Steam Turn Based Fest - /vst/ (#2057388) [Archived: 789 hours ago]

Anonymous
6/3/2025, 12:53:54 AM No.2057388
Screenshot 2025-06-03 065235
Screenshot 2025-06-03 065235
md5: 980163dd0beb035d7f4cd51c3c3c9477🔍
https://store.steampowered.com/sale/turnbasedthursdayfest2025

What's are we getting?
Replies: >>2058414 >>2059503 >>2059988
Anonymous
6/3/2025, 1:01:42 AM No.2057394
playing rts like a chad
Anonymous
6/3/2025, 9:15:09 PM No.2058032
it's all rogue based auto battle slop bwos. it's over.
Anonymous
6/3/2025, 9:55:33 PM No.2058079
i've had my eye on wildermyth for a while but at this point i may as well wait until it shows up in a cheapie bundle
Replies: >>2058210
Anonymous
6/3/2025, 10:26:22 PM No.2058111
But when we'll get Turn Cringed Fest?
Replies: >>2058712 >>2058714
Anonymous
6/3/2025, 10:45:37 PM No.2058125
I'm not at all a CRPG guy(as in I haven't played any), should I get Divinity Original Sin or 40k Rogue Trader?
Replies: >>2058212
Anonymous
6/4/2025, 12:06:48 AM No.2058210
>>2058079
I like Wildermyth but it's a game that doesn't have nearly as much replayability as it thinks it does. It has like half a dozen story campaigns plus several options for procedurally generated campaigns, as well as meta-mechanics for taking your heroes from one campaign to the next and leveling up their legacy, but after you've played one or two campaigns you've probably seen 90% of what the game has to offer. Those one or two campaigns will still be pretty fun, but it feels like a waste of mechanics to have all these features designed for doing a dozen playthroughs of a game that simply has neither the content nor the complexity to warrant that many playthroughs.
Replies: >>2058256
Anonymous
6/4/2025, 12:11:18 AM No.2058212
>>2058125
Unless you're a huge fan of 40k stuff, I'd go with Original Sin between those two. It's much easier to get into as a beginner, since Rogue Trader's mechanics are rather obtuse if you're not already familiar with similar games. Though on the other hand, if the story is very important to you, maybe go for RT anyway. It does fall apart in the lategame and has some cringe companions, but it's a decent story overall which is more than I can say for DOS.
Anonymous
6/4/2025, 1:02:01 AM No.2058256
>>2058210
I'd say it has enough procedural story content for a run through of all the campaigns, at least I didn't run into many duplicate events. On the issue of tactical battle complexity I agree though, especially some of the later campaigns I started getting real bored of the battles, as well as slogging through the cumbersome overworld. I think the only reason I even "finished" Wildermyth is that the writing style is oddly compelling, I can't tell if it's just really written ESLspeak or intentionally made to read oddly/otherworldly, but I haven't come across any other games with that kind of almost interpretive narrative style.
Still haven't gone back to try out the DLC, which I know adds some additional build options with alternate armors, as well as some kind of simplified roguelike campaign that does away with the old overworld.
Anonymous
6/4/2025, 4:05:52 AM No.2058414
1701003316187861
1701003316187861
md5: 153bf70af3446769b2f93bdaa146bdde🔍
>>2057388 (OP)
Any thoughts on the The Last Spell?
Replies: >>2058543 >>2058711 >>2059505 >>2059993 >>2067542
Anonymous
6/4/2025, 8:47:51 AM No.2058543
>>2058414
Worth it for the soundtrack alone.
https://www.youtube.com/watch?v=fpCDhXAsbh8

It's a good game, especially if you have the min-max autism to figure out how to make good builds because without that it gets really fucking hard at the later stages. The main downside IMO is that after a while regular zombie waves can start to feel like padding and you just want to get to the boss as fast as possible.
Replies: >>2060301
Anonymous
6/4/2025, 1:21:11 PM No.2058711
Prepare to be spooked
Prepare to be spooked
md5: c2931e8cf1dbe7cb2e88dd28aa41dd5e🔍
>>2058414
i pirated it long time ago and at first didn't liked it but then it clicked and had tons of fun, just need to adjust to heroes being expendable
it was before dwarf and elf dlc tho
i think base game is worth to get on sale, no idea about dlc
Anonymous
6/4/2025, 1:22:22 PM No.2058712
>>2058111
when you finally make some games anon
Anonymous
6/4/2025, 1:23:46 PM No.2058714
>>2058111
It's pride month again so I'm sure we'll get a cringe fest soon enough.
Anonymous
6/5/2025, 10:10:55 AM No.2059503
>>2057388 (OP)
>Demos Downloaded but not played
Heart of the Machine
Breachway
Silence of the Siren

