Thread 3781685 - /vrpg/ [Archived: 101 hours ago]

Anonymous
6/13/2025, 7:57:07 PM No.3781685
1000030497
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md5: 6bd2ee24d8fa4e197dae3a11817b8da0🔍
On your first run of an RPG, which class do you usually pick?
Replies: >>3781725 >>3781734 >>3781737 >>3781738 >>3781756 >>3781760 >>3781823 >>3781824 >>3781839 >>3781873 >>3781877 >>3781916 >>3781929 >>3781935 >>3781951 >>3781978 >>3781984 >>3782065 >>3782270 >>3782348 >>3782459 >>3782463 >>3784836 >>3784903 >>3785223 >>3786105 >>3793102 >>3793114 >>3793220 >>3793986 >>3794120 >>3794493 >>3802893 >>3802913 >>3803974 >>3803976
Anonymous
6/13/2025, 8:31:06 PM No.3781707
Wizard in-game and in real life.
Replies: >>3782065
Anonymous
6/13/2025, 9:06:30 PM No.3781725
>>3781685 (OP)
I don't know whether to praise you for bringing up Vermis or to post "Not an RPG." Eh.

Also, Archers. Kiting enemies to death usually rarely fails.
Replies: >>3781760
Anonymous
6/13/2025, 9:38:28 PM No.3781734
>>3781685 (OP)
I don't play RPGs with "classes". What is this, the 90s?
Replies: >>3781737 >>3793513 >>3793993
Anonymous
6/13/2025, 9:44:33 PM No.3781737
>>3781685 (OP)
What's this
>>3781734
Huh? Best mechanic.
Anonymous
6/13/2025, 9:45:21 PM No.3781738
>>3781685 (OP)
Dex blades (not a stealth fag), though lately I've been big into str axe chads
Or guns
Anonymous
6/13/2025, 10:35:46 PM No.3781756
>>3781685 (OP)
D&D – fighter or monk. Otherwise – wizards
Replies: >>3782066
Anonymous
6/13/2025, 10:38:59 PM No.3781760
>>3781685 (OP)
Stealth Archer
>>3781725
Archers are usually dog shit in BG-like games
Replies: >>3781821 >>3782094
Anonymous
6/14/2025, 1:40:33 AM No.3781821
>>3781760
>Archers are usually dog shit in BG-like games
?
Anonymous
6/14/2025, 1:48:47 AM No.3781823
>>3781685 (OP)
gotta be the infant seeker
Replies: >>3782070
Anonymous
6/14/2025, 1:50:37 AM No.3781824
>>3781685 (OP)
this is Vermis I
https://hollow-press.net/products/vermis-i
Anonymous
6/14/2025, 2:47:12 AM No.3781839
>>3781685 (OP)
Usually some sort of caster, but I have a fondness for, for the lack of a better term, rogue equivalents as well. Which is a good backup when either dedicated caster isn't a choice (whether it's a no-magic-equivalent setting, you don't get to play one, or every character has some) or the magic system just isn't enjoyable for some reason.
But both archetypes usually offer the same thing in different ways, that is flexibility and alternate means of engaging with problems. So I guess the answer would really be "whatever does that, if anything".
In truth it's whatever seems coolest at the time but that's both the only answer that matters to me, and not an answer at all.
Anonymous
6/14/2025, 4:19:50 AM No.3781873
>>3781685 (OP)
Redguard thief.
Always redguard thief.
Replies: >>3782075
Anonymous
6/14/2025, 4:30:14 AM No.3781877
>>3781685 (OP)
Melee, heavy armor, magic. Something with a focus on these three things.
So Cleric, Paladin, Spellsword, Battlemage, etc.
Gish classes.
Replies: >>3782075 >>3782076
Anonymous
6/14/2025, 5:49:44 AM No.3781909
Any game where I can choose the stereotypical class types I go for a face-tank build, usually a barb (ala Diablo II and III) or a Paladin. Either way, something mostly strength-based that requires little thought other than tank and slaughter.

