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Thread 12153812

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Anonymous No.12153812 [Report] >>12153845 >>12153890 >>12153901 >>12153909 >>12153935 >>12154032 >>12154050 >>12154229 >>12154240 >>12154562 >>12155575 >>12156143 >>12156149 >>12156619 >>12157109 >>12157125 >>12158497 >>12159124
Zoomer Experiment
So among my generation, I've noticed there is a severe lack of understanding of the differences between 8-bit and 16-bit. Most zoomers really cannot tell accurately what it is and its even worse when they try to describe something like Atari's 8-bit graphics.

Anyways I have started doing this experiment and would be funny if you share results of trying it too.
Take two 16-bit games, I do one for Genesis and one for SNES. Then ask them which do they think is 8-bit and which 16-bit and almost everyone (except one guy who already plays games of all eras) said the Genesis ones are 8-bit and the SNES ones are 16-bit.
Anonymous No.12153831 [Report] >>12153840 >>12154063 >>12154581
All this shit just to say that you're a snesdrone
Anonymous No.12153840 [Report]
>>12153831
Well I do prefer SNES overall but it has nothing to do with the hardware itself or anything, just the amount of games I like on a ratio for SNES are more.

Genesis has some of my favorites too though, Phantasy Star IV.
And for Mega Drive I really love Herzog Zwei, but in general for SEGA I much prefer the Saturn/Dreamcast personally.
Anonymous No.12153841 [Report] >>12154201
Ever notice how 8 and 16 bit are they only 2 cult BIT eras?
"32 bit" sounds shoehorned and anyway the N64 came out quickly, and then there's the "128 bit" generation, which feels even more shoehorned.
Anonymous No.12153845 [Report] >>12153850
>>12153812 (OP)
Did you at least show them the games in motion and with sound?
Anonymous No.12153848 [Report] >>12153862 >>12154562
Literally all you had to do was a 1989 Genesis and a 1995 Genesis game. Like Phantasy Star II next to Ristar without sounding like someone feeding into console war shit.
Anonymous No.12153850 [Report]
>>12153845
Yep, I did contemplate making a .webm of this but I basically showed Castlevania: Bloodlines and then Actraiser 2 in full motion with sound.

Now I know some might say I did cherry picking to some degree, but my point with the experiment was both images show enough techniques and queues that can only be done in 16-bit so I think it is still valid.
Also before someone starts going with the whole tourist bs, I don't even like classifying games as retro. To me games are just games, but I more so just wanted to see in general how well zoomers can tell apart the technologies.
Anonymous No.12153859 [Report] >>12154018 >>12160042 >>12162106
Didn't zoomers grow up with GBA, which while a "32bit" system, has textbook "16bit graphics" as well as a million 16bit ports?
Anonymous No.12153862 [Report]
>>12153848
Look I get it and again I don't want it to seem like console war feeding shit, but I wanted there to be enough discrepancy in the quality because the whole idea is I am playing somewhat of a trick question by lying to them one is 8-bit even though it very obviously isn't. And as another anon asked, they had way more queues such as sounds and motion, not an image.

Its not my fault people here enter into some primitive ape mindset where its my console vs yours.
Anonymous No.12153875 [Report]
Retarded thread
Anonymous No.12153890 [Report]
>>12153812 (OP)
>Then ask them which do they think is 8-bit and which 16-bit and almost everyone (except one guy who already plays games of all eras) said the Genesis ones are 8-bit and the SNES ones are 16-bit.
Wow, I wonder why this happens when you are the one picking the games.

Top pic
>good but not amazing pixel art
>bland and unflattering background
>simple character sprite
>no enemy
Bottom Pic
>higher quality pixel art
>great background
>great character sprite
>detailed boss monster

Could it be that you are unbalanced not only in the picking of the game v game but also the still image you choose to depict in the game to get the end result you want. Look at picrel, I can do that too. Even as someone who thinks that the SNES does have a greater number of games with high quality graphics, the way you are putting your finger on the scale is exceedingly lame.
Anonymous No.12153901 [Report] >>12153961 >>12156679
>>12153812 (OP)
>Then ask them which do they think is 8-bit and which 16-bit and almost everyone (except one guy who already plays games of all eras) said the Genesis ones are 8-bit and the SNES ones are 16-bit.
Wow, I wonder why this happens when you are the one picking the games.

