>I swear 5 is better than all of the previous games combined.
Yes, yes it is.
I'm doing my bajillionth VII run but unfortunately am overleveled already (40s early disc 2). I need to run from more battles.
Anonymous No.12100763 [Report] >>12100808
>>12100751
5 is somehow both the first "modern" and last "classic" Final Fantasy.
Anonymous No.12100770 [Report] >>12100775 >>12100973 >>12101082
>>12095578 (OP)
Honestly, yes. I would highly recommend starting from FFI and working your way up to the newest releases by release date. That includes the offshoots like Crystal Chronicles, Tactics, etc. It's generally better to go by release date so you can see the iterative improvements they made, and also to temper your expectations.

>>12095582
I am going to give a bit of a controversial answer and say that yes, I believe you should play through all 6 of the originals using the Pixel Remasters. Though they change some mechanics and items, the unified UI though ugly is intuitive and accessible for newcomers, and the graphical overhauls keep much of the original's charm while also making it more palatable. I think they are the definitive remakes if you cannot stomach the originals. However, I do believe the BEST versions of each are as follows for the overall best experience:

FFI: Dawn of Souls, GBA
FFII: Dawn of Souls, GBA
FFIII: Pixel Remaster
FFIV: FFIV Advance, GBA
FFV: FFV Advance, GBA
FFVI: Pixel Remaster

Again, it's somewhat debatable. Ideally you would play the originals and then experiment with later releases as some are better in one way or another, but I barely had the time for that when I was a kid playing games 12 hours a day every day, so I doubt the average adult does.
Anonymous No.12100775 [Report] >>12100786 >>12100804 >>12100816 >>12100923
>>12100770
>suggesting the Pixel Demasters
>at all
>ever
opinions discarded
Anonymous No.12100786 [Report] >>12100793
>>12100775
I played all of those on orig hardware (or emulated) by '02.
I prefer the PRs, I like the music especially. I even like the font. Deal with it.
Anonymous No.12100793 [Report] >>12100804
>>12100786
>Deal with it.
It's actually extremely easy for me to deal with someone who has shit taste. I just ignore.

My problem is that you're actively ruining the experience for someone else by suggesting the PRs over slightly-modded or even vanilla originals. Have some mercy on the poor soul.
Anonymous No.12100804 [Report] >>12100815
>>12100793
>I just ignore.
Oh? >>12100775
Anonymous No.12100808 [Report]
>>12100763
5 does indeed feel like a classic JRPG, I honestly feel like it could've been done on the NES minus the 'cutscenes', if they just kept the gameplay it still would've been great. With 6 I've heard it's more of a cinematic game like most JRPGs of the mid 90s, sort of a transition between 80s-early 90s classics and 'modern' JRPGs for the PS1 and beyond. I'm really excited to play it too but I'll be taking a break once I'm done with 5, marathoning a JRPG series is hard
Anonymous No.12100815 [Report] >>12100824
>>12100804
Yes. As I said, I was letting OP know to disregard your opinions. It wasn't for my sake, it was for his.