They tend to be the most reliable because it's hard to die. Glass cannons are the last thing I choose, but eventually I do play as them as well.
Replies: >>3782408
Anonymous
6/14/2025, 6:29:12 AM No.3781916
>>3781685 (OP)
Fighter
Or Monk equivalent if they have it
Anonymous
6/14/2025, 7:03:32 AM No.3781929
>>3781685 (OP)
Druid if they have it, otherwise usually I go with whatever the archer class is.
On a blind run I typically avoid fighter classes because they often don't have good elemental coverage, and I avoid pure casters because I don't want to have to read through 30 different spell effects to choose which ones I want to learn while also figuring out the game as a whole at the same time.
Anonymous
6/14/2025, 7:26:54 AM No.3781935
>>3781685 (OP)
Paladin is a team anchor guaranteed to be useful and winnable, and you can swap out your DPS and supports for whatever characters you like or work well.
Anonymous
6/14/2025, 7:52:44 AM No.3781948
Underrail
Underrail
md5: 1ce5318664e4c1b829ac385faa7d0cce🔍
Rogue/Engineer. Whoever has traps.
Anonymous
6/14/2025, 8:06:19 AM No.3781951
>>3781685 (OP)
-Fighter
-Cleric
-Monk
-Spellsword, if I'm feeling adventurous.
I like to make characters that can be on the front defending others or that can heal and buff themselves and others. Using fists, axes, clubs or swords is also a plus.
Many CRPGs reward you for using high INT/CHA characters so you can interact better with characters and understand the setting thoroughly, so I usually go for those on a second playthrough.
Anonymous
6/14/2025, 9:35:36 AM No.3781978
>>3781685 (OP)
>single character rpgs
shit in general
Replies: >>3781980
Anonymous
6/14/2025, 9:37:22 AM No.3781980
>>3781978
Baldur's Gate 2 is my favourite single character RPG!
Replies: >>3781981
Anonymous
6/14/2025, 9:41:12 AM No.3781981
>>3781980
you can actually make a custom party in bg1 and 2, but if you want to have less fun then more power to you.
wizardry 7 is my favorite full party rpg.
Replies: >>3781988
Anonymous
6/14/2025, 9:58:51 AM No.3781984
STR vs DEX_thumb.jpg
STR vs DEX_thumb.jpg
md5: 84721588995d02c59362b8d2744c8b09🔍
>>3781685 (OP)
The highest one in this list that is an option in the game
>Necromancer or other class with heavy emphasis on minions (unless you have to resummon them every couple of seconds, fuck that shit)
>"Red Mage" type classes (fight with magic + melee and maybe some healing) as long as it doesn't suck
>Archer
>Mage
>Clerics (melee + healing)
Replies: >>3781986 >>3782080
Anonymous
6/14/2025, 10:02:36 AM No.3781986
>>3781984
>Necromancer
Was never done right, maybe diablo 2.
Replies: >>3782019
Anonymous
6/14/2025, 10:03:37 AM No.3781988
>>3781981
>wizardry 7 is my favorite full party rpg.
I see why, but I can't handle the coldness and even worse, it's fp.
Replies: >>3781997
Anonymous
6/14/2025, 10:33:30 AM No.3781997
>>3781988
fp dungeon exploration is objectively better, due to a lack of god's eye view, though top down combat is objectively better because positioning matters. goldbox games and realms of arkania are also loved by me because they combine both.

overall, i just feel creating an "A team" is more fun, i get to play with and build more characters.
Replies: >>3782015
Anonymous
6/14/2025, 11:26:45 AM No.3782015
>>3781997
Creating a team is awesome, hence iwd and Toee rule. You are right regarding fp, but I feel it could be done better today. Maybe fix the proportions?
Anonymous
6/14/2025, 11:30:23 AM No.3782019
>>3781986
>diablo 2
>summoning shit out of thin air instead of actually raising the dead
not a necromancer
Replies: >>3782021 >>3782035 >>3782051 >>3782061 >>3782160
Anonymous
6/14/2025, 11:32:10 AM No.3782021
>>3782019
necromancer can do that in diablo 2 but it's a level 30 spell
Anonymous
6/14/2025, 12:10:37 PM No.3782035
>>3782019
The skills are sheer shite, looks are decent.
>da4
A new type of necro. Kek.
Anonymous
6/14/2025, 1:00:33 PM No.3782051
>>3782019
It baffles me that so many games do that shit, when there's a perfectly solid excuse for why you'd summon things out of nowhere: make it fucking spirits, called from beyond the veil. Problem solved. But no, always with the damn skeletons, wanting to have the delicious bone cake without bothering to earn it.
Anonymous
6/14/2025, 1:45:02 PM No.3782061
>>3782019
You still need corpses for skeletons in Diablo 2. It's only golems that get summoned from thin air.
Anonymous
6/14/2025, 1:48:49 PM No.3782065
8-ch0107
8-ch0107
md5: 7a49e3586fc70637420302e3c49d64d9🔍
>>3781685 (OP)
The same as on my second to 53rd run.

