Thread 3752666 - /vrpg/ [Archived: 579 hours ago]

Anonymous
4/28/2025, 6:13:03 AM No.3752666
oblivion
oblivion
md5: b5f59887d6b147b174e25be2ed72369e๐Ÿ”
With everyone excited to play the remaster, I think it's finally time to break down and play the original for the first time.
Replies: >>3752700 >>3752703 >>3753093 >>3753122 >>3753129 >>3753245 >>3753992 >>3754292 >>3758763 >>3761599 >>3762008 >>3762374 >>3763073 >>3769900 >>3769929 >>3771070 >>3772239 >>3790622
Anonymous
4/28/2025, 6:20:52 AM No.3752668
ivQXKLSQiEqlke04Qoxazg2
ivQXKLSQiEqlke04Qoxazg2
md5: 874f7e81284c33d81715367a9a521c2a๐Ÿ”
Never a bad time to start an old game.
Anonymous
4/28/2025, 8:29:24 AM No.3752700
hirtel_what_happened_to_you
hirtel_what_happened_to_you
md5: e4eada54281906f7e6b29d122e105b17๐Ÿ”
>>3752666 (OP)
It's still kino after all these years. Don't play the demaster.
Replies: >>3761502 >>3761993 >>3771537
Anonymous
4/28/2025, 8:35:33 AM No.3752703
>>3752666 (OP)
Get a better PC and play remaster instead
Replies: >>3752712 >>3763073
Anonymous
4/28/2025, 8:57:12 AM No.3752712
>>3752703
UE5 just runs like shit, doesn't matter how high-end your setup is.
Replies: >>3752733
Anonymous
4/28/2025, 10:10:56 AM No.3752733
>>3752712
It runs on consoles too
Replies: >>3752746
Anonymous
4/28/2025, 10:32:43 AM No.3752746
>>3752733
Just booted it up on my Series X and the stutter is still rampant even after the new patch. :/
Replies: >>3752765
Anonymous
4/28/2025, 11:20:16 AM No.3752765
>>3752746
Is it the same old stutter when entering new cells in exteriors or?
Replies: >>3752770
Anonymous
4/28/2025, 11:32:38 AM No.3752770
>>3752765
It's constant. Sure, it's worse when you're out in the open world but in 2025 stuttering should not be happening at all. Compare it to how the original runs.
Replies: >>3754583
Anonymous
4/29/2025, 4:34:26 AM No.3753093
>>3752666 (OP)
>With everyone excited to play the remaster, I think it's finally time to break down and play the original for the first time.
Trips of Mehrunes Dagon
I played Oblivion back when it came out and it was cool at the time (the physics were entertaining) but has always seemed like the redheaded stepchild of the 3d elder scrolls games. I like Morrowind more because of nostalgia and it's dripping with sovl and atmosphere, even if is clunky and janky as fuck. Skyrim is better as a game and still looks decent, even if it is horribly dumbed down and simplified. Oblivion's just like, halfway in the middle between them. It was the first TES game primarily developed for consoles, and it shows. I just feel like the primary audience that still loves it are a certain type of late millennial/early zoomer who were young enough that it was their first TES game, probably played it on x-box but maybe had a hand-me-down PC at the time.

