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Thread 3824714

147 posts 28 images /vrpg/
Anonymous No.3824714 >>3824717 >>3824728 >>3824730 >>3824740 >>3824765 >>3824773 >>3824788 >>3824845 >>3824855 >>3824954 >>3825426 >>3825641 >>3826640 >>3829172 >>3829281 >>3831623 >>3831994
What went wrong?
Anonymous No.3824717
>>3824714 (OP)
Bad writing
SE higher ups obsession with turning the series into action games.
Anonymous No.3824719
chasing the popular thing
Anonymous No.3824722 >>3824934
Game of Thrones but worse.
Scaling.
Shitty flashy action combat.
Gimmicky "le cinematic" boss fights.
No party.
Boring grimdark world.
Perk based skill system.
British accents.
Anonymous No.3824728
>>3824714 (OP)
Nothing, I liked it.
Baldurs Gate 2 - Solo vs. Party No.3824730 >>3824731
>>3824714 (OP)
It's a shit exposition game with tiny gameplay segments.
Anonymous No.3824731 >>3824767
>>3824730
Lol your username
Anonymous No.3824740 >>3824745 >>3824756 >>3824766 >>3824769 >>3827430
>>3824714 (OP)
>players want final fantasy
>audiences want final fantasy
>society at large wants final fantasy
>squeenix, for some reason: "you guys don't want final fantasy."
Anonymous No.3824745 >>3824752 >>3824839
>>3824740
There's like 16 of them, pick one that suits you the most
Anonymous No.3824752 >>3824757
>>3824745
>just play them again stop wanting new good things
Anonymous No.3824756
>>3824740
The funniest thing is that their most successful game is FF14, which is much closer to classic FF than FF16 and frequently leans into celebrating many aspects of the FF series.
The shitty FF7 re-interpretation is also not doing super well after they suckered in people with the first game.
Anonymous No.3824757 >>3825118 >>3825203 >>3831624 >>3831810
>>3824752
So.. what FF do you want the new one to be like?
Anonymous No.3824765
>>3824714 (OP)
They learned all the wrong lessons from 15 and applied the MMORPG mentality to a singleplayer game.
Anonymous No.3824766 >>3824841 >>3824852 >>3827085
>>3824740
because focus testing clearly shows action games have wider audience reach, and squeenix is nothing but retarded so they believed their "research". I can also imagine yoshi p wanting being sick of how ff14 plays so he embraced action combat all the way.
Anonymous No.3824767 >>3831207 >>3831387
>>3824731
damn... I confused title with username while creating a thread.
Anonymous No.3824769
>>3824740
What's sad is EVERYONE clearly stated they did not like what they were hearing and seeing from the moment combat was shown. That was before much about the story or characters was known.
Anonymous No.3824773
>>3824714 (OP)
To be fair releasing as PS5 exclusive did not help.
Anonymous No.3824788 >>3824810
>>3824714 (OP)
Using queer bait, but not following through with it.
Anonymous No.3824810 >>3824812 >>3824844
>>3824788
didn't everyone like how the gay character was actually handled?
Anonymous No.3824812 >>3824937
>>3824810
I can't recall a chadder gay than Dion in media
Anonymous No.3824839
>>3824745
FF7 and FF10 are the only good ones.
Anonymous No.3824841 >>3824904
>>3824766
I don't know why they think nobody wants turn-based RPGs anymore. Expedition 33 alone shatters that notion. But it doesn't have to be as gimmicky with timed blocks or manual aiming. I think something like the Grandia 2 battle mode would work great for a new FF game if they only started taking their heads out of their asses.
Anonymous No.3824844 >>3824854 >>3824907 >>3824940
>>3824810
Why are gays in Japanese games taboo but futanari, otonokonos, traps and effeminate femboys are ok?
Anonymous No.3824845
>>3824714 (OP)
>dude what if our giant kaiju battles are actually just glorified cut scenes with QTEs?
Anonymous No.3824852 >>3824932
>>3824766
Anon, the FF14 devs were brought onto FF16 because that game was spiraling out of control. They were just there to bring it over the finish line, not change what the game was. The game was always just a dumb action game that tried to ride on what was "hot" with Game of Thrones.
Anonymous No.3824854 >>3824866
>>3824844
>taboo
All of those things are played off for laughs and made fun of, or sold as pandering shit to fujos.
Anonymous No.3824855
>>3824714 (OP)
Terrible pacing, I don't mind if they move on from turn based but all the "talk to x" shit in the main quest killed me.
Also the combat wasn't very good, people call it DMC like but it didn't feel that way to me at all.
Anonymous No.3824865 >>3824870
>mfw OST
I can only take so much EPIC ORCHESTRAL CHANTING, but goddamn if it's not outstanding.
Anonymous No.3824866
>>3824854
>isn't it funny that this cute (not) girl (boy) is totally offering his hungry bussy to the protag haha
Anonymous No.3824870 >>3831205
>>3824865
Amazing OSTs is the one consistent thing about FF
Anonymous No.3824904 >>3824935
>>3824841
Hell, they could ape Skies of Arcadia.
Just not sure how to fit chocobos in the formula.
Anonymous No.3824907 >>3824927 >>3824929
>>3824844
Not exactly taboo, but Japan does have some peculiar views and stereotypes about gays.
Anonymous No.3824927 >>3824930
>>3824907
Yeah it's weird. Gays are bad but traΓΌs are ok. I guess thdy're operating under the Arab mindset "it's not gay if they're dressed as girls".
Anonymous No.3824929
>>3824907
Yeah it's weird. Gays are bad but traps are ok. I guess they're operating under the Arab mindset "it's not gay if they're dressed like girls".
Anonymous No.3824930
>>3824927
They also have the whole "Bara" thing.
Anonymous No.3824932 >>3827449
>>3824852
GoT hasn't even been popular for years by the time FF16 came out.
Anonymous No.3824934 >>3825700
>>3824722
>scaling
This is the worst offender of them all. It's also the reason modern WoW is so atrocious. Scaling tech ruins the fun of every RPG.