Stupid fucking mongoloid.
Anonymous No.12100816 [Report]
>>12100775
They're honestly fine, but I can't recommend them because most of them have cut post game content from the GBA games. Quality of the content aside, I like having bosses harder than the final boss to test out my party build and strategy.
Anonymous No.12100824 [Report]
>>12100815
>Stupid fucking mongoloid.
U mad. I see nothing wrong with playing the PRs instead of not playing the games at all (which is what most end up doing).
Anonymous No.12100867 [Report]
skip them all, those are "games" for losers.
Anonymous No.12100923 [Report]
>>12100775
>Me caring about some random butthurt faggot crying
>at all
>ever
deal with it lol
Anonymous No.12100973 [Report] >>12101114 >>12102498
>>12100770
The Pixel Remasters aren't the best, but they aren't the worst either. They're just kind of there.
>>12100285
The main theme of the game always felt a little flat to me. Then I heard the Pixel Remaster version and I will say that it's a direct improvement (rare because I tend to prefer the original compositions). First impressions are important.
https://www.youtube.com/watch?v=UYIafOKKo-I
https://www.youtube.com/watch?v=Od5wS3tlBmg
of course it helps that my ex was a violinist and a good performance never fails to make me feel weak at the knees
Anonymous No.12101079 [Report]
>>12100760
just play new threat 1.5 arranged mode next time so you can just play the game and not have it be a boring snoozefest. youd think with all those hideous graphics mods you wouldve used the best gameplay mod too.
Anonymous No.12101082 [Report] >>12101113
>>12100770
whatever you do, dont listen to this guy. most deranged poster ITT.
Anonymous No.12101113 [Report] >>12101125
>>12101082
Deranged because I don't bitch and moan about new thing bad like you?
Anonymous No.12101114 [Report]
>>12100973
>The Pixel Remasters aren't the best, but they aren't the worst either. They're just kind of there.
They're the best for new players for sure. They use the same items across games and have a unified UI that makes them very accessible for new audiences. It's not the most authentic experience but for a newcomer the most authentic experience can be daunting unless they're well-acquainted with older titles. That's why I think the Pixel Remasters are great, personally. I never could convince some of my friends to go back and try the earlier ones till they came out.
Anonymous No.12101121 [Report]
>>12095578 (OP)
i started with 13 and enjoyed it :-)
Anonymous No.12101125 [Report] >>12101128
>>12101113
anyone who reccomends IV/V GBA and VI PR is either blind, deaf, hasnt played the originals or all 3. for the first 3 games sure PR is fine since they suck anyway.
Anonymous No.12101128 [Report] >>12101135
>>12101125
IV and V GBA are the definitive experiences for both of those games. Any others you suggest have less content. That is objective fact. You don't even like half of the games being discussed, who give a shit about your retarded opinion.
Anonymous No.12101135 [Report] >>12101170
>>12101128
>definitive experience
>screen crunched to hell and back
>butchered shitty OST ruining the best part of the game
definitive my fucking asshole. that concept doesnt even exist for the SNES FFs, and thats a fact. you pick your poison no matter what, but most will agree with me that a shitty ass post game dungeon is not worth ruining the graphics and sound.
Anonymous No.12101141 [Report] >>12101180
>>12100751
the crazy thing is 6 is ANOTHER night and day difference in quality right after, and then VII does it AGAIN. truly nuts. IMO viii is another step up in quality but less massive, but thats controversial. and then IX is the first time the series takes a step back but its still ludo.
Anonymous No.12101170 [Report]
>>12101135
That's why I recommended the PR remasters for a newcomer. For someone that wants the definitive experience, IV and V GBA have more content, and the loss in sound and visual quality won't be relevant because 1.) they've already experienced it and 2.) there's more actual GAMEPLAY, which they would want. Nobody cares that a 30+ year-old SNES rpg is slightly lower-resolution on GBA, otherwise the PRs would be definitive for all of them.
Anonymous No.12101180 [Report] >>12101213 >>12101357
>>12101141
Is 7 really THAT good? Working my way up to this game is really interesting because outside of Japan no one gave a shit about this series before 7 (I've heard that 6 being popular in the west and putting FF on the map is a revisionist meme) so relatively soon I'll finally see what's so special about it
Anonymous No.12101190 [Report] >>12101205
>>12095578 (OP)
Phantasy Star is better than any NES FF
Anonymous No.12101205 [Report] >>12101340
>>12101190
I think that FF2 has better story than PS1, gameplay-wise Phantasy Star is more 'pleasant' and I'd say it's more polished but that's mainly because it's a pretty simplistic game while FF1-3 are deeper as RPGs
Anonymous No.12101213 [Report]
>>12101180
VII is really that good. It combines a great story, charming visuals, and incredible OST to create a really enjoyable experience. I think it is the quintessential RPG. Just enough difficulty to make you have to think at various points, but easy enough that even kids can beat it (I beat it when I was 9 a year after release). It might not be the best JRPG you've ever played, but if you're a fan of JRPGs and didn't like it I would honestly be surprised.
Anonymous No.12101219 [Report] >>12102498
>>12095578 (OP)
Yes.
Anonymous No.12101221 [Report]
>>12095809
PSX is after WSC retard

>you're never in danger of dying even from the final boss.
The final boss went from 2000HP in the original to 4000HP in WSC to 20000HP in GBA and the completely random action order in Pixel Remaster means it can do back to back party wide AoEs before your heal goes off and murder your shit unless you are leveled way up. Or you could get lucky the first time, whichever.

>>12095880
I actually kind of hate some of the PSX music personally. >>12095659 is amazing, and incidentally WSC is a handheld shitified version of it.
Anonymous No.12101340 [Report]
>>12101205
>playing a video game for the """story"""
That's worse than cringe, it's ick
Anonymous No.12101357 [Report]
>>12101180
>is vii really THAT good
yes, its the most acclaimed game in the series for a reason.
Anonymous No.12101574 [Report]
>>12095578 (OP)
you should start with X-2
Anonymous No.12101579 [Report]
>>12095578 (OP)
4 PSP
Anonymous No.12101726 [Report]
>>12095578 (OP)
Dawn of Souls. Abuse the sliding puzzle minigame and minmax by avoiding levelling until after you get class promotions. You're welcome.
Anonymous No.12101745 [Report]
>>12095578 (OP)

You gotta start with its prequel: Mystic Quest...

But seriously. I think the 2D remakes are superior to the NES originals.
Anonymous No.12102180 [Report] >>12104323 >>12105705
In all of their 'best games of all time' polls Japan used to rank 4 and 5 above 6 consistently until very recently
Anonymous No.12102183 [Report] >>12102498
>>12100178
I guarantee I’ve played through the game on real hardware more times than you. You can be contrarian all you want, but it doesn’t change the fact the game is slow especially with dying ps1/2 lasers. Eventually I’ll try it on a ps1 ODE to see how it feels.
Anonymous No.12102186 [Report]
I never would have gotten into FF if I hadn't played the first one, on the original NES hardware after renting it from Blockbuster, first.
Anonymous No.12102320 [Report]
>>12095578 (OP)
Sure, it's actually quite fun to see how the games change over the time. I did the same for Fire Emblem over a two year period and really enjoyed it. All of the mainline FF games are good enough (well except II) so you won't be stuck with shitty games playing them chronologically.
Anonymous No.12102498 [Report] >>12102538
>>12100973
>the main theme of the game always felt a little flat to me.
Because nobody ever listens to this shit on a proper sound system with good bass. Bass is such an important element to Uematsu's music because he was trained on prog rock and funk—not classical. The orchestral re-arrangements of the PR are a huge misstep and tend to "trick" people into thinking they're better just because "OOH A VIOLIN"

>>12102183
I don't care how many times you played it. Why would that even be relevant? Are you stupid?

