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Thread 12135130

117 posts 16 images /vr/
Anonymous No.12135130 [Report] >>12135136 >>12135138 >>12135164 >>12135168 >>12135214 >>12135260 >>12135512 >>12135737 >>12135760 >>12135847 >>12135914 >>12135963 >>12137369 >>12137401 >>12137542 >>12137735 >>12137774 >>12138019 >>12138127 >>12138236 >>12138243 >>12138329 >>12138396 >>12138459 >>12138579 >>12138729 >>12140351 >>12141136 >>12143635 >>12143650 >>12143667 >>12144139 >>12144960 >>12145750 >>12145773 >>12145843
Which /vr/ game did the most damage to the video game industry?
Anonymous No.12135136 [Report] >>12135143 >>12135279
>>12135130 (OP)
Diablo fucked up CRPGs beyond recognition.
Anonymous No.12135138 [Report] >>12135146 >>12135160 >>12137730 >>12143865 >>12144854
>>12135130 (OP)
FF7 and Baldur's Gate both ruined Jrpgs and Wrpgs around the time in similar fashion
Anonymous No.12135143 [Report] >>12135153
>>12135136
How? By creating what? Some Diablo wannabes during the early 00's then becoming irrelevant?
Anonymous No.12135146 [Report]
>>12135138
Baldur's Gate saved LGBTQ games.
Anonymous No.12135153 [Report] >>12135158
>>12135143
it lowered the common denominator by mainstreaming the genre at a time it was in crisis. permanently shifted it away to real time/rtwp systems.
Anonymous No.12135158 [Report] >>12135179
>>12135153
Fucked it up real bad then, though I don't see rtwp games and immediately think "Diablo"
Anonymous No.12135160 [Report] >>12135176
>>12135138
I want to hear more about this. Expand on the idea, please.
Anonymous No.12135164 [Report] >>12137264
>>12135130 (OP)
Picrel, obviously.
Anonymous No.12135165 [Report] >>12135194 >>12135878 >>12137584 >>12146752
The fuck did fate/stay night do?
Is that even considered a game?
Anonymous No.12135168 [Report] >>12135172
>>12135130 (OP)
The Sims
Anonymous No.12135172 [Report] >>12141340
>>12135168
this
it brought women into this hobby to quickly rot it from the inside
Anonymous No.12135176 [Report] >>12135224 >>12137730 >>12137734 >>12143865
>>12135160
FF7 turned jrpgs into movieslop over who has the best cutscenes and made fans retards who solely focus on the who's the best girl eventually turning the genre into retarded loser wants friends simulator aka Persona 3 - 5.

Baldur's gate did something similar turning fans of the genre into being obsessed with the super quirky party members eventually turning the genre into pseudo dating sims with gender fluid redditors as party members.