Top pic
>good but not amazing pixel art
>bland and unflattering background
>simple character sprite
>no enemy
Bottom Pic
>higher quality pixel art
>great background
>great character sprite
>detailed boss monster

Could it be that you are unbalanced not only in the picking of the game v game but also the still image you choose to depict in the game to get the end result you want. Look at picrel, I can do that too. Even as someone who thinks that the SNES does have a greater number of games with high quality graphics, the way you are putting your finger on the scale is exceedingly lame.
Anonymous No.12153909 [Report] >>12154178
>>12153812 (OP)
Hmmm
Anonymous No.12153935 [Report] >>12153954 >>12153982 >>12159525
>>12153812 (OP)
>show two different 16 bit games
>ask clueless people which is 8bit and which is 16bit, from a selection of two 16bit games
They don't even know what 8bit looks like, so they just pick the one which is visually less impressive since your question implies that one of them has to be an 8bit game.

Op is a retard
Anonymous No.12153954 [Report] >>12154160
>>12153935
Damn its almost as if they stopped calling these graphics stupid shit like "pixel art" graphics and actually spoke in well defined eras they wouldn't be that retarded and we would be fully utilizing the terminologies in speech.
Anonymous No.12153961 [Report] >>12153986
>>12153901
Did you miss the part where I literally said they got to see these games in motion with sound.
Also they are not completely clueless, they are all people who say they're "gamers" and "play a ton" while mainly sticking to indieslop and never trying older games calling everything "pixel graphics"

You people are acting as if after they answered wrong, I shoved my hand through their chest and ripped out their heart for guessing wrong. I merely educated them that both those games are 16-bit and I literally admit myself I choose worse art direction on purpose because there are other elements that actually show what is 16-bit that isn't possible on 8-bit.
Anonymous No.12153982 [Report]
>>12153935
>Op is a retard
/thread
Anonymous No.12153986 [Report] >>12154008
>>12153961
>Did you miss the part where I literally said they got to see these games in motion with sound.
Obviously. It was in a later post which wasn't up yet when I started mine.
>I merely educated them that both those games are 16-bit and I literally admit myself I choose worse art direction on purpose
You didn't say that in your opening post, you did say however
>Then ask them which do they think is 8-bit and which 16-bit and almost everyone (except one guy who already plays games of all eras) said the Genesis ones are 8-bit and the SNES ones are 16-bit.
Don't blame anyone else, you are the one who didn't mention showing clips or purposefully picking losers in your opening post while announcing which console was most picked as 8-bit. Either you are baiting or were clueless but you have no one to blame for being criticized but yourself.
Anonymous No.12154008 [Report] >>12154049 >>12157078
>>12153986
>Don't blame anyone else, you are the one who didn't mention showing clips or purposefully picking losers in your opening post while announcing which console was most picked as 8-bit. Either you are baiting or were clueless but you have no one to blame for being criticized but yourself

Oh fuck off, they were both up before you wrote yours literally look at the time they were posted. You're all being a bunch of sensitive faggots right now, people if they claim are some hardcore "gamers" or some shit I should absolutely have every right to ask them shit like this and educate them.
Anonymous No.12154018 [Report]
>>12153859
Well some might have but I think those are really early into the generation. A lot of people in my generation actually grew up with stuff like DS/3DS/PSP, not GBA. The late 90s ones probably did.

However in Europe even most of those not really, primarily PC games. I did start emulating at a pretty young age though.
Anonymous No.12154032 [Report] >>12154041 >>12155039 >>12156859
>>12153812 (OP)
Actraiser 2 looked so great for a SNES game. Shitty game but looks great.
Anonymous No.12154041 [Report]
>>12154032
>Shitty game
Get good
Anonymous No.12154049 [Report]
>>12154008
>You're all being a bunch of sensitive faggots I shout as I meltdown over being criticized, waahhh why didn't you refresh the page and read every post, waaahhh
Lol.
Anonymous No.12154050 [Report]
>>12153812 (OP)
The SNES is capable of pastel colours which the MD wasn't; the MD was only capable of garish colour schemes.
Anonymous No.12154063 [Report]
>>12153831
FPBP
Anonymous No.12154160 [Report]
>>12153954
It's almost as if asking trick questions will generate confused answers.
>When did you stop beating your wife?
Anonymous No.12154178 [Report]
>>12153909
top one is 32 bit, bottom one is 64 bit
Anonymous No.12154201 [Report] >>12154562
>>12153841
Because once you hit a 32 or 64 bit word length in your CPU clock speed and core count start to matter more. 5th gen and 6th gen (128 bit) consoles all use 32 or 64 bit CPUs. Modern computers today use 64 bit CPUs. It stopped being a useful measure of power.
Anonymous No.12154229 [Report] >>12155039 >>12163868
>>12153812 (OP)
>Then ask them which do they think is 8-bit and which 16-bit
Actraiser 2 is mediocre, but the pixel art is amazing, one of the best from that era. Bloodlines is a much better game, but the pixel art is just fine.

