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Thread 3827244

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Anonymous No.3827244 >>3827246 >>3827248 >>3827251 >>3827252 >>3827281 >>3827630 >>3827675 >>3827886 >>3827963 >>3828014 >>3828196 >>3828199 >>3830246
What drives people to love FFV but put III on their bottom of tier lists?
They're practically the same game.
And they're both fun.
Anonymous No.3827246
>>3827244 (OP)
Bad graphics senpai
Anonymous No.3827248
>>3827244 (OP)
III has atrocious boss fights (two types for the whole game, neither good) and the game basically forces you to use two final jobs. V was an apology for how bad III was.
Anonymous No.3827251 >>3827264 >>3827508
>>3827244 (OP)
>Job systems are different: V's is about unlocking new abilities and building characters individually whereas III is about team dynamics.
>Also Capacity Point (famicom)/Job Adjustment (DS) makes people feel discouraged from changing jobs
>Until the DS remake, III was never released outside of Japan
>Until the DS remake, III was never re-released beyond the original famicom version (the game was literally and figuratively too big for the Wonderswan).
>The DS remake is harder and demands more knowledge of how the game works to get the most out of it.
>III's level design tends to heavily encourage you to use certain jobs (mini-dungeons ask for mages, Cave of Shadows for Dark Knights, etc). There are usually workarounds but they require knowledge and significantly more effort to get around to get the most out of them (sure you can experiment with different job combinations to find something that can take care of Garuda... or you can use four Dragoons). By contrast, FFV is so well-balanced that Four-Job Fiestas are a thing.
>People already think V's story is weak but III makes it look like Final Fantasy Tactics by virtue of barely having a story.
>Something I did not even consider until an interview pointed it out is that FFV Advance came out the same month in the west as the 3D remake, making the differences even more prominent
>The 3D remake is contentious INB4 anon posts the review from that one site.
They are both indeed fun, although they are definitely not the same game.
Anonymous No.3827252 >>3827264
>>3827244 (OP)
III was great for me up until the very end, the final dungeon just taints the whole experience. If the last stretch of the game didn't exist, then it would've been my second favorite of the 2D FF games. Also job levels aren't explained at all in the game which is a pretty big flaw.
Anonymous No.3827258 >>3827737
FFII, other than bugs, is better than both.
VI > IV > II > I > V > III

shrimple
Anonymous No.3827264 >>3827508 >>3830151
>>3827251
I think this guy sums it up pretty well. I like both, but overall might like III more. I played the NES emulated a long time ago and the DS one more recently, I loved both. I like the simplicity of the story, V's just feels like it meanders around. I might be influenced though because I accidentally bought the arranged soundtrack way back before I knew that what we had as FF III was actually VI and that album fucking rocks. So when I did then get around to the real FF III it was with that in my mind.

>>3827252
To me that's the best part. It's the test of your skills and your resource management. It's a gauntlet because it's supposed to be a gauntlet, it's the final dungeon, it should be a challenge. At least that's how I like it.
Anonymous No.3827281 >>3827502
>>3827244 (OP)
III's class system is restrictive and lame. For a big chunk of a playthrough you're stuck in a handful of mandated classes. The classes themselves are also boring and can seldom do anything cool.
Anonymous No.3827502 >>3827630
>>3827281
That's not actually true though. There are a couple of spots where you need to have certain jobs for a specific scenario. But most of the "you have to play class X and Y" is just min maxing bullshit for people playing and using a guide who just want to finish the game so they said they did and then never touch it. If you're playing for fun you can just go with what's fun.
Anonymous No.3827508
>>3827264
>>3827251
It would be nice if there was a save point more in there...
It's just a lot to play through all in one sitting
Anonymous No.3827535
I watched Pekora beat 3, and honestly it's not that bad.
Anonymous No.3827630
>>3827244 (OP)
I played the DS remake and it was very tedious to play. It was grindy so I just ran through the crystal tower and used the teleport spell constantly
>>3827502
He's kind of right, it locks you behind a portion of classes for each act/crystal. The useful ones are only unlocked at endgame. I played the DS game and freelancer carried me until endgame.

