>>12162961 (OP)
limitations. uncanny valley
videogames is, and should be, all about imagination
it's the pitch black background from the NES taken to a different level
games must be all about imagination. the moment you put realism it's the moment you kill it. compare gta vice city gamplay to gta V gameplay
plus, the text fonts, these big, huge text. soul died when they use generic boring bland text font, which happens in recent games, all small, tiny letter which is boring as fuck