>>12146365
Well, I do have some bias for CoM because it was my first KH game (didn't get a PS2 until 2008), so maybe if I played it after KH1 I'd have worse opinion about it.
Sure, the plot is like 80% filler that has nothing to do with the main storyline and it's basically a "what if KH1 came out on GBA" with the same worlds, characters, magic, summons etc., but I'm glad devs went with deck system instead of trying to fit in ARPG gameplay - not only it'd be just something akin to Summon Night Swordcraft Story (which is fine by itself but the gameplay doesn't feel like KH) but deck building added variety and replayability to the game. Now a remake of CoM is something I would never recommend to anyone - intentionally going from 3D to 2D just to fit the game on GBA and then going from 2D to 3D by using the same engine as KH1 and KH2 (with a bunch of awful gameplay changes, like Moogle Point farming being nerfed to hell and Riku's story mode no longer having tough boss fights because Duel is braindead) makes the gameplay feel really, really slow (because GBA CoM was never designed with 3D in mind).
I'm fine with Riku's story on GBA - it's much shorter because no deck building and filler plot, so you just enjoy the gameplay.