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Thread 106113256

76 posts 18 images /g/
Anonymous No.106113256 [Report] >>106113354 >>106113643 >>106115143 >>106115228 >>106115257 >>106115440 >>106115763 >>106115860 >>106117130 >>106119738 >>106119773 >>106121296 >>106125071 >>106125107 >>106126403 >>106126479
Thrive with FOSS
Anonymous No.106113354 [Report] >>106115702 >>106122291 >>106122403
>>106113256 (OP)
Or just pirate all the proprietary ones.
Anonymous No.106113360 [Report] >>106113624
>gimp
replace this with krita
Anonymous No.106113384 [Report]
You don't need more than xpaint
Anonymous No.106113624 [Report] >>106117249
>>106113360
they both have their place
krita with a drawing pad is really nice
Anonymous No.106113643 [Report]
>>106113256 (OP)
The only non-FOSS I have is a copy of Windows running in a VM that I use to print to a large-format poster printer that's unsupported on Linux.
Also some games I run with Proton.
Anonymous No.106115143 [Report] >>106115222 >>106126410
>>106113256 (OP)
I just learned recently that Blender has a better video editor than any other standalone app and it doesn't require KDE and Wayland deps. I'm never going back to shit like kdenlive or shotcut
Anonymous No.106115154 [Report] >>106115269 >>106126430
>Kdenlive
Anonymous No.106115222 [Report] >>106119424
>>106115143
>Blender has a better video editor than any other standalone app
Including DaVinci Resolve?
Anonymous No.106115228 [Report] >>106115336 >>106115695 >>106115868 >>106115963 >>106116953 >>106119534 >>106123089 >>106123736
>>106113256 (OP)
yet, none of these were able to replace their well established proprietary counterparts in professional contexts. Learning any of these is a waste of time and worth shit on your resume especially in creative industries.
Anonymous No.106115257 [Report] >>106116663 >>106125004 >>106125713 >>106126418
>>106113256 (OP)
replace Godot with unreal engine (not free but open source)
replace libreoffice with tex
Anonymous No.106115269 [Report]
>>106115154
lmao
Anonymous No.106115336 [Report] >>106115504
>>106115228
Tell that to people who are making money using open source tools.
Anonymous No.106115440 [Report] >>106115620
>>106113256 (OP)
This shit again.
No one who recommends Gimp actually uses it. That should tell you everything you need to know about that piece of shit software.
Anonymous No.106115504 [Report] >>106115753 >>106116663 >>106116663
>>106115336
you mean big tech companies that use free libraries written and maintained by some github poorfag? that's just companies being cheap. None of the Foss alternatives mentioned by op will ever be used in production for serious graphic design companies like design pickle.
Anonymous No.106115620 [Report] >>106115676
>>106115440
I use it and recommend it
I use it professionally
You're a lying faggot, kill yourself now
Anonymous No.106115676 [Report] >>106115753 >>106121852
>>106115620
man that company must super miserable when they have depend on a watered down, hobo alternative of PS. You must be working at Neckbeard Inc. , Basement, [Grandparents address].
Anonymous No.106115695 [Report]
>>106115228
Blender and Godot might not 'replace' their counterparts, but they have absolutely made headway into their respective industries, and both remain on very positive trajectories
Anonymous No.106115702 [Report] >>106115892 >>106119704
>>106113354
Yes, go ahead and download my pozware infected pozware, you can trust me
Anonymous No.106115753 [Report] >>106115941
>>106115676
>>106115504
Why are you so obsessed with some imaginary companies? You can use any open source tool in op and make money with your creation.
Anonymous No.106115763 [Report] >>106121369
>>106113256 (OP)
How comes it to be that all proprietary software has such garbage logos?
Anonymous No.106115860 [Report]
>>106113256 (OP)
only blender is useful here
Anonymous No.106115868 [Report] >>106115941
>>106115228
>be a good wageslave and use the corporate approved software (tm)
no
Anonymous No.106115892 [Report]
>>106115702
Skill issue.
Anonymous No.106115941 [Report] >>106116663
>>106115753
> design pickle is imaginary
lmao, goes to show that you literally know nothing about the creative industry. Stick to your Foss slop kiddo, I'm am sure that your talents will always be appreciated by the penny pinching clients on fiverr.