Besides, what's the fucking point of crafting and doing hours of side quests if the next reward you get from the main quest is x10 better than your optional craft? What the FUCK were they THINKING
Anonymous No.3824935 >>3824943 >>3825010
>>3824904
I never played Arcadia, did it also have a turn based system with a moveable battle arena?
Anonymous No.3824937 >>3825417
>>3824812
What's so chad about him? He looks so femmy.
Anonymous No.3824940 >>3824987
>>3824844
Japs are repressed homos and their draconic wageslave culture makes half of them wish to troon out and live out an escapist easy-life fantasy of being someone's wife or girlfriend.
Anonymous No.3824943 >>3824947
>>3824935
Not moveable like a tactical games, but characters don't simply jump/teleport back into position like most Turn-based RPGs.
battlers will also do some faux-fighting.

Game also had Ship to Ship and Ship to "Kaiju" battles.
Anonymous No.3824947 >>3825010
>>3824943
Sounds cool man. I miss Dreamcast graphics, it was its own charming thing.
Anonymous No.3824954 >>3824959 >>3824961
>>3824714 (OP)
they decided to play it safe after being too over ambitious with 15.

Overall it was okay. Not a great game but better than some of the weaker entries (8, 13, 3)
Anonymous No.3824959
>>3824954
I'd unironically rather play 13, because at least it was so bad that you can easily make fun of it. This one's just story story story story.
Anonymous No.3824961 >>3824967
>>3824954
8 is lightyears better than 16.
Anonymous No.3824967 >>3824978
>>3824961
8 is absolute trash bro
Anonymous No.3824978 >>3824982 >>3831206
>>3824967
Even for the sake of argument if we pretend that's true, 16 is still infinitely worse. It utterly failed at absolutely everything apart from the music
>bad writing
>bad characters
>bad story
>game got worse and worse
>shallow action combat that only mildly gets less terrible when you get the 3rd eikon
>bosses are qtes
>extremely linear structure
>not even a party
>barely any supporting systems, it's slop combat or walk and talk
>even the inventory system is barely there and has hard limits
>quests are some of the worst ever made, which are either fetch quests or go talk to a person at point A, B, C
>tone is fucked
>npcs are disjointed from the world and make no sense
>neither and rpg or a good action game

FF16 is even worse than 15 and FF7R. It's worse than 13. The ONLY way you could potentially enjoy it if you were the kind of person that could shut their brain off entirely, likes mashing buttons and getting flashy qtes shoved in front of them for +30 hours.
Anonymous No.3824982 >>3824986 >>3827094
>>3824978
I'm not defending 16 as it's an overhyped glorified visual novel, but hey at least it didn't have draw magic.
Anonymous No.3824986
>>3824982
>I'm not defending 16 as it's an overhyped glorified visual novel, but hey at least it didn't have draw magic.
You're right, it didn't have any magic at all.
Anonymous No.3824987
>>3824940
literally me
Anonymous No.3825010
>>3824935
>>3824947
https://www.youtube.com/watch?v=zBs1jTeabf8
https://www.youtube.com/watch?v=fLhPexFNvPI
https://www.youtube.com/watch?v=ymqcWQzNrZw
Anonymous No.3825014 >>3825035 >>3825055 >>3827090
I really like FFXI's combat and I'm disappointed we never got something resembling it in any of the singleplayer games. The most mechanically rich RPG systems FF ever got and its trapped on an aged MMO that still requires a monthly subscription to play.

