>>3822058
There's a calendar system, so time pases based on player actions.
There would be eventually a daily and weekly routine, like dating simulators.
You could talk to npcs.
But your actions over time makes time pass, so you see their stories, similar to a VN.
Eventually weeks pass to form months, and then a year pass, and then 20 years later pass.
Eventually a century is gone, and then the npcs would be reborn as kids instead of being dead by age.
Similar to a magical version of that movie where a guy day resets every time, but they're simply turned into little kids after getting old.
Eventually their stories and reactions changes based on the current time period, like Age of Empires mechanic to upgrade the time period.