← Home ← Back to /3/

Thread 1020443

34 posts 6 images /3/
Anonymous No.1020443 [Report] >>1020447
Plasticity vs Fusion360
I'm still cracking my head if I should get the studio version of Plasticity which has xnurbs and square, or stick to fusion360 free edition.

Is Plasticity better than Fusion for game 3d assets?
Anonymous No.1020447 [Report] >>1020449 >>1020533
>>1020443 (OP)
Between the two, I would personally go with Plasticity just on the price alone (as well as trying to steer away from Autodesk products as much as possible)

But my general first choice would Blender for Game related work and Geometry Nodes let's you replicate the mathematics behind NURBS for your surfaces(among other things). But that requires you getting used to visual programming workflows.

And just out of curiosity. What type of game assets are we talking about that needs you to go for CAD/CAM oriented software? Is it "orthogonal" / engineered elements like guns, cars, structures, urban areas, etc? Because If that's the case, I'd highly recommend Rhinoceros 3D as a really good alternative between the two.
Anonymous No.1020449 [Report] >>1020507
>>1020447
I really like Plasticity and I do all my hard surface game assets in it. Guns, cars, props, etc. I'm on a cracked version since two years and the lack of squares and xnurbs gets to me now that I'm considering buying it now. I'm used to Plasticity and know it pretty well by now that I can quickly sketch something up. I enjoy it for its portability, speed and lightweightness, amazing perfomance compared to the big CAD guys even with RTX cards and a strong cpu.

But then someone told me fusion has free xnurbs and all the stuff from the studio license already implemented for free and the 300 dollars is a waste which has me running my thoughts constantly.
Anonymous No.1020489 [Report]
I bought plasticity really early on, it’s so good I upgraded to studio and renew every year. I went from blender to like 90% plasticity 10% blender. A lot of industry hard surface modelers are moving away from fusion/maya/blender to plasticity for most work.
Anonymous No.1020493 [Report] >>1020532
the most annoying part about plasticity is that someone was cracking it on the persia forums and the retarded tracker comments kept calling it malware and the guy just stopped
Anonymous No.1020507 [Report] >>1020531
>>1020449
I was going to answer in the main CAD thread but here will do. Fusion is a mechanical cad package (product development tool) with a polygonal modeller shoehorned inside it. Traditionally the two were completely separate approaches but recently the major CAD vendors have been adding polygonal "free-form" capabilities as it is a quick and dirty way of getting organic forms without faffing about with curves.
Solidworks and some other mid-range tools have surfacing tools that are good enough for most CAD uses but can be a PITA to wrangle to get too quality surface output. That's where xnurbs comes in. It's still curve based but gives better surfaces straight off...

As far as I am aware, xnurbs is not available for or part of Fusion.
Anonymous No.1020531 [Report] >>1020536 >>1020538
>>1020507
the fuck i always thought autodesk alias was the serious Class A stuff and fusion 360 was for hobbyists.
Anonymous No.1020532 [Report] >>1020995
>>1020493
kek its probably the plasticity dev. any chance we can get that persian guy to do one more job just before retirement?
Anonymous No.1020533 [Report]
>>1020447
i'm a 3d printing tourist here. ideally if we had unlimited time budget wouldn't everything be better modelled in parametric CAD?
Anonymous No.1020536 [Report] >>1020538
>>1020531
Alias is still for serious surfacing (insane pricing). Fusion is a lot lower down the food chain but you can still produce nice models with it.
Anonymous No.1020538 [Report]
>>1020536
>>1020531

Fusion appears to be quite popular with startups and smaller businesses - CNC capability seems to be popular with smaller shops.
It can bog down on complex models but it's pretty good VFM. I know a couple of independent designers (whose products you have probably used ) that have ditched Solidworks for Fusion. I would probably do the same if I was to start out again.
Anonymous No.1020789 [Report]
Fusion 360 is free i didnt even pirate it
Anonymous No.1020995 [Report] >>1021032 >>1021293
>>1020532
lmao, you got your wish.
not a big fan of the new crack though since it's temporarily changing machine guid.
Anonymous No.1021032 [Report] >>1021051
>>1020995
is it the studio version with xnurbs? else its pointless and the same as everything else lol, no reason to get it.

