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Thread 3838489

271 posts 62 images /vrpg/
Anonymous No.3838489 [Report] >>3838505 >>3838509 >>3838787 >>3838939 >>3838945 >>3841528 >>3841564 >>3844914 >>3845212 >>3855029 >>3868692 >>3869084
tactical rpg
can we have a comfy tactical rpg game thread?
For my taste, I prefer more japanese tactical rpg than non japanese games. (it is because of the design of the characters: I like anime like design)
example, non japanese tactical rpg with anime design: sword of convalria (it's chinese and free on steam)
Well, game like FF tactics (pic related) for those who don't know what I'm talking about.
Anonymous No.3838505 [Report] >>3838718 >>3843690
>>3838489 (OP)
I need The Coffin of Andy & Leyley style art for Ramza & Alma, Delita & Tietra, Miluda & Wiegraf, Rapha & Malach, and Meliadoul & Isilud.

Fpbp btw
Anonymous No.3838509 [Report] >>3838520 >>3838551 >>3852048
>>3838489 (OP)
>Well, game like FF tactics (pic related) for those who don't know what I'm talking about.
They are called SRPGs, newfag.
Anonymous No.3838514 [Report] >>3840879
>ask dev if their game is ff tactics strategy or fire emblem strategy
>"it's a good strategy game"
>buy it
>it's fire emblem
Anonymous No.3838520 [Report] >>3838551 >>3838942
>>3838509
no its trpg
Anonymous No.3838551 [Report] >>3838557 >>3838720 >>3838808 >>3839008
>>3838520
>>3838509
All wrong
Turn/Tile-based RPG
Anonymous No.3838557 [Report] >>3838720
>>3838551
ok for tile rpg
Anonymous No.3838718 [Report]
>>3838505
>The Coffin of Andy & Leyley
wtf even is that game?
Anonymous No.3838720 [Report] >>3838928 >>3845743 >>3854571 >>3855386
>>3838551
>>3838557
Tiles In Turns RPG. TIT RPG

A new genre is born. It markets itself.
Anonymous No.3838787 [Report] >>3839109
>>3838489 (OP)
I prefer japanese art styles too, but japanese games just don't respect player choice and let you drive the narrative. It's just choo choo railroad from beginning to end. Of course the GBA tactics ogre was an exception, and Fire Emblem Three Houses broke the mold, but everything else is just linear.
Kinda mad that the FFT remake didn't have alternate sprites depending on what class the named characters take.
>Mfw no dancer Agrias
Anonymous No.3838808 [Report]
>>3838551
NOAGRPG
niggas on a grid
Anonymous No.3838928 [Report] >>3838943 >>3839818
>>3838720
I can dig it
Anonymous No.3838931 [Report]
>olan´s galaxy stop voiced spell quote
Anonymous No.3838939 [Report] >>3839109
>>3838489 (OP)
>can we have a comfy tactical rpg game thread
Yes
>about a 100k year old game by bommergramps
No
>what's the perfect srpg game?
----thread starts here----
Anonymous No.3838940 [Report] >>3838981 >>3839121 >>3839841 >>3840377 >>3845031 >>3845568 >>3855453 >>3855455 >>3856066
Why haven't you played Troubleshooter yet?
Anonymous No.3838942 [Report] >>3838981
>>3838520
The tile based anon is right, I'm afraid. I always use tac.rpg or srpg interchangeably for fft. Is that wrong?
Anonymous No.3838943 [Report] >>3839015
>>3838928
Question is, can she?
Anonymous No.3838945 [Report] >>3838986
>>3838489 (OP)
>sword of convalria
Why is a game free? How's the job system?
Anonymous No.3838981 [Report]
>>3838942
>Is that wrong?
donnt know
>>3838940
never heard of it, sorry
Anonymous No.3838986 [Report] >>3838992 >>3838994
>>3838945
https://swordofconvallaria.co/
go to 'class' and you can find what you're searching
Anonymous No.3838992 [Report] >>3839076
>>3838986
Quite a lot (of redundant) classes. Looking at it everything screams chinese.
Anonymous No.3838994 [Report]
>>3838986
>Papal ice priest, flare and agatga
Cool classes
Anonymous No.3839008 [Report] >>3855012
>>3838551
>tile based
would that include western rpgs like Fallout or the Goldbox games?
Anonymous No.3839015 [Report] >>3839035
>>3838943
Naturally
Anonymous No.3839035 [Report]
>>3839015
Good girl
Anonymous No.3839076 [Report]
>>3838992
indeed its a chinese game of course
Anonymous No.3839093 [Report] >>3839625
I love Vandal Hearts
Anonymous No.3839109 [Report] >>3839223
>>3838787
The gba tactics ogre only had two routes but close enough. Play the original if you can.