>>3781707
Apply yourself brother
Anonymous
6/14/2025, 2:00:36 PM No.3782066
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md5: 08823860814a2523970c8fb86e0a99f9🔍
>>3781756
Fighter eh?
Anonymous
6/14/2025, 2:08:15 PM No.3782070
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md5: ce6d900e64a3a75ad4c9cd03819f594b🔍
>>3781823
There are other options you know
Replies: >>3782077 >>3785364 >>3793994
Anonymous
6/14/2025, 2:26:41 PM No.3782075
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md5: 78105f9860643b804259a7b9cac1821a🔍
>>3781877
But one class specifically though
>>3781873
Slippery little thief it is
Replies: >>3782083 >>3782408
Anonymous
6/14/2025, 2:27:45 PM No.3782076
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md5: df4693d7489517dd34e962b0998b2124🔍
>>3781877
A battle mage that takes a lot of magic....hmmm
Anonymous
6/14/2025, 2:30:51 PM No.3782077
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md5: 2d53b5b0906a2357ea0b1580706e8922🔍
>>3782070
Replies: >>3793090
Anonymous
6/14/2025, 2:32:04 PM No.3782080
1000030531
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md5: 192da1548cf1ee69113e658e9cf52884🔍
>>3781984
Mage it is
Anonymous
6/14/2025, 3:15:29 PM No.3782083
>>3782075
Where's this from?
>vermis
Did I get that right, it's a manual for a non existent game?
Replies: >>3782089
Anonymous
6/14/2025, 3:27:44 PM No.3782089
>>3782083
are you surprised? zoomers love performative gaming.
Replies: >>3782090 >>3782091
Anonymous
6/14/2025, 3:29:50 PM No.3782090
>>3782089
>indoctrinated youth living a lie
Absolute state of society
Anonymous
6/14/2025, 3:31:08 PM No.3782091
>>3782089
I don't think that's even the right term considering no gaming is involved
Replies: >>3782093
Anonymous
6/14/2025, 3:33:04 PM No.3782093
>>3782091
the appearance of gaming is involved, hence performative. feel free to word it better.
Anonymous
6/14/2025, 3:35:19 PM No.3782094
>>3781760
>Archers are usually dog shit in BG-like games
So you haven't played them. Gotcha.
Anonymous
6/14/2025, 6:07:14 PM No.3782160
>>3782019
oddly enough a game that does necromancy really fucking well is skyrim.
Replies: >>3782294 >>3785362
Anonymous
6/14/2025, 6:09:02 PM No.3782161
1163303285713243451131
1163303285713243451131
md5: fd9954905628b350ff88a8ff2f9a2c60🔍
monster tamer
Replies: >>3782273
Anonymous
6/14/2025, 8:46:56 PM No.3782249
i definitely go for magic classes, particularly combat-focused ones.