>almost everyone (except one guy who already plays games of all eras) said the Genesis ones are 8-bit and the SNES ones are 16-bit.
Try again with those games, top Mega Drive, bottom Super Famicom.
Anonymous No.12154240 [Report]
>>12153812 (OP)
>less colors = 8-bit
>more colors = 16-bit
Not rocket science, op. One of many reasons why SNES games aged better as a whole.
Anonymous No.12154562 [Report] >>12158720
>>12153812 (OP)
I don't need to ask, I know some people who grew up with the 16 bit consoles who would not be able to detect some 16/8 bit games. You could try that trick with Final Fantasy Mystic Quest and Phantasy Star 4.
Anyway sometimes I get tired of the 16 bit look and want to play 8 bit games for a while so its not like the 8 bit look is inferior in every way.

>>12153848
Someone showed me Shining force and I thought it was a master system game at first

>>12154201
Sony tried to confuse people with the ps2 that SIMD processing means the CPU was actually 128 bit and a few magazines fell for it.
Anonymous No.12154581 [Report]
>>12153831
All this cope only to justify geneshit
Anonymous No.12155039 [Report]
>>12154032
>>12154229
ActRaiser 2 taking some unnecessary collateral damage here. Goddamn anti-ActRaiser 2 philistines
Anonymous No.12155575 [Report] >>12155659 >>12156012
>>12153812 (OP)
This is the equivalent of seeing a woman in public wearing a band shirt and asking her to name 3 songs
Anonymous No.12155659 [Report] >>12156002
>>12155575
there's nothing wrong with that 2bh. posers deserve to be embarrassed.
Anonymous No.12156002 [Report]
>>12155659
based
Anonymous No.12156012 [Report] >>12157062
>>12155575
>see woman wearing a shirt from a band you like
>decide to strike up a conversation over this apparent shared interest
>So what would you say are your top 3 songs by Band?
>somehow this is seen as a misogynistic test designed to antagonize and belittle the woman out of pure malevolence
I will NEVER understand this.
Anonymous No.12156143 [Report] >>12156606 >>12156679 >>12157345
>>12153812 (OP)
Anonymous No.12156149 [Report] >>12156606
>>12153812 (OP)
kek
Anonymous No.12156262 [Report]
sigh

well done OP... masterful troll. ten points to griffindor
Anonymous No.12156606 [Report] >>12156632 >>12156716 >>12158587
>>12156149
>>12156143
>le 30 fps big boss trying to make you forget about the shit background and colors
lel, here a 2 years older snes game
Anonymous No.12156619 [Report]
>>12153812 (OP)
kill your idiot friends then yourself zoomer scum
Anonymous No.12156632 [Report] >>12156679
>>12156606
>2.6MHz
>Slowdown
Imagine thinking this game runs at 60fps though.
Anonymous No.12156679 [Report] >>12156825
>>12156632
It runs at 60 fps with occasional slowdown, which is better than the 30 fps AND slowdown trash you poster here auster-kun >>12156143 >>12153901
Axelay also features just better colors and effects, such as transparencies, some mode 7 boss and a 3 layers parallax in some areas.
Anonymous No.12156716 [Report]
>>12156606
Gigantic bosses were incredibly impressive at the time. I very much remember magazines creaming themselves over Axelay.
Anonymous No.12156825 [Report] >>12156856
>>12156679
Yeah that's nice but action games still run better on the Genesis because it has 2-3 times the processing power. Some SNES games had to run at reduced resolutions. Respectfully, the SNES wasn't a bad system overall but the hardware was not the greatest. That's why the Genesis had like twice as many shooters if not more.

NEC had an overclocked NES processor doing 7.5MHz in 1987, IDK what Nintendo's problem here is.
Anonymous No.12156856 [Report] >>12156952 >>12156957
>>12156825
>action games still run better on the Genesis
That's not what the evidence shows even in your cherrypicked examples retard.
>2-3 times the processing power
I love how you parrot the same thing without knowing shit about how different processors work.
>NEC had an overclocked NES processor doing 7.5MHz
Case in point you don't know shit, the PCE processor wasn't modified to handle 16-bits operations, which is why you see so much flicker/slowdown in most arcade ports
Anonymous No.12156859 [Report]
>>12154032
Actraiser 2 is very rewarding if you learn how to play it. The Japanese version is easier if you want to dip your toe.
Anonymous No.12156952 [Report] >>12156957 >>12157043
>>12156856
PCE doesn't have tons of flicker. It also has 2 16 bit graphics processors. # of bits is not that important.