They could at least do what they did with Dragon Quest X and make an offline version at some point.
Anonymous No.3825035
>>3825014
Anon we live in the "you will own nothing and be miserable" era, do not foster such stupid thoughts.
Anonymous No.3825055 >>3825070 >>3825701
>>3825014
What the fuck am I looking at
Anonymous No.3825070 >>3827090
>>3825055
Skillchain elements chart

In FFXI each weapon skill has an associated element and the sequence you chain those elements together creates a skillchain, skillchains lower the target's resistance to that element and opens up a magic burst window, if a caster casts a spell of the correct element in that window it gets a damage and accuracy bonus applied to their spell, you can also continue the chain by using another weaponskill so long as its part of the sequence in that chart, prolonging the skillchain, as you continue to chain weapon skills together and make higher level skillchains combining multiple elements the bonuses increase. Its a cool system and had a ton of depth, especially for a FF game.
Anonymous No.3825076 >>3825078 >>3825234 >>3828717 >>3831208
There's this 45 year old Japanese salaryman I talk to and he said the story was so good that it made him cry. He replays it constantly and never stops talking about it. He says the message about freedom changed his life.

I just cannot understand why he likes it so much. I thought the game was pretty awful, but I'm too afraid to trample all over his heart.
Anonymous No.3825078
>>3825076
Ever had a story strike a chord within you?
Anonymous No.3825118
>>3824757
14 the original version
Anonymous No.3825203
>>3824757
Tactics Advanced
Anonymous No.3825234
>>3825076
I'm jealous of him. The last time a story resonated with me and fucked me up was Persona 3 FES and that was a very long time ago. All joy and hope has been strangled out of me.
Anonymous No.3825415
A little bit of everything? The combat could get very repetitive after a while, and for a 60 hour game I don't feel the combat system is fleshed out enough for that amount of playtime. As a personal note I hate stagger bars and think they're terrible game design. The movement was too slow especially in the hideaway, why couldn't we get a run button?. Speaking of the hideaway, I really felt let down that we make our base out of a Fallen airship and we don't end up fixing it up and flying it to fight Ultima? What a fucking let down, I can't believe I thought it was foreshadowing. The story was also real bad. I thought the stuff between the kingdoms was interesting enough, but once they threw Ultima in everything went straight to shit. I didn't really understand what Ultima's deal with part of which was on me, but also the fault of the story telling in the game. I didn't realize until looking at a wiki article that there were 16 other Ultima's all sealed in the crystals and as we broke them we were setting them free. But then that begs the question, three of the crystals fell before the game started so why didn't we ever see those ones running around?
Anonymous No.3825417 >>3825422 >>3826099
>>3824937
His actions were what made him a chad character. Realizing that his father the Emperor, has had his mind poisoned by his whore of a stepmother, Dion starts a rebellion alongside his Dragoon Knights in order to take back the Empire of Sanbreque. It's hard to point at just one thing that made him cool because while he only has three or four major scenes they're full of drive which makes him very compelling.
Anonymous No.3825422
>>3825417
>scenes they're full of drive
Nice, succinct way to put it. In the end the guy lost everything, but learns he can still do a kamikaze so he's like "okay let's go"

And the boys jump out to kill the baddie. Kino
Anonymous No.3825426 >>3825553
>>3824714 (OP)
Bad gameplay?
Anonymous No.3825553
>>3825426
I wouldn't even say bad gameplay really. Just not the right amount of gameplay to story ratio. If you the combat in a ten to fifteen hour game it'd probably feel really good. You'd get new abilities fast and be able to play with them earlier while also not being overloaded with abilities.
Anonymous No.3825641 >>3825655
>>3824714 (OP)
They somehow accidentally made a linear action game instead of an RPG.
Anonymous No.3825655
>>3825641
A jrpg without turn-based combat
Anonymous No.3825700 >>3826132
>>3824934
They weren't. This is why video games need to hire philosophers and writers. There's a lot of really stupid amateur mistakes that these big budget games are making these days. League Of Legends, WoW, FF15 like we're talking about.

Stupid amateur mistakes made because no one with any authority has any understanding of game design or why things are done the way they are done or why they shouldn't be done that way. Video game design is not a brand new unexplored unknown frontier of knowledge. A lot of these problems are already solved and thoroughly understood. Without a good grounding design philosophy, you end up making stupid mistakes like "guys, we need a crafting system! ... what for? well, polls say players love crafting!"

What is the fucking crafting system for?! How does it actually work??? Why should players want to interact with that system? You have to know these things.
Anonymous No.3825701
>>3825055
Mental illness.
Anonymous No.3826099 >>3826601
>>3825417
>he's based because of misogyny
You guys are so predictable.
Anonymous No.3826100 >>3826128 >>3826573 >>3827075 >>3827232 >>3827347 >>3831209
I just found out the English version censored Imreann's bad deeds.