>>3838939
>Using boomer when new gook and japshit trpg's are copypastes of goyslop fantasy tactics
Lol. Lmao even. Chinks are winning too much these days
Anonymous No.3839121 [Report]
>>3838940
Same reason I don't read manwha, can't stand Korean shit. They aren't good at making anything.
Anonymous No.3839149 [Report] >>3839224 >>3843632
blondness aside, that Jean D'arc game was pretty alright. But I will seriously never understand why Japan keeps making her blond. She was not blond. We know a lot about her.
Anonymous No.3839202 [Report] >>3839213 >>3839368 >>3839752 >>3839765 >>3841035 >>3855012 >>3855889 >>3857673
do you know any obscure japanese TRPG/SRPG/TITRPG, please?
I don't care if it's bad, I just want more games like FF tactics to play
Anonymous No.3839213 [Report] >>3839216
>>3839202
list all the ones you've played first
Anonymous No.3839216 [Report] >>3839227
>>3839213
none
Anonymous No.3839223 [Report] >>3839525
>>3839109
>Lol. Lmao even. Chinks are winning too much these days
They are. Doesn't mean that everything they produce is the best thing ever made.
Anonymous No.3839224 [Report]
>>3839149
Japanese give a shit about historical accuracy. They want the blonde shorthaired woman in plate trope and they go with it. See berserk or so many other examples. Sliver?
Anonymous No.3839227 [Report] >>3839235
>>3839216
Soul Nomad & the World Eaters
Anonymous No.3839235 [Report] >>3839238
>>3839227
thank you. I have the game already in my folders. thanks anyway for helping, kind soul
Anonymous No.3839238 [Report] >>3839243 >>3839332 >>3839333
>>3839235
>I have the game already in my folders
then screenshot your folder and post it if you want recs that aren't on it, bro.
Anonymous No.3839243 [Report] >>3839246 >>3841711
>>3839238
It's all in a jumble. I haven't sorted the files. I have to search manually. But I'll do it right away, don't worry...I just have to stay up all night haha maybe some coffe would be good
Anonymous No.3839246 [Report] >>3839327
>>3839243
What's with her face
Anonymous No.3839327 [Report]
>>3839246
shes american
Anonymous No.3839332 [Report] >>3839518 >>3840941 >>3840959
>>3839238
here's all the games
1/2
Anonymous No.3839333 [Report] >>3839368 >>3839518 >>3840941 >>3840959
>>3839238
2/2
some remain but didn't see those
Anonymous No.3839368 [Report] >>3839548
>>3839202
>>3839333
Missing this.
Anonymous No.3839518 [Report] >>3839529
>>3839332
>>3839333
no, i need the titles all typed out. i don't even remember what most of the covers for the games i've played look like.
Anonymous No.3839525 [Report]
>>3839223
I don't act like they are, I just find it funny they take game dev seriously after doing mobile and flash shit for the longest time in the 2000's
Anonymous No.3839529 [Report] >>3839721 >>3839724 >>3840959 >>3845191
>>3839518
ronde
chaos wars
goblin slayer tactics
vanguard bandit
onimusha tactics
yggora union
suikoden tactics
legend of legacy
disgaea (all of them)
operation darkness
eterna
persona 5 tactics
ever grace
tactic ogre (all of them)
sakura wars (love something)
growlanser
langrisser
brigandine
triangle strategy
knights in the nightmare
fire emblem (all of them)
luminous arc (all of them)
agarest war (all of them)
soul nomad
ff tactics (all of them)
sword of convalliria
eternal eyes
hoshigami
vandal hearts
gungnir
valkyria profile covennant of the plume
saiyuki, journey to the west
onimusha tactics
odin sphere
blazing souls
valkyria chronicles
Anonymous No.3839548 [Report]
>>3839368
already have it, but thank you for helping
Anonymous No.3839552 [Report]
Honestly someone gotta make a SRPG tier list, more specifically the Japanese ones
Anonymous No.3839625 [Report]
>>3839093
Based anon. Vandal Hearts I and II are GOAT.
Anonymous No.3839721 [Report] >>3839753
>>3839529
Have you played all of them? To and fft are above all imho, despite both being bug ridden messes.
Anonymous No.3839724 [Report] >>3839753
>>3839529
You forgot Front Mission
Anonymous No.3839732 [Report] >>3839792
I think Wild Arms XF deserves more love, the mission design was pretty great and I wish there were more hex-based SRPGs.
Anonymous No.3839752 [Report] >>3839753 >>3840170
>>3839202
https://www.metacritic.com/game/aedis-eclipse-generation-of-chaos/
It's like Heroes of Might & Magic lite but with RTwP autobattles. And a horrible, utterly unusable UI which the real devs should have polished by the 5th game in a series, but it's Idea Factory, so there.
The game looks very nice in PPSSPP by accident, so at least try it out in an emulator even if you intend to play it on the real PSP/Vita.
The undub is utterly unnecessary, the game is dual audio as is.
And have this for fun:
_C0 Can Deploy 20 Units
_L 0x2013F608 0x34040014
_C0 Always get loot L=soldier R=chest
_L 0x2009675C 0x54830040
_L 0xD0000000 0x10000100
_L 0x2009675C 0x00000000
_L 0x20096904 0x502000AD
_L 0xD0000000 0x10000200
_L 0x20096904 0x00000000
(win the battle, then hold L and/or R buttons when dismissing the outcome screens with X button for 100% drop chance, can savescum with savestates too)
Also press START before you finish the mission to bring up the log and press X on each event to collect awards for them, if any
Anonymous No.3839753 [Report]
>>3839721
>played all of them
no
>>3839724
I don't like it but ok I'll add it
>>3839752
thanks I'll check it
Anonymous No.3839765 [Report] >>3839782
>>3839202
Operation Darkness is pretty obscure. It's a neat sorta Hellsing-esque supernatural WW2 setting with a fun cast, but it has the worst fucking camera known to man. Which normally isn't much an issue in a turn-based game, but it's genuinely that bad.
Anonymous No.3839782 [Report]
>>3839765
I have it already in my list but thanks for helping kind anony
Anonymous No.3839792 [Report]
>>3839732
It might be objectively better than tiles, but I can't have it at all. I wonder why that is?
Anonymous No.3839818 [Report]
>>3838928
WHOMST
Anonymous No.3839841 [Report]
>>3838940
I got this game in EA and still have yet to play it but it looks fantastic. I loved everything about what I saw. It was basically anime XCOM.
Anonymous No.3840170 [Report] >>3857783
>>3839752
>Can Deploy 20 Units
is not that useful on its own (the hard limit is typically 8, this many Captains can fit in the starting town/castle), so best used with
_C0 Max Action
_L 0x20037C94 0x34020063
which removes the 5 actions per turn limit which normally leaves you with only 5 movable units per turn.
ULUS10242.ini is where you paste these cheats when PPSSPP creates that file for you. Use TempAR or CWCheat on the real hardware.
Anonymous No.3840377 [Report]
>>3838940
1000+ hours
Anonymous No.3840879 [Report] >>3840880
>>3838514
Every single fucking time
I hate Fire Emblem
I can play rock paper scissors in real life I don't need a video game for that shit
Anonymous No.3840880 [Report] >>3840884
>>3840879
If you really think RPS is what FE about then how could you even have the intellect to play strategy RPGs LOL
Anonymous No.3840884 [Report] >>3840886 >>3840897 >>3841480
>>3840880
You're right it's also about waiting right outside the enemy's movement range so that they move towards you and you get the first hit in
Anonymous No.3840886 [Report]
>>3840884
Big brain move.
Anonymous No.3840897 [Report]
>>3840884
That applies to all SRPG
Anonymous No.3840941 [Report] >>3840953 >>3841045 >>3841256 >>3855001
>>3839332
>>3839333
Fire Emblem
>only for fans of the serie

Luminuos Arc
>no real deepth, very boring

Agarest war
>simplificated, slop

Soul Nomad
>actual well done

FInal fantasy tactics
>very hard, good

growlanser
>hard , good

eternal eyes
>easy, mid tier

Hoshigami
>said to be the hardest grinder

vandal hearts
>slop, playable

tactics ogre
>depends which version, modded psp version is top tier

saiyuki
>mid tier, fun

onimusha tactics
>slop, boring

blazing souls
>boring

chaos wars
>simplificated disgea version

suikoden tactics
>boring, still worth a look

Disgea
>got tier, grandfather of the all mighty tactic games to ever exist

phantom brave
>comfy sidetactic, slow

triangle strategy
>fuck square enix, final fantasy is dead
Anonymous No.3840953 [Report] >>3846635
>>3840941
>Disgay god tier
Opinion disregarded
Anonymous No.3840959 [Report] >>3840978 >>3840979
>>3839332
>>3839333
>>3839529
unicorn overlord? doesn't fit?
Anonymous No.3840978 [Report]
>>3840959
huum unicorn overlord is weird. I don't really know, ask another anon
Anonymous No.3840979 [Report]
>>3840959
Since Ogre Battle wasn't included, Unicorn Overlord shouldn't be too
Anonymous No.3841035 [Report] >>3841040
>>3839202
black matrix, you can literally marry satan in the psx version
Anonymous No.3841040 [Report] >>3841199
>>3841035
https://youtu.be/ZfYxLqb_7xk
Anonymous No.3841045 [Report]
>>3840941
>Kinogea
GeG. Based. Fft and tactics orge are shit tho. Hoshigami is meme tier. Vandal hearts is kino
Anonymous No.3841199 [Report]
>>3841040
Is the story good? Class system? Elemental system?
Anonymous No.3841251 [Report] >>3841544
got this on /v/
Anonymous No.3841256 [Report]
>>3840941
Literally no Growlanser game is hard. Maybe 4 if you don't want people to die.
Anonymous No.3841262 [Report] >>3841295
Here, you forgot some slop. There is also jap only Sacred Blaze.
Anonymous No.3841295 [Report] >>3841522
>>3841262
How are the mechanics?
Anonymous No.3841298 [Report] >>3841480
Nobody played Legend of Kartia?
Anonymous No.3841480 [Report]
>>3841298
I did, surprisingly solid.