>>12101219
Didn't realize there was an FFI schizo, too. Damn.
Anonymous No.12102514 [Report]
>>12095582
No, it's fugly and the first game on NES has some very good spritework, like for example the flesh pixell and black line at the back of his legs and armor is a great shading effect with only three colors available (technically four but the black is transparent)
Music is great, too, haven't heard it in the Pixel remaster but I do strongly prefer the NES games' soundtracks over Dawn of Souls's (including II, it has my favorite town theme in the series as well as the Wild Rose Rebellion theme) despite having actually played Dawn of Souls more than NES I when I was a kid.
On that note, my first game in the series was IV when I was real little but the one I played most was Dawn of Souls I and I didn't play through all of IV until I was almost out of high school. It is a great starting point but if you like to start with the originals (like I personally do) then I'd say to go with NES I. Don't get too attached to the way it handles the class system though because it's the only game in the series to do so.
Anonymous No.12102538 [Report] >>12102751
>>12102498
>I don't care how many times you played it. Why would that even be relevant? Are you stupid?
NTA but when you've played an FF quite a few times you may start to get bothered by how long all the camera panning takes for just one battle against a Mu or something. It adds up. And having a speed boost where you can mash through dialog makes it better when you know the whole story already.
Nothin' wrong with wanting to speed the boring things up on your 5th playthrough so you can spend more time exploring and trying weird stuff.
Also, Uematsu does like bass and drum loops but a lot of the early FF music is simulated chip orchestra, the PR music DOES sound nice, we've all heard the originals before. I play IX with faithful fanmade orchestral music now and it's kinda better though I still love the originals.
Anonymous No.12102751 [Report]
>>12102538
>a lot of the early FF music is simulated chip orchestra
I don't agree with this. I think you often hear elements of orchestra in his scores, but that's because the prog rock sound is all about folding traditional symphonic elements into rock/blues compositions. I think if you want a better idea of what FF scores are intended to sound like, you should watch '80s/'90s anime and listen to the scores. You'll hear things like brass and strings for sure, but the structure is entirely prog rock, R&B, or funk. Nausicaa and Nadia are two of my favorite examples—much of their OSTs straight up sound like video game music because this was the vibe Japan associated with "fantasy", and it's what Uematsu was going for.
>the PR music DOES sound nice, we've all heard the originals before.
Yeah, I'm being hard on them. I don't hate them, but I just feel a lot of the time they miss the mark. I recently played through FFV for the umpteenth time, so I used the MSU1 mod to patch in the PR soundtrack just so I could finally judge all the music in context. Most of it was just okay, with a handful of tracks being objectively worse, and only a few that I considered perfect, or even improvements.

I was going to do the same with 6, but holy shit, it starts off on the worst foot possible—the opening organ blast in "Omen" is so fucking nutless in the PR. Literally out-fucking-skilled by 30+ year old 16 bit organ samples, lmao.
Anonymous No.12102863 [Report]
>>12095582
https://www.youtube.com/watch?v=AfNrc3VoeNA
Weird no one has posted this comparison yet. Anyway, no matter which version you play first, I think it might be worth pointing out that the pixel remaster has a bunch of graphics and gameplay mods, and it might be worth at least pirating it to try them out.
Anonymous No.12102972 [Report]
>>12095578 (OP)
Either chronological, or:
IV - X in order, then I-III

IV very focused. It's the first ATB game, and in my opinion remains the best execution of that system in the entire series, with emphasis on the combat itself rather than building your party ahead of time. The mechanics retain some of the more complex formulas from the earlier games, like melee characters are automatically doing multiple attacks per round. The progression is very balanced, you get powerful without veering into the absurdity of later games with chain-casted ultimas and gimmicky abilities like GP Toss, but still have enough unique abilities to make the different classes interesting.

The characters are solid, the narrative is well-paced and the redemption theme lands well. Novice critics will bitch about fakeout deaths and mind control tropes but these are fairly silly things to complain about. The story isn't Dickens but does it's job to provide structure and meaning to the gameplay.

>>12098031
>>12100246
The main reason is just that it's fun. Fun to rediscover the companions who made selfless sacrifices. Fun to have the characters remain part of the story.
How would the sequence in Troia been better without Edward?
How would the encounter with Golbez and the shadow dragon been better without Rydia?
How would the Sylph cave side quest be better without Yang?
How would the late game interactions with Edge been better without Cid?
How would the final encounter have been better without everyone including Palom&Porom sending their prayers and blessings to the party?

