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Thread 2128059

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Anonymous No.2128059 [Report] >>2128064 >>2128462
I want to play some fun games. Strictly no turn based garbage, no space/globetard based sci-fi shit. I was wondering yesterday about the presence of RTS games that have a passable terrain that is basically a forest, which could affect the gameplay with an interesting mechanic. I always wanted units to be able to pass through the woods in Stronghold games. In Stronghold 2 only one type of unit gains some level of stealth when moving next to trees.
Anonymous No.2128064 [Report] >>2128103
>>2128059 (OP)
Imagine needing to pretend to be a flat earther for (you)s lmfao
Anonymous No.2128103 [Report]
>>2128064
You are projecting my boy. I don't need to pretend and I don't care about (You)'s; but you seem to, on a slow-moving board to say the least. I just really hate space and planet-to-planet themes from very young age. It instantly bores me in most cases, I like medieval and fantasy shit, but I do not dismiss the interestingness of firearms related periods.
Anonymous No.2128462 [Report]
>>2128059 (OP)
Knights of Honor 2
Majesty 2
Company of Heroes 1 2 3
Manor Lords
Fallout Tactics
Stronghold 3

Attila and Troy Total War have stealth and vanguard stealth mechanics but they are turned based and the ability is locked behind heroic wins or hero levels. Manor Lords KoH and Stronghold 3 I don't remember if stealth was a thing. I think Hitman 2 added bushes for stealth and body disposal but it's not RTS. Majesty 2 might be behind DLC, I want to say it was the Rat folk or rogue but it's been so long I cannot remember for sure.
Anonymous No.2128714 [Report]
OP here. Forgot to mention I'm trans. Not sure if it matters lol but there's that