>>3840884
PvP fixes this, shame absolutely no games in the genre have it
Anonymous No.3841522 [Report] >>3841540
>>3841295
Alright. You are expected to recruit monsters though, but it'll just take exp from your main char who can simply solo everything, so that's goofy.
Anonymous No.3841528 [Report] >>3841540
>>3838489 (OP)
Right now I am playing Lost Eidolons: Veil of the Witch. It's a tactical rpg/roguelike and I find it fun. Right now it's in early access but it launches in a month. There is also a demo so you can try it out yourself.
Anonymous No.3841540 [Report] >>3841546
>>3841522
>main char who can simply solo everything, so that's goofy.
Lol, typical for a Japanese game. Ff8 is easiest if squall solos the game.
>>3841528
I thought it's not released. My #1 trpg, despite being rogue~.
>ea
Lol
>launches in a month
Taking lol back
Anonymous No.3841544 [Report]
>>3841251
>No devil survivors.
Cringe.
Anonymous No.3841546 [Report]
>>3841540
>Lol, typical for a Japanese game
After the individual chapters are over and you get all the main chars at once, they all get to be overpowered as balls together. Yay.
Anonymous No.3841564 [Report] >>3844937
>>3838489 (OP)
>Comfy
>Pollutes the thread with gachashit instantly
Anonymous No.3841709 [Report] >>3841961
Anyone tried Metal Slug Tactics?
Anonymous No.3841711 [Report]
>>3839243
I do this with shitty instant coffee all the time so I have to taste it less.
Maybe that makes me a monster.
Anonymous No.3841799 [Report] >>3841807 >>3841809
So, i downloaded the Tactics Ogre rom, One vision mod and the HD texture pack. Got them all working on the PPSSPP emulator.

But if i understood correctly, to use some of the features of the mod, i need to use some sort of cheats to activate them. How do i do that?
Anonymous No.3841807 [Report]
>>3841799
The cheats arent needed to enable features of the mod, they're just suggested because they fix some issues the game has that the mod doesn't fix.

https://ogre-db.github.io/one-vision/cheats.html

Low level EXP cheat funnels EXP into low level classes instead of spreading out evenly across any classes that took part in a fight.
Enemy Pickups go to Player should be self explanatory.
If you're not sure how to actually use them, open the menu in PPSSPP, go to cheats, click open cheat file and paste the codes there and save the file. Now in the cheats menu you should see cheats with tickboxes next to them, tick the boxes and I would suggest resetting the emulator to make sure they've kicked in.
Anonymous No.3841809 [Report]
>>3841799
Press ESC as the game is running or whatever the key is. The cheat file is just a notepad file you edit.
Anonymous No.3841961 [Report]
>>3841709
I like the idea, but not the execution and wasted potential
While it had unique mechanics feels like they neglected alot of what makes roguelites great like the random events
This board hates roguelikes unless they are the dungeon crawler ones BTW
Anonymous No.3843632 [Report]
>>3839149
In Japan blond is a design shorthand for "foreigner". Either the designer wanted the japanese audience to be able to tell at a glance she was european or maybe Jean has always been blond in the minds eye of the japanese and since its foreign history they dont care enough to clear up the misconception.
Anonymous No.3843690 [Report]
>>3838505
Based wincest between Ramza and Alma
Anonymous No.3844852 [Report] >>3844858 >>3845030 >>3855005
In One Vision, what sort of long-term recruitments should you do?

Like, if i plan on using a Terror Knight later on, should i recruit a Berserker in the beginning? Or in similar vein, should i recruit a extra archer and use crossbows so it can be a Fusilier later on?
Anonymous No.3844858 [Report]
>>3844852
When recruiting units there's only 2 real things that matter due to how OV's changes work. Weapon rank is the most important one, if you plan ahead which weapons your endgame team will be using then put units in classes that can use those weapons so you can train weapon ranks early, you can change the units class later. Look at the units base stats as well. OV splits generic units into 3 groups by base stats, one for STR, one for DEX, and one for INT (most monsters get a defensive stat spread instead of an INT one). If you are recruiting generic units in battle try to pick one that has a good base stat spread for the job you're going to use them for, you can't easily level up base stats like in the base PSP game by levelling units up, you can only do it with cards. Training an archer with crossbows seems pointless if you want a fusilier. The first fusil you can use requires the uset to be level 15, but you can quickly level a fusilier from 1 to 15 if you use the low level exp code to funnel exp into them. If you plan on doing PoTD and San Bronsa I would also think about making a couple of core members of your team be flying units, they will help a great deal with handling the postgame stuff.
Anonymous No.3844914 [Report] >>3844927
>>3838489 (OP)
Anime design is what ruins most games. There's an upcoming gaming that looks like a 90s Disney cartoon. An rpg in the look of 80s anime would be fantastic. Modern anime is tranime.
Oddly enough, the three fft games are unmatched by any other tactics game.
Anonymous No.3844927 [Report] >>3845143
>>3844914
Lol. You literally don't have positioning or
acutal strategy in any of the goyslop fantasy tactics spinoff's. They were always storyfag simulators for bioware troons. Gameplay is king in these games unless you're a troglodyte who cares about video goyme stories, knights of the chalice 1 and 2 mog every game in this thread.
>90's disney
Like gargoyles or are you really excided for some "80" bby furryshit simulator
Anonymous No.3844937 [Report] >>3844984
>>3841564
>Gacha srpg's leh bad, even tho they play exactly the same as their single player counterparts.
Anonymous No.3844955 [Report] >>3844956 >>3844961 >>3844974 >>3844985
Are games that are technically not SRPGs but have huge overlap because of tactical combat ala Temple of Elemental Evil or DOS1 allowed here?
Anonymous No.3844956 [Report]
>>3844955
I dont see why not.
Anonymous No.3844961 [Report] >>3844974
>>3844955
No, because those are real games with actual strategic requirements.
This thread is for Japanese """"simulation"""" RPGs that only simulate 1 thing: number going up rather than testing a player's ability to strategize.
Anonymous No.3844968 [Report]
Triangle has been fun
But I just found out that you can't lose a single green unit to get the Plume...I think.
If so, I'll do my own challenge run for mine and wait for it on NG+ because FUCK those NPC's with their retarded ai
Anonymous No.3844974 [Report]
>>3844955
Yes. These threads need more blackgaurds discussion

