>>280489476>Everquest was like in it's hay day.In was indescribable really.
A 3D MMO with weather and massive differences in races and classes. To the point where you could be a Human and literally couldn't see shit because it was dark at night.
I remember the first time it started raining and thundering and it was mindblowing.
It sounds so trivial, but at the time it was like you were actually in a new world. With serious fear and consequences.
People would risk it all just to try to get to a better starting area because it had better exp, or more players or something. Hours of journeying through dark forests and deserts with giants that would one shot you(and your corpse would stay there with all the gear AND you lost a bunch of exp).
>>280489520I also played UO and it was mind blowing in a different way since it was my first MMO(basically THE first unless you count m59 or something). The player interaction, pvp, thieves stealing your shit, housing, guild wars etc etc was insane.
EQ was you and friends vs the world, where UO was emergent player behavior essentially. The OG PvE game vs the OG PvP game.