>>1016905
Scenario 1: The studio provides you with a fully completed model, and your task is to remodel it. You don’t have any project history to reference, or the model high poly just it's low poly, and you have just one week to finish. How do you approach it?
This tool definitely has its advantages, and you'd be missing out if you’re not using it. Nearly everyone I know in a professional setting uses both Maya and Blender in their workflow. Sure, you'll always have those die-hard users who swear by their chosen program, but that's typically because their studio has developed custom tools tailored to that specific software and freelancers don't have that option unless you want the downtime of developing your own tools to speed up your workflow.
I still remember when Live Boolean was a game-changer, and how plugin developers stepped up to the plate when Autodesk hesitated to make the move.