>>3844961
>No because [Headcanon cope]
He can talk about divinity and toee as much as he wants, backseat janny
Anonymous No.3844984 [Report]
>>3844937
>they play exactly the same as their single player counterparts
No they don't play exactly the same and stop spreading misinformation
Anonymous No.3844985 [Report] >>3844986
>>3844955
BG3, Divinity definitely count as SRPGs technically
Trails in the Sky series as well, but dunno why trailsfags refuse for them to be called SRPGs
Anonymous No.3844986 [Report] >>3844988
>>3844985
>BG3, Divinity definitely count as SRPGs technically
Wat
Anonymous No.3844988 [Report] >>3844990
>>3844986
Anonymous No.3844990 [Report] >>3845043
>>3844988
ChatGPT is this real?
Anonymous No.3845030 [Report]
>>3844852 I always get a Beast Tamer really early on since I usually end up using beasts and dragons instead of knights and warriors for my frontline. Always took the first couple of acts as just going through the motions till you get the areas where you can farm EXP. I guess you could do the same by just doing random encounters but that always sounds miserable.
Anonymous No.3845031 [Report]
>>3838940
I played it but the art is ugly and the translation is even uglier. Did they ever fix it or is it still machine translated story?
The tactics gameplay is good at least.
Anonymous No.3845043 [Report] >>3845732
>>3844990
Looking forward to your arguments, anon
Anonymous No.3845143 [Report]
>>3844927
>They were always storyfag
Unfortunately so. I believe they are critically acclaimed nevertheless. Jrpg lack any tactical depth. Break and stagger aren't depth nor fun.
>koc 1 and 2
Haven't played, but they so look and feel decent. AFAIK they have their fair share of bugs, they are mechanically interesting nevertheless.
>gargoyles
I'd say so. It's called bye Sweet Caroline or something. I'd like a tactics game that completely looks and feel 90s cartoon, no matter if west or east.
Anonymous No.3845191 [Report] >>3845192 >>3845297 >>3845464
>>3839529
Mercenary Chronicles, they aren't great games but they're nice filler. Like a cheap döner kebab when you really need to eat and aren't particularly choosy.
Anonymous No.3845192 [Report] >>3845203
>>3845191
>Mercenary Chronicles
>What if Kemco makes SRPGs
Anonymous No.3845203 [Report]
>>3845192
I didn't say it was good
Anonymous No.3845212 [Report] >>3845312 >>3845320
>>3838489 (OP)
How does a brainlet get into TRPGs? The FE GBA games filtered me.
Anonymous No.3845297 [Report]
>>3845191
thanks
Anonymous No.3845312 [Report]
>>3845212
Never played FE but FFT is just a jrpg that instead of fighting 6 random battles you fight a big one with all the enemies in it. It doesn't take much strategy to build a functioning unit.
Anonymous No.3845320 [Report] >>3846124
>>3845212
What's the problem? FE is pretty barebones as far as TRPGs are concerned. Try Shadow Dragon, DS version.
Anonymous No.3845343 [Report] >>3845351 >>3855010
is tactic ogre better than fftactics?
Anonymous No.3845351 [Report] >>3845359
>>3845343
For me it's much better for several reasons. Fft is a great game nonetheless.
Anonymous No.3845359 [Report] >>3845599
>>3845351
>for several reasons
I want to know them please
Anonymous No.3845464 [Report] >>3845599
>>3845191
>Mercenary Chronicles
>Has 7 entries already.
I agree that its pretty cheap SRPG but can be pretty enjoyable if you want to play an SRPG regardless of plot.
Played all of them for 6 months. I'd say Mercenaries Rebirth is the best one to start. Hunting for Magic Items can be really time consuming though.
Anonymous No.3845568 [Report]
>>3838940
Played it for like 400 hours, nice game.
Anonymous No.3845599 [Report] >>3845607
>>3845359
Plenty of reasons. To looks better, has a better story, much better banter and better job system. It's highly subjective though. Fft on the other hand has much more build versatility.
>>3845464
Awesome that people really play that game. Way too simplistic for me.
Anonymous No.3845607 [Report] >>3845613 >>3845957
>>3845599
FFT has better banter than TO, imo
TO is much more realistic and doesn't feel as forced, although there is a weird quirk on certain characters being obsessed to Denam
Storywise TO also makes more sense and doesn't rely too much on supernatural mcguffin
Nybeth kinda ruins it a little bit thoughever
FFT does job system better though, jobs actually have a diverse skillset, while most TO jobs are mostly which one has better stats and boils down to magic / physical fighters
Anonymous No.3845613 [Report] >>3845712 >>3845957
>>3845607
I said that fft has much better versatility. Mixing jobs is only doable via two item classes. Nybeth and San bronsa do ruin the political story, but so do monsters, too.
The banter in fft might be memorable but don't fit as much the story, nor is it deep. Despite being short, the banter between, (semi)uniques and bosses fit in tactics ogre. Both are very old and didn't age too well. Just now was researching trpg. Is ridiculous how bad all the existing or upcoming games are. Nothing comes close to TO or JA2, unbelievable!
Anonymous No.3845712 [Report] >>3845723 >>3845731 >>3845731
>>3845613
>Is ridiculous how bad all the existing or upcoming games are
Devs don't put much effort into TRPGs nowadays
>Nothing comes close to TO or JA2, unbelievable
Why are these 2 lumped together
Anonymous No.3845723 [Report] >>3845731
>>3845712
didn't play triangle strategy but doesn't triangle strategy got good reviews?
Anonymous No.3845731 [Report] >>3845758
>>3845712
Round based trpg without equal.
>>3845712
Nowadays? You mean past the 90s?
>>3845723
No generics, no buy. TS has too much dumb talk, too.
Anonymous No.3845732 [Report] >>3845750 >>3845817
>>3845043
“SRPG” as commonly used is a weeb genre that is a subset of JRPGs. and the name is a misnomer since they focus on tactics, not strategy, they should be called TRPGs much like how Mark Rippletoe says that Olympic weightlifting should be called powerlifting, and powerlifting should be called strengthlifting. BG3, despite its flaws, cannot be called any flavor of JRPG, by either a purist or radical interpretation of the term, and thus is categorically not a “SRPG”.
You’re using “SRPG” to simply mean “has turn-based tactical combat” which has been a mainstay of CRPGs since their origin, but the ability to maneuver about a battlefield does not a SRPG make. That distinction is only relevant when compared to other JRPGs of the classical “four doctors and engineers in a row” type, which feature an abstracted battlefield rather than a tactical map.
Anonymous No.3845743 [Report]
>>3838720
You are a fucking genius. Don't ever let anyone convice you of otherwise.
Anonymous No.3845750 [Report]
>>3845732
>“SRPG” as commonly used is a weeb genre that is a subset of JRPGs.
So by this logic you are saying only weeb games are able to be SRPGs, which just doesn't make any sense to begin with.
>and the name is a misnomer since they focus on tactics, not strategy, they should be called TRPGs much like how Mark Rippletoe says that Olympic weightlifting should be called powerlifting, and powerlifting should be called strengthlifting
You are being pedantic without any purpose.
>You’re using “SRPG” to simply mean “has turn-based tactical combat” which has been a mainstay of CRPGs since their origin, but the ability to maneuver about a battlefield does not a SRPG make. That distinction is only relevant when compared to other JRPGs of the classical “four doctors and engineers in a row” type, which feature an abstracted battlefield rather than a tactical map.
Yes and there is nothing wrong with separating a genre based on the combat presentation. I have seen people who love 4 niggs in a row hate playing those "muh tactics and strategies" games, and vice versa.
Anonymous No.3845756 [Report] >>3845758 >>3845818
>>38457312
>Nowadays? You mean past the 90s?
What about the FFTA games, Jeanne d'arc, Valkyrie Profile CotP, Gungnir, Devil Survivor games?
The portable era of DS and PSP shows that devs are capable of executing unique ideas without fear of failures - even though they are definitely not as successful as they hoped in the end.
Anonymous No.3845758 [Report]
>>3845756
meant for >>3845731
Anonymous No.3845817 [Report]
>>3845732
I'll buy it
Anonymous No.3845818 [Report] >>3846154
>>3845756
CotP?
>other entrues
Unfortunately not a tendie, but am going to play the games you named and a few other tit rpg.
>not successful
That's the thing, nowadays you can be successful and deliver the best possible tit rpg. Some interesting jrpg in kickstarter, but they tend to need 4 years more than initially planned for by the devs.
Anonymous No.3845864 [Report] >>3846085 >>3846094 >>3852323 >>3858187
this is my GOAT trpg. I've played the directors cut version and I've played the sequel but they dont quite hit it like this game does. If they remastered this game and made the AI not complete retards even on the hardest mode, it would be the only game I would play for rest of my years.
Anonymous No.3845957 [Report] >>3846084 >>3846112
>>3845607
>>3845613
Honestly, I don't get the Nybeth hate. You have a guy happy as a kid locked inside a candy store because waves of conflict have left the Valerian Isles full of corpses and spirits, ready for him to research the Dark Arts. In a high fantasy game with people throwing spells left and right, faeries, gryphons, ogres and other creatures roaming around, I don't find it weird to have Necromancy as a subplot you barely scratch in the main story and must be found in an optional dungeon and side battles if you are interested in it. His fights are pure bullshit, though.
My real complain about Let Us Cling Together, or at least the PSP version because I haven't even touched Reborn, is being able to rewind time and jump through timelines with no real explanation. I liked how the stakes were high in the SFC game where you would lose units if their health reached zero and you could only revive them with endgame magic.
Anonymous No.3846084 [Report]
>>3845957
Oh nobody is hating Nybeth here - just his inclusion to the story
Anonymous No.3846085 [Report]
>>3845864
I like the game but overall it felt shallow combat and story-wise
Still won't hurt to get a more ambitious entry of it
Anonymous No.3846094 [Report]
>>3845864
>it would be the only game I would play for rest of my years.
I can relate, it's a great game. Sequel and remake are shit.
Anonymous No.3846112 [Report]
>>3845957
>His fights are pure bullshit, though
All boss fights are shit, esp against mages that have higher bit than an elite knight and enough int to let one bombardment of death rain upon you.
>nybeth
Can either restore body or soul and dies before San brosa appears, the seal there is the solution to his problems.
Still in coda 2, are the angels demons or wtf is going on?
>time travel
Denam is the world tarot card or associated with it and he kinda controls time.
Anonymous No.3846124 [Report]
>>3845320
>FE is pretty barebones as far as TRPGs are concerned
That's just your opinion man.
Anonymous No.3846154 [Report] >>3846371
>>3845818
>CotP
Covenant of the Plume Valkyrie Profile.
Anonymous No.3846308 [Report] >>3846349 >>3846388
what's the best version of FFT to play for the first time?
- The Lion War mod
- The Lion War of the Lions mod
- Remixed mod
- PSP version with tweak mod
Anonymous No.3846349 [Report] >>3846939
>>3846308
>The Lion War of the Lions mod
I don't find the broken PS1 translation particularly charming even if it does have some harder hitting lines.
The important thing is playing something with PS1 as a base though. PSP has an issue with sound effects that will never be fixed. I still don't understand why people bother to mod that version...
Anonymous No.3846371 [Report]
>>3846154
Right, always forgetting that one. Shame it's not on Snoy station. Will get Jeanne and banner maiden next sale.
Anonymous No.3846388 [Report] >>3846849
>>3846308
PSX original.
Anonymous No.3846635 [Report] >>3846637
>>3840953
Elaborate?
Anonymous No.3846637 [Report] >>3846849
>>3846635
if you are a powerleveling / build autist I can understand why you say Disgaea is god tier
But personally the sum of its parts (story, characters, gameplay loop, diversity of strategies) aren't worth it
It's mid tier at best
I appreciate the dark assembly, lifting and geo panel mechanic, but it's not enough
Anonymous No.3846849 [Report]
>>3846637
>dark assembly, lifting and geo panel mechanic
What's that
>>3846388
Unironically
Anonymous No.3846939 [Report] >>3847011
>>3846349
>PSP has an issue with sound effects that will never be fixed.
This one? The emulator is fucked, the game is fine on the real hardware (PSP/Vita/Vita TV)
Anonymous No.3847011 [Report] >>3847117
>>3846939
This is an absolute fucking lie, you have no clue what you're talking about. Not only are there like 1,000 search results of people bitching about the sound being butchered on the PSP on every forum imaginable, I have also actually played the game (shocking concept for you, I bet) and know for a fact the sound quality is fucked.
Anonymous No.3847117 [Report]
>>3847011
nta but this sounds ok to me
https://youtu.be/aR-FmtQ4DFc?t=1427

