>>1016790
>Stupid blender users as always
Let me tech you hair physics 101, something Blender community never does in 3D because they lack knowledge and experience.
1) If you’re designing an animal with close to reality hair, you need careful planning on how to build it.
2) The hairs on the animal are individually created. The more hair you need the more powerful computer you require.
3) It’s stupid to light the individual hair models each. The animal will require their own set of lighting and require constant attention to their environment.
4) Textures need to be basic for faster results. Otherwise if you texture to extreme detail than you’re going to have a bad time.
5) It’s always recommended to always have the animal be in a separate scene and added to the main scene by video editing. It’s stupid to render with the entire world because the animal is not going to render correctly.
Blog of what I'm saying:
https://www.mpcvfx.com/en/news/advancing-technologies-for-the-lion-king/