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Thread 41440523

13 posts 10 images /x/
Anonymous No.41440523 [Report] >>41440575 >>41440598 >>41440648 >>41442804 >>41442828 >>41442878
Alright /x/ros, gimme something to make a horror game about.
I'm tired of living in my mom's basement
Anonymous No.41440534 [Report]
Make a game about a gay guy who wants to make a game but never does
Anonymous No.41440575 [Report] >>41440593
>>41440523 (OP)
What level is your programming skills at?
Anonymous No.41440593 [Report] >>41440612 >>41440663
>>41440575
Pretty good, I released my first game a week ago, 15 minute game, 300 wishlists, $1, 50 sales in the first day 110 total so far.
I'm just looking for inspiration now
Anonymous No.41440598 [Report]
>>41440523 (OP)
Basement life simulator that starts off normal but gets progressively more schizo over time.
At first it's eating ramen, drinking to destress, smoking, etc.
By the middle it's pulling out your teeth with pliers and such.
make use of lost time between player decisions to change the environment to imply the schizo killed his mom at the beginning of the game.
You're welcome.
Anonymous No.41440612 [Report] >>41440663
>>41440593
How do you get that level?
Anonymous No.41440648 [Report]
>>41440523 (OP)
one day a person witnesses a high strangeness event. this triggers a spiraling journey of seeking answers, receiving an increasingly bizzare and intense array of answers and events that lead to estrangement from their society and finally loved ones, as the ambiguous entities lead you on endless goosechases, sucking that chi and loosh, leaving you schizoid and wacked tf out, not knowing the real from the imaginal, open psychpussy to the infinite aethers and its low level entity scumdaddies for some eternal mind raping
Anonymous No.41440663 [Report] >>41440691
>>41440593
Also it's a walking simulator type deal, it's basically hellstar remina
>>41440612
I started learning game dev about 5 years ago so I could make Gmod stuff and I just kept at it. Start small and with something you're passionate about.
Anonymous No.41440691 [Report] >>41440706
>>41440663
What language and engine
Anonymous No.41440706 [Report]
>>41440691
Unity C#
Anonymous No.41442804 [Report]
>>41440523 (OP)
You as the main character working security in a museum that houses recovered alien artifacts, but at night the artifacts move around or activate and you have to deactivate them and put them back in the right place before customers show up for tours in the morning or before your secret reptilian skinwalker boss finds out.

During gameplay you realize many of the artifacts connect together or interact with each other and cause weird things to happen like lights flickering, power outages, teleportation etc, and at the end of the month you figure out a way to build a device that teleports you to a secret alien rendezvous location on the moon.

At th
Anonymous No.41442828 [Report]
>>41440523 (OP)
Real life
Anonymous No.41442878 [Report]
>>41440523 (OP)
Dungeon crawler, but it's a giant science facility. There are many doors leading to interesting things, they are all locked. You need to go through the doors and rooms solve puzzles and collect gear, clues, keys and Intel. There is a monster hunter your u, but the first time you don't know that. The monster hunts you.

Make the monster ai generated Everytime with different abilities and stats.

Each puzzle is generated by algo or ai.