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Thread 12159795

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Anonymous No.12159795 [Report] >>12159818 >>12159820 >>12159826 >>12160116 >>12160368
Castlevania 64
After playing through Castlevania 64 and Legacy of Darkness back to back, I can safely say they're genuinely great games and a good translation of the series to 3D whose reputation got ruined by retarded ecelebs that suck at video games. Bonus points for having actual vampires to fuck up and even some spoopy moments. As rough as C64 it is, I still believe it should be played first for the full experience, if only because experiencing a classicvania without a whip-wielding chad first is just wrong, and mostly because Cornell is a bit too overpowered for most of the game. The camera and controls in the original aren't that bad either, any problems stem mostly from the automatic camera being forced into awkward angles and some ridiculously precise jumps, which thankfully were fixed in LoD.
Anonymous No.12159798 [Report]
Nah it's still pretty weak. Needed dualshock controls.
Anonymous No.12159818 [Report]
>>12159795 (OP)
What's your opinion on Henry's campaign?
Also did you find Cornell overpowered compared to Reindhart or Carrie?
Anonymous No.12159820 [Report] >>12161774 >>12163947
>>12159795 (OP)
Its a 6/10 like SotN
Anonymous No.12159826 [Report]
>>12159795 (OP)
decently good game 7/10. Could have been a 9/10 if they fixed some issues
Anonymous No.12159849 [Report] >>12160571
They're some of my favourite N64 games. They really grew on me on repeated playthroughs.
Anonymous No.12159856 [Report]
>camera trying to hide a shortcut

lel
Anonymous No.12159858 [Report] >>12160224 >>12160335
Anonymous No.12159859 [Report]
Anonymous No.12159924 [Report] >>12160264
>my game isn't bad it's all the eceleb fault that it was bad mouthed before they were even born
Anonymous No.12160116 [Report]
>>12159795 (OP)
fuck off contrarian faggot
Anonymous No.12160131 [Report] >>12160260
aren't Castlevania 64 and LOD almost the same game?
Anonymous No.12160224 [Report]
>>12159858
This alt costume is better than his default
Anonymous No.12160260 [Report] >>12160295 >>12160674
They're interesting games for sure, especially if you dig into the history. They were going to be a lot bigger and ambitious and actually started development pretty early on in the systems life. Don't think there's much of an explanation for why they turned out so weirdly unfinished, especially given the nearly 3 years of dev time, but it's cool to look at and wonder what could've been.

>>12160131
Kind of but also not really. LoD has all the original levels plus a couple new ones and the 2 campaigns from the original, as well as 2 new campaigns(more like 1 and a bonus, Henry is a shitty hide n go seek minigame where you replay all the levels with the enemies and locked doors removed and its only like 10 minutes long.). However LoD massively redesigned every single level that returned from the original release, and I would argue for the worse. Most of them are just shrunken down and shorter, but some are so radically different they may as well be brand new. Even if you are playing the 2 old campaigns on LoD, they're still the new level designs.

If anyone wants to play these games I would say play both campaigns on the original Castlevania 64, and then only play Cornels campaign on LoD as that will take you through all of the new levels as well as the ones that got redesigned. And then play Henry if you're really bored or something. There is absolutely no reason to play as Reinhardt or Carrie on LoD when you can experience the different versions of their levels on 64 instead.