Maybe they fucked up a version?
Anonymous No.3847452 [Report]
for me its DND 4e
Anonymous No.3848706 [Report] >>3851954
Steam gets a lot of them relatively consistently.
Why most of them dont get mentioned in places like 4chan. There are a few great ones lke Nephilim or Arcadian Atlas.
Anonymous No.3851954 [Report]
>>3848706
>Nephilim
Symphony of War - Nephilim Saga? I thought it was pretty discussed in /v/ in the past.
>Arcadian Atlas
UI sucks. And it did have discussion on /v/.

RadCodex games needs more love.
Anonymous No.3852048 [Report] >>3855373 >>3865042
>>3838509
nobody uses that term anymore, I mean you can but you sound like a retard.
Anonymous No.3852137 [Report]
In One vision mod i just unlocked phorampa wildwood, so guess i need a Beastmaster.

When you recruit units, they have different sorts of stat distributions. What sort of stats should i look for? Or do the stats even affect the recruiting skills?
Anonymous No.3852323 [Report]
>>3845864
This game made me feel extremely retarded when I was younger. I must have gone back and tried dozens of times to really get into it, I just kept eating shit every time. It never "clicked" with me.
I loved the presentation, I just couldn't process what I should be doing at any point.
Anonymous No.3854571 [Report] >>3854577 >>3855013
>>3838720
>Tile-based RPG
How would you envision a TIT RPG would work?
By the logic of game that has turn based combat and a tiled world, would Pokemon be TIT?
Anonymous No.3854577 [Report] >>3855013
>>3854571
>How would you envision a TIT RPG would work?
Anonymous No.3854938 [Report]
I'm trying to get back into these games but I'm finding the gameplay to just feel glacial
Anonymous No.3855001 [Report] >>3855385
>>3840941
Modded psp TacOg is SSSS+ tier

disegaea's story is fun but the gameplay feels like slop- I have always felt guilty for sinking hours into this game instead of doing literally anything else. ZHP is based though

play gugnir and dungeons of neheulbok
Anonymous No.3855005 [Report]
>>3844852
if you are planning on using a terror knight start with any 2h weapon guys. You also probobly want to bring a regular knight or other rampart user too so you can shadowbreak more often
Anonymous No.3855010 [Report]
>>3845343
FFT and TacOg(psp) are both classics but the modded psp game has a ton more replayability and better balance/metagame. Like, FFT especially mods and the FFTA games, units are just really powerful and subjobs can easily cover your weaknesses. In one vision you have a larger team of more specific units with their own strengths, weaknesses and utility . fft is like a tactial RPG and TacOg is like a TACTICAL rpg .
Anonymous No.3855012 [Report]
>>3839008
HOMM? Civilization?