I replayed and finished Oblivion for the first time like a year or two ago. It's alright, with light and conservative modding to round out some edges. I had fun and don't regret sinking time into it, but I would probably never play it again, while I could see myself playing Morrowind or Skyrim again. Remaster will definitely be a "wait for a sale and for mod support to get ironed out" for me
Replies: >>3753108 >>3758773
Anonymous
4/29/2025, 5:22:08 AM No.3753108
>>3753093
I'm playing with a little modded house rule right now, using skills doesn't give any skill gain or XP at all, all increases and leveling up must be training paid for with gold. I like it, and think it plays better than the vanilla systems. Prolongs the early game and slows becoming overpowered, while providing a constant gold sink so that you don't rapidly end up rich with nothing worth buying. As well, it allows playing more organically, without autistically trying to min-max/optimize XP gain from every encounter by gamey and unrealistic actions. I like it, and think I'll house rule all TES games this way in the future.
Replies: >>3783189
Anonymous
4/29/2025, 6:23:57 AM No.3753122
>>3752666 (OP)
>play the original for the first time
Why? It was an era of its time. I played the original when it came out and loved it, but it doesn't hold up. It's like someone who never played SNES games trying Chrono Trigger for the first time. They'll probably think it's basic and boring. Just play the remaster. It's basically the same game, with better graphics, animations, leveling system and it fixes some of the dog shit enemy scaling.
Replies: >>3753176 >>3754938
Anonymous
4/29/2025, 6:52:29 AM No.3753129
20240907 16.31.49
20240907 16.31.49
md5: a3e12d4b6fce1e0275bbe01f88632eee๐Ÿ”
>>3752666 (OP)
enjoy!
Anonymous
4/29/2025, 10:12:23 AM No.3753176
>>3753122
The new graphics looks like run of the mill de-saturated Unreal slop. The old Oblivion had a distinct style that fit the music and goofy jank like a glove. You can identify Oblivion from any random screenshot of the game. The redone voices are garbage especially for iconic lines like "STOP!".
Replies: >>3753184 >>3775552
Anonymous
4/29/2025, 10:44:07 AM No.3753184
>>3753176
>The old Oblivion had a distinct style
Kek behold, 20 years later 2000s bloom is now a distinct style. Run-of-the-mill kneejeek reaction to a remaster
Replies: >>3753185 >>3753230
Anonymous
4/29/2025, 10:54:37 AM No.3753185
>>3753184
nta but it's a collection of things not just bloom
for instance the color palette is messed up in remaster and lacks the oblivion vibes
that anon is 100% correct you can instantly tell an oblivion screenshot
remaster looks just like any other "default UE game"
Replies: >>3753193 >>3775552
Anonymous
4/29/2025, 11:45:31 AM No.3753193
>>3753185
You can recognize a game you have played before? Good job, buddy!
Replies: >>3753206
Anonymous
4/29/2025, 12:42:40 PM No.3753206
>>3753193
are you fucking retarded? thats clearly not what he said
Replies: >>3753211
Anonymous
4/29/2025, 1:20:14 PM No.3753211
>>3753206
>you can instantly tell an oblivion screenshot
Replies: >>3759734
Anonymous
4/29/2025, 3:03:56 PM No.3753230
images (8)
images (8)
md5: 52b42dec9827f2e01a987d897d6a7ac3๐Ÿ”
>>3753184
A remaster that can't get 60fps on a 5090.
Anonymous
4/29/2025, 4:05:48 PM No.3753245
OblivionWoke
OblivionWoke
md5: 26b85269ac941dc3edb4e85ed8bc9d43๐Ÿ”
>>3752666 (OP)
the remaster fucking sucks.
Replies: >>3754732
Anonymous
5/1/2025, 2:13:46 AM No.3753992
>>3752666 (OP)
I still prefer the original running with a handful of mods to the "remaster" that is just unreal engine 5 fantasy slop.
Replies: >>3754111
Anonymous
5/1/2025, 6:56:48 AM No.3754111
>>3753992
Poorfag cope
Replies: >>3754294
Anonymous
5/1/2025, 3:25:47 PM No.3754292
>>3752666 (OP)
Once you've beaten Oblivion once or twice, there's no reason to play it ever again.
The remaster misses the point entirely. It is in the goofy, ugly and absurd that Oblivion drew its soul and kino. The remaster removes these aspects (while ironically still looking goofy and ugly, but without the soul)
Anonymous
5/1/2025, 3:26:53 PM No.3754294
>>3754111
It is often the poor who desires to be viewed otherwise who say shit like that.
Spend more wisely
Anonymous
5/2/2025, 3:22:17 AM No.3754583
>>3752770
The original is 20 years old you fucking idiot. Back when it came out it stuttered and lagged like a faggot-ass bitch.
Replies: >>3754653 >>3754658 >>3754817
Anonymous
5/2/2025, 8:26:59 AM No.3754653
>>3754583
>Back when it came out it stuttered and lagged
True. Low FPS and stutter especially outdoors and near multiple actors, oblivion gates.. people poke fun at the battle of bruma with 10 soldiers fighting 10 daedra, but machines could barely handle that
Anonymous
5/2/2025, 8:46:29 AM No.3754658
>>3754583
>Back when it came out it stuttered and lagged like a faggot-ass bitch.
You probably had a shitty build for the time, nigger.
Replies: >>3756310
Anonymous
5/2/2025, 9:17:31 AM No.3754661
It crashed on me. Do none of Bethesda's games go crash free??
Replies: >>3754671
Anonymous
5/2/2025, 9:51:59 AM No.3754671
>>3754661
Have you ever played anything besides bethesda games?
Replies: >>3754787
Anonymous
5/2/2025, 1:09:47 PM No.3754732
>>3753245
rekt. remakecucks eternally in shambles
Anonymous
5/2/2025, 3:47:55 PM No.3754787
>>3754671
Bethesda games are the only games that crash on me.
Replies: >>3754941
Anonymous
5/2/2025, 4:33:44 PM No.3754817
>>3754583
it's because the ai packages are awful in oblivion. go to the market district and put tai in the dev console, fps shoots up. cpu dependent game.
Anonymous
5/2/2025, 5:07:42 PM No.3754833
Dont level
https://youtu.be/LElKm7bvxho
Anonymous
5/2/2025, 8:31:46 PM No.3754938
>>3753122
People who can't enjoy classic games, and forgive their charming imperfections, have no soul and no taste.
Oblivion was always the ultimate filter for people like them.
Anonymous
5/2/2025, 8:34:03 PM No.3754941
>>3754787
Try not shitting them up with millons of mods.
Replies: >>3755028
Anonymous
5/2/2025, 11:02:29 PM No.3755028
>>3754941
literally just running the game with the official DLC, and that's IT
so I have no clue, dude. Do you really not experience crashes? what is your guys' aversion to admitting Bethesda games are crash prone?
Replies: >>3755378 >>3756218
Anonymous
5/3/2025, 4:18:22 PM No.3755378
>>3755028
skyrim crashed without mods too, but fags will cope and suck off corporations that release broken games forever because they happen to like them. 'omgerino! I have to buy every product they make to SUPPORT THEM!1!1!11eleven'
Replies: >>3756218
Anonymous
5/5/2025, 1:36:26 AM No.3756218
>>3755028
>Do you really not experience crashes?
In the remaster, yes.
>what is your guys' aversion to admitting Bethesda games are crash prone?
They crash but there are plenty of plugins for the older games nowadays to help performance out. Every Bethesda fan is familiar with the names 'script extender' and 'stutter remover' for example.
>>3755378
>skyrim crashed without mods too
I have the 2016 special edition version on Steam and I don't think it's ever crashed for me. It runs great completely vanilla.
Fallout 4 on the other hand...
Replies: >>3756301
Anonymous
5/5/2025, 4:28:11 AM No.3756301
>>3756218
>Fallout 4 on the other hand...
runs great for me
Anonymous
5/5/2025, 4:43:13 AM No.3756310
>>3754658
Everybody had shit "builds" back then lol its why consoles got popular
Replies: >>3756336
Anonymous
5/5/2025, 5:58:14 AM No.3756336
>>3756310
>consoles got popular
anon, consoles were more popular than computers since forever
Anonymous
5/6/2025, 9:54:17 PM No.3757227
Nobody who played the remaster actually prefers the original
Replies: >>3757230 >>3757234 >>3757550
Anonymous
5/6/2025, 9:56:42 PM No.3757230
>>3757227
Cloth physics alone makes it worth it
Anonymous
5/6/2025, 10:03:49 PM No.3757234
>>3757227
Tamago sex with monsters hybrid egg breeding system makes the original superior, in my humble opinion.
Anonymous
5/7/2025, 8:05:11 AM No.3757482
The remaster looks so different.
Anonymous
5/7/2025, 3:20:07 PM No.3757550
>>3757227
I do. I couldn't even make it out of the tutorial in the remake because it was so glitchy and ugly.
I then played Oblivion original for 20 hours and had a great time.
Unreal Engine is a curse upon video games.
Anonymous
5/9/2025, 5:06:18 PM No.3758763
>>3752666 (OP)
Didn't finish the game yet, but the Septim dynasty deserved to die at this point in lore timeline, because entire Cyrodil is full of redguards and beastmen, and the rulers did not prevent that. Don't know the motives of the Oblivion gate opener faction, nor a fan of the daedras, but the Septim-s had to die. Rather burn down the imperial capitol, than to let any redguards live in it.
Replies: >>3758772
Anonymous
5/9/2025, 5:18:29 PM No.3758772
>>3758763
>Don't know the motives of the Oblivion gate opener faction
Commies. Members are peasants who worship the red god of revolution and are promised a place in paradise for their service (the paradise is a prison torture camp)
Anonymous
5/9/2025, 5:19:09 PM No.3758773
Base Profile Screenshot 2025.05.09 - 07.27.38.30
Base Profile Screenshot 2025.05.09 - 07.27.38.30
md5: d52e48c7e22662c1988539e7f7ca09a1๐Ÿ”
>>3753093
I recently decided to kick open a new playthrough of Morrowind with the graphics overhaul modlist, Tamriel Rebuilt included, and a few small mods of my own. Its pretty damn good. With all the landmass mods included its the largest and most content dense TES game out there with some of the best writing, magic systems, and even the ability to play co-op. I haven't had a single crash in a 40 hour playthrough, and performance is pretty stellar. The only "issue" gameplay wise is combat is chanced based and a bit archaic, so things like blocking are done automatically and for some reason directional attacks are controlled by "wasd" instead of mouse input. You can change some of that by using a mod that allows you to manually raise your shield (still chance based though), turning on "always use best attack".
Its probably the best adventure RPG I can think of.
Replies: >>3759036
Anonymous
5/9/2025, 6:06:54 PM No.3758798
I'm doing the "efficient leveling" bit, because my first try at the game, my character ended up being weak at level 19, because overleveled with just jumping around, plus it sucked that I got the shitty low level versions of unique weapons. But this current run my level will max out around 37ish (+- 2), with everything but luck maxed out, if I keep 5/5/1ing till the end from now, because I did too many 5/5/5 leveling early on, as opposed to 5/5/1 (luck). I don't want to restart again, this was already no fun at all (same as previous try, where I just ran through everything), would that few extra luck, and levels make that big of a difference, or is it just hp/mana plus luck roll? Do one always have to pick luck, on every level up, to be able to max it out?
Replies: >>3758803
Anonymous
5/9/2025, 6:18:09 PM No.3758803
>>3758798
Luck "increases" your skills, so most noticeably you may get more damage from weapons or lower casting costs for magic. Not a big deal.

You could try fortifying luck with spells or enchantments, see the results for yourself.
Replies: >>3758806
Anonymous
5/9/2025, 6:25:02 PM No.3758806
>>3758803
So I should restart again... and 5/5/1 without exception... I hate Oblivion so much... Literally just going into the same few caves and forts over and over again (at least the one thing the got right, that locations level with you, as opposed to Skyrim, where they stuck on your level during the first encounter).
Replies: >>3758809 >>3758812 >>3762086
Anonymous
5/9/2025, 6:31:07 PM No.3758809
>>3758806
You most definitely do NOT need to restart or raise luck. Damn girl, get ahold of yourself.
Replies: >>3758812
Anonymous
5/9/2025, 6:38:45 PM No.3758812
>>3758806
The biggest problems are having to do endurance early on, due to hp calculation, and athletics advances so much early on, that pretty much forced to do that too, but than it leaves the character unable to do simple magic based leveling, to keep to 5/5/1 with endurance without waste. My early endurance levelling was just letting opponents hit my shield over and over again... Not fun at all. I could just use sneak while moving, while also having a torch on, so athletics won't level, but sneak neither. It's just plain suffering...

>>3758809
But I want to max my character out, it's already a cope that I let go of raising attributes above 100. The one I'm ditching is at level 19 (same as previous dropped one), and barely left the lake area (both coasts). The previous dropped one already closed almost all oblivion gates, and had all the troops for the Bruma siege, but I was mad about subpar unique weapons, and wasted attribute points. I consider this second restart, while I outright hate the game by now.
Replies: >>3758813 >>3759043
Anonymous
5/9/2025, 6:44:03 PM No.3758813
>>3758812
>I consider this second restart, while I outright hate the game by now.
Bro.. just why are you wasting time on doing it all over then?
Use the console command to change your stats.

setav luck 69
Replies: >>3759372
Anonymous
5/10/2025, 5:03:48 AM No.3759036
>>3758773
>The only "issue" gameplay wise is combat is chanced based and a bit archaic
one of Morrowind's best features
Replies: >>3759041
Anonymous
5/10/2025, 5:38:37 AM No.3759041
>>3759036
I actually agree to some extent. I would much rather prefer something like mount and blade's directional combat and blocking system, but the dice roll system is nice and sets up a nice barrier between player skill and character skill.
Anonymous
5/10/2025, 5:43:23 AM No.3759043
>>3758812
>minmaxing