Idk why it's so hard to find info on the specific differences of the two games online, I played both in full just to figure it out for myself. Never saw a single soul mention that the levels were redesigned or any other major differences just that "Its better and more finished so play LoD". If anything I would actually say LoD is worse. Also saw some talk of the game having a real time clock, it most certainly does not lmao so just goes to show nobody knows what the fuck they're talking about.
Anonymous No.12160264 [Report]
>>12159924
Except critics and players from the time liked it
Anonymous No.12160295 [Report] >>12160674
>>12160260
I also wanted to add that it's weird to me that LoD exists at all. The devs somehow convinced Konami to let them continue working on the game and release what essentially is a second revision, advertised and sold as a new game even though it isn't, and even with them beyond all odds getting the greenlight they still completely squander their golden opportunity they got to properly make the game they wanted to. I have no clue why instead of immediately getting to work on the features, characters and levels intended for the first game they instead wasted time redesigning levels that were perfectly fine, actually cutting stuff from the original in some cases, copy and pasted the original two campaigns with no changes or additional story, and then STILL didn't find the time to finish the other cut character Collar who just got turned into Henry who's campaign is an absolute nothing burger and you don't even really get to fight anything with his new combat style because they took all the enemies out of the levels. The whole situation is incredibly baffling and nearly a one of a kind example in the history of video games. Sure, there are other "Directors Cut" versions of games out there but none that are quite like this. Fascinating stuff.
Anonymous No.12160335 [Report] >>12160524
>>12159858
Is that the Tower of Execution? I actually really liked that dungeon. The music fits the atmosphere perfectly too. The whole soundtrack is like that, actually. It's been many years since my last playthrough, I need to give it another go.
Anonymous No.12160368 [Report]
>>12159795 (OP)
It's kinda sad to see how many great transitions into 3D there were with the N64 that were just later abandoned in the series.
Anonymous No.12160401 [Report] >>12160413 >>12160748 >>12162995 >>12163489
This game has the funniest easy mode of all time. Instead of making the game any easier, or changing literally anything at all, the game just kicks you out to the main menu after the Castle Center level(one of the most tedious and annoying levels of all time) and says to try the other difficulty lol. No idea what the fuck the point is.
Anonymous No.12160413 [Report]
>>12160401
Well, at least they didn't lock content behind Hard Mode, which is what Konami usually did.
Anonymous No.12160423 [Report] >>12160772
>I have come to tell you about how this game's reputation was RUINED by LE ECELEBS as somebody who wasn't around and never played it until just now
Shut the fuck up, retard, Jesus
Anonymous No.12160524 [Report]
>>12160335
It is, yes I liked that level's theme and layout too in the original. The combat is underwhelming however.
Anonymous No.12160541 [Report]
What will be the next shite game from ages ago that zoomers will pretend to have played and liked?
Anonymous No.12160571 [Report]
>>12159849
Werewolves are so underused in videogames
Anonymous No.12160674 [Report] >>12161771
>>12160260
>especially given the nearly 3 years of dev time
It was barely 1 year as development started in proper after finishing Goemon 64 in late 1997. The game was barely 10% as of early 1998 as per Yakushiji's interview with GamePro.

>There is absolutely no reason to play as Reinhardt or Carrie on LoD when you can experience the different versions of their levels on 64 instead.
They play so much better in LoD that it's not even funny, Reinhardt in particular. Most of the redesigned levels are better also.

>>12160295
>I also wanted to add that it's weird to me that LoD exists at all.
The original was forced to release earlier in order to meet Konami's fiscal year, hence why they focused on getting two characters done.

>actually cutting stuff from the original in some cases
No actual content was cut, and what was lost was stuff like the voice acting due to Konami sticking with 16 MB cartidges.
Anonymous No.12160748 [Report]
>>12160401
>No idea what the fuck the point is.
To filter the scrubs. KCEK were experts in this field.
Anonymous No.12160772 [Report]
>>12160423
You sound mad
Anonymous No.12161771 [Report] >>12162658
>>12160674
>They play so much better in LoD that it's not even funny, Reinhardt in particular. Most of the redesigned levels are better also.
They play exactly the fucking same lol. Agree to disagree about the redesigns being better or worse but my point was you're going to play all the redesigned levels as Cornel anyway so regardless of if you like them better or not theres no reason to play the exact same levels 3 times in a row when you can play different ones by playing the original release first.
Anonymous No.12161774 [Report]
>>12159820
8/10 for me
Anonymous No.12162658 [Report] >>12162663
>>12161771
>They play exactly the fucking same lol.
They absolutely not between the more polished gameplay/QoL of LoD (less "unwieldy" overall) and the improved/upgradable weapons. You also get to skip the shitty remixes of the Castle Wall and the Villa that Cornell's scenario has. LoD Reinhardt on Hard is easily the most replayable adventure game on the system.
Anonymous No.12162663 [Report]
>>12162658
Also I'm not saying you should skip the original, but skipping them in LoD is dumb since they offer enough and you already have the game anyway, so might as well make the most out of it.
Anonymous No.12162995 [Report]
>>12160401
You have infinite money so you can stock up on healing items every time you find a shop.
Anonymous No.12163471 [Report]
Grand holy cross!
Anonymous No.12163489 [Report]
>>12160401
>No idea what the fuck the point is.

The point was to tell you to Get Good.
Anonymous No.12163947 [Report]
>>12159820
Supernova processing!
>>12151554
Anonymous No.12164461 [Report]
Is this another instance where the Pal version is better.