SNES processor is fucking slow. We're getting into pure revisionism now.
Anonymous No.12156957 [Report]
>>12156856
>>12156952
Also wait a rootin tootin second, wasn't the SNES actually like an 8 bit processor internally but had a 16 bit bus or something weird?
Anonymous No.12157043 [Report] >>12157076
>>12156952
>PCE doesn't have tons of flicker
lol dumbass nigger just compare the parodius ports, pce one is fucking 8-bits tier in comparison
You are the only revisionist retard cherrypicking launch games like Gradius III, which was still 10x better than genesis shit like Super thunder blade or Space Harrier II
Anonymous No.12157062 [Report] >>12159804
>>12156012
A normal person would ask something like "So do you listen to Band?" instead of administering pop quiz.
Anonymous No.12157076 [Report] >>12157103 >>12157113
>>12157043
Am I getting trolled here.
Anonymous No.12157078 [Report] >>12158643
>>12154008
It's a trick question with an answer that you have total control over. How is that educating anybody? And it's a shame because if you did it as a fair test it could actually be pretty interesting.
>I'm going to show you some games now.
>Some of them will be 8 bit and some will be 16 bit, you will tell me which is which.
Use a big enough selection of games from both consoles, along with some actual 8 bit games as controls, to reduce the bias you introduce by selecting the games. Or even sample from the entire library, randomly, or maybe weighted by some measure of popularity, and conduct small surveys with a larger number of participants.
So many possibilities and you went with a rigged game. Oh well, it would probably just show that both consoles have some duds that look like they could have been NES or Atari 7800 games, along with some standouts that make the rest of the 16-bit generation look obsolete. And even if either console happens to have more games of one of those kinds than the other, it doesn't really say anything about which is the superior console, just which one was more of a target for slop games.
Anonymous No.12157103 [Report] >>12157113
>>12157076
No, SNES drones are just like this. This is what decades of only playing the same 5 Mario and Zelda games does to a man. Sad!
Anonymous No.12157109 [Report]
>>12153812 (OP)
That bit stuff was just marketing nonsense. It didn't really mean anything.
Anonymous No.12157113 [Report] >>12157117
>>12157076
>>12157103
>0 argument samefag
Such is the life of the seganigger
Anonymous No.12157117 [Report] >>12157147
>>12157113
You took one of the worst shmups on the Genesis (also a pseudo 3D game without sprite scaling) then said SNES Parodius runs better or something, that's lunacy. Konami had good programmers and their SNES shmups were good, nobody would argue that but it has slowdown, very few shmups on the SNES do not. Those that don't limit the number of sprites like Space Megaforce, R-Type III etc. So it compensates in another way.

You WOULD have a good argument if you said Super Thunderblade would be better on the SNES due to it's sprite scaling capabilities/mode 7.
Anonymous No.12157125 [Report]
>>12153812 (OP)
It was all just marketing buzzwords, so I don't know why you're so fixated with this. The size of the register of the CPU weren't directly related with the graphic capabilities of the console. In the PC world you could have a 32bit CPU with a shitty CGA card with worse graphics than NES.
Anonymous No.12157147 [Report] >>12158406 >>12158449
>>12157117
>You took one of the worst shmups on the Genesis
Not my fault the console is bloated with shit.
>(also a pseudo 3D game without sprite scaling)
Not an excuse, Pilotwings, F-zero and Hyperzone demolished that seganigger market on year 1.
>SNES Parodius runs better or something, that's lunacy
Are you fucking retarded or just delusional? Parodius snes is literally better in every way than the pce one, parallax, resolution, performance, colors, background detail, difficulty, content, music, you name it. There's no flickering like the pce one and the slowdowns are minor compared to the arcade.
>it has slowdown
So do genesis games you retarded schizo, Thunder shits 4 runs worse than most decent snes shooters from 92 onwards.
Anonymous No.12157150 [Report]
My zoomer girlfriend thinks Vectorman is an arcade game and believes Goof Troop is an 8-bit game.
Anonymous No.12157345 [Report]
>>12156143
2 8-bit games unc
Anonymous No.12158406 [Report] >>12158505 >>12158550
>>12157147
The only thing SNES Parodius has on the PCE version is music and backgrounds, the SNES is designed for good backgrounds.