It's a single player game. Either play the damn thing like it was intended or just cheat and hit the console to raise your stats. I don't understand slaving away to be "efficient" in a dogshit easy game for 10 year olds like Oblivion where the primary goal is to sit back and watch the spectacle.
Replies: >>3759372
Anonymous
5/10/2025, 7:34:55 PM No.3759372
>>3758813
>>3759043
It's like already wanting to die, and the "efficient" gameplay experience fits right into it. Some of the game music, and the rainy weather fits right into that. Figured out that you can just walk, and not run at all, to avoid levelling athletic, so I did that early on, that too fit in the wanting to die theme. Endurance, + willpower, + luck early on, then when endurance is maxed out, can play a bit more varied. Maxing a character out is just that you want to be so done with the game, so much that you never touch this shit again, once you are done with it, no regrets about getting a sword too early, nor that it was probably your lower than max hp that made some opponents harder. Have every stat maxxed instead, and best gear (without actually cheating, or abusing features like alchemy and enchanments).
Replies: >>3759398 >>3761634 >>3762294
Anonymous
5/10/2025, 8:16:10 PM No.3759398
>>3759372
You must really love the game, more than I do at least
Anonymous
5/11/2025, 7:30:05 AM No.3759734
>>3753211
I don't have anything to explain to you, just wanted to call you a retard too. Retard!
Anonymous
5/13/2025, 10:02:37 PM No.3761502
>>3752700
It's the best video game remaster we've had in years simply because it physically could not be more ugly than the original game.
Anonymous
5/14/2025, 1:34:00 AM No.3761599
>>3752666 (OP)
>With everyone excited to play the remaster, I think it's finally time to break down and play the original for the first time.
wow the improved experience is finally here, time to intentionally play the inferior version
supreme contrarianism
Replies: >>3761837 >>3762214 >>3776058
Anonymous
5/14/2025, 3:09:02 AM No.3761634
>>3759372
anon, you NEED to install a mod for infinite training. being limited to 5 trains per level up is what fucks over oblivion so hard. That way you can do efficient leveling and choose when to level, and your world can be about adventuring for gold instead of grinding.
Replies: >>3761837 >>3767066
Anonymous
5/14/2025, 3:49:42 PM No.3761837
>>3761634
Gold seem to be nearly infinite on higher levels. As in daedric gear and magic items are so highly priced, that you can easily buy all the houses and improvements if you don't spend on other things. Would not even need to sell that many things.

In hindsight though, I did not use trainers, so I might be stuck with low mercantile, because that takes nearly forever to grind up to higher levels. That is not something I care enough about to restart over.

Weird thing though, I can't find any heavy helmets from encounters, my character already have daedric gear in 3 pieces of armor, and some weapons, but still stuck with the rusty iron helmet from the tutorial mission for headgear, and it gets broken way faster than other gear my character wears.

As to the grind itself, I just grind till level 25 around the imperial city, before starting quests, so I get the best level gear, other than that, just watching not to waste attribute points from major skills. It's easy, because opponents level with ones character, and respawn in 3 ingame days, so by the time you finish a circle of the human (2cave, 1fort, 1ruin) and goblin (1cave, 1fort) spots nearby, the first ones respawn already, and if not just train magic for an extra day. I try to avoid nature and undead locations, because some of those are immune to physical attacks.

>>3761599
My pc can't run the remaster, but even if it could I would try the original first, to be able to compare, since gameplay have been effected too, not just the graphics. Also sometins newer editions are worse, e.g. Skyrim, the GoG edition have a bunch of bullshit additions, that ruins the game, such as the fishing mod adding litter everywhere, and the two crazy factions with their insect thingies setting up camps around roads, and even the prior official special edition is arguably have bothersome aspects compared to the original and legendary edition, such as vampire attacks, that possibly kill npc-s in towns.
Replies: >>3761862 >>3762294
Anonymous
5/14/2025, 4:03:22 PM No.3761840
Oblivion kinda sucks ass. It doesnโ€™t play as well as skyrim and not as interesting as morrowind. Its why its only legacy is how ugly the characters are, how retarded the leveling system was, how bad level scaling was, how boring the main quest was, how spongy and floaty the gameplay is.
I hate the remaster because now you have mid 20 retards with bad tastes sucking off a medicore piece of shit because they played it when they were like 13
Replies: >>3761860
Anonymous
5/14/2025, 4:35:05 PM No.3761860
>>3761840
Neither Skyrim, nor Oblivion got leveling right. As in locationwise at least, because all locations should be set fixed level from the start, and should not level up with the player, nor should be tied to first encounter, but always the same level regardless of when you go there first (you could wonder into deadly situations accidentally, and you could seal club weaker opponents to train low level skills whenever you want to).

Also dumbed down Skyrim levelling sucks too, attributes should be separate from skills as in Oblivion, they only needed to stop the limiting of improving 3 attributes per level, and let things level organically instead.
Anonymous
5/14/2025, 4:37:44 PM No.3761862
>>3761837
>rusty iron helmet from the tutorial mission for headgear
You can find better stuff on merchants. See Marauder dungeons for heavy armor
>I just grind till level 25 around the imperial city, before starting quests
What the fuck
Replies: >>3761866
Anonymous
5/14/2025, 4:48:19 PM No.3761866
>>3761862
In my first trial run, I got a couple of unique swords from quests, such as the boat quest in the imperial city, and Chillrend from protecting a farm, and when I checked uesp for them, they were shown to be shitty inferior versions of those weapons, due to unique weapon levelling. Also I was pissed off that I did not level efficiently, I restarted a levelling run as well, when found out one HAVE TO do 5/5/1 to be able to max out luck with all other attributes.
Replies: >>3761868 >>3761871
Anonymous
5/14/2025, 4:54:36 PM No.3761868
>>3761866
And you would have found better weapons to replace them eventually, so what does it matter? You really want to use the blackwater blade for eternity?
Replies: >>3761875
Anonymous
5/14/2025, 4:58:50 PM No.3761871
>>3761866
have u played a run without a wiki? fresh characters are the most fun when u are limited by resources and have to find shit yourself. Oblivion is most fun in the early levels anyways, scaling only goes to shit after like lvl 15.
Replies: >>3761875 >>3761880 >>3761953 >>3761956
Anonymous
5/14/2025, 5:05:27 PM No.3761875
>>3761868
That blade nope, because I did not want opponent blades to be shattered at that point (I wasn't repairing in that run at all). But Chillrend did piss me off to be the shitty version, because I needed the magic damage against ghosts and wisps.
>>3761871
The gameplay was without wiki, only looked up some items that I found, seeing if it is unique or not (sell or not).
Anonymous
5/14/2025, 5:12:09 PM No.3761880
>>3761871
>Oblivion is most fun in the early levels anyways, scaling only goes to shit after like lvl 15.
Yeah.. all this minmax autism just makes the game worse in the most horrible ways.
Replies: >>3761953
Anonymous
5/14/2025, 7:16:05 PM No.3761953
>>3761871
>>3761880
To be fair once, you get to around level 30 the combat becomes piss easy again.
Replies: >>3761996
Anonymous
5/14/2025, 7:19:52 PM No.3761956
This game was absolutely mind blowing to me as somebody born in 2000, but trying to play it as an adult verifies that it's fucking terrible. I have no clue how you could be nostalgic for this unless you're just young enough that you never actually got to play it as a kid and it occupies this "le wrong generation" thing in your brain. Repetitive, extremely easy, generic. Obviously morrowind being the only real rpg makes it the most fun but skyrim is still objectively better than oblivion
>>3761871
Because oblivion is leveled to such a ridiculous degree this honestly doesn't apply. You can do basically anything in any order, getting umbra early is the only thing that actually changes anything
Replies: >>3761999
Anonymous
5/14/2025, 8:26:40 PM No.3761993
>>3752700
Am I supposed to think right looks better?
Anonymous
5/14/2025, 8:33:44 PM No.3761996
>>3761953
>around level 30 the combat becomes piss easy again
What, how? The combat is easy until level 20, then your damage is capped but some enemies (mostly bosses) keep gaining health past that.
Replies: >>3769972
Anonymous
5/14/2025, 8:35:14 PM No.3761999
>>3761956
>Repetitive
Most games are
>Extremely easy
Most games are, and the hard ones aren't necessarily good
>Generic
Meaningless regurgitated insult that's been associated with Oblivion forever because the LOTR movies came out a few years before. Point me to any games similar to Oblivion that aren't also TES, because I'm confident they don't exist. Oblivion has a lot of problems, but there's nothing else like it.
Replies: >>3762237
Anonymous
5/14/2025, 8:38:47 PM No.3762002
Why are modders obsessed with removing leveled items?
>Hand-place everything with set stats? Bee line right to the strongest.
>Hand-place with level caps? Railroaded into a set order of dungeons.
>Auto-upgrade items when you level up? Use the same gear for the whole run.
It's okay to let go of your level 5 Chillrend and get a new sword.
Replies: >>3762007 >>3769739
Anonymous
5/14/2025, 8:45:46 PM No.3762007
>>3762002
Why can't you use the same sword for most of the game? Going straight for them is a choice. Maybe you like how they look, maybe their enchanment is just more convenient than other swords. Maybe you don't like how generic swords look. Why not give the players the choice, instead of forcing them to delay or drop it?
Replies: >>3762009 >>3762010
Anonymous
5/14/2025, 8:46:04 PM No.3762008
>>3752666 (OP)
Minus the physics and some of the character models, the remake is better than the original in almost every single way possible
>t. 95nigger
Replies: >>3771513
Anonymous
5/14/2025, 8:49:05 PM No.3762009
>>3762007
You can. You're not forced to drop it. It's just going to do less damage. The issue is everyone acting like it's bad design when it's intended to add variety. Upgrading your gear is one of the few things that changes, because the combat is pretty much the same all the way through once you get a few spells.
Replies: >>3762023
Anonymous
5/14/2025, 8:49:25 PM No.3762010
>>3762007
>Why can't you use the same sword for most of the game?
RPGs tend to put focus on loot, finding better gear.
Replies: >>3762023
Anonymous
5/14/2025, 9:06:47 PM No.3762023
>>3762009
Unique swords are supposed to be better than the generic ones, and having the entire fictional universe suddenly "outgun" your unique weapon, that may even had some backstory is not good game design.

