Anonymous
9/26/2025, 9:54:47 PM
No.2154984
[Report]
>>2154992
>>2155333
>>2155489
>>2155662
>>2157730
ITT: Mods you like for /vst/ games
Post some nice mods you like.
>Insularis Draco for med 2
>Elder Scrolls: Total War for Med 2
>WW1 mod for COH 1
I've been playing 1212ad plus it's submods (particularly the cav enhancing one) for Attilla, it's pretty fun. I will say, it suffers because some problems from Med 2 are somehow hyperinflated. Since atm there's only an early campaign you will basically lose interest by the time you reach ""High"" Medieval era and basically never reach gunpowder as you've conquered half the map when your playing an easier faction like France. Some Attilla mechanics like "razing" conquered settlements being removed just feels kinda lame, but i understand why they did it. Unifying the HRE actually sucks because you're getting ALL the territory every member state conquered and by that time they've all conquered half the map so you lose interest.
>Insularis Draco for med 2
>Elder Scrolls: Total War for Med 2
>WW1 mod for COH 1
I've been playing 1212ad plus it's submods (particularly the cav enhancing one) for Attilla, it's pretty fun. I will say, it suffers because some problems from Med 2 are somehow hyperinflated. Since atm there's only an early campaign you will basically lose interest by the time you reach ""High"" Medieval era and basically never reach gunpowder as you've conquered half the map when your playing an easier faction like France. Some Attilla mechanics like "razing" conquered settlements being removed just feels kinda lame, but i understand why they did it. Unifying the HRE actually sucks because you're getting ALL the territory every member state conquered and by that time they've all conquered half the map so you lose interest.