Lazy critics get stumped by these questions.
Anonymous No.12102983 [Report]
>>12100180
IV has a great soundtrack through and through. The entire score is well-aligned with the themes and storytelling. It has some of the best battle music in the whole series.

Also, FFIV has possibly most prominent and effective use of the "Final Fantasy Theme" in the whole series-- making it a great place to start (if you don't want to start with NES titles).

https://www.youtube.com/watch?v=3XtbAw4HaQQ
Anonymous No.12103935 [Report] >>12104067
>>12100285
Yeah V was really the perfect culmination of all the classic Final Fantasy stuff and I wish they would really go back to just making games like that again. Awesome music, tons of replayability, solid story that doesn't take itself too seriously but still has some badass moments, plenty of waifus
Anonymous No.12104067 [Report]
>>12103935
Just gone done playing this. I'm>>12100751 Absolutely fucking amazing game. Like literally everything about it is good. I raped Omega in one combo btw and then got my entire party obliterated by Shinryuu's tidal wave, had to teleport out of the final dungeon to buy the coral rings and he was still hard as balls even for my absolutely broken party. I don't think I've ever felt so overpowered in a JRPG lmao
>2 warriors with maxed out Ninja, Mystic Knight, Ranger, Monk and Thief
>2 mages with maxed out Monk, Summonner (for max Magic Power) and a bunch of other shit, one of them with maxed out Red Mage for Dual Cast
Needless to say I had to grind for that but I just wanted to see how far you can go with the builds in this game
Anonymous No.12104323 [Report] >>12104354
>>12102180
they also routinely rank dq iii and v in the top ten. japanese have bad taste
Anonymous No.12104354 [Report]
>>12104323
DQ3 is such an impressive game, it's crazy to think it came out mere months after Final Fantasy and Phantasy Star. Honestly I don't have a problem with the Japanese being obsessed with it, it's just that good
Anonymous No.12105015 [Report] >>12105243 >>12110065 >>12110085
It's time, bros, time to admit the truth: the only reason why IV is consedered to be a story game is because the gameplay is literally FF1-tier at best (I'd argue it's even worse), V has a superior story and more interesting characters but the gameplay is so good it overshadows everything
Anonymous No.12105236 [Report]
Random question but how many people here have played both FF5 and Siren? Mirage from the former is legitimately horror type shit, like the nest from Siren. Exploring it for the first time and going
>wtf is this
is definitely one of the most memorable moments in the entire series for me
Anonymous No.12105243 [Report] >>12105272
>>12105015
>the gameplay is literally FF1-tier at best

So it has some of the most engaging and challenging combat in the series?
Anonymous No.12105272 [Report] >>12105487 >>12106338
>>12105243
FF4 is either easy as shit or bullshit hard with status inflicting enemies straight out of the toughest parts of 1 and 2, the difficulty of this game is really inconsistent. I don't really think it's challenging when you get ambushed and bombarded with confuse+toad+whatever, it's just bullshit. Or remember those trap doors? I was doing something wrong maybe but it just consistently kills one of your party members before you can take it out even if you are overleveld. Why did they do that? I've only ever played the original JP version and it's a really tedious game overall, you are either bored because it's mind-numbingly easy or want to tear your hair out because of all of the shit I've mentioned. I honestly don't get what people see in this game
Anonymous No.12105487 [Report] >>12105530 >>12106293
>>12105272
>FF4 is either easy as shit or bullshit hard with status inflicting enemies straight out of the toughest parts of 1 and 2, the difficulty of this game is really inconsistent.
Which version did you play that you experienced this? Sounds like you might have played the 3D version which is a complete from-scratch remake with many changes.

The difficulty of the original FFIV might be the most consistently balanced in the entire series. Because party is fixed, the devs can balance every boss encounter around the exact combination of abilities you have for that battle. FF4 even does a great job with the introductory phase by starting you off with two overpowered Level 10 fighter characters to plow through the level 1 yard trash, to get a feel for the combat and ATB system in the game before giving you the Level 1 summoner.
Anonymous No.12105530 [Report] >>12105670
>>12105487
>Which version did you play that you experienced this?
The original one
>Because party is fixed, the devs can balance every boss encounter around the exact combination of abilities you have for that battle
Yeah, I kind of get what the game is all about, you are supposed to make do with what the game gives you and figure out effective strategies against each enemy pack but I still find some parts of it to be bullshit, the Sylph Cave is the prime example of this. I mean it's not like I think the game is bad, I think it's alright but for example 3 and 5 are vastle superior in my opinion
Anonymous No.12105670 [Report]
>>12105530
The Sylph Cave is optional and really the only place in the game with annoying status enemies.
The Malboros are actually dangerous. The toadlady is basically stupid all she does is call her minions to turn you into toads. I'm not even sure if there's any way to lose unless you cast berserk on her.
But there is a trick to know with the Malboro, which is that the breath attack will fail if you are immune to ANY of the status effects in breath attack. Rydia Rosa and Edge can wear Rune rings while anyone (eg Cecil and Kain) can wear Rubyrings.
>I mean it's not like I think the game is bad, I think it's alright but for example 3 and 5 are vastle superior in my opinion
I think most people find 3 to be very frustrating, with far too many situations where you're effectively forced into taking specific jobs.
5 obviously has advantages over 4, it's bigger game with a lot more content. If you really love customizing the party, 5 has a lot more flexibility (though people somewhat underrate 4 in that regard). There are a few things I miss about 4, though.
Anonymous No.12105705 [Report]
>>12102180
4 and 5 are both superior on gameplay fundamentals and have more consistently balanced progression in both story and gameplay, as compared to 6. Though 6 has a lot of other things going for it.
Anonymous No.12106293 [Report] >>12106317 >>12106318
>>12105487
Why did they make Rydia completely useless against the final boss then, was it a joke
Anonymous No.12106295 [Report]
>>12095578 (OP)
You need chicken permission.
Anonymous No.12106317 [Report] >>12106318 >>12106397
>>12106293
She's not completely useless. You have two basic options:

1. Give her whip, Heroine Armor and Strength Ring and have her use Bacchus wine. Her damage output will be far less than the others but even hits for 800-900 add up when berserk is active.

2. Use Bahamut and suck up the Virus counter. You'll want to time it to land right before Rosa has a cure opportunity. Can use Asura or curative items when it's a bad time to use Bahamut.

For an advanced, maybe-exploit option, you can avoid doing melee damage and have Rydia and Rosa bounce nuke/holy off a wall while others use items for curing. This avoids triggering Zeromus' silent HP refill, so he'll appear to die after ~65k damage instead of ~100k.
Anonymous No.12106318 [Report] >>12106348
>>12106293
>>12106317
You can use her as an item dispenser lmao
Anonymous No.12106338 [Report]
>>12105272
>I was doing something wrong maybe but it just consistently kills one of your party members before you can take it out even if you are overleveld.
The trap doors are asshole enemies but I've found two ways to deal with them.

#1 is to use the Avenger sword from the Sylph cave. Load Cecil up with +str gear and then throw everything you have at the door and hope it dies before killing someone. Turning combat speed down might help.

#2 is to reflect its Disrupt attack back on the door. This works like a charm if you can land the wall in time, and seems like it was the originally intended way to deal with these doors. It's the only "instant death" ability in the game that doesn't have the "boss bit" set meaning it's clearly intended for this strategy to work. The doors target the character that will be hit with the disrupt attack, signaling who should get the wall. The problem with this method is that it basically only works if Rosa's turn comes up immediately.
Anonymous No.12106348 [Report] >>12106394
>>12106318
>misrepresent the point lmao
Why does it matter?
This isn't an MMO. You don't need to balance every character so that every individual player feels like a special snowflake. It's a party-based game, there are plenty of encounters leading up to this point where Rydia dominates. She's not the strongest player in the final battle. If you don't feel like using her, you can leave her dead and probably still win. But she can contribute if you know what you're doing.
Anonymous No.12106394 [Report]
>>12106348
>If you don't feel like using her, you can leave her dead and probably still win
That's actually a nice move because she won't eat your party wide heals
Anonymous No.12106397 [Report] >>12107015
>>12106317
>2. Use Bahamut and suck up the Virus counter. You'll want to time it to land right before Rosa has a cure opportunity. Can use Asura or curative items when it's a bad time to use Bahamut.
I understand this in principle but in practice Rydia is also extremely weak defensively so you're going to lose more damage output reviving her than it's worth. Black Hole wiping buffs also really undermines the effectiveness of Reflect bouncing.
Anonymous No.12106481 [Report] >>12106503 >>12107015 >>12110074
>>12095578 (OP)
You could, I suppose. I started with IX, I think the PS1 games are probably objectively the best ones. X is great the SNES games are great too. I got I and II on the GBA when the remaster came out and desu I thought it was kind of boring it's extremely basic... II is ok but nothing compared to the SNES and later games never played III so no opinion on that one. Honestly I feel like any of the SNES games to X would be great for starting. You can play the ones that came after X-2 but they all suck compared to the earlier ones since they weren't developed by the original FF team.
>>12096716
Really you think IV to VIII are all better than IX? Are you brain damaged?
Anonymous No.12106503 [Report]
>>12106481
>Honestly I feel like any of the SNES games to X would be great for starting
5 and maybe 8 too are really bad starting points if you aren't at least somewhat experienced in the genre. As for 4 if you play the OG JP version or the 3D remake you'll most likely get filter'd as well. But that's for normalfags and since we are on /vr/ and therefore REAL GAMERS you should just start with 1, really, at least if you are serious about getting into the series beyond 7-10
Anonymous No.12107015 [Report]
>>12106397
Yeah well, if she dies she dies. Maybe not worth reviving. Even one Bahamut can deal a lot of damage.