>>3762010
Focus is supposed to be on the combat, and the story, everything else are just filler around that. The gear finding is just time wasting rng slop.
Replies: >>3762030 >>3762035
Anonymous
5/14/2025, 9:12:24 PM No.3762030
>>3762023
>Unique swords are supposed to be better than the generic ones
Says who? Sounds like you're trying to justify this lore-wise rather than balance-wise. Lore-wise this thing has been sitting around unused in a farmhouse for years. There's no reason a brand new steel blade made by a blacksmith has to be automatically lesser. And balance-wise, it IS better than the generic ones, for a while. Then you can get a new unique sword.
Replies: >>3762044
Anonymous
5/14/2025, 9:16:59 PM No.3762035
>>3762023
>Focus is supposed to be on the combat, and the story, everything else are just filler around that
Is that so
Anonymous
5/14/2025, 9:26:43 PM No.3762044
>>3762030
Few hundred year old harder material shatters brand new softer material. Take any few hundred year old sword from a museum, and swing it against a brand new plastic toy, see which holds better. Also the game supposed to make sense lore-wise, that is why it's role playing. As to balance, against whom? Single player game, and the creatures should not level either, generic npc-s should be fixed level from the start of the game. You don't supposed to be able to beat every creature on any player level, that takes away the meaningfullness of your characters development.
Replies: >>3762058
Anonymous
5/14/2025, 9:47:38 PM No.3762058
>>3762044
Who says it's harder? It's a glass sword enchanted with frost magic. The point in time that you receive that sword determines how powerful the enchantment is, apply that lore-wise too. We're not talking about toys vs real swords. And balance in the sense of the game feeling appropriately challenging to the player, who can also adjust the difficulty. And if you don't care about balance, then continue to use a weaker version of the weapon. There's no issue there at all then. Giving the player upgrade options isn't bad game design. Making a sword that levels with you that gives you 0 incentive to pick up any other weapon for the rest of the game is bad game design. And that's what modders do. It's what they always do; shoehorn their bad ideas into the game under the guise of fixing a flaw.

There are only a handful of creatures that level with the player. Everything else has set levels, and they also don't disappear from the game completely. You can still find mudcrabs and wolves. Leveled mobs allow the player to find enemies they can fight without one-shotting them, even at level 30+. The second you start adding in zones of high level monsters from the start like it's an MMO, you start to railroad the player into areas of lower or equal leveled monsters. Leveling and scaling allows the player to go ANYWHERE they want and experience a challenge, but not an impossible uphill climb.
Replies: >>3762071
Anonymous
5/14/2025, 10:08:28 PM No.3762071
>>3762058
Have the unique weapons at a fixed level. If they are too low level, just less players will bother to get them on their reruns (because without guide, regardless of level, people are equally likely to find them on their first runs, just won't use them if shitty by the time they find them).

Areas are supposed to be different, the holes near the capitol city (place where all roads lead, the area of commerce and high civilian traffic) are supposed to be less dangerous than the ones in the wilderness. Oblivion gates aren't supposed to be filled with opponents that are just weak enough for you to beat them, if you get in while weak, run or die.
Anonymous
5/14/2025, 10:41:11 PM No.3762086
>>3758806
>autism about leveling in Oblivion
Just stop caring, it doesn't matter at all.
Anonymous
5/15/2025, 7:24:01 AM No.3762214
>>3761599
>wow the improved experience is finally here, time to intentionally play the inferior version
Not really the inflection I was looking to convey with my OP. I'm just saying that I never touched the game and now everyone is hyped to play it 20 years later, so I might as well try it out.

What you're knuckle dragging is just consumerism.
Anonymous
5/15/2025, 7:25:59 AM No.3762215
Feels like a badge of honor to be called supreme contrarian in the face of not being a goy cattle consoomer, honestly. I should thank you
Anonymous
5/15/2025, 8:15:35 AM No.3762234
Game started to crash often, once speed is at 100, or perheps it's due to silly cameleon gear. Also at level 24 game has been reduced to using a daedric dagger, pushing opponent to the wall, and cut them apart as they can't even finish an attack (negative side effect that their weapons often fall through the wall), or draw them into an open area and circle around them and cut them apart that way. Daedric daggers are better than all lower tier swords, and are way faster, game feel "solved" against humans and goblins at least.
Replies: >>3766623
Anonymous
5/15/2025, 8:51:51 AM No.3762237
>>3761999
>other stuff sucks so oblivion doesnt
>other stuff sucks so oblivion doesnt
>reddit "your criticism doesnt count"
Kill yourself, you were born in 2007 btw
Replies: >>3762247
Anonymous
5/15/2025, 9:04:09 AM No.3762247
>>3762237
>other stuff sucks so oblivion doesnt
If your standards aren't grounded on something, if you have unrealistic standards, you can shit on everything, and your opinion is less valuable.
Replies: >>3762251
Anonymous
5/15/2025, 9:09:24 AM No.3762251
>>3762247
Skyrim, Oblivion's direct successor, is less repetitive, less easy, and less generic. Is that easy enough for your contrarian teenage brain to grasp
Replies: >>3762255 >>3776061
Anonymous
5/15/2025, 9:18:01 AM No.3762255
>>3762251
>Skyrim, Oblivion's direct successor
Yes, Skyrim improved upon Oblivion, Shivering Isles, and Fallout 3. Maybe they learned some things over the years and doing those games.
Replies: >>3762263
Anonymous
5/15/2025, 9:23:42 AM No.3762263
>>3762255
So what exactly is your point? You agree it's better?
Replies: >>3762270
Anonymous
5/15/2025, 9:37:17 AM No.3762270
>>3762263
Yes, I think Skyrim is better in many ways. I also think what made the improvements possible was the experience they gained from making Oblivion and Fallout 3.

Expecting Skyrim level of overall quality right after Morrowind, on a new generation, would have been unrealistic.
Replies: >>3762272
Anonymous
5/15/2025, 9:39:52 AM No.3762272
>>3762270
This thread is about oblivion
Replies: >>3762276
Anonymous
5/15/2025, 9:45:56 AM No.3762276
>>3762272
It sure is.
Replies: >>3769740
Anonymous
5/15/2025, 10:44:16 AM No.3762294
>>3759372
Not sure if weather is stuck or something, but it's non-stop rain/storm for several ingame days in a row now, maybe even an ingame week. It gets annoying, so few different lightning sounds, that you spot the same one repeating so fequently. Also visibility being shorter range when having to swim makes keeping track of direction kind of annoying.