SNES has less slowdown than the PCE or Genesis? Lol.
Anonymous No.12158449 [Report] >>12158505
>>12157147
Also the resolution thing is blatantly false, the PCE runs at a higher resolution. The SNES looks like that because it has a very good color palette and can display smoother transitions between pixels, but again this really translates to better backgrounds.
Anonymous No.12158497 [Report]
>>12153812 (OP)
Zoomers don't know the difference between 8-bit and 16-bit because they're intentionally misinformed.
Whenever a modern game/cartoon/whatever uses pixelated graphics (or even voxels in some cases), they refer to it as "8-bit" as a blanket term.
Anonymous No.12158505 [Report] >>12158562
>>12158406
>>12158449
Kill yourself cultist schizo
Anonymous No.12158550 [Report] >>12158564 >>12158587
>>12158406
>SNES has less slowdown than the PCE or Genesis? Lol.
It's a game to game thing, for the Genesis or PCE the most likely candidates for slowdown are either the devs overshooting what a 16bit era console is reasonably capable of like Thunder Force IV and when a bajillion rings explode out of Sonic, or the programing is just shit. The strong CPU makes it easier to hide the latter case though, a shitty programed games with mediocre graphics does not have as much to worry about.
For the SNES the biggest indicator of slowdown has nothing to do with the console itself, it has to do with the cartridge. There are 2 types of basic cartridge(IE lacking enhancement chips), slow rom which throttles the CPU and fast rom which doesn't. If the game you are playing frequently shits the bed like Super Ghouls and Ghosts, Magic Sword or Gradius III, it is probably slow rom. If it plays relatively smoothly with a lot going happening on screen like Sunset Riders, Megaman X, Contra III, Donkey Kong Country 2 or R-type III then it is probably using fast rom. Sometimes god tier programing helps like the aforementioned Parodius which runs really well for a slow rom cartridge.
A lot of the games that would usually make a good example for why the SNES CPU is bad can have pretty much all their slowdown removed by a fast rom patch. While the Genesis CPU is still superior, the SNES CPU can actually handle arcade like games fine, if it wasn't for slow rom carts I do not think the SNES's CPU would have the bad reputation it does.

https://www.youtube.com/watch?v=siwZTorWw2E
Anonymous No.12158562 [Report] >>12158593
>>12158505
Right honestly looks better kek. Going off the detail on the ship thing.
Anonymous No.12158564 [Report]
>>12158550
>have pretty much all their slowdown removed by a fast rom patch
Because they can't add much more stuff on screen because it's already slowing down. Fast rom offers a considerable % improvement but it's still limited.
Anonymous No.12158587 [Report]
>>12158550
>Thunder Slop 4
Line scrolling isn't impressive it's a NEStier trick, real 3 layers parallax like in Run saber is cooler. Also multisprites were done better by >>12156606 or even yuros https://youtu.be/Jsp7fe7EEAs?t=759
Anonymous No.12158593 [Report] >>12158661
>>12158562
You're mentally ill
Anonymous No.12158643 [Report] >>12158796
>>12157078
That is stupid.

Nobody has got time for that shit and will ignore you, always keep it simple. Just pick one 16-bit game that "looks 8-bit" and a 16-bit game of higher quality and that is all you need.
Anonymous No.12158661 [Report] >>12158698
>>12158593
They both look good, it depends what you like. The SNES one looks blobby to me and like it lacks definition but the PCE is sharper without too harsh color transitions that make the pixels look too pronounced like some Genesis games.

I would have chosen Gradius III or Axelay to show off the SNES's graphics. Gradius III is actually not that impressive graphically, it just makes great use of color. Compare to Gradius on the PCE, both look good. The PCE version has less slowdown, more projectiles but the SNES has very nice use of color in everything and some smoother animations.
Anonymous No.12158676 [Report]
Intellivision is 16-bit ;-)
Anonymous No.12158698 [Report] >>12158741
>>12158661
>it depends what you like
Yeah if you're a cultist retard who loves objectively inferior ports, go pc engine
>I would have chosen Gradius III
Gradius III is literally a launch title, PCE Gradius came out one year later and looks and sounds like shit in comparison while the performance is about the same. It also has the same problem of Parodius of having big black bars with vertical scrolling, fuck that shit
Anonymous No.12158720 [Report]
>>12154562
>Someone showed me Shining Force and I thought it was a master system game at first
Don't blame you, all of the overworld sprites in the Shining Force games share the same 15-color palette. Considering you have 12 party members with unique sprites and a wide range of enemies this is actually quite impressive.
Anonymous No.12158741 [Report] >>12158781
>>12158698
Gradius III looks better than many games that came after it though. That's why I mention it, it's all about the use of color that makes the background look higher res than it is, so it does the job but it still masks poor hardware. However lots of non background sprites don't look as good.

