>>3807558 Of course it does, top-down and isometric both have their faults when it comes to platforming, especially when it comes to judging height. Compare Alunda and Landstalker.
>>3808206 yeah but that's not the point. damage calculation, resistances, elements etc. work the same in a first person or 3rd person perspective RPG and 3D environment as it would work in a top-down isometric settting. but nice ragebait threadopener you had there.