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Thread 2152193

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Anonymous No.2152193 [Report] >>2152267 >>2155672
Why do people call this a puzzle game? Your shots can still miss. I want more.
Anonymous No.2152267 [Report] >>2152285 >>2155616 >>2157129
>>2152193 (OP)
>I want more.
Play 4. It's an improvement in every way.
>I want more games like this
That's the funny thing, there aren't any.
Anonymous No.2152285 [Report] >>2157129
>>2152267
Yea I'm going to get 4 when I finish the first one. It has some unique game ideas. You think there would be some copy cats of this series... it's unfortunate there's no sequel since 2018.
Anonymous No.2155616 [Report] >>2155623
>>2152267
Play 2 and 3 as well, both are still good, but I think 4 is known to be the best.

I dunno why people didn't like 2, I found it fun. I didn't play 3 but I'm assuming it's good enough as well.
Anonymous No.2155623 [Report]
>>2155616
The school setting irked some as if it was an absurd concept. I don't mind it much especially when you consider shit like the Tekketsu Kinnōtai existed irl..
Anonymous No.2155672 [Report]
>>2152193 (OP)
this game was pretty fun, i liked the big homo bro
Anonymous No.2156049 [Report]
I really the AI was more difficult. They'll often march right into my firing lines to die for no reason, and rarely ever use even half of their available command points.
Anonymous No.2156070 [Report] >>2156204 >>2160326
damnnn... I kneel for the East Europan Imperial Alliance
Anonymous No.2156204 [Report]
>>2156070
Bastards struck gold and didn’t realize it until it was too late.
Anonymous No.2157129 [Report]
>>2152267
>>2152285
It's a similar case to Disgaea.
1 has the best story and characters
4 has the best gameplay
Anonymous No.2160326 [Report]
>>2156070
She literally carried the series.
Anonymous No.2166008 [Report]
In Valkyria Chronicles, a unit typically has one attack, though may have two in some situations, and four or more in very rare situations. Units also have a chance to hit, but it is dependent heavily on the attacker's skill, and in particular, it is common for an attacker to achieve a very high chance to hit, and a 100% chance to hit is common. (If a player wants, they can optimize to almost always have 100% chance to hit).

This approach is more satisfying for many gamers, because they feel in control of the game. They can normally achieve a 100% chance to hit, they can use units that have poor dodge abilities but high resistance to damage, and expect to usually be hit, but take relatively little damage. They can play Valkyria Chronicles close to being a deterministic game.

This has a certain appeal to it, and is fun in its way. In particular, one can often in a turn in Valkyria Chronicles carefully plan out one's moves, work out how many enemies one can definitively knock out, and can plan to avoid any chance of one's own characters dying.

However, in my opinion this kind of gameplay has only a limited amount of appeal.

Additionally, a big reason why the Valkyria Chronicles approach works in Valkyria Chronicles is that the Valkyria Chronicles AI isn't...really even an AI. It is closer to being 'scripted'. The enemy doesn't move intelligently at all. Most enemy units just stand still until you move in range, then they charge forward and attack. This makes Valkyria Chronicles closer to a puzzle game than a strategy game.
Anonymous No.2166740 [Report]
I feel like there ARE other games in the genre but I'm drawing a blank. What was that one on the 3DS that was Steampunk?