i could, at least theoretically, do any manner of physical activities irl, but i'm never going to be able to set something on fire through willpower. i want that kind of fantastical fuckery.
Anonymous
6/14/2025, 9:10:16 PM No.3782270
>>3781685 (OP)
>AD&D/2E game
gnome fighter/illusionist
>other D&D or inspired game
bard
>Elder Scrolls
fighter/mage/thief
>Arcanum
diplomat inventor
Anonymous
6/14/2025, 9:16:13 PM No.3782273
>>3782161
>You can reach a point where dungeon crawling isn't fun anymore, and I sincerely hope you have a friend by your side when the realization hits you – even if you have to summon it.
Anonymous
6/14/2025, 9:47:03 PM No.3782294
>>3782160
Actually being able to raise corpses instead of it just being a summon is nice.
Anonymous
6/14/2025, 11:03:40 PM No.3782348
>>3781685 (OP)
I pick whomever looks the coolest. If I have the option of picking a character portrait or designing a character, I go with whatever looks the coolest and then pick whatever class my character looks like.
Anonymous
6/15/2025, 12:45:51 AM No.3782408
>>3781909
If you're going to be that succint then boy do I have the class for you.
>>3782075
Anonymous
6/15/2025, 2:06:33 AM No.3782459
>>3781685 (OP)
Drpends
If the game has guns i main that
Otherwise i play as a heavy armoured mage
Cuz blowing shit up or shooting stuff is far more fun than swinging a oversized toothpicker(sword)
Anonymous
6/15/2025, 2:11:05 AM No.3782463
>>3781685 (OP)
closest thing that gets me to a spellsword
barring that, Dex sword build
Anonymous
6/18/2025, 8:55:55 PM No.3784836
>>3781685 (OP)
If it's got a party, I'll be a fighter. That way my onboarding to the system is slower.
Anonymous
6/18/2025, 10:25:10 PM No.3784903
>>3781685 (OP)
Is this vermis
Replies: >>3785062
Anonymous
6/19/2025, 3:59:05 AM No.3785062
ezgif-20277f61614210
ezgif-20277f61614210
md5: 0cd989d7c4edbebf840c6ca7d7f1d7f4🔍
>>3784903
yes it is
definitely worth giving a gander
Replies: >>3785156
Anonymous
6/19/2025, 8:56:52 AM No.3785156
>>3785062
Why is this so much more interesting than 99% of all games?
Replies: >>3785186
Anonymous
6/19/2025, 10:39:04 AM No.3785186
>>3785156
Because 99% of the book's strength is invoking your own imagination. AKA "they don't have yo explain shit, entertain yourself".
Replies: >>3785238
Anonymous
6/19/2025, 11:00:04 AM No.3785192
This thread taught me about Vermis. Fuck, I love this now. OP, de jure you're still a fag but de facto you're a based fag. Thanks.
Anonymous
6/19/2025, 1:00:20 PM No.3785223
>>3781685 (OP)
Thieves, always thieves. Lockpicking is a great skill and I enjoy playing a character that has to rely on wits and improvisation instead of force and power. RPGs that allow for different ways to reach your goal are the best, hot take: Every RPG should have Immersive Sim elements. Also, pickpocketing is extremely useful especially in the beginning when you're poor, and rping as a down-and-out street urchin is always fun in early game. I just really like the tingling sensation of getting away with it. Needless to say I love escape scenarios.
Replies: >>3785239
Anonymous
6/19/2025, 1:29:37 PM No.3785238
>>3785186
Why doesn't this work for games? Isn't dakon souls using this use your imagination by leaving gaps wide open intentionally?
Replies: >>3785311
Anonymous
6/19/2025, 1:31:14 PM No.3785239
>>3785223
It's idiotic, really. Not taking pick lock or hack device locks (lol) you put of plenty of content. This is usually the sneaky or thief route that all classes play styles should have. Best you can get is fighter (kill all), talker (spare all) or thief (steal everything). Rpg are still barebones for most of the time.
Replies: >>3785901
Anonymous
6/19/2025, 3:38:54 PM No.3785293
The castest caster available.
Even though I find most magic systems as implemented in cRPG boring.
I just can't fucking help it.
I guess some part of me is just hoping that one day, I'll miraculously find a game that captures even a fraction of the enjoyment magic offers in tabletop through its flexibility.
Replies: >>3785307
Anonymous
6/19/2025, 4:07:45 PM No.3785307
>>3785293
>Even though I find most magic systems as implemented in cRPG boring.
Got a great one at hand?
Anonymous
6/19/2025, 4:15:54 PM No.3785311
>>3785238
No. Dark souls has gameplay, mechanics, animations, cinematics and exposition to tie the worldbuilding to coherent level. The obscure lore is inferred from both text and subtle gameplay elements and is still very well within bounds of what we see in game (outside of references to other games like Patches and the moon sword).