>>12106481
>Really you think IV to VIII are all better than IX? Are you brain damaged
>Pic is the riveting jump rope minigame
FFIX fans live in their own reality.
One thing about the SNES-era games is that they're a much lower investment. They're the easiest in the series to pick up and play and get into and finish. The NES games are much more rough around the edges while the PSX games are a bigger commitment, with far more elaborate cutscenes and storytelling. And IX is far and away the most entitled PSX-era FF as far as taking the player's time and attention for granted.
All that said, if you've played IV-VIII and liked them, you may as well go ahead and at least give IX a shot. Many people really love IX.
Anonymous No.12108464 [Report]
>>12095603
While I agree with this, the original NES versions have some annoying issues. There's nothing impressive about having one of your three background music channels cut out every time you go up and down a staircase or move your menu cursor.
Anonymous No.12108560 [Report] >>12108834
So I checked tcrf and the FF wiki and it seems that the US version of 6 (SNES) s pretty much identical to the JP one gameplay-wise, so the officially localized version is fine just like 1 on the NES I guess? Should I just play this version? I said I'd be taking a break after 5 but man I'm so excited about playing 6 that I can't wait
Anonymous No.12108834 [Report] >>12108937
>>12108560
>Should I just play this version?
Yes.
You may want to apply a patch to fix the evade bug:
https://www.rpglegion.com/ff6/hack/evade.htm
Anonymous No.12108937 [Report] >>12108983 >>12109297 >>12109324 >>12109331
>>12108834
Thanks man. No bugfixes though, wanna experience these games with all the bugs n shit. I'll be replaying these games in the future anyway most likely, through various remakes with the bugs fixed, I+II on the PS1 look fucking awesome and I kinda already want to play them
Anonymous No.12108983 [Report]
>>12108937
Yeah I get it.
I only recommended that one bug because it's such a blatant one. (Basically, in the vanilla game, ALL evasion uses the stat for magic evasion. So magic evasion of 128% makes you almost invincible.)
Anonymous No.12109297 [Report] >>12109323
>>12108937
A big bug fix patch would if anything make the game harder since there were a lot of bugs that made the game easier even just passively not knowing about them existing. There are some bigger hacks that make the game overall harder and specialize characters though since the base game even bug fixed is mostly easy and most game overs are just because you got shit on with a bunch of RNG status effects that wiped you out.
Anonymous No.12109323 [Report]
>>12109297
>because you got shit on with a bunch of RNG status effects that wiped you out.
That's literally the only reason I've ever got game overs in any of the classic FFs aside from not being prepared for bullshit like Shinryu's Tidal Wave aka instant party wipe before you can even do anything
Anonymous No.12109324 [Report] >>12109340
>>12108937
>I+II on the PS1 look fucking awesome and I kinda already want to play them
Based, they are by far the best versions of the games. Ignore supercontrarians that will tell you swiping at dead enemies and half of spells not working is actually a good thing.
Anonymous No.12109331 [Report] >>12110782
>>12108937
>wanna experience these games with all the bugs n shit.
The bug in question can corrupt your save. Though idk if that's an issue on a rom and not an actual cart. Also who the fuck uses Relm anyways
Anonymous No.12109340 [Report] >>12109345 >>12109347
>>12109324
> swiping at dead enemies
Unironically a good thing that prevents you from mashing Attack even when you're grinding
Anonymous No.12109345 [Report] >>12109354
>>12109340
>grinding
Opinion discarded.
Anonymous No.12109347 [Report] >>12109354
>>12109340
>pointless busy work good
>most of the stats being glitched not working
>same with spells
Autism.
Anonymous No.12109354 [Report] >>12109357
>>12109345
You have to grind in FF1 and 2 to succeed
>>12109347
>>most of the stats being glitched not working
>>same with spells
No, that really does suck, I'm not defending that. But I genuinely enjoy how in FF1-2 and early DQ games there's no auto target
Anonymous No.12109357 [Report] >>12109370 >>12109395
>>12109354
>You have to grind in FF1 and 2 to succeed
I know for a fact this is false having just beaten 2. It's been a long time, but I doubt 1 requires it either.
Anonymous No.12109370 [Report] >>12109373
>>12109357
>having just beaten 2
You have to grind spells in that game, there's no getting around it. I just don't understand why most people say it's not grindy because to get shit like Berserk or Fire to levels 6-7 you have to cast them so many times it's not even funny, even against high tier enemies. And I think those spells are absolutely essential, Berserk for obvious reasons and like 90% of enemies in 2 are weak to fire for some reason. Other than that yeah you just equip everyone with shields and nothing else and they'll be able to evade most attacks by the endgame
Anonymous No.12109373 [Report] >>12109386
>>12109370
You just cast Berserk in every battle, retard. You don't just walk back and forth outside a town with the expressed purpose of padding your stats. You're just admitting that you're bad at these games and have no ability to plan for the future.
Anonymous No.12109386 [Report] >>12109391
>>12109373
>You just cast Berserk in every battle, retard
I was doing just that AND some grinding and I still ended up with it being level 6 which is admittedly enough to beat the game but there are other spells too you know.
>You're just admitting that you're bad at these games and have no ability to plan for the future.
