Anonymous
8/3/2025, 10:49:40 PM No.106130476
You can't enter any discussion online mentioning him without a swarm a kidult fanboys who have zero clue about 3D graphic rendering techniques and behaving like there were no 3D graphics outside of gaming and even in gaming before John wrote Catacombs 3D. Oh sorry, I forget most of fanboys don't even know Catacombs 3D ever existed. To them Wolfenstein 3D was the 1st time ever ANYONE implemented raycaster and a peak 3D graphics on PC. And DOOM was when Carmack invented BSP and was the most 3D of 3D gaming. And in Doom Carmack invented moving 3D models and span buffer. And ****OH I'M COOMIN*** TEH M E G A T E X T U R E technique used in RAGE so unique and so powerful that only John could have invented it!
CAD on PC? They never heard of it. DOS flight sims? Does not ring a bell. Ultima Underworld? System Shock? Are these punk zines? What do you mean that span buffers predate IBM PC??? Whaaaaat? Megatexture been done earlier in satellite photo systems?????
CAD on PC? They never heard of it. DOS flight sims? Does not ring a bell. Ultima Underworld? System Shock? Are these punk zines? What do you mean that span buffers predate IBM PC??? Whaaaaat? Megatexture been done earlier in satellite photo systems?????
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