In English we're told he chained up children and murdered them. But the Japanese and French versions elaborate that the children were always girls, and he raped them. It's implied Jihl was raped or almost raped when Shiva awoke in her.

You can also take it to mean that "rape" is the "priming ceremonies" that only the priests were allowed to conduct. In other words, all those Iron kingdom barbarians were actually proper gentlemen.
Anonymous No.3826128
>>3826100
Proper gentlemen that'll cut a kid's throat if Jill doesn't prime on her own.
Anonymous No.3826132
>>3825700
>Stupid amateur mistakes made because no one with any authority has any understanding of game design or why things are done the way they are done or why they shouldn't be done that way.

That's primarily because upper management do not have any developer background and don't know much about games at all. Not the devs themselves.
It can be incredibly frustrating to try and tell some director, studio owner or someon above them why doing X and Y is a bad idea and why doing Z would be much better, while presenting arguments and facts to support it, only for it to be shot down and instead everyone has to go with the worst decisions possible and try to not make it terrible.
Anonymous No.3826573
>>3826100
They never show Jill's actual father. But I've suspected that the iron kingdom and the northern tribes were basically the same thing.
Because you get to the sweltering hot volcano island where Jill's Tribe women have been captured some 10 years. And everyone is still -STILL- wearing fur coats?!
The developers had to have been planning something different.

Of course it's inspired by Game of Thrones. So the northern tribe was probably analogous to Caster and his "wives" (Daughters).

It's weird, you'd think Shiva being an ice maiden would always awaken in women. But I think it was Jill's father or grandfather that was the Shiva Dominant before her. I just remember Vivian talking about the Clive's Grandfather, the Phoenix, was always in battling Shiva in the north. They only recently made a truce, sending Jill to be a ward at Rosalith. I think because the mother crystal in the North had fallen before the events of the game, the Northern Tribes had to ally to obtain crystals from Drake's Breath.
Anonymous No.3826601
>>3826099
That's an interesting read on what I said. Foolish, but interesting. Anabella was absolutely poison. She organized the death of her first husband, sent her first born into slavery, and her direct actions made the lives of everyone beneath her so much worse than they were. It's honestly interesting how awful of a person Anabella was.
Anonymous No.3826640 >>3826710 >>3826729
>>3824714 (OP)

What didnΒ΄t go wrong?

>Full GOT plot
>"realistic" art style
>shallow RPG elements that make no difference to anything
>DMC combat
>Western tier open world and questing

Benedikta is probably the only good thing about this game.
Anonymous No.3826710
>>3826640
Because you can see her collarbone?
Anonymous No.3826729 >>3831229
>>3826640
>>Full GOT plot
Like Matsuno Fantasies
Anonymous No.3827075 >>3827076
>>3826100
So he was basically the christcuck stand-in character?
Anonymous No.3827076
>>3827075
>high priest
>diddles and tortures kids
Take a guess.
Anonymous No.3827078 >>3827089 >>3827090
Pokemon's pure gameplay being so ridiculously successful mindfucked Squaresoft so hard they gave up on making jrpgs entirely to focus on linear movie games.
It then took over 2 decades for them to destroy all previous good will they had earned and abolish their reputation.
Anonymous No.3827085 >>3828208
>>3824766
Action combat isn't even the problem however misguided and retarded it may be. The problem is Square has never made a good 3d action game. Team Ninja made one for them but they learned nothing from that either.
Jrpgs rely on exploration with hidden loot that increases power and power scaling allowing the player to control the difficulty through various leveling/growth/equipment systems. Square replaced all of that with mindnumbing non-interactive puppet shows.
I will keep finding random RPG maker games like Sequel Blight, Black Souls and Enchant Farm goty.
Anonymous No.3827089
>>3827078
I fail to see what Pokemon has to do with Square.
Anonymous No.3827090 >>3827096 >>3827454 >>3827644
>>3825014
there are private servers that are free, that recreate the 75 era . FF11 could really use a romhack, the game is very 'defined meta' but the systems in the game have so much opportunity for creativity given the kind of rebalance projects we see for other older square games