>Played so far
Deep Fringe

Deep Fringe has a lot of presentation issues, text is cut off and doesn't line up, the interface feels clunky, etc. It's kind of a mix between Advance Wars and X-COM, you get generic units that fill a class and you can give them equipment, but none of them have any real personalization. The story drops you in to a world with very little explanation of what's going on, which pretty much seems to be you're a clone commander woken up to lead a bunch of other clones to purge a world/sector of overly mutated life. You yourself are genetic soup though, little more than a mass of flesh with cybernetics grafted on, so it's mostly just about reclaiming the world for yourself. There's non-aligned human mutants that fight you as an armed force and wildlife mutants which don't seem to be sapient and just reproduce out of control. Either way, you just burn everything with fire. Probably won't pick it up.
Anonymous
6/5/2025, 10:14:06 AM No.2059505
>>2058414
I played it very early when it released, and I've been told it's way different now. My initial impression was that I didn't like it for the same reason I didn't like Rogue Legacy, that you were expected to fail a bunch and build up a lot of meta bonuses until you had virtually everything unlocked, and then you could have fun.

Like, for example, the majority of the classes were locked until you lost enough, every few runs you'd unlock a new town building that gave some bonus, that sort of thing. I eventually went and hard reset the game each time I lost to try and beat it with no upgrades and while I think it was theoretically possible it for sure wasn't the intended method of doing it.
Replies: >>2059996
Anonymous
6/5/2025, 11:50:59 PM No.2059988
>>2057388 (OP)
Not a lot of TBS, and the few TBS/SRPGs are $20
Anonymous
6/5/2025, 11:58:32 PM No.2059993
>>2058414
Its good, I saw two steam friends had played the game so I tried it myself, the soundtrack is phenomenal, gameplay can get a little repetitive, survive, don't have strong enough heroes and die, unlock new bonuses to jumpstart your economy so you can farm for legendary equipment sooner, I would recommend farming some of the easier ones like buy 40 helmets when you have good income so you can start future runs with more equipment and these bonuses do not require omen slots
Anonymous
6/6/2025, 12:02:29 AM No.2059996
>>2059505
>Like, for example, the majority of the classes were locked until you lost enough, every few runs you'd unlock a new town building that gave some bonus, that sort of thing. I eventually went and hard reset the game each time I lost to try and beat it with no upgrades and while I think it was theoretically possible it for sure wasn't the intended method of doing it.
Not possible, the progression via dying and unlocking new stuff is baked in, you could try but I think it would be really hard to beat the scaling of later levels without unlocking better equipment and structures
Replies: >>2060093
Anonymous
6/6/2025, 2:11:00 AM No.2060093
>>2059996
There were videos on youtube that claimed to beat the game on the first day but I didn't watch them to avoid being spoiled. I assumed it was via exploiting enemy AI or some broken thing one of the starting characters used.

Either way, I think it's bad game design. Sure, give the player remixed tools as they play, but don't just give them stuff that makes them stronger each run so they can fail their way through the game.
Replies: >>2065466
Anonymous
6/6/2025, 11:25:23 AM No.2060301
>>2058543

Man i love the trope when a kinda unknown game randomly has one of the best soundtracks ever made.
Anonymous
6/12/2025, 2:51:34 AM No.2065466
>>2060093
Dunno. I am playing right now on fresh legit version and so far beat two cities with no losses. You actually don't need to lose to get currency, it's just that increasing diffulcty and fighting harder enemies is more fun and more profitable and the game have plenty of modifiers to make runs deadly. If you just run on lowest difficulty I bet you can beat it at first try if you know what to do and unlock right things with your limited currency and know boss gimmicks
Anonymous
6/15/2025, 1:16:38 AM No.2067542
>>2058414
it bothers me that the rng for the perk tree never aligns quite right for op builds, also dlc races can't be disabled so you're stuck with them even if you don't like their gimmicks