Vermis lays out vague facts that are not tied to anything existing in reality, the reader only knows that all of that works in a videogame, but what kind of the game it is will vary differently from person to person - it can be an action-rpg like dark souls, it could be a dungeon crawler like Waxworks, it could be a party-based narrative adventure like Betrayal at Krondor (definitely less railroaded though) and so on and so forth. Same for the setting - It could be a renaissance Silent Hill, it could be a Warhammer Fantasy-like "carnage everywhere" fest, it could be a down-to-earth low-fantasy... There are too many factors that are left to imagination in Vermis. Videogames do not function that way - they need a strict ruleset, a fixed setting and a coherent narrative - something that will make Vermis less than the book describes it to be.
Replies: >>3785313
Anonymous
6/19/2025, 4:21:11 PM No.3785313
>>3785311
There must be some way to achieve this with games. Maybe not a practical one...
Replies: >>3785315 >>3785371
Anonymous
6/19/2025, 4:31:07 PM No.3785315
>>3785313
TExt-based parser adventures can achieve this, but not modern games.
Replies: >>3785320
Anonymous
6/19/2025, 4:47:04 PM No.3785320
>>3785315
Can't you combine games, like action games with text based episodes?
Replies: >>3785326
Anonymous
6/19/2025, 5:05:05 PM No.3785326
>>3785320
... let's just say there was a reason why some adventure games (like Space Quest) asked the player if they want to skip action sequences.
Anonymous
6/19/2025, 6:42:50 PM No.3785362
>>3782160
Yeah, if you combine a unique magic item with a specific standing stone power.
Anonymous
6/19/2025, 6:45:05 PM No.3785364
>>3782070
>Waste of Life
He's literally me
Replies: >>3793491
Anonymous
6/19/2025, 7:15:14 PM No.3785371
>>3785313
It reminds me of those simulated Minecraft AI demos. It's vaguely gamelike but there's no underlying system. https://www.youtube.com/watch?v=SMoSgXPLub0
Anonymous
6/20/2025, 1:20:44 AM No.3785901
>>3785239
I like it when fighters can try to just smash a door in, at the penalty of alarming enemies inside. It's good gameplay, allows fighters to deal with a locked door in their own way. Barebones is ok in my book as long as the illusion of agency works.
Replies: >>3793153
Anonymous
6/20/2025, 6:19:46 AM No.3786105
>>3781685 (OP)
i always play mages but im always best with warriors
Anonymous
6/21/2025, 11:44:14 PM No.3788233
https://youtu.be/-fJIfIoh900?si=t8wLiZDeRkZ76Lsg
Vermis is legit great, but i truly can't stand Hollow Press.
Anonymous
6/22/2025, 12:17:34 AM No.3788256
Jesus Christ is the Son of God, Who died for our sins and rose from the dead to give us the free gift of eternal life. He also promises to heal your body. You can ask Jesus for His gifts.
Anonymous
6/27/2025, 9:12:47 PM No.3792162
can we get rid of the 'gay sperm' already, we get it dog you beat the white man sexually.

now let us get in here and start our space colony ~
Anonymous
6/29/2025, 11:44:28 AM No.3793090
>>3782077
>phoneposting
A SHIT.
>MINER KNIGHT
yes that is me. i will learn to mine.
Anonymous
6/29/2025, 12:27:23 PM No.3793102
>>3781685 (OP)
>On your first run
you guys do multiple runs?
Replies: >>3802921
Anonymous
6/29/2025, 1:11:43 PM No.3793114
>>3781685 (OP)
professional street nigga
Anonymous
6/29/2025, 2:51:29 PM No.3793153
>>3785901
There really aren't enough consequences for smashing stuff. You never see that "alarm enemies inside" when smashing doors. You never see contents of chests getting damaged.

At least wizards have to burn spell slots on Knock.

Thieves also get jilted on traps, fighters and casers typically get so much because it's easy to code in abilities but environmental stuff takes extra planning from devs so the game where the thief can set his own traps is also rare.

Most "thieves" are just extra backstab dice in a lightweight fighter chassis and it kind of sucks how much more potential they have that is never fully utilized.
Replies: >>3793310
Anonymous
6/29/2025, 4:37:25 PM No.3793220
>>3781685 (OP)
Human
Male
Fighter
Lawful Good
Anonymous
6/29/2025, 7:15:38 PM No.3793310
>>3793153
>Most "thieves" are just extra backstab dice in a lightweight fighter chassis and it kind of sucks how much more potential they have that is never fully utilized.