does it have the new UI and stuff like materials, AO and other fancy stuff from v25?
Anonymous No.1021051 [Report]
>>1021032
i haven't tried it, but looks like all features incl xnurbs from 2025.2.5 are working.
Anonymous No.1021081 [Report] >>1021109 >>1021120
Pirate hacker chadettes just can't stop winning. Mark the day Plasticity got BTFO'd just like every other thing in history, and pity to those who spent 300 dollars on it, just for it to get hacked.
Anonymous No.1021109 [Report] >>1021113 >>1021121
>>1021081
If you're using a CAD you're probably precision modelling mission critical components and you probably make a lot of money. Have some respect and pay for a tool errors in which can cost people lives. Do you not think it's important to have tools like this properly funded?
Anonymous No.1021113 [Report]
>>1021109
Hey Nick, I'm just not gonna pay 300 dollars for your software, and I don't care about funding some random nobody. Tough world we live in today. If we can get it for free, we will get it for free. Tell it to the Russians and Balkans who have practically the hugest group scene and piracy community.
Anonymous No.1021120 [Report]
>>1021081
I haven't seen it on the usual sites but Plasticity has been cracked a year back already. You are talking about the latest versions right?
Anonymous No.1021121 [Report] >>1021123
>>1021109
Nick I just know you vibe coded Plasticity. I have no remorse pirating it.
t. software engineer
Anonymous No.1021123 [Report]
>>1021121
>t. ranny software engineer
Source: trust my ass
Anonymous No.1021293 [Report] >>1021311
>>1020995
holy shit made my day. why is changing the guid a bad thing? i'm running the portable version just fine through some turbo virtual machine. got it off rutracker so i don't intend to ever purchase the legit version as i'm using it for a one off thing for my car.
Anonymous No.1021294 [Report] >>1021304
>Nick seething all over the place now after he couldn't pay off the new hackers
Anonymous No.1021304 [Report] >>1021309
>>1021294
No fucking way its Nick!? Bruv every software business has a piracy issue why waste your time doing this cat and mouse instead of adding basic features like section analysis for imported meshes?
Anonymous No.1021309 [Report]
>>1021304
He even gatekeeps his own plasticity discord server, if you haven't bought it you can't have access.
Anonymous No.1021311 [Report] >>1021314
>>1021293
other software on your machine is probably using your machineguid for activation as well.
changing it means activation might break while it's different + in the scenario where it doesn't revert back to the original guid and you don't have a back up, you may have reactivate a bunch of shit.
it's not a huge deal in practise, but y'know, would be nice to have a proper crack that doesn't need to do this.
Anonymous No.1021314 [Report] >>1021315
>>1021311
thanks for the insight. virtual machines or a completely different windows install make any difference? currently i've only opened it on my old airgapped machine that only runs pirated stuff.
Anonymous No.1021315 [Report] >>1021376
>>1021314
running in a vm completely mitigates the issue.
if you don't want to VM, the guid is just stored as a registry entry in windows at the following path:
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography

just make a text file to back up the string. if you want to do it via powershell / terminal:
1. this will show the current guid so you can save it
Get-ItemProperty -Path "HKLM:\SOFTWARE\Microsoft\Cryptography" | Select-Object MachineGuid

2. this will set it:
Set-ItemProperty -Path "HKLM:\SOFTWARE\Microsoft\Cryptography" -Name "MachineGuid" -Value "PASTE_GUID_HERE"

the only time guid won't get restored if the program is terminated abnormally - power outage / hard restart, so doing the backup is just precautionary, but might as well.
Anonymous No.1021376 [Report] >>1021382
>>1021315
are we looking at the same rutracker release? the one i used is plasticity portable and uses a lightweight vm called turbo. i'm unsure if it handles this issue or not.

thanks regardless anon i'm not too tech saavy: naturally this guid should never change for the lifespan of the windows install right? (even through win updates, bios firmware etc) or is it actually tied to the hardware itself? heard about this guid issue when vidya cheaters flooded the 2nd hand market with their banned hardware.
Anonymous No.1021382 [Report] >>1021467
>>1021376
ah no, i was look at the non-portable original cgpeers release. the portable one looks like it's already sandboxed so should be all good.
i think guid used to be tied to hardware but no longer is. just random number generated on install.
Anonymous No.1021458 [Report] >>1021472
is plasticity worth it to learn?
are there professional plasticity modelling jobs?
or are tutorials makes the only once making money with this?
Anonymous No.1021467 [Report] >>1021474
>>1021382
CAD tourist here, i hate to put on the tinfoil hat but I've seen rumors saying big companies like dassault have a deal with crack scene (solidsquad etc) to inject monitoring into their cracks so their legal team can pursue you if your pirated stuff produces revenue. how much of that is true?
Anonymous No.1021472 [Report]
>>1021458
plasticity is for game assets retard
learn autocad for real engineering jobs
Anonymous No.1021474 [Report]
>>1021467
>deal with crack scene
very unlikely.
most software phones home so there's no need for any sort of deal to be made.
crackers don't bother patching every outbound connection programs make - the assumption is that you should be doing that yourself as a user.
in vfx the only company that aggressively pursues piracy is the foundry, and they're mostly looking for connections coming from studio customers.
can't speak for the CAD/CAM world.