I'm genuinely curious, how much MP did your mage(s) have by the end and how did you make it higher without specifically going out of your way to do so? I just don't believe people who say they didn't grind at all in 2
Anonymous No.12109391 [Report] >>12109408 >>12109472
>>12109386
Mid 100s, maybe just barely cracking 200. I'll take a screenshot once my PSP charges.
Anonymous No.12109395 [Report] >>12109401
>>12109357
Depending on the version of FF1 you're playing, Marsh Cave was -literally- designed to be a grind wall. It's full of strong enemies, it takes forever to get to and from there, you need lots of potions and antidotes not to die. You might not like to admit it but unless you've pre-grinded before Pravoka or in the boat, you need to level up a bit before you go in there with any degree of safety.
Anonymous No.12109401 [Report] >>12109417
>>12109395
I did admit that 1 could possibly require it. But 2 doesn't, and that can't be used as a justification for swiping at dead enemies.
Anonymous No.12109408 [Report] >>12109415
>>12109391
I see, yeah I suck at the game, I got my White and Black mages to mid 200s. But honestly with Aspl/Osmose your black mage will never run out of MP, if I knew about that spell I wouldn't grind MP so much. But with White mages I always like have a lot of MP for emergency heals, especially in 2 where you can't just stack 99 potions like in the other games
Anonymous No.12109415 [Report] >>12109419
>>12109408
Yeah, Osmose is insanely overpowered even by FF standards. Also, you don't really need a dedicated white mage, given that Cure/Life/Blink are the only worthwhile spells, and the NES version has massive casting penalties for any weapon that isn't knives or (certain) staves.
Anonymous No.12109417 [Report]
>>12109401
>and that can't be used as a justification for swiping at dead enemies.
I didn't use it as a justification for swiping at dead enemies I meant that even grinding is not completely mindnumbing because of lack of autotarget, it adds strategy to the battles. In 4 for example even the magic spells have autotarget (unlike 3), that genuinely makes the game less engaging, like literally how can you argue with that?
Anonymous No.12109419 [Report]
>>12109415
>Cure/Life/Blink are the only worthwhile spells
True
>that isn't knives
Yes, Firion was my 'white mage' and I gave him knives. I either read about that in the manual or someone here told me about it
Anonymous No.12109438 [Report] >>12109457
There is endgame grind in 3-5 as well, Cloud of Darkness, Zeromus and Exdeath will absolutely destroy you if you aren't prepared. CoD especially is just a stat check boss, also in 5 those are optional but if you want to even stand a chance against Omega and Shinryu you literally have to max out multiple jobs on each character unless you plan to spend like 20 tries to get extremely lucky with RNG
Anonymous No.12109457 [Report] >>12109473
>>12109438
You could make the argument for CoD, since it's better to be safe than potentially lose everything you just did in the final dungeon. Zeromus and Exdeath don't have that excuse. You're just bad if you have to grind for them. Also the superbosses are less about raw numbers and more about gear/abilities negating their bullshit.
Anonymous No.12109472 [Report] >>12109478
>>12109391
Here's the screenshot I promised.
Anonymous No.12109473 [Report]
>>12109457
>Also the superbosses are less about raw numbers and more about gear/abilities negating their bullshit.
The stats you get from mastering certain jobs do matter a lot too, they are so fast and deal so much damage that you basically have to kill them before they kill you and that's even if your strategy is good. If you don't have at least some sort of an agility modifier (mastering Thief gives you the best one) and strength modifier (mastering Monk iirc) for example then you have to rely on RNG way more. But of course you have to customize your characters and use abilities wisely too
Anonymous No.12109478 [Report] >>12109482
>>12109472
>Toad 5
Never used it but I've heard it's useful if you level it up enough
Anonymous No.12109482 [Report] >>12109495
>>12109478
It's effectively the only worthwhile 'status ailment' since it's an instant kill and it affects bosses. Basic flowchart is
>cast Fire/Ice if applicable
>Berserk your attacker
>cast Toad until the battle ends
Anonymous No.12109495 [Report]
>>12109482
Though Curse is also really good (halves all stats) but you can inflict it with Ancient Sword instead of wasting time casting it.
Anonymous No.12109501 [Report] >>12109515
>>12095594
I love FF 5, but it's a terrible place to start, it's harder than any FF from golden era (4-10) and has a great and very open-ended class system, it will simply give you a wrong first impression about the series, even FF 8 is better for newcomer
Anonymous No.12109515 [Report]
>>12109501
5 is arguably the hardest game in the series if you don't know what you're doing, mainly because of the bosses and there are a lot of them
Anonymous No.12109518 [Report]
>>12095578 (OP)
Yeah. Its the best one unironically
Anonymous No.12109621 [Report] >>12109647 >>12109651 >>12109661 >>12110020 >>12110808
Coincidentally started FF1 again recently but this time with my friends before one of them gets shipped off to boot camp. Don't remember since I haven't played them in a while, but is the first game the only one to have Nasir's credit this up front? Remember it being more obfuscated in II and III. Ironic if that's the case since I is by far the buggiest of the three.
Anonymous No.12109643 [Report]
>>12095659