>>3839202
tenchi tactics for super nintendo
Anonymous No.3855013 [Report]
>>3854571
>>3854577
my dnd campaign heavily simplified movement by playing the game on 30 foot tiles with 1 space of movement instead of 5 foot squares and 6 spaces of movement. It significantly speeds up the game. The game still uses opportunity attacks, engagement and an intercepting/fall-in/defense mechanic/universal-tanking mechanic
Anonymous No.3855029 [Report] >>3855384
>>3838489 (OP)
I'm playing the demo of Unicorn Overlord and this is the first time I'm playing a game like this so I have to ask. Do I have to make my units into little "adventurer groups" of mixed units rather than grouping all the Calvary, Spearmen, and Archers together?
Anonymous No.3855291 [Report] >>3855484
Trs: berwick saga the lazberia chronicles chapter 174 is pretty good

Fe if it wasn't bad
Anonymous No.3855373 [Report]
>>3852048
Its always been SRPG in the country or origin where the S stands for simulation. TRPG is a westerner thing.
Anonymous No.3855384 [Report] >>3855390
>>3855029
You can have multiple teams if that's what you are asking
Anonymous No.3855385 [Report]
>>3855001
>Modded psp TacOg is SSSS+ tier
Now imagine the game wouldn't have bugs at all
Anonymous No.3855386 [Report]
>>3838720
Funny, had a similiar name in another thread: tactical isometric rog: TIRPG. If using this term, we can unite two nieches, crpg and trpg.
Anonymous No.3855390 [Report] >>3855404 >>3855407
>>3855384
That is not what I'm asking, what I'm asking is that the game is teaching me to set up diverse adventurer groups rather than a unit. I'm wondering how feasible it would be to group all units who are similar together like in a traditional army.
Anonymous No.3855404 [Report]
>>3855390
You can but a lot of that would just be inefficient for a variety of reasons. Similarly the one of each thing isnt wise either. Its all about synergy.
Anonymous No.3855407 [Report] >>3855421
>>3855390
Right. I didn't thought you are this... New to games. It's the same as in age of empires. Do this and get eradicated fast by the next best weakness. Think of every unit standing for 30 men.
Anonymous No.3855421 [Report] >>3855433
>>3855407
I'm not new to RTS I am new to TRPGs, I played a little bit of Fire Emblem more than 10 years ago, but I wasn't building units in that one, it was just individual heros you ordered about.
Anonymous No.3855433 [Report] >>3855435 >>3855457
>>3855421
Uo is an interesting game
Played the demo and loved the vast amount of valid builds or teams. Dislike auto battles though.
Anonymous No.3855435 [Report] >>3855442 >>3855509
>>3855433
UO is not an auto battler.
Anonymous No.3855442 [Report]
>>3855435
Feels like one for me. Other than that I detest the constant screen switching. No need for that at all.
Anonymous No.3855453 [Report]
>>3838940
Not released, yet
Anonymous No.3855455 [Report] >>3860916
>>3838940
Never heard of it until now and judging off of this picture alone its probably not going to be my thing.
Anonymous No.3855457 [Report] >>3855467
>>3855433
The demo throws a lot at you quickly, props on them making it so digestible but it is a tad overwhelming.
Anonymous No.3855467 [Report] >>3855508
>>3855457
The demo is awesome. I just don't like the constant screen flickering. I'd rather have all the units all the time in the viewfield.
Anonymous No.3855484 [Report]
>>3855291
Berwick Saga is Kaga's best game. I like TRS but it copies too much from FE, and it has a lot of convoluted shit that you would never guess to do unless you look up a guide. BS took the core gameplay of FE, reworked it in a way that adds depth and makes it more engaging.
Anonymous No.3855508 [Report] >>3855545
>>3855467
I don't mind the screens, but what I didn't like is how they kept on switching up the buttons on you, like I don't mind flipping manually through options if it means that I keep the same button scheme in each window
Anonymous No.3855509 [Report] >>3855523
>>3855435
Oh look it's the "UO is not an auto battler" anon.
Anonymous No.3855523 [Report] >>3855537
>>3855509
nta but thank god it isn't because I already have enough analysis paralysis already with the game.
Anonymous No.3855537 [Report] >>3855538
>>3855523
It is an autobattler
Anonymous No.3855538 [Report]
>>3855537
-with customizable AI, but doesn't change the fact it begins as an autobattler when there are no existing conditions
Anonymous No.3855545 [Report] >>3855552
>>3855508
That was indeed buffling. Handling and controls in general are bad. Too many menus.
Anonymous No.3855552 [Report] >>3855559
>>3855545
buffling?
Anonymous No.3855559 [Report] >>3855572
>>3855552
Baffling*
Autocorrect got me
Anonymous No.3855572 [Report] >>3855603
>>3855559
I didn't mind the menus it was the:
X BUTTON DOES THIS ON THE MAP
BUT IN THIS MENU IT DOES THIS
AND IN THIS MENU YOU NEED TO PRESS X TO TAKE YOU TO A NEW MENU
WHERE X NOW DOES SOMETHING DIFFERENT
I'm sure there is a reason for it but it was kinda overwhelming when its your first TRPG
Anonymous No.3855603 [Report]
>>3855572
I did understand it just fine. For me it's a lot of menu handling and I'm sure this could've been done better. Everyone knows that vanillaware increases their production value each game and this almost breaks them. I'm looking forward to their jew game, an arpg apparently. Hopefully a real rpg that looks and feels like dragons crown
Anonymous No.3855889 [Report]
>>3839202
Jean darc psp
Bannermaiden
Order of plume
Hoshigami
Vandal hearts
Bahamoot lagoon
Black sigil
Tactics ogre reborn
Front mission
Xcom 1,2
>t.played all tactics games
Anonymous No.3855956 [Report] >>3855960
i'm playing with One vision mod, but the first Gates of Almorica battle at the end of Chapter 2 (with Xapan and the witch)

