>>3828415
>what changed and can you still play it?
Mechanically the game is almost the same (they toned down things like getting advantage on ranged attacks from greater height, melee combat was silly with everyone leaping over each others heads to get a flanking backstab for advantage, and they copied Solasta’s “follow the leader” party jumping across chasms rather than BG3s original dumb individual leap orders for each party member) and no you can’t play it anymore, it was unfinished and only the first of three acts, which of course was by far the most polished.
What changed was the whole tone of the game. The overallstory and key characters were all repeatedly rewritten into a bland and unsatisfying soup with too many successive teams of chefs in the kitchen undoing previous writers’ work. At some point it feels like they got a bunch of millennial Marvel-brained writers, like I first realized something was wrong at launch when on the Nautiloid tutorial dungeon (now like a third of the original dungeons length) my main character quipped “I’ve got a lot on my mind… or, in it, I suppose.” They added a lot of woke CURRENT YEAR propaganda about multiculturalism and xenophobia and mass immigration by scum and so on. Race shifted dwarves and elves and humans to be like 50% nogs by volume. All just felt like a big bait and switch. I went into it optimistic and excited and gradually as the game dragged on, it broke my suspension of disbelief. I wanted to like it, but the game itself made me dislike it.