>>3761837
I ran out of things to kill, because I kill them so fast, that first locations won't respawn before I cleared out everything else (after I can run around freely, because don't have to restrain speed increase), even added two extra forts. I'm just under level 25, and need a few major skill increases to max out strength (endurance and speed are already maxxed), and it would be smoother magic increases from then on, while actually playing the game (will try to finish a bunch of side quest, and dlc-s before continueing the main quest).
Anonymous
5/15/2025, 2:30:41 PM No.3762361
>tfw the tutorial how the game starts is already massively retarded
>"Emperor must leave the city"
>goes to the prison, which is already outside of the city
>instead of walking a hundred meters next to the wall, goes into the sewers and dies
>tfw he trusted his life on a woman and two redguards
He had it coming...
>the surviving redguard just keep loitering near the emperor's dead body, without moving it, a month into the game, the emperor's body is decaying in a sewer, because he used diversity hires for bodyguards...
Replies: >>3762365
Anonymous
5/15/2025, 2:37:09 PM No.3762365
>>3762361
>tfw the emperor had 60 years of prophetic dreams about the gates of Oblivion being opened onto his realm, and instead of researching how to close them, and training combat specialists to fight in them, just lives his life as in not his problem, lets his lawful sons be slain, and his empire terrorized, just so his bastard can take over
Replies: >>3762366 >>3763256
Anonymous
5/15/2025, 2:40:03 PM No.3762366
>>3762365
>60 years of prophetic dreams about the gates of Oblivion being opened
Who said his dreams were about oblivion gates?
Replies: >>3762371
Anonymous
5/15/2025, 2:50:53 PM No.3762371
>>3762366
The original intro, while showing a giant mechanical thingy (siege equipment) walk toward a gate.
Replies: >>3762372
Anonymous
5/15/2025, 2:52:59 PM No.3762372
>>3762371
Didn't say he dreamed of them for 60 years
Replies: >>3762375 >>3762381
Anonymous
5/15/2025, 2:57:36 PM No.3762374
>>3752666 (OP)
It just made me want to play some more Skyrim. kekblivion aged like milk.
Replies: >>3769744
Anonymous
5/15/2025, 2:58:02 PM No.3762375
>>3762372
He specified that in ALL his years, his dreams were not of his own, and that he dreamt about Oblivion.
Replies: >>3762380
Anonymous
5/15/2025, 3:03:14 PM No.3762380
>>3762375
>I was born 87 years ago. For 65 years I ruled as Tamrielโ€™s emperor. But for all these years, Iโ€™ve never been the ruler of my own dreams. I have seen the gates of oblivion, beyond which no waking eye may see. Behold! in darkness, a doom sweeps the land. This is the 27th of last seed. The year of Akatosh 433. These are the closing days of the 3rd era... and the final hours of my life.
But doesn't say he dreamt of oblivion ever since he was a wee baby boy. Maybe he saw it last night.
Anonymous
5/15/2025, 3:08:46 PM No.3762381
>>3762372
>Uriel Septim VII:
>"I was born 87 years ago. For 65 years I've ruled as Tamriel's Emperor. But for all these years I have never been the ruler of my own dreams. I have seen the Gates of Oblivion, beyond which no waking eye may see. Behold, in Darkness a Doom sweeps the land. This is the 27th of Last Seed; the Year of Akatosh 433. These are the closing days of the 3rd Era, and the final hours of my life."
>https://en.uesp.net/wiki/Oblivion:Main_Quest#Introduction_Scene
ALL the 65 years while he ruled dreamt of Oblivion. 65/87 years of his entire life. ALL years while he ruled. Stop being a contrarian when it is literally spelled out for you in the same quote you too found, no other ways to interpret it.

This posting, and the posts with that other guy about Skyrim, makes it feels like these are made by some chatgpt flame bot, trying to create an arguement, and engagement, even when it have nothing to add. Or just some braindead contrarian tranny.
Replies: >>3762382 >>3762386
Anonymous
5/15/2025, 3:11:27 PM No.3762382
>>3762381
>ALL the 65 years while he ruled dreamt of Oblivion.
Doesn't say that.
Replies: >>3762384
Anonymous
5/15/2025, 3:13:35 PM No.3762384
>>3762382
>"For 65 years I've ruled as Tamriel's Emperor. But for all these years I have never been the ruler of my own dreams."
It literally says that.
Replies: >>3762386
Anonymous
5/15/2025, 3:18:14 PM No.3762386
>>3762381
>This posting
>makes it feels like
>when it have nothing
>an arguement
Sir please calm down sir
>>3762384
Doesn't say he dreamt of oblivion for 65 years
Replies: >>3762418
Anonymous
5/15/2025, 4:40:33 PM No.3762418
>>3762386
>"I have seen the Gates of Oblivion, beyond which no waking eye may see."
Replies: >>3762431
Anonymous
5/15/2025, 5:30:28 PM No.3762431
>>3762418
I have seen Cameron Diaz handling my cock, and balls too.

No, not every night for sixty years, you idiot.
Replies: >>3762446
Anonymous
5/15/2025, 6:07:06 PM No.3762446
>>3762431
She is too old for decades by now...

Anyways, context, came one after an other:
>"For 65 years I've ruled as Tamriel's Emperor. But for all these years I have never been the ruler of my own dreams. I have seen the Gates of Oblivion, beyond which no waking eye may see."
He first specifies timeframe, for what he had visions for, and then what type of visions. If he meant that he seen a bunch of stuff, including the Oblivion gates, it would be phrased that way. As it is phrased, and by the short sentences following each other, it means he had the Oblivion Gates visions for 65 years. Otherwise why would he speficy the timeframe. It would be meaningless otherwise, just an old man, getting spooked by old age, thinking of hellish afterlife (probably deservedly, leaving a redguardinfested shithole after his passing).
Replies: >>3762447
Anonymous
5/15/2025, 6:16:35 PM No.3762447
>>3762446
>If he meant that he seen a bunch of stuff, including the Oblivion gates, it would be phrased that way.
He has seen you, the one from his dreams, but that wasn't mentioned in the intro monologue. Or his death.
Replies: >>3762449
Anonymous
5/15/2025, 6:20:09 PM No.3762449
>>3762447
Those are tied to the Oblivion stuff, because he is killed by the guys who opened the gates, and our character is the one who will stop them.
Replies: >>3762452 >>3762454
Anonymous
5/15/2025, 6:24:06 PM No.3762452
>>3762449
Add to "the emperor suck" theme, that he could have just told to keep the Amulet of Kings on ourselfs, until finding the heir, to avoid having it stolen.
Replies: >>3763070
Anonymous
5/15/2025, 6:26:50 PM No.3762454
>>3762449
Okay so according to your interpretation, Uriel's dreams have been vivid Oblivion story spoilers for 60 years

That poor man
Anonymous
5/16/2025, 9:41:28 AM No.3762868
Should I get the light armor, or the heavy armor crusader set? Both of my characters armor skills are about the same, so I get to choose by training one to be higher before starting the quest. Is there any advantage? I know that in the Arena, you are advised to choose the heavy armor, because the light have low item health, and breaks too often, so I could use the heavy Crusader Helm and Shield to supplement the arena gear.
Replies: >>3762880
Anonymous
5/16/2025, 9:56:01 AM No.3762880
>>3762868
Light armor for faster movement speed
Replies: >>3762881
Anonymous
5/16/2025, 10:10:26 AM No.3762881
>>3762880
I suppose the light set would have the advantage of at least not being green (glass), nor invisible, while have a decent defense rating.
Anonymous
5/16/2025, 5:01:07 PM No.3763070
>>3762452
>tfw game let's you close the Oblivion Gate in front of Kvatch before delivering the amulet, thus losing it (as the main quest plot) was really for nothing...
Replies: >>3763088
Anonymous
5/16/2025, 5:07:29 PM No.3763073
>>3752666 (OP)
>>3752703

The original has more soul than the remaster.
Anonymous
5/16/2025, 5:30:57 PM No.3763088
>>3763070
>save the emperor
>save the amulet
Choose
Anonymous
5/16/2025, 10:12:09 PM No.3763256
>>3762365
The problem is that the Empire was fucked. Jagar Tharn took over around 30-40 years into his reign, ruling it for purely personal gain. That causes Imperial rule in the Iliac Bay to collapse, so Uriel has to send the Agent to fix that area. Morrowind's also collapsing, so he has to trust in the Nerevarine prophecy.

The Empire by Oblivion was stretched so thin that all it could do was maintain order. Dagon invaded because he realized this, and wanted to topple the Empire to cause change.
Anonymous
5/22/2025, 8:59:55 PM No.3766623
Weird that even /vrpg/ have thread splitting shills like: >>3766386, so I save this thread on page 10, instead of using his, out of spite...

>>3762234
Ended up levelling until 30, before starting the game in earnest, because it became fast with seldom used skills. Also daedric shortsword is better than the dagger, even in dungeons (just enough range to avoid half the damage, yet still fast), but at least the dagger paired up nicely with levelling armor earlier, by letting opponents hit my character a lot.

Doing the the ayleid quest (Nothing You Can Possess), weird that when Claude Maric orders his henchmen to kill ones character, it counts as murder if you don't allow him to flee. Than if you let him flee, he stops alongside the road to fight random npc-s that only attack your own character, and ignore him, and he is still stuck "fleeing" once arrived to the Roxey Inn. Hoped the random npc-s would get him, to avoid the dark brotherhood questline, but no luck with that. Also when killed, he had duplicate gear of my character.
Replies: >>3766649
Anonymous
5/22/2025, 9:44:24 PM No.3766649
>>3766623
>Ended up levelling until 30, before starting the game in earnest
>waited until goblin warlords have 1200 health before starting the game
Do you WANT damage sponges?

