>>2148288
>I simply heard the game had memory leak issues
That's not the game, that's lazylib and magiclib.
Lazylib doesn't have any currently known leaks* but a lot of people don't read documentation so they don't check and collect the garbage you have to manually clear so it can still cause bloat/leaks.
Magiclib does have leaks, and Tartiflette doesn't know how to fix them.
You'll see a lot of advise on the forums telling you restart your game periodically but StarSector on its own is fine, mods that make use of lazy/magiclib, general rule of thumb, if your mods are running any libs, save periodically.
Drama time: Alex added a memory leak detector to Starsector, there was a massive amount of complaints by a certain cabal of zealous players who did not like the fact it was flagging their mods. They complained that it was giving false positives (which was true but only on Mac) and insisted the current advise of "restart your game periodically" was sufficient.
*The same certain cabal of zealous players also insist that LazyLib has zero leaks and that the games garbage collector works perfectly, ignore them. Even LazyWiz who created LazyLib has had to put them in their place because they were denying reported leaks that he himself had confirmed were genuine.