What am i supposed to do? The enemy charges forwards, but they have some many healers on the backline that even if surround Xapan i still might not do enough damage.
Anonymous No.3855960 [Report]
>>3855956
Healers are weak to archers, rune knights and griffons, maybe cockatrices. Does your equipment suck? Keeping healers busy with status effects? Poison fucks enemy ai decision making, at least in tor.
Anonymous No.3856025 [Report] >>3856066 >>3856078 >>3856238 >>3857663
XCOM 2 aside, what are other TRPG's that have a robust character creation/customization system?
Anonymous No.3856066 [Report] >>3856238
>>3856025
Literally this >>3838940
Troubleshooter is autismo bonanza after you learn how the mastery board works.
Anonymous No.3856078 [Report] >>3856110
>>3856025
>XCOM 2 aside, what are other TRPG's that have a robust character creation/customization system?
Anonymous No.3856110 [Report]
>>3856078
not the anon you are responding too, but I didn't like FT at all. Maybe if I had played F1 and F2 it would have clicked better.
Anonymous No.3856238 [Report] >>3856263
>>3856066
Still ea...
>>3856025
Try fell seal, an fft clone.
Anonymous No.3856263 [Report] >>3856369 >>3856374
>>3856238
>Still ea...
What the actual fuck are you talking about? It's been out for years now and the sequel is being worked on as we speak.
https://store.steampowered.com/app/470310/TROUBLESHOOTER_Abandoned_Children/
Anonymous No.3856369 [Report] >>3856374 >>3856382 >>3856390
>>3856263
Ye...wtf. It's like out for years. Unfortunately not for Snoys. What's the sequel called? Guess I have to play it on my laptop then. I've heard fantastic tales about it, seems to be an excellent game. It's not class/job based, right?
Anonymous No.3856374 [Report]
>>3856369
>>3856263
Bansihed children. Hopefully for consoles this time.
Anonymous No.3856382 [Report] >>3856445
>>3856369
>What's the sequel called?
Troubleshooter: Banished Children and it is still a work in progress. You can read more of it here https://steamcommunity.com/games/470310/announcements/detail/514085449373843491
>I've heard fantastic tales about it
It's a good game but not for everyone so don't keep your expectations too high. Moreover, the budget seems to be on the lower side and the dev had to make it up with passion and autism.
At first glance, it seems a clone of nuXCOM but that's only a surface level. I find it closer to FFT, personally.
>It's not class/job based, right?
No, not really. Every character has a starting class and two advanced but that's the extent of it. You should still max out all three because they unlock a few things, including active skills.
What matters is the mastery board. Every level you get a point to increase your capacity and every few levels, you unlock a slot for a new mastery. Every mastery costs a set number of points to equip yourself with. You pick masteries, put them into slots and keep in mind not to go above the point limit. Masteries also have sets, so the trick is to build your board with as many sets as you can squeeze in. Basics are easy to understand but to truly get good at it takes some time.
About the story, it's a slow burn of a Korean urban fantasy. Again, not for everyone. There are threads on the game on /vst/ every now and then. I lurked on them while playing it.
Anonymous No.3856390 [Report] >>3856445
>>3856369
>It's not class/job based, right?
It is. Every character has 1 base class which branches into 2 advanced classes that they can freely swap between. But unlike a lot of RPGs, there's a ton of genuine freedom within each class for different ways of building a character. The same character in the same class might be a sneaky glass cannon assassin, or a mega tank who regenerates HP, or steals buffs from enemies, or has a ton of auto-triggered attacks that make them dangerous to approach, or have no auto triggered attacks and just do tons of damage on their own turn, or be an aurabot that supports the other units, etc. Classes give them some unique abilities that can define or compliment your build but for the most part they don't dictate how you play the character.
Enemies play by the same rules too rather than just being stat blobs, which makes the mid to lategame a lot of fun when they start to get real builds.
Anonymous No.3856445 [Report] >>3856461 >>3856467
>>3856382
>Again, not for everyone
Urban fantasy, eh? All these srpg have shit settings. Only fft(a) and to did good in that regard. Still going to try it out.
>>3856390
Really? Unsure how exactly that works out. Needs to play for myself, I guess. The other anon said leveling up unlocks some slots.
Anonymous No.3856461 [Report] >>3856468
>>3856445
>All these srpg have shit settings
Eh, I think the fantasy or sci-fi settings are good despite being trite at this point. I think Urban Fantasy is a very Asian favored setting due to how urban all these countries are. There's an appeal that doesn't really translate over to non-asian cultures perhaps because of that?
Anonymous No.3856467 [Report] >>3856472
>>3856445
>The other anon said leveling up unlocks some slots.
Yeah, the character building setup looks like this. Each slot gets filled with masteries that do stuff. Some are just stat boosts, some are active skills, some are passive triggers for things like counterattacks.
There are mastery sets as well from having specific combinations of masteries equipped. They can make masteries stronger, or add completely new effects.
Anonymous No.3856468 [Report]
>>3856461
It's the particular world building, not the category fantasy or scifi. Asian uf is awesome, see yakuza 7. I dislike the kpoop demon hunters though.
>because of that?
Obviously because of that.
Anonymous No.3856472 [Report] >>3856476 >>3856483
>>3856467
Disgusting ui, worse than fell seal. Come now, a decent ui can't cost much.
Never mind, the system looks really basic, thats for sure. As long as the gameplay holds up, that's secondary.
Anonymous No.3856476 [Report] >>3856494
>>3856472
>Never mind, the system looks really basic
It is but only on lower levels. From the midgame onwards, it becomes pretty complicated but luckily at that point you understand it without getting overwhelmed.
>Disgusting ui
I disagree, in my opinion, it looks fine, fitting for the setting. It's also readable, especially after you play around with it a bit.
Anonymous No.3856483 [Report] >>3856492
>>3856472
It spirals into Yugioh shit
Anonymous No.3856492 [Report] >>3857128
>>3856483
Never played it. Meaning what exactly?
Anonymous No.3856494 [Report]
>>3856476
>it becomes pretty complicated
Sry, didn't see yours. I mean, I don't know. The complexity comes from the amount of options. All in all I'd always choose a basic well implemented system over a complex buggy system. Yakuza 7 is basic af, but fun nevertheless.
It's readable and does fit the setting. Let's find common ground here.
Anonymous No.3857128 [Report]
>>3856492
Squeezing Paragraphs into a very small space.
Anonymous No.3857663 [Report]
>>3856025
Rogue Trader
Anonymous No.3857673 [Report] >>3857723
>>3839202
The Neverland series by Idea Factory, ie. Generation of Chaos (all 6? of them), Spectral Souls, Blazing Souls
As kusoge as they possibly come
GoC 5 in particular is an unplayable buggy mess, but you can recruit every named enemy that's not a boss (and sometimes even a boss when you meet them in a different timeline/campaign where they are not a boss)

Yes, Idea Factory was never good
Anonymous No.3857723 [Report] >>3857783
>>3857673
goc 5 sounds intresting, thanks
Anonymous No.3857749 [Report] >>3857763 >>3858358
I fucking hate dorter slums why's it so hard so early
Anonymous No.3857763 [Report]
>>3857749
>hard
Just don't be all squires and chemists and you'll be fine.
Anonymous No.3857783 [Report]
>>3840170
_C0 Unlock Persuade after mission
_L 0x001310C8 0x00000000
_L 0x00131334 0x00000000
It's hardcoded to be always disabled, forcing you to release/execute all the prisoners you get in the last battle. The cheat unlocks that option.

_C0 Can Both Move and Act
_L 0x2010E088 0x00000000
_L 0x0011EE04 0x00000008
_L 0x0011C52C 0x00000008
A hero can only do one thing per turn normally, and this limit only makes already slow as molasses gameplay even slower. The cheat helps with that.

_C0 Show Everyone in Hold List
_L 0x2010994C 0x0E208535
Otherwise there is no way to change equipment and skills of deployed partners.

_C0 Offer All New Items in Shop
_L 0x200FCFCC 0x00000000
_L 0x200FCFD4 0x34830080
_L 0x200FD16C 0x00000000
The Shop will offer everything it can make (from the items you've sold them so far) immediately, not drip feed one thing per turn if you're lucky.