>>106115868
clean up your room and do your family's laundry. you won't be moving out anytime soon.
Anonymous No.106115963 [Report] >>106116085
>>106115228
If you ever have held a job you'd understand that very little thought goes into those types of decisions. We all use adobe acrobat to read documents and nothing else in the office I work at. The people who make decisions like what software to use just trust corporate software more for no good reason.
Anonymous No.106116085 [Report]
>>106115963
Sigh. as I said, you know nothing about graphic design. Photoshop maintains its dominance over alternatives like Gimp primarily due to its deeply integrated color management work flows and industry-standard compatibility,. Photoshop supports high-end color spaces (e.g., Adobe RGB, ProPhoto RGB), ICC profile precision, and seamless round-tripping with other professional applications like After Effects. GIMP still lacks robust color management in critical areas such as non-destructive 16/32-bit editing, soft-proofing accuracy, and end-to-end CMYK support making it unreliable for print and high-end digital media.
Anonymous No.106116663 [Report]
>>106115941
>clean up your room and do your family's laundry. you won't be moving out anytime soon.
You have a faggot mindset,
>haha, people who fight for freedom are poor while I'm rich because I don't care

Linux is used on many jobs, blender is used by many designers. Also this >>106115257
UE is considered better than unity by people like you and it's open source. Tex is an industry standard for books and scientific papers, word is only used for school assignments and by low level office workers.

>>106115504
I heard that Pixar likes free software, that they use Linux and open sourced some internal tool?

>>106115504
>graphic design companies
It's the most cucked industry, very sorry for them.
Anonymous No.106116953 [Report]
>>106115228
Idk about the rest, but Blender has been heavily used in Gamedev/XR/Creative agencies that I worked at over the last 5 years.
Anonymous No.106117130 [Report]
>>106113256 (OP)
I agree about the others, but GIMP and KDenLive are not even close
Anonymous No.106117249 [Report]
>>106113624
kinda wish there was a gimp plugin with krita's color/brush right click palette because gimp is so much better in so many ways including pressure/sensitivity profiles for tablets and brush customization
Anonymous No.106119424 [Report]
>>106115222
>better
have they solved GPU rendering?
Anonymous No.106119460 [Report] >>106119476 >>106126303
Linux desktop sucks

Cinnamon Sucks(especially with nemo)
XFCE sucks
KDE sucks
Gnome sucks

All horrible implementations of design and thats why I will not use linux.

Windows 10 is just so much fucking better compared to linux.
Anonymous No.106119476 [Report]
>>106119460
Idk I run this dogshit OS with GPU passthrough, I'm not impressed.
I thought win11 redeemed itself too, but after a week and a couple of updates it reminded me why I moved away from 'dows.
Anonymous No.106119534 [Report] >>106121572
>>106115228
And the reason is...
Support
A corp needs to have 24/7 support available or they won't even consider using the product
They are too dumb to figure out shit on their own, and if something breaks they need someone to blame other than themselves
That's all there is to why certain products are the "industry standard"
Anonymous No.106119704 [Report]
>>106115702
>my pozware infected pozware
Assuming that you are not clinically retarded, the chance of catching a malware while pirating software is even smaller than the chance of FOSS program getting something done.
Anonymous No.106119738 [Report] >>106120123 >>106120334 >>106124859
>>106113256 (OP)
Has anyone here actually used Linux to make and release a game commercially? If the best DOS/Windows games (Doom and Quake) were made on Unix then I should be able to use the power of Linux. Thinking of using picrel
Anonymous No.106119763 [Report]
>chocolate -> shit
Anonymous No.106119773 [Report]
>>106113256 (OP)
VLC is just straight up better than Windows Media Player lmao.
Anonymous No.106120123 [Report]
>>106119738
Anybody?
Anonymous No.106120334 [Report] >>106120360 >>106121676
>>106119738
Man, try it, you have all the tools you need... Godot is probably better choice than defold, unless you really want to use lua.
Anonymous No.106120360 [Report] >>106120378
>>106120334
thanks for blacking out all your gay sex simulators for the blue board
Anonymous No.106120378 [Report] >>106120389
>>106120360
Just wanted to make post more relevant.
Anonymous No.106120389 [Report]
>>106120378
kek
Anonymous No.106121296 [Report]
>>106113256 (OP)
>vlc
We use mpv lil bro
Anonymous No.106121369 [Report] >>106122064
>>106115763
as opposed to the adobe suite?
they look like placeholders
Anonymous No.106121509 [Report] >>106121734
Is this good enough for personal projects or pain in the ass like gimp?
Anonymous No.106121572 [Report]
>>106119534
This anon is correct, it's 100% about having someone to blame. It's even more important than having someone fix whatever is broken.
The only one to blame with a FOSS tool is yourself for using it.
Anonymous No.106121676 [Report]
>>106120334
>Godot is probably better choice than defold, unless you really want to use lua.

Defold supports console and you don't have to put up with Juan's gang of grifters.

