>>3863563 (OP)
I think non-rpgs like minecraft and valheim captures that better.
Especially older versions of minecraft.
Hanging out with your friends and building some shack, then getting that wanderlust, and just going somewhere, just walking, or boating.
>in beta, walking/boating, setting up camps at night, eating when damaged
>adventure update, running/boating, setting up camps at night, eating when hungry, sometimes sailing for a very long time like you reach another continent
>horse update, riding a horse off into the distance
flying kinda took the feeling out of it, even running and horses did.
Also not knowing about F3 and coordinates when I first played also really made the feeling of distance set in.
For actual rpgs I think Icewind Dale, FF10 did that quite well, at least until you get the airship.
Never played Daggerfall, but I think that ought to capture it better.