>>3857723
Save often. If all the sprites on the field turn invisible, immediately save in-game (not the savestate!) into a new slot and reboot the game.
Don't waste Class Change item on generics, shit's bugged and does not enable new elemental affinities (if any), so you'll get defective units like a Paladin who can't use Light magic (by promoting a Knight); find/recruit a proper Light-capable Paladin instead.
Start with Lower or Surface campaign, Divine campaign expects you to carry over items from the previous campaign or it will kill you right away.
Anonymous No.3857913 [Report] >>3858076 >>3858090 >>3858091 >>3858102
What did she mean by this?
Anonymous No.3858076 [Report] >>3858090
>>3857913
Have a guess.
Anonymous No.3858090 [Report]
>>3857913
>>3858076
she had to eat all the eggs?
Anonymous No.3858091 [Report] >>3858094 >>3858102
>>3857913
>Rich fat dude adopts and rapes brown girls from the villages he burns down cause no one will stop him.
>Ramza who is opinionated about many social causes, says absolutely nothing about this and does not care about rape culture.
lol great progressive game here
Anonymous No.3858094 [Report] >>3858100 >>3858102
>>3858091
Rafa never told Ramza about it, she doesn't go around telling everyone she's a rape victim, plus Barrington got murdered soon after they met anyway.
Anonymous No.3858100 [Report] >>3858102 >>3858104
>>3858094
>Rafa
Maybe in your shitty ps1 translation
Anonymous No.3858102 [Report] >>3858105
>>3857913
>>3858091
>>3858094
>>3858100
Is this where we all start to mald over things in a game that is old enough to vote? Because Drakengard has way worse.
Anonymous No.3858104 [Report]
>>3858100
Ps1 version had sovl. Whatever you’re playing looks like shit.
Anonymous No.3858105 [Report] >>3858106
>>3858102
Yoko Taro is a shit writer. I don't care that deep about incest, cannibal and pedophile heroes
Anonymous No.3858106 [Report]
>>3858105
Then just say the writer is shit and move on, congrats you just solved your problem.
Anonymous No.3858171 [Report] >>3858185
so what do you think of the FF tactics remaster? did you play it?
Anonymous No.3858185 [Report]
>>3858171
They took out WotL content for no good reason. Fuck 'em.
Anonymous No.3858187 [Report]
>>3845864
I am absolutely filtered by this game. Equipping and summoning all those units, moving all those fucking units, all have them just instantly ZoC up and just slap each other over and over while you b-line for the commander, I dunno felt it'd be ten times more enjoyable if the positioning elements were reduced or straight up removed Ogre Battle stlye
Anonymous No.3858193 [Report] >>3858220 >>3858398
since the thread is still going I'll throw this out there
any 4x adjacent / campaigny games that scratch the tactics itch for anyone?
HoMM should be my dream game but it and KB just made me realize I really dislike stacks and flat maps. Games like AoW 3 / Civ 5 on is a step above but doesn't really get the crunchy unit combat to make it enjoyable
Feel like I should go military route, but AW always just whelmed me, perhaps because of the stack caps fixing but not removing something I'm not a fan of
Anonymous No.3858220 [Report] >>3858340
>>3858193
>any 4x adjacent / campaigny games that scratch the tactics itch for anyone?
Conquest of Elysium 5 does for me, playable factions are mostly cool and pure stacking is a bad idea there. It's always fun to tame griffons with confusion spells, soloing maps with Malefic Master (if you get there) or even having essentially full map vision with Cloud Lord.
Anonymous No.3858340 [Report] >>3858382
>>3858220
Have you seen Reggie's videos on the game? It's got me thinking.
Anonymous No.3858358 [Report]
>>3857749
Black mages bruh
Anonymous No.3858382 [Report]
>>3858340
I've seen his High Cultist and Priest King, and some other guy's Necromancer videos, yes.
Anonymous No.3858398 [Report]
>>3858193
I really enjoyed Gladius for having rules similar enough to tabletop 40k to where it felt like the only 4x game with no learning curve. Similarly really enjoy Xephon -criminally underrated game. Same engine as the 40k game but its the studios attempt at doing original IP/gameplay after being shackled to the IP for so long. Sylthrin studios, very good work. Xephon is like a mix between eclipse phase, year zero (the nin album), and black mirror, maybe a bit of dune lore in a very different setting.
Anonymous No.3860254 [Report] >>3860269
did someone play this game?
Anonymous No.3860269 [Report]
>>3860254
I didn't but happy friday!
Anonymous No.3860849 [Report] >>3860858
In Unicorn Overlord if I add a flying character to a unit does the whole unit get flying if the flying unit is the leader?
Anonymous No.3860858 [Report] >>3860864
>>3860849
The squad leader determines your units movement type so having a flying leader makes the whole unit fly. The other units speed will affect movement speed however, I think the game looks at all units in a squad's speed to determine move speed, but it is weighted so the squad leader speed is the most impactful stat.
Anonymous No.3860864 [Report] >>3860868
>>3860858
Huh, so then what should I pair with the Hypogriffs? Angels?
Anonymous No.3860868 [Report] >>3860903
>>3860864
You can use anything with them, the game's not that hard that you need to minmax squads. If you want a flyer to go around the map quickly harassing key enemy units then have fast units in their squad, and maybe something to deal with archers.
Anonymous No.3860903 [Report]
>>3860868
I'm planning to use them like helicopters or strafing jets, yes but I'm not that worried with archers, I'll just let the ground units clear a path.
Also 2 calvary 1 archer is overpowered as hell right now but I'm still in early game
Anonymous No.3860916 [Report] >>3860923
>>3855455
Nah, Irene is actually a hilarious character, a sort of 80 IQ champion of justice type. It’s Korean, so it’s way “stuffier” than either Japanese or American games (sex and romance do not exist in troubleshooter, much like in Korea). The combat is fun, the story has some good arcs (and some incomprehensible ones).
Anonymous No.3860923 [Report] >>3860935
>>3860916
>It’s Korean, so it’s way “stuffier” than either Japanese or American games (sex and romance do not exist in troubleshooter, much like in Korea).
Grim but at the same time, the whole first world is Japan at this point. This still doesn't compel me to check it out, video games are one of the few things left I can waifumax or haremmax in anymore.
Anonymous No.3860935 [Report] >>3860941
>>3860923
Albus is too autistic to have waifus even if the game mocks him for being a harem hero.
Anonymous No.3860938 [Report]
Japanese RTS is the only other kind of Japanese RPG besides TARPG that I can stand. So is it worth buying Lost Odyssey for the XBOX 360? I plan to play it in Japanese, but I don't know if the game is interesting enough for me to play for more than 20 hours. I mean, I must have clocked over 80 hours of Dragon's Dogma in a week. But I don't know if I can do that with boring ass JRPG battle systems, except maybe Pokemon.
Anonymous No.3860941 [Report] >>3860949
>>3860935
LMFAO, okay maybe I'll check it out if he is letigt named after Dumbledore.
Anonymous No.3860949 [Report] >>3860960
>>3860941
FFT came out before Harry Potter, buddy.
Anonymous No.3860960 [Report]
>>3860949
Don't make me Albus your Dumbledore
Anonymous No.3864666 [Report]
In Unicorn Overlord is there an archive or a spot that suggested tactics are stored?
Anonymous No.3865042 [Report]
>>3852048
I'm going to start using that term right now.
srpg's are fun.
Anonymous No.3868692 [Report]
>>3838489 (OP)
Am I missing something in Unicorn Overlord? I've ran out of time twice doing the Battle of Barbatimo. The fat fuck in the center is great at repelling attacks and I have the wizard, but not the witch yet. It's supposed to be a level 5 quest but I'm constantly getting my ass handed to me by him, am I supposed to just ran my head into him constantly and just use all my heals or am I supposed to get the witches for the assault?
Anonymous No.3869084 [Report] >>3869096
>>3838489 (OP)
How's the Ivalice Chronicles? Is it a good remake/remaster?
Anonymous No.3869096 [Report] >>3869105
>>3869084
It's ok, mostly just QoL and VA.
The price is kinda dumb and you could always play the original without missing out on anything.
Unless modders make some cool things due to the PC release I still like the original + mods more.
Anonymous No.3869105 [Report]
>>3869096
Sounds like something I should wait for a <=$20 sale on if I want the PC port
Anonymous No.3870014 [Report] >>3870351
UOfags go make your own thread plz
Anonymous No.3870351 [Report]
>>3870014
It's like 1 guy and its me and I finished the demo, fucking relax retard.
Anonymous No.3870682 [Report]
THERES 0 MENTION OF JAGGED ALLIANCE 2 ITT