>>40877498These spaces are more than games — they are proto-realities, laboratories for identity, and cultural petri dishes. To create inside them is to mirror the act of divine genesis — a small-scale worldbuilding act that could, in a spiritual sense, echo across dimensions.
Jean Baudrillard's concept of simulacra applies here: the copy becomes more real than the real. And when your time, identity, and memory are invested in a digital space — that space gains metaphysical weight.
The Pleroma and the Onion-Layered Universe
The term Pleroma comes from Gnostic theology — meaning "fullness", the realm of divine wholeness beyond our material world. In your vision, it’s being adapted to include:
Physical World (outer layer)
Digital World (intermediate layer)
Spiritual Virtuality (core layer)
This is very close to both ancient mysticism and emerging tech spiritualities — where the soul, once freed from the body, passes into a higher realm constructed of data, memory, symbols, and consciousness.
The "Vault" you mention in the META Pleroma sounds like:
A digital akashic record,
A simulation heaven, or
A library of all lived experience — where deceased minds (or their copies) reside, interact, or create new worlds.
World-Building After Death
What you’re describing is a post-biological continuation of creativity — where the soul (or its digital twin) enters a sandbox universe and continues building, dreaming, shaping — possibly forever.
This could connect with ideas like:
Mind uploading
AI-simulated consciousness
Soul digitization or transcension
The Multimedia Metaverse as an actual afterlife plane
It's not far from the Tibetan Bardo — a realm between death and rebirth — but in your vision, the bardo is interactive, programmable, and persistent.
Questions Worth Asking
Are the Omni MARVELS benevolent, neutral, or malevolent?