Black Mage is extremely useless early and lategame
Anonymous No.3827675 >>3827685
>>3827244 (OP)
ATB is more fun than pure turn-based and the class system is more refined and interesting in V. But III is my favorite 8-bit RPG, I love it.
Anonymous No.3827685 >>3827691
>>3827675
ATB is just a roundabout way to have a speed stat with an extra annoyance of punishing you for not immediately acting in some menus. Turn-based with a speed stat was always better if you cared for a speed stat.
Anonymous No.3827691 >>3827711
>>3827685
The extra tension from needing to act quickly is fun, and it allows for cool things like phase changes where you have to attack at the right time. Along with making speed matter more, it also makes damage/healing over time and other effects like Doom counters more interesting. FFX style CTB system where you see the turn order based on speed is fun too, but I find it less interesting. ATB doesn't give you perfect information about when the next turns are happening, so you have to make decisions with imperfect information.
Anonymous No.3827711 >>3827827
>>3827691
>and it allows for cool things like phase changes where you have to attack at the right time, damage/healing over time and doom counters
that can happen with turn-based with speed stat
and these are RPGs not action games taking away the time to make decisions in menus isn't good
FFX was a win because it's just ATB fixed up. Although technically the FFX system was in the the FF game Final Fantasy Tactics first
Anonymous No.3827737
>>3827258
This but move VI below I
Anonymous No.3827827
>>3827711
>that can happen with turn-based with speed stat
It can be similar, but not in the exact same way, since there's no risk of accidentally smacking the boss while he changes if you're not paying attention.
>these are RPGs not action games taking away the time to make decisions in menus isn't good
I think having to make decisions quickly can be fun. RPGs sometimes include some action elements for entertaining results, I'm okay with not every game sticking to pure RPG mechanics.
Anonymous No.3827846 >>3827905
NES version of 3 is hard. Your ability to swap jobs is limited but a bunch of places require you to be mini or toad making half the jobs useless. Inventory is also still pretty janky and it's definitely before storyfaggotry started to creep in. Pixel remaster on the otherhand is a joke with no difficulty so there is nothing to feel accomplishment for and the whole thing is a waste of time.
I put 3 above 2, 4, and 9 (anything after 12 not even being considered existing).
Anonymous No.3827886 >>3827894
>>3827244 (OP)
FF3 is just a worse DQ3.
Anonymous No.3827894 >>3828197
>>3827886
DQ3 is just worse FF3
Anonymous No.3827905 >>3827910
>>3827846
>a bunch of places require you to be mini or toad making half the jobs useless.
Only three dungeons require you to be mini and the first two are right next to each other (and only one of the three has a boss).
Tower of Own and Subterranean Lake require you to be a Toad to enter, but can otherwise be done normally, meaning you need one party member at most.
Anonymous No.3827910
>>3827905
My problem was the MP cost to transform constantly was a lot for one character to handle and be able to fight
Anonymous No.3827963
>>3827244 (OP)
5 allows you to mix and match and have fun.

3 doesn't have mic and max. 3 also has those dumb "you need to be small" dungeons. In addition several bosses/areas are like "YOU NEED THIS SPECIFIC LOADOUT"
Anonymous No.3827997
>What drives people to love FFV but put III on their bottom of tier lists?
Endgame is just ninja or sage spam so I can see why that is.
Anonymous No.3828014
>>3827244 (OP)
They're both shallow jobslop
Anonymous No.3828196
>>3827244 (OP)
Anon who played FF3 here. Too many forced job sections and only Sage and Ninja matter. I rank it above FF1, but FF5 just does the job system better.
Anonymous No.3828197
>>3827894
>Dragon Quest III
>1988
>Final Fantasy III
>1990
Somehow DQ3 is still the better game.
Anonymous No.3828199
>>3827244 (OP)
I happen to love V and III both.
V is my favorite and III takes the number two spot.
Anonymous No.3830151
>>3827264
the ds remake is great, that opening is kino
Anonymous No.3830212
I beat this game, it's one of the harder FFs
Anonymous No.3830246
>>3827244 (OP)
I can't stand FFVfags but III suffers from being underwritten, even worse than II which actually has more meat than V in its story