Basically both genres become parasocial copes for lonely losers.
Anonymous No.12135179 [Report]
>>12135158
yeah, it doesn't seem obvious now but it had a huge role in that. it made turn-based systems almost unpitchable to publishers.
Anonymous No.12135194 [Report] >>12135228 >>12137584
>>12135165
The VN genre popularized gacha slop. FGO is the second most profitable game in existence.
Anonymous No.12135214 [Report]
>>12135130 (OP)
1. Fate
2. MapleStory
3. World of Warcraft
The others ones don't have any overt negative impact because Pokemons quality issues stems from gen 6 specifically, and not gen 1. And the others are just normal good games
Anonymous No.12135224 [Report] >>12138402
>>12135176
>Baldur's gate did something similar turning fans of the genre into being obsessed with the super quirky party members eventually turning the genre into pseudo dating sims with gender fluid redditors as party members.
you're describing David Gaider's input on BG2, it doesn't really apply to the first game which was just a standard high fantasy adventure.
Anonymous No.12135228 [Report] >>12137584
>>12135194
>Fate ruined gaming because execs made a spin-off of it
You're legitimately retarded
Anonymous No.12135238 [Report]
The gachashit games OP
Anonymous No.12135260 [Report] >>12145785 >>12146852
>>12135130 (OP)
Halo. Normalized shooters being made for consoles first with auto-aim in mind. Started the regenerating health/shield trend instead of finding health packs on the map. Normalized not having as many weapons at once as you can fit on your keyboard's numbers. Basically it was better when developers were copying Doom than when they started copying Halo.
Anonymous No.12135279 [Report]
>>12135136
Good thing Diablo is an ARPG and not a CRPG then
Anonymous No.12135512 [Report] >>12137404
>>12135130 (OP)
Can’t believe nobody has mentioned WoW, which essentially pioneered mainstream acceptance of the “you don’t own nothing, goyim” business model, was training players to accept pay-to-win a decade before anyone really started complaining about it, and gradually jacked up the always-online gamer ID thing to Orwellian levels.
Anonymous No.12135597 [Report] >>12138657
It's Maplestory
>Free to play model
>Micro transactions that give a leg up to paying players from shops so you don't need to use the spam filled free market entrance, to having 2x multipliers on experience rates and drops, to gachapon tickets to win big for sought after items to sell off to other players for big mesos (in game currency)
>Did I mention gachapon? It had paid gacha far earlier than any other game
>Such a profitable model that many studios took notice to a free to play model with tons of micro transactions well after
You thought horse armor was bad? What about expiring outfits and pets while being done well before Oblivion. Love the setting and simplicity of Maple and oddly dig the grind, but there was so much wrong that it either introduced or popularized.
Anonymous No.12135737 [Report]
>>12135130 (OP)
GTA
Anonymous No.12135753 [Report] >>12138657
The Sims because it's my ex wife's favorite game
Anonymous No.12135760 [Report]
>>12135130 (OP)
This piece of shit called Half Life 2
Anonymous No.12135847 [Report] >>12144836
>>12135130 (OP)
WoW caused the MMO genre to stagnate and die
Anonymous No.12135869 [Report]
How is this even a contest? OP is baiting.
WoW and it's not even close. Any online-dependant grind-based game was a big poison to video games.
Anonymous No.12135878 [Report] >>12137584
>>12135165
>The fuck did fate/stay night do?
Popularized making historical/mythological figures into sextoys.
Anonymous No.12135914 [Report] >>12137527 >>12145779
>>12135130 (OP)
>FIFA
brought thirdies
>Counter-Strike
brought normalfags
>The Sims
brought women
>GTA SA
brought blacks
>Final Fantasy
brought trannies

I still dunno what brought faggots.
Anonymous No.12135963 [Report] >>12144836
>>12135130 (OP)
MMOs were trash from the start, it sucks to lose a fight just because someone else grinded the game longer than you
and MMOs without PvP don't even make sense, why are you doing all this gear grinding just to kill NPCs faster? Might as well play Diablo or something and skip the grind (I never played Diablo either, sorry if the game is grindy too)
Ironically the best MMO experience I had wasn't in a fantasy RPG at all, it was in this (retro btw, but RIP now) text-based browser game called "Urban Dead" where you could play zombie or survivor and kill each other (there was no NPCs in the game), you could max your character in like a month or two and there was no rare items in the game, as a human you just used an axe or guns (guns needed ammo) and as a zombie you just used hands or bites, the only armor in the game was a kevlar vest that was easy to find too and didn't even protected much

