← Home ← Back to /3/

Thread 1011578

41 posts 32 images /3/
Anonymous No.1011578 [Report] >>1011655 >>1011670 >>1011759
/DailyPortfolioThread/
This time the goal is to start and finish a portfolio worthy piece and post progress on each piece daily.
Rules I will follow:
>Quality over Quantity.
>Must show a faithful representation of progress from beginning to end.
>Must finish each project that is started with a fully rendered portfolio quality image as the end result.
Anonymous No.1011650 [Report] >>1011679
A nice mouth for my BBC to put into and cum with throb.. throb throbs and pulses, until that mouth is overflowing and dripping down all over the gizmo grid...
Anonymous No.1011655 [Report] >>1011659 >>1011679
>>1011578 (OP)
>daily
>daily
>daily
>daily
>daily
nice portfolio you got here retard
Anonymous No.1011659 [Report]
>>1011655
Shut the fuck up bitch nigger. Post yours then
Anonymous No.1011662 [Report] >>1011673
Project 1
Day 1
Anonymous No.1011670 [Report] >>1011671
>>1011578 (OP)
Do you really want your portfolio to be on 4chan?
Anonymous No.1011671 [Report]
>>1011670
What better way to prove I can work and prosper in a hostile work environment filled with cold unfeeling people that don't understand or care about the struggles of a self taught artist?
Anonymous No.1011673 [Report] >>1011676 >>1011679
>>1011662
are you using some kind of tool for all the spheres? can't say I've seen that method before
Anonymous No.1011676 [Report] >>1011679 >>1011689
>>1011673
zpheres you dumb blendtard
Anonymous No.1011679 [Report] >>1011680
Project 1
Day 2
>>1011650
I don't know man, just look at all those teeth.
>>1011655
Thank you sir.
>>1011673
Yep zspheres. It's a zbrush tool for building starter shapes.
>>1011676
I use blender a lot in my workflow since zbrush's UI is pretty counterintuitive when it comes to doing basic 3d manipulation. I even made my own zsphere like tool in blender using geometry nodes.
Anonymous No.1011680 [Report] >>1011691
>>1011679
It is pretty crappy tho.
Anonymous No.1011689 [Report]
>>1011676
fuck off and jump off a bridge
Anonymous No.1011691 [Report]
>>1011680
I just make do a subdiv-skin-subdiv modifier setup and go to town and import it into zbrush afterwards, way better than zspheres desu
Anonymous No.1011697 [Report]
making a model of someone´s OC for fun, if I get permission i´ll upload it to vrchat so I guess this kinda counts as portfolio? anyways here´s the end of day 1, today is rigging and weightpainting
Anonymous No.1011742 [Report] >>1011759
Project 1
Day3
Anonymous No.1011759 [Report] >>1011775 >>1011842
>>1011578 (OP)
>>1011742
what made you give up on blender sculpting and move to zbrush? what tipped the scale for you?
Anonymous No.1011775 [Report] >>1011784
>>1011759
because youre an annoying fucking nigger
SHUT THE FUCK UP NIGGER
Anonymous No.1011784 [Report]
>>1011775
stay mad
Anonymous No.1011842 [Report] >>1011881
Project1
Day4
>>1011759
Biggest things were the ability to work with higher resolutions and dynamesh/zremesh magic. Also the sculpting with a screen tablet is more precise in zbrush as it's made specifically to be used with a stylus. I still use Blender for a lot of things that I don't like doing in Zbrush; The teeth and nails on this guy were made with blender bezier curves.
Anonymous No.1011881 [Report]
>>1011842
>blender bezier curves
that's funny, zbrush curve brushes are the main reason why I would move over to zbrush
Anonymous No.1011929 [Report]
Project1
Day5
Anonymous No.1012002 [Report]
Project1
Day6
Anonymous No.1012003 [Report] >>1012011 >>1012067 >>1012227
What would I have to improve with something like this to make a portfolio piece?
Anonymous No.1012011 [Report]
>>1012003
Add a "made with Bryce" sticker
Anonymous No.1012067 [Report]
>>1012003 I like it.
Project1
Day7
Anonymous No.1012205 [Report]
Project1
Day8
Anonymous No.1012227 [Report] >>1012251
>>1012003
i have no idea what skill this is showing off. make something more obvious
Anonymous No.1012251 [Report] >>1012314
>>1012227
The skill of making epic vaporwave bryce frutiger aero trapper keeper ps1 style renders, studios are willing to KILL for these kind of artists nowadays, very in demand
Anonymous No.1012314 [Report]
>>1012251
That is an important skill to have. I'd hire you.
Project1
Day9
Anonymous No.1012572 [Report]
Project 1
Day 10
Anonymous No.1013172 [Report] >>1013173 >>1013200 >>1013202 >>1013617 >>1013619 >>1013903
Project 1
Final
Anonymous No.1013173 [Report] >>1013183
>>1013172
Good job anon, is this polypaint or textures?
Anonymous No.1013183 [Report]
>>1013173
Polypaint
Anonymous No.1013200 [Report]
>>1013172
I think you know what's the weak point
Are you going to take some beauty shots too?
Anonymous No.1013202 [Report]
>>1013172
Pose it.
Anonymous No.1013617 [Report] >>1013620
>>1013172
>final
>with that spaghetti hair
put the fries in the bag
Anonymous No.1013619 [Report]
>>1013172
Looking nice
Anonymous No.1013620 [Report]
>>1013617
Post your work anon
Anonymous No.1013903 [Report]
>>1013172
Looks nice, pull it up into Max/blender and give it a nice render
Anonymous No.1015724 [Report] >>1015726
Project 2
Day 1
Anonymous No.1015726 [Report]
>>1015724
that's one fucked up sperm