Start the game at level 1, stop the playthrough at level 20.
Replies: >>3766915
Anonymous
5/23/2025, 7:52:08 AM No.3766915
>>3766649
I'd prefer if all enemies would be at a fixed level from the start of the game, regardless of player level. But since not, and that I don't like the middle ground, I either level to the max for the best gear, or at some runs in Skyrim I did not level at all, and beat the game with a level 1 character. In Oblivion I will only have this one completed run, with two abandoned trials prior, so I want the best gear, no compromises, also doing efficient levelling.
Replies: >>3766926
Anonymous
5/23/2025, 8:09:09 AM No.3766926
>>3766915
>I'd prefer if all enemies would be at a fixed level from the start of the game
How about a mod?
Replies: >>3766968
Anonymous
5/23/2025, 9:58:56 AM No.3766968
Can the thieves guild be wiped out in this game, or no route as in Skyrim? How about the dark brotherhood? Otherwise I'd avoid hitting those quest triggers, playing a good guy playthrough.

>>3766926
No mods, if only playing once, playing vanilla.
Replies: >>3766987
Anonymous
5/23/2025, 10:49:44 AM No.3766987
>>3766968
No. You can kill the dark brothahood contact, but only after you've committed a murder. No point in tarnishing a good guy playthrough.
Replies: >>3768405
Anonymous
5/23/2025, 2:35:18 PM No.3767066
>>3761634
eat shit, autist. I don't NEED to do a goddam thing. I just play the game normally, completely ignore my stats, don't obsess over retarded min/max shit and do fine.
Replies: >>3767087
Anonymous
5/23/2025, 3:49:32 PM No.3767087
>>3767066
t. rare anon who's not neurotic about number in bideo game
Anonymous
5/25/2025, 7:30:39 PM No.3768405
>>3766987
Yep... It feels like devs were trying to railroad players to doing the dark brotherhood quests though, with randomly declaring rightful killings murder. Other example, killing the last opponent in the Arena, if you did his quest. Don't get this fake edgy shit in these games, about thieving, and being assasins, noone actually wants that, people just want to rightfully slay monsters, and bandits, or rival groups. The rewards are trash too, especially in this game, when random npc-s drop daedric gear that worth more than any quest reward gold.

Thing that suck about that arena guy, that he could give bonus skills that raise the stats above 100, thus not doing his quest makes ones character less than maxed out (though you could get even further ahead with exploits).
Replies: >>3768412 >>3769748
Anonymous
5/25/2025, 7:37:17 PM No.3768412
>>3768405
>It feels like devs were trying to railroad players to doing the dark brotherhood quests though, with randomly declaring rightful killings murder.
>killing the last opponent in the Arena
Not railroading, just an oversight
>stats above 100
Doesn't do anything
Replies: >>3768943
Anonymous
5/26/2025, 12:26:39 PM No.3768943
I'm at level 39, but running out of levelling options, and might have to be careful on how to level, if I want to max attributes out. All but intelligence (85), agility (90), and luck (93) are maxed out. I need to level 7 more times to max out luck, but only have 2 full efficient levelling chances, and that would leave me with leftover intelligence and luck. So do I need to waste attribute points, as in just do 1-1-1 5 times, then 5-4-1 once, then 5-1-1 once? Or can I just 5-5-1 twice, and leftovers can still level, as in 5-0-1 once, then 0-0-1 for four times? What will happen after I fully ran out of attributes, but still have major skills left to be levelled?

>>3768412
Some do stuff, e.g. more carryweight from strength, more speed from speed.
Replies: >>3769602 >>3771547
Anonymous
5/27/2025, 12:41:27 PM No.3769602
>>3768943
Can level up until there are attribute points to increase at any numbers of spots, even if only luck left. Next question is, whether or not should I save some level up's, is there is any needed for quest triggers?
Anonymous
5/27/2025, 5:10:24 PM No.3769739
>>3762002
This is your brain on zoomer wiki minmax disorder. If you need a wiki to git gud at oblivion you are fucking retarded. Finding an absurdly good weapon just fiddling around in dungeons at a low level in Morrowind was awesome. This was balanced by the fact that selling them was impossible unless you were a minmaxing autismo and repairing them was expensive unless you were skilled in armorer.
Replies: >>3769749
Anonymous
5/27/2025, 5:11:48 PM No.3769740
>>3762276
It's amazing that this poster will never realize how truly retarded they are.
Anonymous
5/27/2025, 5:15:08 PM No.3769744
>>3762374
I played oblivion a few weeks before the remake announcement came out of curiosity and was so disgusted by it that I put it away after 4 or 5 hours. I was totally shocked at all the hype for a remake of such a middling game when I heard about it.
Anonymous
5/27/2025, 5:21:31 PM No.3769748
>>3768405
>It feels like devs were trying to railroad players to doing the dark brotherhood quests though

That's because practically 1/2 of the quests in the whole game are thieves or dark brotherhood content. 80% of the game is guilds in general. If you don't fuck around with being a guildfag or only choose one guild it starts to become apparent how empty the game is, just generic literally copy pasted dungeons and empty wilderness.
Anonymous
5/27/2025, 5:21:50 PM No.3769749
>>3769739
>This was balanced by the fact that selling them was impossible
???
Replies: >>3769754
Anonymous
5/27/2025, 5:38:09 PM No.3769754
>>3769749
Not technically impossible, what I meant is getting rid of them for anywhere near full price.

Unless of course you fuck around with sell-rebuy "token" exploit nonsense where you trade in a bunch of lower value items which you can later trade for the equivalent value of your high level items after you wait for gold to restock. This is especially autistic and time consuming if you don't mess with the mud crab merchant/scamp which are game breaking exploits put in by some devs as a prank to see if they would get through the final pass. For that reason I consider using them as too easy and not in the original intent of the game, which has been mechanically designed to make "priceless" artifact items more worthwhile to keep than to sell. I feel the same way about the token scheme. If you want to bring in absurd amounts of gold, why not just use the console to bring it in instead of spending half an hour exploiting the merch system, you know what I mean?

The best legit merchant in the game is the master mercantile trainer in Zainab, but
a)You have to be very skilled in mercantile to get good prices from him
b)He still only has 9000 gold, which isn't even half the price of most of the good shit you can get your hands on.
Replies: >>3769756
Anonymous
5/27/2025, 5:48:19 PM No.3769756
>>3769754
>Not technically impossible, what I meant is getting rid of them for anywhere near full price.
Learn to communicate. Money isn't tight in Morrowind, you're just another autist.
Replies: >>3769757
Anonymous
5/27/2025, 5:51:47 PM No.3769757
>>3769756
Kill yourself you pedantic nigger,
Replies: >>3769765
Anonymous
5/27/2025, 6:07:43 PM No.3769765
>>3769757
>,
Learn to write.
Replies: >>3769790
Anonymous
5/27/2025, 6:58:02 PM No.3769790
>>3769765
Sorry, I was out, let me continue my sentence where I left off

...you are also a humongous faggot.
Replies: >>3769828
Anonymous
5/27/2025, 7:53:04 PM No.3769828
>>3769790
Do you want to continue screeching?
Anonymous
5/27/2025, 9:56:55 PM No.3769900
>>3752666 (OP)
Original looks better than the 'remaster'. Remaster makes it look like generic Unrealslop and takes away its otherworldly surreal charm.
Anonymous
5/27/2025, 10:02:46 PM No.3769904
I unironically prefer the OG potato faces than those uncanny creepy looking faces in the 'remaster'.
Anonymous
5/27/2025, 10:27:58 PM No.3769929
pepa
pepa
md5: 8889c9638e3d550cee3b74b5949b0ba8๐Ÿ”
>>3752666 (OP)
The remaster is trash and the original was also trash. Trash GUI, trash map colors, trash night vision. Even the mods are all trash, all of them, fuck that shit. I stopped playing because of that.
Anonymous
5/27/2025, 11:16:45 PM No.3769972
>>3761996
Well if you run through all the main questlines like I did and end in SI, you're basically a demigod by then (literally).
Anal Seamstress
5/29/2025, 7:23:09 PM No.3771070
>>3752666 (OP)
l will never play the remaster, they force you to play as a trannie.
Anonymous
5/30/2025, 8:49:08 AM No.3771513
>>3762008
95nigger here too but i disagree.
While the remake looks gorgeous and i really dig stuff like the additional voice acting, zoomable world map, and other QoL features, other things are quite subpar.

>Attack animations
I dislike how you cannot unleash a flurry of swings. Each weapon has a preset combo with the worst offenders being two-handed weapons that only do two VERY slow swipes. It feels a bit cumbersome using certain weapons now.

>Virtue system
After the collective and frankly nonsensical bitching of essay men and internet randos, they changed how you get stats from leveling. Its not the change itself thats bad but rather that it makes the game's difficulty super trivial. You are able to max your favorite attributes once you reach like level 10 or so and thats insanely strong no matter the build. Generic knight dudes are so good now that you barely worry over what you fight against most of the time.