>>3825070
There is a romhack that put magic burst into FF5

>>3827078
Square deserves credit for trying to release a bunch of original titles in the last generation. They should keep up with experimentation
Anonymous No.3827094
>>3824982
>I junctioned for str, how can you tell
Anonymous No.3827096 >>3827457
>>3827090
I'm not really interested in the mmo thing in general, I like single player RPGs but I also like mechanics rich games with lots of systems to play around with. Like a lot of people I think tactics and 5 are some of the best FF games becuase they've got the job system and a lot of stuff to play around with XI seems like the evolution of those but very few people have played it because its trapped in that aged mmo format locked behind a monthly subscription. Then after XII it's like they completely gave up on trying to make FF have interesting RPG mechanics and just tied making them simpler and more action focused and I see that as a shame, thats all. Id like to play something with mechanics like-XI not necessarily XI the mmo so I'll look into that 5 romhack you mentioned, thats obviously something that sounds appealing to someone like me.
Anonymous No.3827232
>>3826100
Jill being raped is still in the english version, but they did refrain from saying what they did to the children, yeah.
Anonymous No.3827347
>>3826100
>children were always girls, and he raped them

how would WOOLSEY translate this?
Anonymous No.3827400
In Game of Thrones, Craster was a wildling living north of the ice wall. He had incestous relations with his daughters, and sacrificed the babys (boys) to the White Walkers. Who then became white walkers themselves.

There's a lot of theories about it. Craster has white hair. Which wouldn't be unusual for an old man living in a cold climate. But you know who else has white hair? The Valyrians. The Blood of the Dragon. Valyrians and the "First Men" have magic.

This might be explored in the upcoming season of House of the Dragon.
Anonymous No.3827430
>>3824740
>>players want final fantasy
>>audiences want final fantasy
>>society at large wants final fantasy
>>squeenix, for some reason: "you guys don't want final fantasy."
You forgot
> squeenix, continued: "Gacha?"
Anonymous No.3827449
>>3824932
I feel like the dev cycles on these things are long enough that GoT was still popular when they conceptualized the entire thing. That and "oh hey it worked for Elden Ring, sooooo"
Anonymous No.3827454 >>3827644
>>3827090
>There is a romhack that put magic burst into FF5
That romhack irritated me so much that I gave up on playing romhacks lol. I wanted everything but the weird element shit that they put in.

Now I'm making my own FF1/3/5 ripoff. SaGa elements & maybe do Skies of Arcadia style combat movement.
Anonymous No.3827457 >>3827649
>>3827096
My problem with MMOs is using a keyboard. Consolebabby lyfe
Anonymous No.3827644 >>3827645
>>3827090
>>3827454
Name of this romhack? "FFV magic burst romhack" only results in posts about people complaining about timing magic bursts in FFXVI
Anonymous No.3827645 >>3827653
>>3827644
Void Divergence

FF5 romhack
Anonymous No.3827649
>>3827457
Detatchable numpad is comfy asf.
Anonymous No.3827653
>>3827645
Thanks bro.
Anonymous No.3827669 >>3827671 >>3827688 >>3827689 >>3828812 >>3828813 >>3828814 >>3828815
>An actual masterpiece that returns the series to a fantasy-based, character-centric piece with a well mapped out plot and finale
>The last time we saw anything like this was FFX
>Everyone hates it for some reason
Genuinely amazing to think of what you all are like to foster a community like this. Just the absolute collapse of creative thought and agency, desperate for... what? Surely not 'popular thing', and yet you'll all fall over yourself to worship yesterday's 'popular thing'? There's no content in this thread outside of whinging about 'muh game of thrones' or 'muh house warfare'. You dumb niggers are exactly why we're going to continue to receive FF13 remakes and FF7 sequels until there's nothing left. Maybe another 2.5HD remake, wouldn't that be grand?

Fucking pathetic. Someone invite the FF8 schizo to ruin this thread like all the others so I never have to think about you insipid faggots communicating at a Pre-K level again.
Anonymous No.3827671 >>3827682
>>3827669
>returns the series to
It's as far removed from the series core and roots the series has ever gotten.
>not even an rpg
>no party
>full on action game (and not even a good one)
>western style fantasy and intrigue, very clearly inspired by game of thrones
>doorknob characters
>stiff dialogue
>weak story
>structure is that of western pseudo open-world slop, right down to the terrible sidequests
>boss fights are just qte's
It's a bad FF game and a bad action game, that also leans to heavily into poorly done exposition.

It's a classic case of the higher ups further wanting to try ignorantly "broaden the appeal" of the series in the most misguided ways possible with devs that don't even have the experience or expertize in those types of games. It's pure 100% incompetence from top management.
Anonymous No.3827682 >>3827687 >>3829293
>>3827671
>Cutting off my sentence in the middle to go back to bemoaning game mechanics
The cherry on top. No actual points, just buzzwords and half-assed thoughts with nothing of substance to engage with. My jumping off point is trying to refute you with actual character details, quotes, and plot elements, in return for what? You hit the 'muh game of thrones' beat without needing to be provoked. Explain to you that higher ups changing mechanics for broader appeal is common place and why FF12 was rushed and incomplete, FF13 was Kitase's fanfic, and FF15 was TWICE incomplete and half of what 16 was while wishing desperately it could be identical? You can't even fucking read.
Anonymous No.3827687
>>3827682
>autistically flips his shit while doing the very thing he accuses others of and then spews a heap of logical fallacies while using words he doesn't even understand what they mean

If only we all could be as rational, level-headed and mentally mature as you.
Anonymous No.3827688
>>3827669
>people don't like turning an established jrpg series into action slop? they are the problem!

dragon age veilguard was your goty wasn't it
Anonymous No.3827689 >>3827693
>>3827669
>Genuinely amazing to think of what you all are like to foster a community like this
>desperate for... what?
Old guys replaying childhood games. A big IF if someone here even played a new game themselves. Opinions formed from online discourse.