I have literally no idea what you're talking about with "big black bars in vertical scrolling". But you also said Thunderforce IV was slop and NES tier in graphical presentation, so you're not objective. That game has like infinite parallax and three screen vertical depth (Where are the SNES games that have this?). The SNES could never have done that game. Even with the mode 7 effects it's not powerful enough for it, it slows down even on the Genesis.
Anonymous No.12158781 [Report] >>12159068
>>12158741
>I have literally no idea what you're talking about with "big black bars in vertical scrolling
mmh, maybe because you are an illiterate cultist retard?
>That game has like infinite parallax
See, pure illiterate cultist bullshit in display, line scrolling is not parallax you fucking retard it's present in many NES games. MD can't do more than 2 layers of parallax, SNES can do
>muh vertical scrolling
Not impressive and literally euroshmup tier of level design, Axelay's water stage does it better. Vertical scrolling is way cooler when it loops like in Gradius/Parodius
>it slows down even on the Genesis.
Yeah maybe because your turd console isn't as great as you think
Anonymous No.12158796 [Report] >>12158907
>>12158643
What are you talking about? That's just forcing the answer you want again, not measuring anything. The whole point is that it's not a "test" of anything if you are intentionally picking a game that "looks 8-bit." Ideally you would make a "fair" comparison, like comparing good games to good games, mediocre ones to mediocre ones, but since it's hard to eliminate your own bias when making those pairs, it would be better to just use a larger sample of games.
Anonymous No.12158907 [Report] >>12159605
>>12158796
Again you are being stupid. What you are proposing is just useless noise that will be ignored or brushed off. This is an age where information is fast and processed quickly in piecemeal bites. As long as it makes them rethink how they judged a game to be 8-bit or 16-bit then it is perfectly fine.

Not That Anon btw
Anonymous No.12159068 [Report] >>12159096 >>12159118
>>12158781
Axelay is a slower paced game which slows down because it's on the SNES and nobody considers Axelay the best 16 bit shmup as they do with TFIV.

Why are you changing goalposts from hardware capability to game design though. SNES hardware is not that capable aside from colors and mode 7. Also Red Zone on the genesis had polygonal 3D rendered sprites in real time, scaling, rotation, with no additional chips.
Anonymous No.12159096 [Report] >>12159098
>>12159068
>which slows down because it's on the SNES
Another game misused as an example of the SNES's deficient CPU. It slows down because the cheap cartridge the developer went with throttles the SNES's CPU. With a patch applied to use fastrom the game runs smooth even with large bosses and lots of bullets on screen.

https://www.youtube.com/watch?v=7_bTvfXBOD0
Anonymous No.12159098 [Report] >>12159129
>>12159096
Well of course it's going to run smooth beause if the devs added even more shit going on in the game it wouldn't run at all. That still doesn;t make it as capable as the Genesis or PCE for doing processor intensive tasks like moving sprites around a screen.
Anonymous No.12159118 [Report] >>12159140
>>12159068
>nobody considers Axelay the best 16 bit shmup as they do with TFIV
Only braindead cultist segatards think this, TF4 isn't even on the same level it's more like Biometal tier
Anonymous No.12159124 [Report]
>>12153812 (OP)
>So among my generation
Anonymous No.12159129 [Report] >>12159164
>>12159098
>Well of course it's going to run smooth beause if the devs added even more shit going on in the game it wouldn't run at all.
So we've gone from it this game with big bosses and lots of enemies and bullets on screen slows down because its on the SNES to sure it's a shooter with lots of enemies and bullets and big bosses but hypothetically if you add more than that it would slow down. Thunder Force IV added more than that and no surprise, it slowed down.
Anonymous No.12159140 [Report] >>12159153 >>12159179
>>12159118
>TF4 isn't even on the same level it's more like Biometal tier
Now go to literally any forum that has registered users and ask if TF4 is Biometal Tier and see how many people agree vs disagree. I don't think you'd get the response your looking for even on a SNES fan forum. Is just about every shmupfag on Earth a braindead cultist segatard in your mind?
Anonymous No.12159153 [Report] >>12159205
>>12159140
People who actually play shmups will agree, they will also agree that Dezaemon shits on most MD stgs. Only Segatards and people brainwashed by their cultist propaganda cream themselves that much with TF4
Anonymous No.12159164 [Report] >>12159197
>>12159129
No I'm actually still saying the SNES does not have the power to actually play the same games the PCE or Genesis can.

