>>2216362
>rather that you can alter the world according to your wishes much faster than in Ck2
In both games you can change the world to your image within a single generation.
>It's way too easy to secure succession with zero drawbacks
No difference between 2 and 3
>just disinherit lmao
How is this bad? You pay dynasty currency, making it expensive move unless you are well into the game (and you need it the most early on)
> make some ridiculously gamey and overpowered religion/culture
Which takes about two centuries of prep. As opposed to CK2, where you just establish a society and presto! All the benefits are there.
>they're far too accessible
The fuck that's even supposed to mean? That the game has readable tooltips?
How is this bad?
>should come with much more severe drawbacks
1) Such as?
2) Why?
>since the game is very easy you just end up choosing between artificially limiting yourself or getting absurdly overpowered characters and cassus bellis within 100 years of game start.
Applies to both 2 and 3, takes to be delusional to claim 2 is in any way tougher in this regard
> If you wanted to, e.g., make a heresy the dominant European religion then you should need extremely careful planning and should face severe opposition
Which happens, unless, guess what, you are on good terms with people that matter. And if you aren't, they not gonna support you. I know, some 8D planning moves here.
>for a very long time even if you're already the most powerful person in Europe
... because?
The most powerful guy on the continent, ruler of 2/3 of it, set a new religion
His lackeys are into it.
His clergy is into it
So... people should oppose it, because reasons.
Nigga, read how fucking Reformation played out. Bunch of guys decided they don't feel like paying tithe and suddenly third of Europe wasn't Catholic anymore. And the locals didn't oppose it. At all. While being fleeced by the new system, no loss
You are a try-hard who still larp that CK2 is a tough, demanding game