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Thread 3839173

21 posts 4 images /vrpg/
Anonymous No.3839173 >>3839192 >>3839209 >>3839212 >>3839218 >>3839451 >>3840395 >>3840707
Why do none of your choices in quest in Morrowind matter?
GUILD
Your choice is to kill everyone and become leader of one guild, or do like 2 more easy quests and become leader of all guilds. This is not a real choice.
MAIN QUEST
Your choice is to kill vivec and skip 90% of the game or just do the quest line normally. This is not a real choice.
HOUSE
Your choice is to become a wizard and get easy access to all the best armor, vendors, and spells in the game, or you can pick two houses that were dropped halfway through their design. This is not a real choice.

These are your only 3 major quest choices in all of morrowind. Additionally, character builds do not matter. You need minimal stats to cast every important utility spell in the game and using enchanted items, which have no stat or skill req, will easily outpace a dedicated caster. Markmanship doesn't start paying out until skill level 70 because they had to attempt to balance a game where you could simply fly away from every encounter. You can cap every important stat for both melee and casting very early in the game, and have plenty of time to max out every other stat. Itemization does not matter. Medium and heavy armor are just objectively worthless and slow you down. Weapons merely exists to serve as a quicker tool to one shot things when you cannot be bothered to cast for.

This just barely seems like a game to me, let alone an RPG. It's more like a hiking simulator, but I don't really see the merit in such games as I could just load up google street maps and walk around, and would see much more interesting things. Additionally, mods like Tamriel Rebuilt seem to exacerbate morrowind's problems even further, but seem to recieve universal praise here, with people sometimes even linking to the discord or subreddit. This is all very confusing to me. If you ask genuine questions about the quality of the game your post gets reported or someone just throws a tantrum full of disinfo and leaves the thread forever.
Anonymous No.3839192
>>3839173 (OP)
Because Morrowind comes from the open world sandbox philosophy of RPG’s where the appeal is to dick around with the games systems not around specific characters. It’s more of an immersive sim than a real roleplaying game.
Anonymous No.3839209
>>3839173 (OP)
>become leader of all guilds
Stopped reading here.
Anonymous No.3839212
>>3839173 (OP)
>caring about quests in a bethshit game
>still
lmao
Anonymous No.3839218 >>3839230
>>3839173 (OP)
ok name 10 roleplaying games released up to 2002 with meaningful choices and branching
Anonymous No.3839230 >>3839270
>>3839218
Gothic
Gothic 2
Anonymous No.3839270
>>3839230
I lol’d
Anonymous No.3839451
>>3839173 (OP)
>become leader of all guilds
>max out every other stat
This schizo can't get enough of Morrowind

Either he loves the game, or his life is devoid of happiness
Anonymous No.3839498 >>3840099 >>3840127
God, where are the love interests and sex scenes in this game. This is not a real rpg, none of my character choices matter.
Anonymous No.3840099
>>3839498
This but with no irony
Anonymous No.3840127 >>3840229
>>3839498
>where are the love interests
Pretty Kitty
Ahnassi
Uncle Crassius
Almalexia
Dagoth Ur
Let me guess, you think you need more?
Anonymous No.3840229 >>3840231
>>3840127
Pretty Kitty is Todd's only.
Anonymous No.3840231
>>3840229
Nerevarine has mastered the “coc” console command through CHIM
Anonymous No.3840271
https://www.youtube.com/watch?v=FiJd_d8I-iE
Anonymous No.3840395
>>3839173 (OP)
>This is all very confusing to me.
You should try BG3, it might be better suited to your tastes.
Anonymous No.3840433 >>3840448
Why can't we ever have a normal morrowind thread.
Anonymous No.3840448 >>3840454 >>3840463
>>3840433
Cause this game makes people seethe when it's praised. There are some normal threads where people post characters or discuss mechanics and mods but they don't last that long because no drama means less bumps.
Anonymous No.3840454
>>3840448
Everything about Morrowind is pure soul relative to the era it was made in and every other Bethesda product that came before or after it has been bland and vanilla, with the only saving grace around Skyrim was how mod-able it was.
Anonymous No.3840463
>>3840448
Maybe there'll be some good threads for the next Tamriel rebuilt update.
The threads for grasping fortune on /v/ were comfy.
Anonymous No.3840707 >>3840735
>>3839173 (OP)
>doesn't bother role-playing
>decides game isn't a RPG
You faggots are all the fucking same. You wouldn't know an RPG if it bit you on the arse.
Anonymous No.3840735
>>3840707
Correct. The roleplaying must come from within you.