>>3838234 (OP)
maybe
the only real valid criticism for persona in general is the mementos/dungeons, they are just not fun to visit past a certain point in my opinion whereas palaces are always exciting because they are different
other things of note (if we want to get picky now):
enhanced free roam would be nice, aside from a couple key locations there's little to no incentive to visit other places like you would in yakuza for instance with optional side-activities, free spot for more character development if you can meet your confidants there and interact with them
inventory management/a stash, kinda segways from the mementos point but you end up with so much shit that simply navigating to the one item that you actually need gets tedious
also, partially, the writing, it's clear that they liked makoto given how much they forced her into the story as well as giving her a lot of screentime and broken equipment and very useful abilities making her pretty much essential in your party, I wish that in the next title they would sort this out and maybe give us the option to select from a male/female MC which would encourage NG+ to see the story from the perspective of the other
as far as themes go I don't know really, I will be ok if they just do more of the same to not reinvent the wheel or do someting drastically different, both willl do just as fine for me
>>3839147
>P5 was garbage besides the aesthetics
it's one of the best games in the entire genre on multiple levels, including the aesthetics, you can keep acting contrarian but you will never change this fact, if you didn't like the game then it's ok to admit that