>>3761634Gold seem to be nearly infinite on higher levels. As in daedric gear and magic items are so highly priced, that you can easily buy all the houses and improvements if you don't spend on other things. Would not even need to sell that many things.
In hindsight though, I did not use trainers, so I might be stuck with low mercantile, because that takes nearly forever to grind up to higher levels. That is not something I care enough about to restart over.
Weird thing though, I can't find any heavy helmets from encounters, my character already have daedric gear in 3 pieces of armor, and some weapons, but still stuck with the rusty iron helmet from the tutorial mission for headgear, and it gets broken way faster than other gear my character wears.
As to the grind itself, I just grind till level 25 around the imperial city, before starting quests, so I get the best level gear, other than that, just watching not to waste attribute points from major skills. It's easy, because opponents level with ones character, and respawn in 3 ingame days, so by the time you finish a circle of the human (2cave, 1fort, 1ruin) and goblin (1cave, 1fort) spots nearby, the first ones respawn already, and if not just train magic for an extra day. I try to avoid nature and undead locations, because some of those are immune to physical attacks.
>>3761599My pc can't run the remaster, but even if it could I would try the original first, to be able to compare, since gameplay have been effected too, not just the graphics. Also sometins newer editions are worse, e.g. Skyrim, the GoG edition have a bunch of bullshit additions, that ruins the game, such as the fishing mod adding litter everywhere, and the two crazy factions with their insect thingies setting up camps around roads, and even the prior official special edition is arguably have bothersome aspects compared to the original and legendary edition, such as vampire attacks, that possibly kill npc-s in towns.