I guess the modern equivalent would be survival crafters but I didn't play any yet, from googling a bit it seens they have a lot of grinding too
Anonymous No.12137264 [Report]
>>12135164
recession marker
Anonymous No.12137369 [Report]
>>12135130 (OP)
>Pokemon
>Ocarina of Time
>Call of Duty 4
>GTA 3
>Mortal Kombat
>Earthbound
>Counter-Strike
Anonymous No.12137380 [Report] >>12137587 >>12137708
correct answer is obviously GTA 3. its still ruining completely unrelated franchises like zelda to this day.
Anonymous No.12137401 [Report]
>>12135130 (OP)
World of WarCraft and it is NOT even CLOSE.
Anonymous No.12137403 [Report] >>12137405
Definitely SMB
Anonymous No.12137404 [Report] >>12138274 >>12138285
>>12135512
I sometimes like to imagine a world where Blizzard released Lord of the Clans instead of WoW, and it was either a huge success and made them focus on adventure games, or it was a huge bomb and effectively tanked the company. Either way, a world without WoW. Because yes, a lot of the systemic problems with gaming can be traced back to WoW, either as their genesis or their extreme proliferation.
Anonymous No.12137405 [Report]
>>12137403
Anonymous No.12137527 [Report]
>>12135914
>I still dunno what brought faggots
(You) obviously
Anonymous No.12137542 [Report] >>12137587
>>12135130 (OP)
Elder Scrolls Oblivion
Anonymous No.12137584 [Report]
>>12135165
>>12135194
>>12135878
>>12135228
FS/N didn't actually do any of this, it was the development of Fate as a franchise that did
Anonymous No.12137587 [Report]
>>12137380
Good point
>>12137542
Also this
Anonymous No.12137708 [Report] >>12137726 >>12137754
>>12137380
Zelda became good again when it stopped rehashing Ocarina
Anonymous No.12137726 [Report]
>>12137708
You mean when it rehashed minecraft and skyrim?
Anonymous No.12137730 [Report] >>12138009
>>12135138
>>12135176
Honestly curious do you actually like old Final Fantasy/JRPGs or are you just coming up with reasons to shit on popular thing because POPULAR THING BAD? I mostly play 8 bit and 16 bit RPGs but I think that FF7 is a great game and its only flaws are that it's too easy and the battle transition are way too long, the gameplay mechanics are still fresh and interesting. I legit just don't get how you can shit on FF7 but then say nothing about 6 because 6 is literally just like 7 except it's 2D, the real classic FF ends at 5
Man I'm getting really worked up over this but you tryhards should really understand that a game having more story doesn't mean that it's actually bad, you guys always pretend to be hardcore gameplay-focused gaymurs or something but I swear most of you can't even beat SMB1 warpless
Anonymous No.12137734 [Report]
>>12135176
Thanks.
Anonymous No.12137735 [Report] >>12140279
>>12135130 (OP)
MMORPGs in general, but especially the freemium ones. Counter Strike, Halo, and GTA are honorable mentions too. I'd say e-sports titles as well, but the concept of e-sports was still niche in the retro era.
Anonymous No.12137754 [Report] >>12137771 >>12137997 >>12143782
>>12137708
Yes, it became good again when it threw away good dungeon design in exchange for a pointlessly big open world, scattered temples with no challenge and the shittiest weapon system in all of gaming. The success of BoTW (and the Switch in general) has ruined whatever good was left in Nintendo.
Anonymous No.12137771 [Report] >>12141152
>>12137754
I still want to try Prime 4 but other than that fuck nu Ninty and fuck modern games in general
Anonymous No.12137774 [Report] >>12137778
>>12135130 (OP)
Pokeshit created the most autistic fandom on Earth.
Anonymous No.12137778 [Report] >>12137848
>>12137774
Sonic fandom is more autistic, Pokemon fans aren't even THAT bad. There's also YuGiOh, the uncrowned king of autism
Anonymous No.12137848 [Report]
>>12137778
>Pokemon fans aren't even THAT bad.
Do I need to remind you where the chu of Sonichu comes from? Do I need to remind you fucking JustinRPG?
Anonymous No.12137881 [Report]
This thread ruined OPs mind
Anonymous No.12137997 [Report]
>>12137754
You mean when it went back to the essence of Zelda 1 instead of the ADV dogshit and shitty puzzle dungeons that corrupted the series. Unfortunately TotK was worse and they learnt jackshit.
Anonymous No.12138009 [Report] >>12138104
>>12137730
FF6 didn't had fmv cutscenes or waifubaiting
Anonymous No.12138019 [Report]
>>12135130 (OP)
WoW
Anonymous No.12138104 [Report] >>12138336
>>12138009
>fmv cutscenes
Based cutscenes making /vr/ tryhards mad. You don't even play video games and are only here to complain about stuff btw
Anonymous No.12138127 [Report]
>>12135130 (OP)
>Good Thing is Actually Bad: The Thread
At least you unhappy retards will be contained here for a couple days.
Anonymous No.12138236 [Report]
>>12135130 (OP)
Tennis for Two. Video games were a mistake but at this point I'm too addicted.
Anonymous No.12138243 [Report]
>>12135130 (OP)
WoW redefined MMOs in the worst way possible
Anonymous No.12138274 [Report]
>>12137404
I don’t even hate wow. It was a great experience up until wotlk, and I played vanilla/tbc. They simply started getting greedy and looking for any way they could to squeeze more money out of players.
Anonymous No.12138285 [Report] >>12138323
>>12137404
>Blizzard released Lord of the Clans instead of WoW, and it was either a huge success and made them focus on adventure games
there's just no possibility that would have ever happened though. they started development work on it well after adventure games were already on the decline. as soon as doom's success was realized, the genre was put on borrowed time.
Anonymous No.12138323 [Report] >>12138347
>>12138285
Doom had nothing to do with the decline of adventure games.
Anonymous No.12138329 [Report]
>>12135130 (OP)
Computer Space
Anonymous No.12138336 [Report]
>>12138104
>if you don't like watching cutscenes you hate videogames
Anonymous No.12138347 [Report] >>12138441 >>12143669
>>12138323
yes it did. adventure games were a product of their time. static screens where you click around for the hidden pixel was one of the only things PC platforms could do well in the 80s/early 90s. once people saw what a game like doom was capable of, slow-paced story-based games just weren't as attractive. not saying doom was the only reason for their decline, but it did contribute greatly to it.
Anonymous No.12138396 [Report] >>12138415
>>12135130 (OP)
Half-Life killed the Golden Age of FPS and supplanted it with gay story driven slop
Anonymous No.12138402 [Report]
>>12135224
More like David GAYder, amirite?
Anonymous No.12138415 [Report] >>12141159
>>12138396
Not even the boomer shooter general likes this forced meme
Anonymous No.12138441 [Report] >>12138503 >>12138909
>>12138347
the people playing point and clicks couldn't care less about technical innovations in an action game. a lot of them were middle aged women.
Anonymous No.12138459 [Report] >>12138504 >>12138661 >>12141310
>>12135130 (OP)
SotC is a great game, but it's hard not to notice it was also every scum sucking Do Better twitter journo's favorite game, so I'm afraid Ueda might have killed vidya by legitimizing it in the eyes of soulless bugmen.
Anonymous No.12138503 [Report] >>12138507
>>12138441
>the people playing point and clicks couldn't care less about technical innovations in an action game. a lot of them were middle aged women.
both patently false. and now you have to seethe about women for no reason because you know i'm right? get a life buddy
Anonymous No.12138504 [Report]
>>12138459
Ueda was locked on to by indies and "new games journalists" since Ico, but that was just because his games played into the whole "games are art" circlejerk the indies were doing at the time. he didn't start that shit, he was a mascot.
Anonymous No.12138507 [Report]
>>12138503
projecting much?
Anonymous No.12138579 [Report] >>12138585 >>12138641
>>12135130 (OP)
Resident evil 4

