>>3834584
Personally? I think it's a great game.
Pawns are retarded in a charming way and provide an in-universe explanation why your NPC companions might act stupid/strange, they are real Artificial Idiots in and out of it. BONES! WALKING BONES! I'LL SERVE AS BAIT, STRIKE THE TAIL!
There's a weight/gravity to all of characters' actions which greatly enhances both combat and exploration: the character needs some time to pick up speed when running, there are great climb/stagger animations, wind pushing you in that one place, getting soaked, there's climbing/grabbing foes/foes grabbing you/throwing everyone and everything around, magic needs time for incantations and sorcerer's spells reward your patience with impressive localized mayhem, warriors with their "your life ends in an hour from now on" attacks and striders (?) with their anime ninja bullshit moves. Even the fast travel system has it with those big crystals you pick up and then drop to create convenient teleportation points. It's all very FUN.
There's a pretty impressive variety of foes to fight against and they can provide a challenge too.
The game isn't the most colorful but still pretty to look at, both the environments and characters. It was a time before CAPCOM's Westaboo fetishes got out of hand with "realistic" goblinos and goblinas everywhere.
Runs much better than the sequel too. I can't really compare them because I can't play much of it, dunno if it's lack of optimization/Denuvo/both. So the first game wins by the virtue of the sequel being unplayable for me.
It's an action RPG like no other I've played and I love it.
>unfinished
Lel, lmao even. It's a complete and working game, made even better with the expansion and all improvements that one brought. Yes, the catfolk, elves, orcs and moon adventures were cut during development. Things like that happen to pretty much every single game.