>>12143556
>It stopped being games largely and started becoming more like interactive movies and simulations.
Yeah. For better or for worse, seems OoT was the doorway, seems to me anyway. Instead of taking it as face value, they said to themselves: "it needs to be *exactly like real life, right down to losing money."
>I know many people who refuse to touch a game you actually win or lose in and just want to chop wood in a 3D forest and chat
That's quite sad and even alarming. A total inversion of life priorities.
-t. rather chop some real wood and chat with a real friend or neighbor, then go inside and play NES by myself in shame as God intended