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Thread 2107274

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Anonymous No.2107274 >>2107292 >>2107439 >>2107447 >>2115150 >>2115561 >>2116382
Halo Wars 3 doko?
Anonymous No.2107290 >>2116382
iranai
Anonymous No.2107292 >>2116382
>>2107274 (OP)
wakanai
Anonymous No.2107439 >>2107455
>>2107274 (OP)
The Halo Wars games just aren't that good.
Anonymous No.2107447 >>2116382
>>2107274 (OP)
chinko o manko iretai
Anonymous No.2107455 >>2107458 >>2107680
>>2107439
You need to play OG Halo games to appreciate Wars for what they are what they did, but being basedsnole oriented first and foremost did it no good
Anonymous No.2107458
>>2107455
The S O Y filter still works, huh, i thought that S O Ylent admin who blocked the word was purged during the unraveling
Anonymous No.2107495 >>2107509 >>2107510 >>2123158
Is it fun? I am a sucker for strategy on consoles/mobiles.
Anonymous No.2107509 >>2107521
>>2107495
Halo wars 1 is fun
Halo wars 2 used to be fun until they patched the fun out of it, but the wave survival mode makes up for it
Anonymous No.2107510
>>2107495
It's great for a console RTS, basically Starcraft-lite. My only complaint is that there's only one campaign and it's the UNSC. No Covenant story, and the Flood isn't even a playable faction in Skirmish. Haven't checked out HW2 yet.
Anonymous No.2107521 >>2107522 >>2107560
>>2107509
Is 1 obsolete with 2 or are they 2 different games?
Anonymous No.2107522
>>2107521
2 is steaming pile of shit
Anonymous No.2107560
>>2107521
They both play a little differently.
In HW1, the covenant is mainly focused on their hero unit, with their units being weaker than their UNSC equivalent. While the UNSC factions have 'super units' which are easily the best unit of their class (being air ground and vehicle). Their is only a single resource in HW1 so every game quickly becomes spam resources to rush your best units and pray you don't get rushed early on.

In HW2 the banished and UNSC play a lot more similarly the main differential being what leader you pick as every leader has a unique Hero, unit and leader power (think the generals abilities in zero hour). HW2 adds a second resource for you to utilize so you now have to think out your building order for faction and leader.

I personally feel that the games are different enough from each other to make them both worth playing, pity that HW2 is locked to the microsoft store though.
Anonymous No.2107680 >>2107701
>>2107455
play the leader overhaul mod for hw1 it introduced the flood, the rebels, grunt only faction. It's pretty polished would recommend
Anonymous No.2107701
>>2107680
And can played through the campaign if I'm correct.
Anonymous No.2108372
They haven't put Halo Wars 2 on Steam yet? Jesus Christ
Anonymous No.2115150 >>2115236
>>2107274 (OP)
Hopefully never.
Halo Wars 2 was good because they didn't push the post Halo 3/ODST idiocies and made focused on the conflict with The Banished.

Halo Wars 3 will be absolute garbage if it happens and they will shove in all the shit that Halo 4, 5 and all post Bungie Era shit from the extended universe. That and 343/Halo Studios is still full of Halo hating morons. Microsoft itself ain't helping too as evident with the fact that they didn't fire every incompetent moron from that studio and replaced them with people who not only know what they do but who also genuinely like Halo.

There is a good reason why Creative Assembly made Halo Wars 2.
Anonymous No.2115236 >>2115252
>>2115150
But xir, HW2 and Banished are part of Halo 4, 5 shit, especially their DLC which retcons ending of Halo 3
Anonymous No.2115252 >>2115535 >>2115570
>>2115236
The Banished part is the one and only good thing and Halo Wars 2 doesn't go any further with more of the other stuff. Literally what if The Covenant was not religious, had competent command and an actual R&D department.
Halo Wars was always a spin-off and luckily the less it had of the post Bungie era the better it was.

Also Awakening The Nightmare only retcons the fact that The Flood survived and High Charity is mostly intact. And that's fine (apart the High Charity part which was bizarre), because Halo without The Flood is boring.
And even then in the end The Flood is still a thing even if you don't retcon Halo 3's ending since there is a ton of places where there are samples of it...and there may even be outside places that are Flooded and the eldritch popcorns and spaghetties are running around in the open.
Anonymous No.2115498
>Halo Wars 2 was good because [...] focused on the conflict with The Banished
>The Banished part is the one and only good thing
Anonymous No.2115535 >>2115594
>>2115252
>The Banished part is the one and only good thing
le mary sue monkey is not good and you're gay
Anonymous No.2115561
>>2107274 (OP)
dead IP
Anonymous No.2115570 >>2115594 >>2115594
>>2115252
So you will just completely ignore that one of the crucial parts of Halo 3 story was completely discarded, and also the fact that 343, oh sorry, didn't mean to deadname, Halo Studios retconned not only incomplete Halo array killing the last known free Flood, but also the fact that Chief destroyed the High Charity by blowing up its reactors.
Not even talking about Covenant but red industrial and with space monkeys, i liked the part where they said that S()ynished were this super mega threat to the Covenant but the Covenant for some reason put all the effort into exterminating humanity instead of killing these heretics first, didn't even called new Arbiter to deal with this threat specifically, while there was Halo Wars 1 Arbiter specifically for Human-Covenant war and then Thel 'Vadam was made Arbiter specifically to deal with heretics who learned the truth about their religion and were isolated on a remote Flood infested gas mine in Halo 2
Anonymous No.2115594 >>2115621
>>2115535
Yes. Red Monkey Guys is actually a threat because they avoid most of the idiocies of the Covenant.
>>2115570
>So you will just completely ignore that one of the crucial parts of Halo 3 story was completely discarded, and also the fact that 343, oh sorry, didn't mean to deadname, Halo Studios retconned not only incomplete Halo array killing the last known free Flood, but also the fact that Chief destroyed the High Charity by blowing up its reactors.
Oh well. In the end that's just theory if there is any other free Flood out there.
Still hating the fact that the Flood is simply dead and only reduced to contained samples.
>>2115570
>but the Covenant for some reason put all the effort into exterminating humanity instead of killing these heretics first, didn't even called new Arbiter to deal with this threat specifically
Well the justification was that Atriox was a break from the Brute mold in the same way the 1st Halo Wars was a break from the Elite mold (as in while the Arbiter was a dishonorable, bloodthirsty arse that spilled blood which is utterly against what his race's principles, Atriox was the break due to the fact that he was smart enough to be a brutally competent commander who didn't allow himself to be limited by Covenant idiocies...especially when it comes to tech). He was simply too much to handle for the Covenant because Atriox knew what the hell he was doing + the power of the Prophets was waning so they had to quickly fix their rep. Hence why they went after humans instead of the Red Monkey because humans were (supposedly) easy picking.

But now they went into absurdist territory with Atriox because I don't care how good of a commander he is, him somehow outmaneuvering Cortana and brutally shattering her robot empire is unbelievable to me. Like most 343 era stuff.
Anonymous No.2115621
>>2115594
>the power of the Prophets was waning
At the height of their power which was all the time up until the great schism in Halo 2? Was this post forged by indian hands?
Anonymous No.2116167
I wouldn't mind more of HW games.
Anonymous No.2116382
>>2107274 (OP)
N5

>>2107290
N4

>>2107292
N2

>>2107447
native
Anonymous No.2123158
>>2107495
meh