It's a good game, but it made every fucking game after it into a cutscene heavy gimmick based press button at correct time bullshit action game instead of people being creative.
Anonymous No.12138585 [Report]
>>12138579
RE4 isn't cutscene heavy though. Hell, there are actually not that many QTEs in the game
Anonymous No.12138641 [Report]
>>12138579
lol, I remember people lamenting Shenmue's influence when RE4 released.
Anonymous No.12138657 [Report]
>>12135597
you had me convinced until this guy >>12135753 stepped in and brought up his wife
hell, one of the reasons to even play vidya is to get away from the ol ball and chain
Anonymous No.12138661 [Report]
>>12138459
OoT already did everything you said
Anonymous No.12138729 [Report] >>12140279
>>12135130 (OP)
No DOTA or StarCraft? Those were patient zero for what would become eSports
Anonymous No.12138909 [Report] >>12140356
>>12138441
>a lot of them were middle aged women.
And almost all of those middle aged women moved on to MMOs after said innovations. EverQuest was literally like 70% housewives if you played during the week.
Anonymous No.12140279 [Report]
>>12138729
I almost mentioned DOTA in my comment here: >>12137735
Tbqh I didn't want to shit on StarCraft because I fucking love that game, but it'd be dishonest to say it didn't play a role in ruining gaming.
Anonymous No.12140351 [Report] >>12140375
>>12135130 (OP)
Wow ruined MMOs, the genre stagnated so hard and to this day companies still use ut as the model for their own MMO. Which no company makes MMOS anymore, because the genre got iversaturated from everyone copying WOW.

For the rest of the industry, probably Maplestory. Pioneered egregious P2W.

TF2 (not retro) is probably the all time worst, invented loot boxes/cosmetic items in a non MMO format. That stuff plagues nearly every single modern online video game now.
Anonymous No.12140356 [Report]
>>12138909
I want to play Everquest with a bunch of housewives....
Anonymous No.12140375 [Report] >>12140405
>>12140351
>the genre got iversaturated from everyone copying WOW.
This happens to a lot of genres. FPS being the big one that comes to mind with its full decade worth of DOOM clones.

The only difference is that DOOM was allowed to exist in a pre-AAA era - while WoW launched at the very beginning of that era - meaning it had a far bigger reverberation than a game like it normally would have.

Ultimately, you should be blaming the devs who thought they could ride the coattails of a 20 year successful franchise - not the group of ~30 guys who just happened to make one of the largest games of all time completely unintentionally.