If they did play, the game didn't hit like games did when they were a child.

Anyways, back to playing a FF from over 20 years ago.
Anonymous No.3827693 >>3827697
>>3827689
Replying to yourself? Nice one.
Anyway, you seem convinced this is just people going
>change is bad (while you go change = good, regardless of what it is)
when even in a bubble the game isn't good.

When even Dragon Age Veilguard is a better and more of an RPG than FF16, you know you messed up. So if it's not a good RPG and you judge it as an action game, it's even worse because it's extremely shallow in that regard while focusing way too much on drawn out narrative (which action games don't do, since you know, they're action games).
Now the narrative and characters aren't good either. No one is going to sit 10 years from now going on about how amazing Jill is as a character.

So what exactly is so amazing about FF16? It's worse in every single regard to shit like God of War while ALSO being less of an RPG. Yet for some reason people are disallowed from not singing it praises? Ok then, fanboy.
Anonymous No.3827697
>>3827693
>When even Dragon Age Veilguard is a better and more of an RPG than FF16
Based WRPG fan
Anonymous No.3828207
Is this the epic asmongold game?
Anonymous No.3828208
>>3827085
SE is perfectly aware of what they've made - action game that's not too involved for people unaccustomed to action games. That's actually the problem with FF16. Game is essentially forcing training wheels on you for the duration because it's never allowed to go truly CHRAAAZY with its action gameplay. Hell, there are optional accessories that completely trivialize action combat.
Anonymous No.3828209
Game is just shit. It's not a FF game. It's not a JRPG. It's a horrible action game. It's 90% exposition.
Anonymous No.3828717 >>3828789
>>3825076
>He replays it constantly and never stops talking about it. He says the message about freedom changed his life.
Isn't that the same exact message of literally every JRPG?
Anonymous No.3828789
>>3828717
I remember a similarly aged Japanese man I played MapleStory with idolizing Hidetaka Miyazaki for his 'bravery' to change his career in his 30s from Account Manager to Game Designer. He found his story deeply moving and inspirational and acted like changing your job was some kind of heroic feat. Its like the concept that they're actually free is foreign to them.
Anonymous No.3828812 >>3828815 >>3828820
>>3827669
Why didn't the Undying, who were present at Phoenix Gate that very night, do anything about the attack?
Why didn't any of them get Joshua from his room? Why did Wade have to do it?
Why did a chambermaid notice that Annabella had moved all her belongings out of the castle a week beforehand and notified the Duke of this, but the Undying were apparently unaware?
Why didn't they rescue Clive?
Why did Ultima just so happen to be wearing the exact same cloak Joshua would be wearing in the future?
Where did Joshua hear Ultima's name in the first place? The Undying said they had no idea about him until Joshua ordered them to investigate.
Why does Primogenesis randomly disappear at times?
Why did Joshua continue killing himself to keep Ultima in his chest even when he was well aware that Ultima was still just floating out there doing whatever the fuck he wanted anyway?
Why do major characters including the main heroine have their conclusions hidden in sidequests while you spend 6 hours a piece on Martha, the Dame, and L'ubor?
Why did Sanbreque never notice the giant tidal wave frozen in time about a mile up the shoreline from their capitol city, or why did they never investigate it?
Why did Ultima spend so much time driving Sanbreque to world conquest only for it to amount to nothing at all and not aid in his plan in any way because he already had control of all the world's nations and could have activated worldwide mind control at any time?
Anonymous No.3828813 >>3828814
>>3827669
>masterpiece
LMAAAOOO
The big focus is on the eikon abilities, but the eikon abilities are all on MMO style cooldowns. There's nothing you can do about the cooldowns, you just use them and do your one 4-hit filler combo in the meantime. Compare to SoP or FF7R where all your cool shit uses a resource, and you're rewarded with said resource for staying on the offensive and engaging with the enemy. That isn't the case in XVI, you just dump your skills and fuck around swinging your 4-hit toothpick filling the time. That's boring. What makes it worse is that there's only one character, with one weapon. So you can't even change up your filler playstyle.
Character progression is on rails which is something FFXIII rightfully got shit on for. You get a new eikon every like 10 hours of gameplay and once you do get it there's no way to get anything else. You're storygated out of further cool shit. Character levels not only don't matter at all, but the exp gain is scaled so it stalls out when you start matching enemy levels, preventing you from grinding up. Not that it would matter, because those levels gain you nothing.