You're saying we just need 3.5 MHz processors and if you used a fastrom cart the SNES could run the entire Genesis or PCE catalog with equivalent performance. Don't ask exactly how much more stuff is going on in TFIV or the fact the Genesis can do other things the SNES cannot like render larger sprites. Also why are tendies so angry and bitter, it's not even a big deal. I enjoy games on all systems and would happily own a Super Not Exactly Speedy happily.
Anonymous No.12159179 [Report] >>12159196 >>12159205
>>12159140
>forum
You mean a hangout of gen x / millennials who think that thunder force IV is the best shmup ever because it has le graphics and music when the gameplay is boring 16-bit horislop
Anonymous No.12159196 [Report] >>12159223
>>12159179
>thunder force IV is the best shmup ever
Not wrong
Anonymous No.12159197 [Report] >>12159476
>>12159164
>Also why are tendies so angry and bitter, it's not even a big deal. I enjoy games on all systems and would happily own a Super Not Exactly Speedy happily.
I could say the same from your perspective. The SNES has tons of action packed games like Sunset Riders and R-Type 3 that eclipse most Genesis and PCE games in what is happening on screen. There are very precious few games that the SNES could not get an adequate port of using Fastrom. It is in fact quite speedy.
>Don't ask exactly how much more stuff is going on in TFIV or the fact the Genesis can do other things the SNES cannot like render larger sprites.
And the SNES has transparencies, mode 7 and an expanded color pallet, the Genesis could not run Axeley either.
Anonymous No.12159204 [Report]
I have snesnoy fatigue
Anonymous No.12159205 [Report] >>12159223 >>12159225
>>12159153
>>12159179
>Guys, lots of people agree with my incredibly unpopular position, it is just a coincidence that there is no place on the internet that mirrors my sentiment and the only place I can post about it is a forum where all posts are anonymous so users can't be differentiated.
As always.
Anonymous No.12159223 [Report] >>12159228 >>12159282
>>12159196
>>12159205
>appeal to popularity fallacy
kek I wonder why you have to resort to this retardation instead of actually asserting why tf4 is actually a good game in gameplay with real evidence
lol!
Anonymous No.12159225 [Report] >>12159268
>>12159205
>there is no place on the internet that mirrors my sentiment
https://shmups.system11.org/viewtopic.php?t=73135
Anonymous No.12159228 [Report] >>12159235 >>12159257 >>12159268
>>12159223
So we are back to
>Is just about every shmupfag on Earth a braindead cultist segatard in your mind?
Is it really so hard to say that you personally don't like the game instead of pretending that you've stumbled on some secret truth that 99% of the world missed.
You just have bas taste, it isn't the end of the world lol.
Anonymous No.12159235 [Report] >>12159257
>>12159228
so true brother 99% of people on earth definitely know what thunder force 4 is
Anonymous No.12159257 [Report] >>12159268
>>12159235
>so true brother 99% of people on earth
>>12159228
>Is just about every shmupfag on Earth
...
Anonymous No.12159268 [Report]
>>12159257
>>12159228
>you've stumbled on some secret truth 99% of the world missed
lol
>every shmupfag on earth
see >>12159225
Anonymous No.12159282 [Report] >>12159290
>>12159223
>tf4 is actually a good
Good =/= le ebin 16-bits masterpiece as you claim it to be. Axelay, Parodius, Super Aleste, R-Type 3, Aero Fighters. Twinbee, Area 88 are all better games than Thunder slog 4
Anonymous No.12159290 [Report]
>>12159282
Nice cope nigga, but the Snes fucking sucks at shooters
Anonymous No.12159309 [Report]
>bro the md is much better for shooters bro trust me bro
Mental illness, pray for the segaids and his divorced parents
Anonymous No.12159476 [Report] >>12159573
>>12159197
Action games aren't the SNES specialty, there are some good ones but this type of game just runs better on the Genesis (and there are more of them). It still has some good exclusives, but it doesn't reach the highs of the other 2 systems or their quantity. It's more suited for JRPG's.

