Anonymous
8/12/2025, 3:46:02 AM
No.2117562
>>2117579
>>2117655
>>2117656
>>2117965
>>2117966
>>2118063
>>2118248
>>2118276
>>2118442
>>2118747
>>2119200
>>2119593
>>2119740
>>2120330
>>2120381
>>2121761
>>2122845
>>2122891
>>2130674
>Everyone complains about the game
>Its actually really good
The complaint about civ switching is retarded, just play one of the other Civs, if you want to play the same game over and over, just keep playing the same game over and over. Civ VII in my opinion is light years better than both V and VI for a few reasons.
Civ switching is actually great way to keep you making interesting decisions and having interesting mechanics the entire game through and i like how you can sculpt your empire with your traditions picking early civs to set up late civs, and always having some sort of unique unit and ability every age, instead of having a late game unit that you have to play 200 turns and the games over before you even get to use it.
I think the game still suffers from snow balling, and the best map generations i've used have been modded in, but there's more chances to get back into the game with age resets. And the modded map script is legitimately great.
Either way all the criticisms of the game don't really compare to the benefits
especially I like generals and how they're used and unpacking and packing units, i like the removal of some micromanaging aspects that were fine in the early game but became tedious in the late game and i think their solutions are good.
I've played the game at launch and i've played it now after a few months of being out and already a lot of the initial criticisms have been covered.
>Its actually really good
The complaint about civ switching is retarded, just play one of the other Civs, if you want to play the same game over and over, just keep playing the same game over and over. Civ VII in my opinion is light years better than both V and VI for a few reasons.
Civ switching is actually great way to keep you making interesting decisions and having interesting mechanics the entire game through and i like how you can sculpt your empire with your traditions picking early civs to set up late civs, and always having some sort of unique unit and ability every age, instead of having a late game unit that you have to play 200 turns and the games over before you even get to use it.
I think the game still suffers from snow balling, and the best map generations i've used have been modded in, but there's more chances to get back into the game with age resets. And the modded map script is legitimately great.
Either way all the criticisms of the game don't really compare to the benefits
especially I like generals and how they're used and unpacking and packing units, i like the removal of some micromanaging aspects that were fine in the early game but became tedious in the late game and i think their solutions are good.
I've played the game at launch and i've played it now after a few months of being out and already a lot of the initial criticisms have been covered.