Weapon crafting is completely pointless. Each dungeon/boss gives you a material you use to upgrade to the next sword, which just raises your damage by +5 (meaningless). There's literally no point to this system existing, and yet 90% of all treasure you find are materials for this system that has nothing to craft.
Anonymous No.3828814 >>3828815
>>3827669
>>3828813
There are moments in the game where you literally watch a 45 minute cutscene, regain control, walk five steps forward, and get thrust into another 45 minute cutscene. The moviegame bloat is unreal, complete with slow forced walk and talk segments, squeezing past narrow corridors, and 'hold the triggers to do thing' QTEs. There are over 20 HOURS of cutscenes in this game. And that's not including the stilted canned emote sidequest cutscenes you'll spend another 20 hours watching.
Sidequests are ripped straight out of FFXIV. They exist just to fill time and for nothing else. Listen to someone spend 10 minutes telling you how and why they need an object on the other side of the map. Walk over and pick it up. Go back. Bam, more crafting materials you can't use. Thrilling.
There is no exploration. There are four giant open world areas with nothing in them but MMO sidequests, and there are hallway dungeons. The hallway dungeons are also ripped straight from FFXIV with the same two trash packs -> mini boss -> two trash packs -> mini boss -> two trash packs -> final boss structure.
Eikon fights have spectacle, but that's all they have. Segments like the Phoenix fight at the start, or the Garuda fighting game segment, or the Phoenix vs Bahamut segment are all on rails and impossible to fail. They're cutscenes.
The only time the game is remotely challenging are in the chronostones (I think that's what they were called) where you have to use one specific eikon and fulfill challenges to keep your time up. The rest of the game you can sleep through. FF Mode isn't any better because you have all eikons out the gate and can just blast everything even more easily than in normal mode.
Anonymous No.3828815
>>3827669
>>3828814
Onto the story. The premise of the game is awesome. And then it gets rugpulled almost the instant the demo ends. Within five minutes of the demo ending you watch Clive regain his freedom, his girlfriend, get a new job. Even his dog inexplicably returns at that same moment. And then you play for another hour and find out that he didn't even kill Joshua (hilariously, this comes immediately after he has his big moment of accepting """the truth""" that he killed Joshua). In other words, nothing in the demo mattered. It amounts to nothing except for baiting the player. What makes it worse is that later on you find out that Joshua has a personal ninja cult who was there at Phoenix Gate the night of the attack, and they just didn't intervene. They didn't even attempt to save Joshua, they just literally did nothing until they appeared to yank his unconscious body away off screen. It's nonsense.
It's very clearly stitched together from several different drafts. You have shit like Ultima appearing in the demo wearing Joshua's face and robe. He then appears in the same guise leading Clive to Garuda. But then... Joshua isn't Ultima. Joshua is just Joshua and Ultima never appears wearing his guise again. It's never commented on, it's just obviously a draft in which Ultima used Phoenix to possess Joshua's corpse or something.
You spend the majority of the game's story dealing with Sanbreque and its political situation. Actually most of the cutscenes for the entire game's story are about it. So it must be important, right? Nope. It's just filler. Ultima is fucking around with Sanbreque trying to conquer a continent... that he already has control of. He's literally doing it for no reason. And once Olivier and Clive's mom die, nobody ever mentions the plotline again. It just vanishes, because it actually didn't matter.
There's a lot more I could get into with the story but this copypasta does a good job of detailing a lot of the stupid shit. >>3828812
Anonymous No.3828820 >>3829218
>>3828812
Thank god I'm not this autistic and unemployed
Anonymous No.3828927 >>3828929 >>3829170 >>3829178
should I play this if I loved every Ivalice game (FFT, XII and especially Vagrant Story)?
I don't care if it's not weeb nor JRPG
Anonymous No.3828929
>>3828927
Probably is my guess, if you enjoyed Vagrant Story
Anonymous No.3829170
>>3828927
No
Anonymous No.3829172
>>3824714 (OP)
woke
Anonymous No.3829178
>>3828927
I was disappointed it wasn't set in ivalice. Even though the early promo art made it look that way.