What did you black out?
Anonymous No.106121734 [Report]
>>106121509
Just use the cloud cad
Onshape
Nothing else comes close
The free version is the full version but you cant make your models private
Anonymous No.106121852 [Report]
>>106115676
What company? I'm self employed
You're an unemployable loser
Anonymous No.106122064 [Report] >>106122372
>>106121369
Is adobe not proprietary software, esl-kun?
Anonymous No.106122291 [Report] >>106122304 >>106124965
>>106113354
Nah. This just perpetuates dependency on those same products. The only benefit or user that should pirate proprietary software are the ones that would have to use it at work or in a professional manner to understand the industry standards.
Anonymous No.106122304 [Report]
>>106122291
This. It's also why M$ tacitly encouraged piracy of their server software.
Anonymous No.106122372 [Report]
>>106122064
honestly i barely read the post and just assumed he was shitting on free software. it's a more common opinion.
Anonymous No.106122403 [Report]
>>106113354
>just pick up free garbage off the side of the road
Anonymous No.106123089 [Report]
>>106115228
Blender is extremely popular, probably the most popular of all of them combined.
Anonymous No.106123736 [Report]
>>106115228
Blender porn artists make more money than almost all faggots violently jerking off about their resume retard. People with actual skill pick the software they want to use and might learn the corpo choice if they need to
Anonymous No.106124859 [Report] >>106126297
>>106119738
I did it. It's an indie vr game and I actually published it in steam. Used Linux, UE, blender and krita.
Anonymous No.106124889 [Report]
Inkscape is too buggy and laggy tbqh
Anonymous No.106124965 [Report] >>106126031
>>106122291
Almost no free software actually works. As much as you might shit on mainstream, proprietary software, it gets job done. Free software is usually made by engineers for engineers, meanwhile proprietary one very often has a dedicated team responsible for engineering the entire logic behind it, UI design, security, technical consulting and so on. Even independently made proprietary programs usually do better than open source ones because of motivation (or its lack), a bunch of underpaid repo jannies will never do as good as job as someone who is properly rewarded for getting things done.
Anonymous No.106125004 [Report]
>>106115257
>replace Godot with unreal engine (not free but open source)
That's retarded. UE requires you to report your earnings to Epic so that they can tax you if you earn too much money.
Anonymous No.106125071 [Report] >>106126045
>>106113256 (OP)
GIMP is crap. Photopea, a free open source app running in the browser is 10000x better. It's incredible how bad linuxites are at making usable software
Anonymous No.106125107 [Report]
>>106113256 (OP)
>vlc
Anonymous No.106125713 [Report]
>>106115257
>replace Godot with unreal engine (not free but open source)
libre or bust
>libreoffice with tex
You're really gonna teach Tex to some front office cunt? it can make great stuff but you're better off just using markdown and pandoc. Loads of friendly md editors for any basic bitch to use, rather than looking for non-it non-science majored employees that know Tex
Anonymous No.106126031 [Report]
>>106124965
You're just doing it wrong
Anonymous No.106126045 [Report]
>>106125071
>A talentless painter blames his brush
Anonymous No.106126297 [Report] >>106127019
>>106124859
I thought unreal on Linux wasn't able to build for Windows. What kind of hurdles did you run into making and releasing?
Anonymous No.106126303 [Report]
>>106119460
bro who is scared of using the terminal jumps on here and says this to make himself feel better
Anonymous No.106126403 [Report]
>>106113256 (OP)
My god Inkscape is such a steaming pile of shit I get angry just remembering trying to work with it.
Anonymous No.106126410 [Report]
>>106115143
Davinci Resolve is way better than either of those or Premiere, Final Cut, or anything else.
Anonymous No.106126418 [Report]
>>106115257
Godot is comfy
Anonymous No.106126419 [Report]
>GIMP
And you retards wonder why no one takes Linux seriously
Anonymous No.106126430 [Report]
>>106115154
This. KDE n live is more like KDE n Krash. Absolute trash.
Anonymous No.106126479 [Report]
>>106113256 (OP)
I agree with everything but adobe alternatives
Anonymous No.106127019 [Report]
>>106126297
Yes, I built for Linux on Linux, then installed windows and built there for windows.
>What kind of hurdles
Not many but spent more time to fix it than expected.
For unknown reasons UE works slowly if you move many components. Luckily they were similar so I used batch rendering and it became fast again.
I wanted to use finger tracking from valve index controllers and wanted to make hand mesh myself, rigging it was quite hard, had to "cheat" with printing joint positions and rotations log at first. Joint rotations that controllers reported were wrong, rotated to 90 degrees or something like that, also in local frame, not global. Don't remember exactly what was it but it was a hustle to setup a proper skeleton in blender.
Had some problems with registering in steam as publisher, the tax checks are made slowly, and they don't tell you what they don't like, had to guess. The problem was that I translated some legal terms incorrectly.
The guys who check the game before allowing you to publish just told me that it doesn't launch and didn't tell me exactly what was the problem and didn't give me the logs, had to guess again and fix blindly because it "worked on my machine".