My favorite song in the MSX port is Matoya's theme, already my favorite song in the first game and gives me a lot of childhood nostalgia despite only having played the NES game then and not having heard the MSX soundtrack until I was in college
https://www.youtube.com/watch?v=OGw783IaHU0
Anonymous No.12109647 [Report] >>12109661
>>12109621
No.
Anonymous No.12109651 [Report]
>>12109621
>before one of them gets shipped off to boot camp
HAHAHAHA die in your diaper, Israeli faggot.
Anonymous No.12109661 [Report] >>12109670
>>12109621
>>12109647
Not really but the title screen of 2 does have PROGRAMMED BY NASIR among other credits, it's just that not a lot of people have seen it because the most popular fan translation has a different title screen which is also glitched on modern emulators
Anonymous No.12109670 [Report] >>12109678
>>12109661
>Oh gee, thanks Muhammad who believes all sorts of ridiculous jewish bullshit! I thank you for failing to program this game!
Japs were retarded about gaijin in the 80s. I can't imagine how fucking stupid they are now.
Anonymous No.12109678 [Report] >>12109687
>>12109670
Everyone from Romero to Sakaguchi was impressed with Nasir's computer games it's just that apparently Nasir didn't know what an RPG was
Anonymous No.12109687 [Report] >>12109698
>>12109678
>non-whites were impressed with bad code from non-whites
WOW HOLY SHIT WOW WHO COULDVE POSSIbLY EXPECTED bROWNS TO ONLY ACCEPT THEMSELVES
Anonymous No.12109698 [Report] >>12109702
>>12109687
Aren't the Japanese supposed to be 'yellow'?..
Anonymous No.12109702 [Report] >>12109727 >>12109991
>>12109698
Every non-white is brown. They can cope that they're part yellow, that just makes them half pee and half shit.
Anonymous No.12109727 [Report] >>12109738
>>12109702
Final Fantasy used to be a brown series, I mean the first dungeon you visit in 2 is called Semite falls, your hometown in 3 is Ur, the most iconic summon in the series is called Bahamut...
Anonymous No.12109738 [Report]
>>12109727
>muh heckin Semite Falls
Ok jew boy. You must also think that The New York Semit is a real thing in white's conception. You're a kike.
Anonymous No.12109959 [Report]
>>12095578 (OP)
Yes and play pixel remaster, its the best version by a lot.
Anonymous No.12109991 [Report]
>>12109702
>They can cope that they're part yellow, that just makes them half pee and half shit.
lel
Anonymous No.12110020 [Report]
>>12109621
Nasir had no idea what an RPG was, he had only played and made action games before, so the team had to explain everything about RPGs to him, and he'd ask questions like "Why do you fight on a different screen? Why not fight them right there on the map?" On top of that, Nasir didn't speak Japanese, so the explanations of how the game worked came from the rest of the team working through the language barrier. No wonder the game ended up so buggy.
Anonymous No.12110065 [Report]
>>12105015
ff1(NES) gameplay is easily leagues better than iv. get to make your own party, have to actually be strategic with resources and spells, gameplay wise 1 is better than most games in the series. I agree that V has a better story than IV too though, has a much better old man death scene.
Anonymous No.12110074 [Report]
>>12106481
IX is better than IV but much worse than V/VI/VII/VIII/X. it has a very comfy, soulful presentation, awesome party members besides the flaming faggot and eiko who were pointless, and an incredible first disc but aside from that its pretty weak by FF standards
Anonymous No.12110085 [Report] >>12110564
>>12105015
IV is considered a story game because it has way more cutscenes and the characters are actual characters with dialogue (even if primitive). FF3 and FF4 were developed simultaneously with the idea that FF3 was going to focus on gameplay and FF4 was going to focus on story. FF4 focused on story because Sakaguchi wanted FF to get promoted in Shonen Jump like Dragon Quest and Torishima (Shonen Jump editor, notably known for Dragon Ball) told him he'd give his game coverage if he made a game that focused on storytelling.
Anonymous No.12110564 [Report]
>>12110085
> known for Dragon Ball
And being the main villain in Dr. Slump lmao
Anonymous No.12110782 [Report]
>>12109331
The evade bug doesn't corrupt the save.
The sketch bug does.
I'm 46 and in a few hundred hours of playing this game unpatched, have never encountered the save-corrupting bug.
Anonymous No.12110803 [Report]
>>12095578 (OP)
You play 1 then skip to 5 then ascend to harder rpgs because your purpose is to keep getting smarter then the AI in video games not become a nostalgia prisoner like with 7 and 9 or easily break easy systems like 8
Anonymous No.12110807 [Report]
>>12095578 (OP)
I played 1, then dropped my series playthrough at 2 lol.
Anonymous No.12110808 [Report]
>>12109621
Nasir was the face of Final Fantasy back then. It's only have he left that Sakaguchi became that person and that they started a smear campaign to pretend it was only him that mattered all along.
Anonymous No.12111115 [Report] >>12111145
>>12095582
PR is basically a completely different game, but it’s arguably more fun. Depends on if you like the raw and arcane qualities of NASSIR programming, or QoL and polish like a distinct final boss theme.
Anonymous No.12111127 [Report] >>12111316
>>12095582
Its the only good version since it retains the superior magic charge system while removing almost all the bugs
Anonymous No.12111145 [Report]
>>12111115
>Depends on if you like the raw and arcane qualities of NASSIR programming, or QoL and polish like a distinct final boss theme.
Or in other words, if you would rather play an old RPG that's actually an old RPG or if you'd rather play a disneyfied astroturfed version of an old RPG
Anonymous No.12111316 [Report]
>>12111127
Wonderswan or PS1 are better.