It's possible Valisthea and Ivalice are the same planet, since we never see the whole world. But it's implied that the outer continents are all deadlands now.
Anonymous No.3829218 >>3829321
>>3828820
>autism is when you can follow a story and notice it doesn't make any fucking sense at all
Anonymous No.3829281 >>3829347 >>3831210
>>3824714 (OP)
It needs...more Exdeath.
Anonymous No.3829293
>>3827682
There are plenty of examples given throughout the thread as to why the game isn't very liked. From explaining why the combat was poorly received to why the story was. I get the feeling you didn't read any previous posts and just decided to ignore people's complaints.
Anonymous No.3829295 >>3829319
I really didn't understand Ultima. He seems surprised that Clive didn't follow the script, and that Humanity had gained free will to go against his plans, but the Fallen had already done that years prior right? What did he expect to happen now that he wasn't in the picture anymore?
Anonymous No.3829319
>>3829295
There's really no explanation. None of the story really makes any sense if you stop to think about anything. Like, have you ever thought about what Clive's squad was even doing there hunting Jill at the start? The implication when you first start the game is that they're some seasoned dominant hunting squad or something. But it turns out, they're not. There are only a few known dominants and all the active ones have been known for quite some time. They're just some random slave squad sent to kill Shiva's dominant of all targets... why? The Ironbloods are fighting Dhalmekia and Waloed at that time, Sanbreque's rivals. So Clive's squad was sent by Sanbreque to assist their enemy.
Anonymous No.3829321 >>3829338
>>3829218
Autism is going in with the purpose of finding irrelevant nitpicks out of a JRPG script.
Anonymous No.3829338 >>3829341
>>3829321
I went in with the purpose of enjoying the game, you retarded nigger ape. That's not the experience I had because I was actually capable of thinking about what was presented to me. And those aren't irrelevant nitpicks, they're foundational events of the entire story. When the glownigger phoenix ninja cult who follow Joshua in the shadows was revealed you didn't stop to think where the fuck they were on the night of the attack? Especially when the game tells you outright that they WERE THERE AT PHOENIX GATE WAITING TO INITIATE HIM AND HE SURVIVED BECAUSE THEY DRAGGED HIM AWAY. SO WHERE THE FUCK WHERE THEY WHEN THE ATTACK WAS HAPPENING? HOW DID THEY NOT PREVENT IT? HOW DID THEY NOT SECURE THE SAFETY OF THE LITERAL OBJECT OF THEIR WORSHIP?
Anonymous No.3829341 >>3830459
>>3829338
Don't care, find a therapist or a friend
Anonymous No.3829347
>>3829281
What's better than NeoExDeath?
GigaNeoExDeath
Anonymous No.3830459
>>3829341
Will you be my friend? I like Final Fantasy, we have that in common.
Anonymous No.3831205
>>3824870
jrpgs in general, really
Anonymous No.3831206 >>3831622
>>3824978
>It's worse than 13
Settle down
Anonymous No.3831207
>>3824767
jesus christ fuck off back to plebbit, zoomer scum
Anonymous No.3831208
>>3825076
Japanese people are incredible sincere and naive. They are genuinely moved by the most saccharine shit imaginable. It's rather strange, but I'm envious of the lack of irony poisoning sometimes.
Anonymous No.3831209
>>3826100
What the fuck is wrong with localizers? Just give us the damn story as it was written. For fucks sake.
Anonymous No.3831210
>>3829281
such a fucking great design, based amano
Anonymous No.3831229
>>3826729

Matsuno is ok because his political plots, while somewhat mature, are still anime tier.
Anonymous No.3831387
>>3824767
every time i make a thread i get banned
must be nice
Anonymous No.3831622
>>3831206
No, it actually is.
Anonymous No.3831623 >>3831694
>>3824714 (OP)
>What went wrong?

It's a giant movie with God of War style real-time combat. Levels don't mean anything either since you hit the cap super early. Equipment means nothing since it's all easily obtainable and the "upgrade paths" are horribly linear.

It's basically Final Fantasy Mystic Quest but with even less actual RPG qualities.
Anonymous No.3831624 >>3831629 >>3831829
>>3824757
Me, personally? I want several things:

>turn based combat
>hard-coded classes that actually mean something and produce variety
>Classical JRPG Town-dungeon-town-dungeon gameplay flow
>A visual style similar to FF6
>less cinematics and exposition, more (turnbased) combat
Anonymous No.3831629
>>3831624
Aren't there RPG Maker games or similar filling that niche, why do you need Square to do it? Seems kinda overkill
Anonymous No.3831694
>>3831623
Hey, fuck off! Mystic Quest gave you controllable party members and different weapon types.
Anonymous No.3831810
>>3824757
Something totally new. More experimentation. Truly alien fantasy/sci-fi. Cosmic horror spin maybe, like FF7. Venture back into psychoanalytic territory like 90s square did, except this time the guard rails are completely off. Fuck Freud and Lacan, lets get Deleuze and Guatarrian.
Anonymous No.3831829
>>3831624
Anonymous No.3831994 >>3832378
>>3824714 (OP)
Nothing. It's an excellent game.
Anonymous No.3832378
>>3831994
It excels at being shit, so I guess it's technically excellent yeah.