>>235699 It works even better for the novice because it simplifies everything down to its necessary parts and nothing else
What are the invariant features of the technique, What are the things that have to happen in order for it to work
In the case of a heel hook it's capture the toes in your armpit, maintain the depth of the knee line, and immobilize your partner's hips. Everything else is just noise
So the way that we can teach this to someone is we start them in an outside straight ashi configuration
And we give them the exact goal of capture your partner's toes in your armpit
If he slips the knee line before you do that he wins, if he doesn't you win
When someone wins reset
Let's take it a step out and make it a little bit more advanced once they catch on to that
The goal is now to move from an outside straight heel hook to an inside saddle
So we will start in the outside configuration and the player now has the task of moving their feet from the outside to the inside and moving their partner's foot from the outside to the inside and capturing the toes
Player 2 has the same task as before to extract the knee
Player 1 is to make that transition from the outside to the inside and then back to the outside as many times as he can before player 2 completes his task
The grip that he uses and the leg configuration and the way he pinches or flares his knees are all totally irrelevant to the task. The most effective method for that player will emerge from the player doing it
This is precise and far easier to understand then having to learn a bunch of different entanglements imprecise language surrounding the techniques
"start in the single leg x transfer over to a 4/11 honey hole double trouble"
Or
"just grab his fucking toes"
And the best part about this method is both players are getting meaningful live training, Nobody is ever just sitting there having their body used as a grappling dummy and wasting their time