I feel like that's a bit like blaming John Romero for the existence of CoD.
Anonymous No.12140405 [Report] >>12140408 >>12141156 >>12146847
>>12140375
What I mean is that MMORPG games before WOW were pretty varied and had completely different design philosophies.

Everquest, Runescape, Star Wars Galaxies, Ultima Online, just off the top of my head were all MMOs but were completely different games.

WOW basically made MMORPGs into the "WOW" genre. It was a lot more straightforward and sinplified, less RPG. Almost every new MMORPG copied it afterwards.
Anonymous No.12140408 [Report]
>>12140405
And because MMORPGs became synonymous with "WOW clones", companies didn't make new MMOS because they didn't perform well because they all copied the stale WOW format.
Anonymous No.12141136 [Report]
>>12135130 (OP)
Why is Fate stay Night on that list? Come the fuck on. Are you trying to imply FSN is the reason for the gacha market? Come the fuck on. Gachashit predates FGO
Anonymous No.12141151 [Report]
cont.

I mean, FSN is an awesome VN, it's messed up that I can understand it being #1. But also I mean, any other game could've gotten the gacha ball rolling.

It's the PEOPLE supporting these trash games that ruin the industry. So of course it's the low standards of subhumans that ruined it.

But at the same time, I mean, I feel like that only applies to phoneshit. I don't think modern gaming sucks on PC or console. I think we had a shitty dark age during the PS360 era, but we're past that. Now the worst we have it is Roblox and streamer slop. Which is easily avoidable.
Anonymous No.12141152 [Report]
>>12137771
This
Anonymous No.12141156 [Report]
>>12140405
>WOW basically made MMORPGs into the "WOW" genre
eh yes and no. it did casualize a lot of things but it also fixed glaring design flaws like having instanced dungeons. the only way you could get good loot in some pre-wow mmos was to be unemployed and camp spawns for days.
Anonymous No.12141159 [Report]
>>12138415
Sometimes the truth hurts
Anonymous No.12141310 [Report]
>>12138459
I feel like SotC's biggest influence was on boss design. So many bosses in other games post SotC riff on the giant puzzle boss thing. Not that I'm complaining too much, I like SotC's bosses
Anonymous No.12141340 [Report]
>>12135172
>it brought women into this hobby
Adventure and puzzle games brought women into the hobby long before The Sims existed
Anonymous No.12143635 [Report]
>>12135130 (OP)

> Teamfortress 2

I loved the game, but is the god-father of microtransaction and buyable skins (not from achievements). Atleast you can trade the skins.
Anonymous No.12143650 [Report]
>>12135130 (OP)
World of Warcraft, without a doubt. Close runner-up is Final Fantasy 7, turning everything into overly emotional movie-game soap drama.
Anonymous No.12143667 [Report]
>>12135130 (OP)
MMOs.
>bad gameplay
>bad graphics
>no story
>not rpgs
>create the live service world we live in now. (Pay for the game. Pay infinite money to keep playing it. Pay for expansions. Pay for name changes. Pay for ...)
Anonymous No.12143669 [Report] >>12144004 >>12144954
>>12138347
Aaaand cue the retarded revisionist dipshit.

>MUH HIDDEN PIXELS
That wasn't really an issue at all. The vast majority of adventure games did not have tiny hidden pixels you needed to find, instead it was the completely ludicrous puzzle design (which is overblown), and the dead man walking states you could unknowingly find yourself in (which is also overblown).

Doom DID have a huge impact on killing the adventure game genre, although I'm glad the arena shooter fad died off, due to preferences for more story-driven singleplayer games, so one might say Adventure games got their revenge.

>static screens where you click around -- was one of the only things PC platforms could do well in the 80s/early 90s. once people saw what a game like doom was capable of, slow-paced story-based games just weren't as attractive.
Absolutely fucking retarded. Beyond just the butthurt nintendie console-cuck cope of making flagrantly stupid comments like this, ignoring the fact that PC's could do a LOT more than consoles (complex strategy games, flight sims, larger and longer more narrative focused games, with higher fidelity graphics and audio with more controls), fast-paced action games were a thing before Doom.

