>>3856228
>Honest to God no bullshit intended they're one of the worst classes for vanilla or vanilla adjacent BG2 and kind mid fighters for BG1.
Disagree. BG1's level cap is too low for fighters to really take off (you could only get 3 pips in a weapon in the original game, up to 4 pips by the end of TotSC, so you're looking at a maximum difference of +2 to hit, and +1 damage, for mot of BG1.
BG2 you can get busted kits like inquisitor which trivializes mages for the rest of the vanilla game, and one of the best weapons in the game, a +5 Holy Avenger.
>Less proficiency points
True, but you can also drop two points in your chosen melee, and two points in your chosen ranged, right at level 1, and you're done. You don't need more than that, except maybe picking up something blunt for backup.
>Truesmitespamming o
>scaling CHA bonus saves
There's no CHA scaling, but paladins get a flat saving throw bonus baked in from level 1.
>Kits are also lackluster
Inquisitor is fantastic for powergaming, and cavalier is great for roleplaying.
>The way rep works in BG2 you're also getting cucked from having some of the best followers since they're all evil, and while manageable if neutral they'll dump your ass ASAP if you're LG.
This is a roleplaying choice. First, I disagree that you can't build a great party with good-aligned NPCs, but second, I could never imagine telling someone in an RPG "make X roleplaying choice because it's more powerful". Just antithetical.
>Comparatively if you dual class a fighter that got his five + 3(2) pips into a cleric (or mage)
Dual classing is a cheesy meme, and I'd never recommend it for someone in the context of a new player who doesn't know the game like the back of his hand. It's strictly for a powergamer trying to break the game. Paladin is for roleplaying.