>UI and navigating it
While the original UI's overall size might have been an issue, the way you navigate and use it was on point. The remake has the right idea in things like lockpicking or looting but when it comes to things like the players inventory, spells and the local map, it feels like a big downgrade. The order of tabs has changes for some reason, with things like the "all items" and "all spells" tabs being placed last because ??? and the local map being so zoomed in that its a hassle to use. Items arent sorted properly which results into messy things like your potions and ingredients being all over the place or tools like soulgems, repair hammers and torches being also just thrown wherever on the item list. Spells arent sorted as greater power > lesser power > spells anymore and even if you do set that sorting order, it doesnt always stay that way. Tooltips are also messed up as they sometimes dont show up or you have to access them in a seperate window which adds to the tedium.

There are my main complains and also character limit.
Replies: >>3771547 >>3771547
Anonymous
5/30/2025, 9:57:40 AM No.3771537
>>3752700
The right looks like dogshit.
Replies: >>3790630
Anonymous
5/30/2025, 10:29:04 AM No.3771547
>>3771513
>You are able to max your favorite attributes once you reach like level 10
I was surprised to learn you get 12 points to distribute freely. In the original, I would start a warrior at 65 strength, then get those +2 or +3 at a comfortable pace.
>>3771513
>After the collective and frankly nonsensical bitching of essay men and internet randos
Oblivion really mindbroke autistic people. Maybe it was too complex lol

I mean just look at this
>>3768943
>I'm at level 39, but running out of levelling options, and might have to be careful on how to level, if I want to max attributes out. All but intelligence (85), agility (90), and luck (93) are maxed out. I need to level 7 more times to max out luck, but only have 2 full efficient levelling chances, and that would leave me with leftover intelligence and luck. So do I need to waste attribute points, as in just do 1-1-1 5 times, then 5-4-1 once, then 5-1-1 once? Or can I just 5-5-1 twice, and leftovers can still level, as in 5-0-1 once, then 0-0-1 for four times? What will happen after I fully ran out of attributes, but still have major skills left to be levelled?
Replies: >>3771562
Anonymous
5/30/2025, 10:47:04 AM No.3771562
>>3771547
>I would start a warrior at 65 strength, then get those +2 or +3 at a comfortable pace.
Right? Giving basically free +5's feels almost like cheating. I have a Knight Dude and as idid the Arena grind i was unstoppable after 5 or so levels, a thing that doesnt really happen that easily in the original's Arena, i only died to the argonians once because i got carried away.

>Oblivion really mindbroke autistic people. Maybe it was too complex lol
Sorta this. It roasts my almonds because people take their time to learn and understand the gameplay mechanics of Morrowind despite being more complex in comparison but when it comes to Oblivion they suddenly call it "bullshit" and resort into nonsensical playstyles such as "not leveling" or "efficent leveling" and think that its "the only way to play the game" and for what? Because some guy on youtube said so.
Replies: >>3771578
Anonymous
5/30/2025, 11:25:14 AM No.3771578
>>3771562
Right. I listened to one of the 4 hour retrospectives.. dude clearly put some thought in it.. then fell into the retard trap and went on about not using major skills.

Guys, if the problem is PC getting capped while enemies keep scaling, why the fuck do you think the solution is to autistically grind towards the CAP?

The outcome is the same at level 30, for god's sake.
Replies: >>3771586
Anonymous
5/30/2025, 11:42:20 AM No.3771586
1412850007792
1412850007792
md5: 337c9541e32805ea6f0b119d8cf91185๐Ÿ”
>>3771578
These "analysis" and "retrospectives" are the worse. They offer 0 subjective critisism and just rely on things other people have falsely claimed ad naseum. Its funny because the only real difference of the leveling system between Morrowind and Oblivion, is the amount of Major Skills and the existance of Misc Skills, everything else works exactly the same. While there ARE times i wish i had 2 less Major Skills in Oblivion, i still dont find any issues with how it mainly works.
>B-but the spongebob enemies!!!
The only objectively tanky enemies are Ogres and Goblin Warlords, both of which you only run into at the start of the late game. Ogres can be countered easier do them being a bit on the slow side and their weakness to shock so its mostly Goblin Warlords being a pain with their high attack speed and health. How to solve this? By playing the damn game. Its a sandbox RPG where you achieve godhood and yet people will complaing about "the damage sponges"
>b-but my bandits in daedric armor!!!!
Thats only partially true. You wont ever see EVERY bandit decked out in full daedric set. While i admit, the way they decided to "give" the player such loot was a bit much its not a deal breaker and its a way to make NPC encounters relevant in all levels, hence, scaling loot. Im sure people would complain still if all they encountered was bandits in leather armor only anyway.
Replies: >>3771597
Anonymous
5/30/2025, 11:57:54 AM No.3771597
>>3771586
>These "analysis" and "retrospectives" are the worse. They offer 0 subjective critisism and just rely on things other people have falsely claimed ad naseum
True. They're often NPC-like "describe game for 2 hours" content. Not very engaging if you're familiar with the game. On the other end of the spectrum there's Tim Rogers who goes on a 2 hour tangent about his personal life to make a point.
Replies: >>3771605
Anonymous
5/30/2025, 12:09:51 PM No.3771605
>>3771597
if you want true deep dives into Oblivion's mechanics with hard facts and NUMBERS, look up "the old knight" on youtube. He's a bit more unrefined in comparison to others but man does he love to talk about Oblivion and how the game works. He's also against the whole "leveling problem" nonsense so he's a cool guy from that alone.
Replies: >>3771893 >>3775560
Anonymous
5/30/2025, 10:50:40 PM No.3771893
>>3771605
>Oblivion's mechanics with hard facts and NUMBERS
At the end of the day it's simple, everyone has just been completely gaslit by redditors and youtubers.

Never seen such misconceptions about a game. Well nothing that changes the way people play a game. There's been beliefs about Morrowind not having level scaling, but that hardly matters in practice.
Replies: >>3771937
Anonymous
5/31/2025, 12:46:35 AM No.3771937
>>3771893
>There's been beliefs about Morrowind not having level scaling
There are leveled lists for animals, Daedra, and undead, but every humanoid NPC has a unique name, statblock, and inventory that are completely independent of the player character. It feels completely different than Oblivion or Skyrim.
Replies: >>3771946
Anonymous
5/31/2025, 1:11:47 AM No.3771946
>>3771937
>There are leveled lists for animals, Daedra, and undead
And level scaled dwemer mobs, sixth house mobs, leveled loot..

Easier to say that NPCs and hand-placed items aren't level scaled
Anonymous
5/31/2025, 4:03:57 PM No.3772239
>>3752666 (OP)
hope ya have fun
Anonymous
5/31/2025, 9:27:52 PM No.3772418
I love Oblivion because it filters autistic min/maxers so hard they literally die early of high blood pressure, thus cleansing the earth of their retarded mental deficiencies.