The first person genre just inherently has a stronger appeal because it's more immersive. That's why you also have slower paced exploration-based games in first person as well. Myst was the top selling PC game for almost a decade for a reason.
Anonymous No.12143782 [Report]
>>12137754
>scattered temples with no challenge
when was the last time a zelda game had challenge to you?
Anonymous No.12143865 [Report]
>>12135138
>>12135176
i'd argue that what you're complaining about was more popularized/normalized with DnD becoming more mainstream in recent years and drawing thearter kids into the hobby.
Anonymous No.12144004 [Report]
>>12143669
>Doom DID have a huge impact on killing the adventure game genre
thank you for agreeing. didn't read the rest of your post. you can now apologize to me.
Anonymous No.12144048 [Report]
Probably Maplestory since it started gacha, then it copied WoW just like every other mmo.
t. actually played maple for like 6 years and watched it turn into solostory
Anonymous No.12144139 [Report]
>>12135130 (OP)
Pokemon without a doubt.
Anonymous No.12144836 [Report]
>>12135847
old MMOs were just glorified chat rooms pretending to be RPGs. they would've died off eventually with or without WoW due to the rise of social media and/or other video game genres that basically do the stuff people liked about MMOs better.

>>12135963
PvP MMOs aren't sustainable because gankers & griefers end up chasing away 80-90% of the playerbase.

the only modern mainstream PvP MMOs i know of are GTA: online (which is a cheater ridden hellscape) and fallout 76 (which basically all but dropped the PvP component)
Anonymous No.12144854 [Report]
>>12135138
Baldurs Gate? Da fucks wrong with you or am I replying to a bot. Back then Infinity Engine games were filtering everyone who wasn't an absolute turbo nerd.
What you want for wrpgs is Oblivion.
Also FF7 is arguable, it didn't get out of control with the gay shit until 8
Anonymous No.12144954 [Report]
>>12143669
>Doom DID have a huge impact on killing the adventure game genre
correlation =/= causation. what Doom did was settle the PC as the dominant gaming computer. it directly killed off the Amiga and dealt the coup de grace to the ST.
Anonymous No.12144960 [Report]
>>12135130 (OP)
IMO Ultima Online, or rather EA sinking the rest of the IP purely to wring every drop out of the MMO, sunk every non-Bioware type of western cRPG pretty much permanently, that was pretty damaging. Also their Might and Magic handling.
Anonymous No.12144971 [Report]
Pong. It popularized games and video game market crashes, without it there would've been no damage to the industry.
Anonymous No.12145413 [Report]
Call of Duty
Anonymous No.12145750 [Report]
>>12135130 (OP)
All of those games are fire and gamin was ruined by other games chasing for the crumbs
Anonymous No.12145773 [Report]
>>12135130 (OP)
Every single game made by B*izzard. Expecially Diablo.
Anonymous No.12145779 [Report]
>>12135914
>>Counter-Strike
>brought normalfags
I want Quake to be more popular than Counter-Stri-NOOOOO NOT LIKE THAT KEEP THE NORMIES OUT
Dave No.12145785 [Report]
>>12135260
>Normalized shooters being made for consoles first with auto-aim in mind.

Vile
Anonymous No.12145843 [Report]
>>12135130 (OP)
everything on the sh*tcube sh*tbox and sh*tstation2
Anonymous No.12146752 [Report]
>>12135165
It's a case of "seinfeld isn't funny", Saber's true identity as King Arthur was a fresh, interesting, and novel plot twist. Of course the franchise has taken that high and ridden it into the dirt by genderswapping everyone from Francis Drake to Leonardo daVinci to Jack the Ripper to Paul Bunyan to Atilla the Hun.
Anonymous No.12146847 [Report]
>>12140405
My biggest beef with MMOs is tanks. I consider it, bar none, the weakest and worst part of the entire genre for an entire set of classes to be a nigh-invincible aggro-magnet that can have the entire section wailing on them. It's not because the class tends to attract assholes (though it is part of the reason) but because it means that the entire mechanic of managing aggro is literally thrown to the wayside.

I played through FF14 up until the third expansion before getting bored, and not ONCE did I have to manage aggro as a healer or DPS, the mechanic was meaningless to me, it was irrelevant, because the tank just had to sneeze and the entire dungeon would dogpile him while everyone threw AOEs onto the pile.

The most fun dungeon run I had was when our tank had a meltdown because I DARED to attack an enemy that wasn't giving him its undivided attention and we had to do the rest of the dungeon with just my healer ass and two DPS. I actually had to put EFFORT into it and it was FUN. Seriously next time you boot up an MMO, try saying "No tanks allowed" and just bring healers and attackers, the game becomes way more fun.

It's better to go tankless than to give a cunt of a tank the time of day
Anonymous No.12146852 [Report]
>>12135260
Didn't Halo only have a regenerating shield?