I would still play R-Type III, Gradius, Axelay, etc. Space Megaforce is supposed to be good, I would play that too, but DESU I view it as a cope game; it's so popular and regarded because it runs well on the SNES kek. The Nintendo first party games are top tier though.
Anonymous No.12159523 [Report] >>12159580
Reminder that the supposed Sega fanboy you're arguing with is not actually a Sega fan, just an anti Nintendo/anti Japan older guy who spams this board a lot.
Anonymous No.12159525 [Report]
>>12153935
>Op is a retard
And also faggot as per tradition
Anonymous No.12159573 [Report] >>12159926 >>12161286
>>12159476
>Action games aren't the SNES specialty
Hagane > QTEnobi 3
Wild Guns > Dynamite duke
Cybernator > Target earth
Super Aleste > Musha
Axelay > Thunder slop 4
Turtles in time > Hyperstone heist
Contra 3 > Hard corps
Sunset riders SNES > MD
Parodius Gradius and R-Type > MD cookie cutter clones
>Space Megaforce is le bad
Things only a sega cultist would say
Anonymous No.12159580 [Report]
>>12159523
>sega poser doesn't actually play games
Imagine my shock
Anonymous No.12159605 [Report] >>12160265
>>12158907
>As long as it makes them rethink how they judged a game to be 8-bit or 16-bit then it is perfectly fine.
why do you even care,and enough to just ask your stupid trick question randomly.
look im all for educating people but you dont need to know all the technical details of your damn bing bing wahoo to just enjoy games,whats next are you gonna educate people about how soundchip works next time you see someone listening to 8/16 bit consoles music ? its a fucking retarded way to educate people so never become a teacher because we have enough retards on this earth as it is.
Anonymous No.12159804 [Report]
>>12157062
They are retarded liars because they just want to hate other people.
They say
>decide to strike up a conversation over this apparent shared interest
When everyone knows they mean
>nothing wrong with that 2bh. posers deserve to be embarrassed
And how did they suspect poser?
Because vaginas scare them.
Anonymous No.12159926 [Report] >>12159953
>>12159573
Oh sorry, I didn't know you were trolling
Anonymous No.12159953 [Report] >>12159976
>>12159926
Trolling is pretending MDshit is top anything
Anonymous No.12159976 [Report] >>12159992
>>12159953
No, trolling is getting mad about some children toys
Anonymous No.12159992 [Report] >>12160424
>>12159976
I'm not mad about sega being for niggers, you are
Anonymous No.12160042 [Report] >>12160534 >>12160848
>>12153859
>Didn't zoomers grow up with GBA
GBA released in 2001. That's late millennial.
t. born in 1991, was 10 when GBA launched, but GBC was my first GB
Anonymous No.12160265 [Report]
>>12159605
>why do you even care,and enough to just ask your stupid trick question randomly.
Same reason i'd talk about the weather.
Anonymous No.12160424 [Report] >>12160798
>>12159992
Who cares?
Anonymous No.12160534 [Report]
>>12160042
This. Reminder that if zoomers weren't old enough for something when it came out, it doesn't belong to zoomers.
Anonymous No.12160798 [Report] >>12161105
>>12160424
You, segabitch.
Anonymous No.12160848 [Report] >>12162326
>>12160042
Sort of true, while I'd put the DS and PSP more squarely in the default Zoomer handheld position the GBA had a very long tail. The SP came out in Spring 2003 and the backlit AGS-101 model and Micro came out in Fall 2005. Both the handheld and games were dirt cheap later in their life too.
By then it was the budget option and that is before we even consider hand me downs. I think it is safe to say a lot of early Zoomer kids had GBA's when they were young and many of the ones who had DS's still played GBA games on their DS.
Anonymous No.12161105 [Report]
>>12160798
If I'm a segafag why I like the snes more?
Anonymous No.12161286 [Report]
>>12159573
Can we at least agree that Gaiares is number one?
Anonymous No.12162106 [Report]
>>12153859
Zoomers grew up with DS
Anonymous No.12162326 [Report] >>12162412 >>12163103
>>12160848
>GBA had a very long tail
What? The GBA was brutally sacrificed live at the age of 3 in favor of the DS because Sony was going to release the PSP and Nintendo felt it couldn't compete with a portable SNES. Imagine the 32-bit Nintendo catalog we would have had if Soniggers hadn't existed. Third pillar my ass, Reggie.
Anonymous No.12162412 [Report] >>12163103
>>12162326
This is true. Sony should have stayed in the console market and nothing else. Nobody needed a Sony handheld.
Anonymous No.12163008 [Report] >>12163278
Except the PSP is one of the best handhelds ever made so eat shit tendie
Anonymous No.12163102 [Report]
Zoom zoom.
Anonymous No.12163103 [Report]
>>12162326
>>12162412
Anonymous No.12163278 [Report] >>12163858
>>12163008
Monster Hunter is shit
Anonymous No.12163858 [Report]
>>12163278
At least it's not Pokemon
Anonymous No.12163868 [Report]
>>12154229

>top Mega Drive

What game? Looks like a Breath of Fire 2 palette swap.

Whats the bottom one? Looks like super early snes.