>>2120307 (OP)
No, for a few reasons
WC2 was balanced early on. Literally. It was only after tech level 2 (stronghold/keep) that it differed with both factions
Ogre-Magi were focused on damage boosting and laying 'traps' (which was useless) and had a good/bad scounting unit depending on how you played compared to Paladins which got healing and a better/worse scouting spell and the ability to one hit kill death knights and undead raised skeletons
Mages and Death Knights differ more again but that's literally it
excep trolls got regen and elven rangesgot more damage
That and the code doesn't allow it. We'd need the source code