Chads just play the game normally, ignore the stat line with zero problems because they understand the point is to be immersed in an adventure.
Replies: >>3772984
Anonymous
6/1/2025, 2:13:51 PM No.3772984
>>3772418
Oblivion doesn't filter minmaxers. I minmaxxed my character, and even before I maxed out all attributes I was bored. Also I never fast travel, I just run everywhere, while thinking about real life stuff, then just save an quit before starting to do stuff at the destination, because that is usually more boring than running. I'm not immersed in the game at all, because it's a unnatural forced multispecies multiracial shithole fictional space, nor can I ever take the story it seriously. There is no real adventure in the game, just useless timewasting chatter with no choice options (and lame disposition wheel), immersion breaking diversity, immersion breaking nuisance animals, immersion breaking npc hit point increase on levelling, and lack of scarcity of weapons, shitty levelled uniques, lame sidequests, unlikable characters, and ugly npc faces, also a false sense of urgency in narrative, while time doesn't matter at all in the game. Main selling points are the green environment, and kind of nice music, so you can get lost in your own head, while not paying attention to the game, and just run a lot.
Replies: >>3772991 >>3773006
Anonymous
6/1/2025, 2:22:13 PM No.3772991
>>3772984
>even before I maxed out all attributes I was bored
I wonder why
Anonymous
6/1/2025, 3:07:43 PM No.3773006
>>3772984
Add to this that weapons degrade way too fast, that cause the nuisance of having to repair after every fight. Add to this way too low carry weight, should have a squire, or supply chain npc-s that just loot and carry stuff for me, and I could later decide what to do with the inventory (probably could just set carryweight to higher in console, but don't want to cheat).
Anonymous
6/3/2025, 10:17:49 AM No.3774547
Speechcraft trainer mission, forces you to speak to all the beggers... So I have this fucking mission stuck in there unless I talk to the dregs of this game. I hate this game so much, I hated the drunks in Skyrim too, but these are even worse, promoting the destitute, while in reality it's just a lame attempt to railroad you into the thieves guild mission, because all the beggers are theives in this game. Why couldn't they made just a normal hack and slash game? Speaking to the homeless and stealing shit...
Replies: >>3774920 >>3774959
Anonymous
6/3/2025, 11:21:59 PM No.3774920
>>3774547
>I hate this game so much
But you've probably played more of it than anyone else on this board..
Anonymous
6/4/2025, 12:52:24 AM No.3774959
>>3774547
lol, just lol if you donโ€™t roleplay every single RPG as a paladin who keeps a spreadsheet of every beggar in the game and autistically give each of them exactly one gold coin, and tithe 10% of your income to the church
Anonymous
6/4/2025, 10:22:23 PM No.3775552
nostalgia piss filter
nostalgia piss filter
md5: c6dbf25c69e3f145688fe7671af2cb6d๐Ÿ”
>>3753176
>>3753185
>mods fixed it
https://www.nexusmods.com/oblivionremastered/mods/1129
They ruined the visuals for you fags, trying to make that nostaligic blown out non directional bloom lighting of the Xbox era by cranking global illumination to the max. Easily reverted, game doesn't even need enb nonsense because when properly implemented lumen has true blacks and shadow and color range already.
Anonymous
6/4/2025, 10:35:35 PM No.3775560
>>3771605
>it doesn't matter because granule increases per point
>20 levels getting 3 points is 60 when 5 is 100
>what is compounding
that spreadsheet guy has the retard kind of autism to think underleveling your main stats per level has no effect because each point is only a small improvement individually. And his assertion is based on playing mid slider or below difficulty in the OG so having a quarter less health or more arbitrarily isn't a problem for him specifically while playing on game journalist difficulty so it shouldn't be a problem for you either.
Anonymous
6/5/2025, 6:38:20 PM No.3776058
>>3761599
>improved
Lol, shit on a plate and this anon will gobble it up
Anonymous
6/5/2025, 6:40:07 PM No.3776061
>>3762251
Oh boy drauger dungeon or bandit dungeon, we eating good tonight Skyrim bros
Replies: >>3776137
Anonymous
6/5/2025, 9:07:26 PM No.3776137
>>3776061
Necromancer/conjurer/vampire/forsworn dungeons, dwemer dungeons, falmer dungeons, hagraven dungeons, animal/spriggan/troll dungeons. Then there's better exterior locations like forts, camps, dragon nests and misc stuff like hunter shacks.

I don't think there were any proper forts above ground in Oblivion? Sancre Tor? Those were my favorite, like that one big forsworn ruin with the bard's leap secret and those hagravens creating a briarheart (who BTFO me because I was low level)
Replies: >>3776179 >>3776255
Anonymous
6/5/2025, 10:53:45 PM No.3776179
>>3776137
Blackreach BTFOs anything in oblivion but oblivion is comfier
Replies: >>3776180
Anonymous
6/5/2025, 10:58:51 PM No.3776180
>>3776179
Does Cyrodiil have hot springs with bathing women? Didn't think so.
Anonymous
6/6/2025, 2:03:32 AM No.3776255
>>3776137
>reuse of same cave, crypt, fort interior, and dwemer tilesets
Todd broke your brain over his knee with the radiant quest marker system, a masterstroke of systems design.
Replies: >>3776262
Anonymous
6/6/2025, 2:14:25 AM No.3776262
>>3776255
Name a game with 100 dungeons with unique tilesets
Replies: >>3776263
Anonymous
6/6/2025, 2:20:46 AM No.3776263
>>3776262
>already walking it back
lol
Replies: >>3776275
Anonymous
6/6/2025, 2:50:53 AM No.3776275
>>3776263
Walking what back
Anonymous
6/10/2025, 10:49:16 PM No.3779809
This game have a very underwhelming ending. I was like 3 missions away from finishing it on my first "just screwing around" run, before restarting and spending a month on efficient leveling, and running around... Oh well, let's never play this again...

I skipped the Shivering Isles mission, does it worth checking out?
Replies: >>3779814 >>3779815
Anonymous
6/10/2025, 10:56:51 PM No.3779814
>>3779809
>restarting and spending a month on efficient leveling
>does it worth checking out?
I'm sorry, but you're too autistic for Oblivikino. Filtered.
Replies: >>3780154
Anonymous
6/10/2025, 10:58:29 PM No.3779815
>>3779809
Shivering Isles is trash and aged poorly. However, knights of the nine is unadulterated kino.
Replies: >>3780154
Anonymous
6/11/2025, 7:39:36 AM No.3780154
>>3779814
Efficient levelling was about half of that, and even that with restarting after 20 levels, because initially started out 5/5/5 instead of 5/5/1 (luck). The month includes finishing the main quest, fighters guild, mages guild, and a bunch of sidequest. 184 hours gametime at the last save (did not use fast travel).

>>3779815
Did the Knights of the Nine, I hated it, especially "taking over" the curse of that redguard, almost made me quit, would rather let ayleids kill everyone, than to help even one redguard. There was nothing really unique about that questline, just standard dungeon crawling. Kept using most of the crusader light armor though (except the shield, and the helm), because was sick and tired of the glowing green glass armor.
Anonymous
6/16/2025, 2:32:49 AM No.3783189
>>3753108
You might want to try Nehrim if you haven't already. Its skill system works that way.
Anonymous
6/21/2025, 1:15:01 AM No.3787267
The only way you can like Oblivion is due to nostalgia, or because you are a retarded subhuman. This game is garbage.
Replies: >>3787616
Anonymous
6/21/2025, 2:49:36 AM No.3787406
Shor's Bones!
Shor's Bones!
md5: 8edf96306fde356cf6fa18259b70c6e6๐Ÿ”
Does Oblivion have Survival Mode? If not, I'll pass.

Survival Mode turned Skyrim from a 5/10 mid-tier slop game into an 11/10 True Masterpiece Of Art.
Replies: >>3787616
Anonymous
6/21/2025, 7:48:14 AM No.3787616
>>3787267
And you bumped a dying thread to say that, one hour short of 5 days after the last post. Otherwise agree. The environment would be ok, as well as the music, fighting even, but all characters suck.

>>3787406
Too bad it was paired up with the two retarded warring factions that got added with the GoG version, which cannot be removed, plus the retarded fishing...
Replies: >>3789232
Anonymous
6/23/2025, 5:53:06 AM No.3789232
>>3787616
>And you bumped a dying thread to say that, one hour short of 5 days after the last post.
Yeah, so more people can read the truth about this pile of shit game.
>but all characters suck
They make no fucking sense, they spout their funny reddit joke that gets old after 30 minutes with shitty voice acting, and then you can spam the rumour option that repeats instantly from my experience. Thats all the dialogue options a big number of npcs they have, soulless and idiotic compared to Morrowind. Why would I ever interact with your npcs in a fucking rpg if they are this stupid, there's a homeless guy in Shivering Isles that talks weird, and you have to make sense of what he is saying, you click the rumour option and the retarded devs at Bethesda didnt bother to record specific, weirdly pronounced rumours for him, he just talks normally. The wacky NPC Oblivion videos really help to mask how bad and poorly made this game is.
Replies: >>3789574
Anonymous
6/23/2025, 8:07:16 PM No.3789574
>>3789232
>All NPCs have unique dialogue
Oblivion is too good for you, pig
Replies: >>3790300
Anonymous
6/24/2025, 5:38:48 PM No.3790300
>>3789574
>they spout their funny reddit joke that gets old after 30 minutes with shitty voice acting
>B-b-but is unique dialogue you see?
Retarded game for retards like you kek.
Anonymous
6/25/2025, 2:36:55 AM No.3790622
>>3752666 (OP)
The original is fine. The only thing busted is the hp scaling. Objectively the leveling system is superior to the demaster since it's just Morrowind's system (and no, you don't have to minmax levels to have fun in Oblivion). Just play through the game and learn how the systems work and you'll have fun.

Tips:
>Magic like in Morrowind and Daggerfall is necessary late game.
>Weakness stacking allows you to kill things in five or fewer hits with either spells or enchanted weapons.
>Just like in skyrim custom enchanted gear is better than most unique items
>Soul gems for enchanting weapons, use multiple effects. Hotkey Azura's star to keep the weapon full.
>Sigil stones for enchanting armor
>Pick the stats you want to use as major skills. Do not fall for the power leveling or level 1 only memes.
>Alchemy is an exception. Too easy to level. Never take Alchemy as a major skill.
>Pay attention to magic immunity items. You can get 100% immunity to magic, disease, paralyze, and poison quite easily with either a selection of enchantments and a couple of rings.
Anonymous
6/25/2025, 2:43:29 AM No.3790630
>>3771537
Yes. And we aren't in denial about that. However, the Demaster looks even worse since it tries to "look good" but ends up doing that western game thing where everything is ugly on purpose in spite of having the tech to make the game look good rather than just ugly because the devs on a time crunch decided to generate the faces for all the characters using a program intended for BACKGROUND characters in the Tiger Woods golf game.