>>228499Darkon is Dagorhir combat (as described in the previous post) with a roleplaying and magic system on top (magic system isn't over powered or cumbersome, adds some fun flavor to the game without making martial skill irrelevant). It's pretty fun and they had very competent fighters when I was down there last (roughly ten years ago). It's a regional LARP in the Baltimore/DC area where they fight over hexes on a map. They have field battles, campout events, tournaments, and weekly martial practices (fighting only, no LARP or magic, on either Tuesday or Thursday evenings).
Dargarth is Seattle's version of Darkon. I've never played it and I regret not trying it when I was staying in the region.
SCA (Society for Creative Anachronism) is a big medieval recreation organization with lots of activities but what this chart is referencing is their heavy weapons fighting as described in the previous post. They also have their own historical fencing system that's a little different from HEMA but spiritually similar. Fighting aside, someone in the SCA is doing pretty much any activity that would have been done in medieval times. There are social events and somewhat of a roleplay social structure but you can ignore most of that if you're just want to hit people with sticks; that said, the main regional political office is held by whoever wins the stick fighting tournament so if you want the highest accolades you do need to LARP a little. It's widely available across the United States and there are a handful of international chapters.
EMP (Empire of Medieval Pursuits) is an offshoot of the SCA. I've never played it but by my understanding it's SCA with grappling, unarmed striking, and fewer restrictions on target areas.