their upgrade:shadow dancers are just fine and edgy though?
Anonymous
6/30/2025, 1:57:21 AM No.3793491
1000030522
1000030522
md5: dcbd84e628593ce89030308bd569a5bc🔍
>>3785364
Without a doubt
Anonymous
6/30/2025, 2:35:07 AM No.3793513
>>3781734
Then you're not playing rpgs at all.
Replies: >>3793993
Anonymous
6/30/2025, 8:18:41 PM No.3793986
>>3781685 (OP)
Some variant of spellblade.
Anonymous
6/30/2025, 8:44:28 PM No.3793993
>>3781734
This. The evolution of RPGs will never progress until the last vestiges of D&D have been thrown out.
>>3793513
LMAO
Anonymous
6/30/2025, 8:47:14 PM No.3793994
>>3782070
Are there any that aren't retarded?
Replies: >>3794193
Anonymous
7/1/2025, 1:31:31 AM No.3794120
>>3781685 (OP)
The most difficult one.
Anonymous
7/1/2025, 3:42:47 AM No.3794193
>>3793994
Where would be the fun in that?
Anonymous
7/1/2025, 4:31:28 PM No.3794493
>>3781685 (OP)
Wizard.

Not always worth it, but whenever it is i don't wanna miss it.
Anonymous
7/7/2025, 5:48:48 PM No.3798531
I like assassin the best, but it's rarely done right. Meaning, just sneaking around doing huge crits is the furthest thing from fun, assassins should rather conceal their identity and kill unsuspecting targets through speech checks and such. VtMB does something like this, but I think the best example is the Dark Brotherhood in Oblivion. The Thalmor Embassy mission in Skyrim is the another great one of what assassin gameplay should look like.
If not, I just go sword & board knight. Paladin works too if the gods of the setting are interesting.
Anonymous
7/14/2025, 10:12:49 AM No.3802893
1723714370361462
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md5: fdc70914db27954b3c63c150de00bc4c🔍
>>3781685 (OP)
My real life counterpart.
Anonymous
7/14/2025, 10:58:47 AM No.3802913
glLRqg8
glLRqg8
md5: 0c46640d0d8f7ab4fa5c0873b55fbe49🔍
>>3781685 (OP)
Spellcaster that isn't a fucking nerd who dies after getting tickled too hard or who can't lift a sword. Often that means gishes like Paladins.
Replies: >>3803004
Anonymous
7/14/2025, 11:19:16 AM No.3802921
>>3793102
Sure, I replay RPGs after 5-10 years, even the long ones
Anonymous
7/14/2025, 2:54:30 PM No.3803004
>>3802913
>gishes like Paladins
Absolutely heretical.
Replies: >>3803009
Anonymous
7/14/2025, 3:05:25 PM No.3803009
540d9182ee59f1073af90954ad42fa7c
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md5: f2a3f0699b8c2dd4207acb0383c90e37🔍
>>3803004
If it hits with a sword and casts spells it's a gish
Replies: >>3803792
Anonymous
7/14/2025, 4:13:13 PM No.3803038
mdgl12o60b271
mdgl12o60b271
md5: e5162addc7126e0a144f676d194d620f🔍
Always Brawler/Monk/whatever flavor of punchmans is available.
If your game doesn't have viable unarmed, it's shit. If it lets me punch things to death, I'll give it the time of the day regardless of anything else.
I'll even sit through the utter slog that is melee combat in Fallout 1&2 just to punch supermutants and power armored grunts to death.
I have never rolled a mage in my life.
Anonymous
7/15/2025, 4:32:29 PM No.3803792
Gish
Gish
md5: c89b36391711aacb79ee336a88be43e6🔍
>>3803009
>If it hits with a sword and casts spells it's a gish
Categorically false.

>Gish
Race: Githyanki only
Class: Multiclassed (fighter/mage)
Stats: High DEX and INT
Magic: Arcane
Armor: See picrel
>Paladin
Race: Human only
Class: Single-class
Stats: Low DEX (that's why they're always falling), low INT (lawful stupid), high WIS and CHA
Magic: Divine
Armor: Heavy

About all they have in common is a proclivity for two-handed greatswords.
Replies: >>3803801
Anonymous
7/15/2025, 4:52:53 PM No.3803801
>>3803792
well you're a NERD
Replies: >>3803913
Anonymous
7/15/2025, 7:49:25 PM No.3803913
>>3803801
>he says on a website made for ultranerds
Why are you the way that you are?
Anonymous
7/15/2025, 8:50:26 PM No.3803974
>>3781685 (OP)
>Human
>White
>Male
>Warrior
It's gaming time.
Anonymous
7/15/2025, 8:52:31 PM No.3803976
>>3781685 (OP)
Fighter or sometimes Monk. Almost always a physical class first though.