Anonymous
8/12/2025, 8:22:21 PM
No.106238168
>>106238124 (OP)
It didn't. It's the year 2089 and you are rotting inside a VR pod. You need to wake up and go touch the last remaining natural blade of grass in biodome 182. Stop living in a VR simulation of the past, the 2020s, while eventful, were honestly pretty mid.
Anonymous
8/12/2025, 8:24:14 PM
No.106238203
same low-poly experiences over and over aren't worth the effort to play
Anonymous
8/12/2025, 9:31:05 PM
No.106239189
>>106247529
>>106238124 (OP)
Because everything that Zucc touches turns to poop
Anonymous
8/12/2025, 9:34:03 PM
No.106239218
>>106240208
>>106238124 (OP)
the lord of dumb fucks suffocated the industry in its cradle
Anonymous
8/12/2025, 9:44:49 PM
No.106239331
nogaems
Anonymous
8/12/2025, 9:51:48 PM
No.106239390
>>106240092
RotoVR should have been the default use mode. From the very first Oculus there should have been a cheap conversion kit to convert a swivel chair to a motorized rotating chair. With rotating coupler for the cable.
People are lazy, they don't want to stand, they don't want to have to swivel their own chair and couch VR simply doesn't work.
Anonymous
8/12/2025, 9:58:28 PM
No.106239452
>>106238124 (OP)
one game
I don't know why
I got a quest 2 with no games to buy
Anonymous
8/12/2025, 10:59:45 PM
No.106240092
>>106239390
Have you tried it yourself? That sounded good to me but then I got to thinking about how fast you can realistically turn in those before your inertia of slinging side to side annoys you. I'd want that in a vehicle sim and nothing else. I can even play fps sitting down and rotating with analog stick and not get sick with no spinning chair, I just hate analog stick turning in VR for some reason. I play standing
Anonymous
8/12/2025, 11:12:14 PM
No.106240206
>>106238124 (OP)
I got VR for VRchat. Took pictures with a woman I’ve met IRL in one arm and a mute in the other arm. I got an erection. Guess I’m into the idea of a threesome. Wouldn’t know that without VR!
Anonymous
8/12/2025, 11:12:30 PM
No.106240208
>>106238124 (OP)
no games
>>106239218
Yeah, pretty much this.
Anonymous
8/12/2025, 11:18:43 PM
No.106240258
>>106247266
>Too much hassle
>Look and feel stupid
>Definitely more immersive, but not so immersive that its worth the hassle
>Companies immediately locked down exclusives
>Negative feedback loop between niche market and developer resources
>Phone/onboard graphics was a shitty scammy half-experience that low-end users had negative experiences with
>Need a mid-high tier investment for your PC, not that crazy but pc internals are still scary to normies
>There's a half-dozen good games, and a half dozen decent ones after a decade of hype.
Anonymous
8/12/2025, 11:22:01 PM
No.106240292
>>106238124 (OP)
better tech is coming. there are monitors that track eye movement to generate a 3d stereoscopic image without any equipment for example that seem very promising.
Anonymous
8/12/2025, 11:33:24 PM
No.106240394
>>106238124 (OP)
Apparently more than 50% of people need glasses, so I imagine that does not help with adoption. They need to improve VR headsets support for bad vision.
I tried 3d video conversion since anon in the last thread mentioned it. IW3 for open and Owl3D for closed non-free. Owl3D is so much better it's not even close. Much faster, much fewer artifacts, more sensible default settings. Converting the Mayli video took hours with IW3, Owl I think should do it in an hour. Open source is losing here, sad.
Anonymous
8/13/2025, 12:23:59 AM
No.106240942
>>106238124 (OP)
It's an amazing solution to a problem that never existed or will
Anonymous
8/13/2025, 12:34:05 AM
No.106241034
>>106238124 (OP)
>get VR headset
>get Autoblow AI Ultra
>get website with POV sync
I dunno, these technologies aren't perfect yet but, if it were me, I'd be building the tech bubble around this shit instead of LLMs man
Anonymous
8/13/2025, 12:37:10 AM
No.106241055
>>106241556
>>106240446
Does Owl3d actually convert to VR180 well? Holy shit the potential if so...
I think the biggest issue is that the average person does not want something strapped to their face for extended periods of time, followed by cost. The extra fun factor does not outweigh the costs and literal weight for most. Obviously some people really do like the VR experience, but that is just a niche market, much like people who like wheel & pedal setups for racing games.
Anonymous
8/13/2025, 1:02:40 AM
No.106241268
>>106245240
>>106238124 (OP)
there is like 5 games max.
the order of best goes from
>no mans sky
>beat saber
>half life alyx
>arizona sunshine
>that one gun game i cant remember the name of
Anonymous
8/13/2025, 1:11:21 AM
No.106241330
It's doing fine you're seeing lower steam stats because they're all on standalone now whether that be xbox, psvr, or quest
Anonymous
8/13/2025, 1:18:49 AM
No.106241391
>>106241145
The next quest is planned to have external compute and be in a bsb formfactor. I think it's not just the form factor but the fact that you can't take the headset off easily to scratch your face & that no headset includes a fan for your eyes.
Anonymous
8/13/2025, 1:34:28 AM
No.106241544
>>106247727
>>106238124 (OP)
They got oneshotted by "immersion" and made some of the least immersive experiences ever. Constantly appealing to motion sickness infantilized skillful gameplay. Waving your arms around and teleporting is never ever going to be a good interface.
Nobody wanted to make a normal ass button game that you could view in 3D. Moss was close but you still needed to waggle in that.
It looks like Deckard will focus on playing normal games on a massive screen, which is the only valid use case outside of sims or vrchat
Anonymous
8/13/2025, 1:35:38 AM
No.106241556
>>106241055
I've only tried regular videos, but I think both can convert 2D 180 and 360 videos to 3D. Generating a 180 video from a normal one, if that's what you're asking, I think would be a nontrivial task. 1080 in 3D is pretty watchable if the quality of the original video is good, especially with 60 fps videos.
Anonymous
8/13/2025, 1:43:53 AM
No.106241639
>>106244695
it turns out that movement is really important to the most popular gaming genres, and is fundamentally incompatible with just strapping a headset on in your bugpod. and for actual productivity, it turns out that people like looking away from a screen once in a while.
but really its the former. it was marketed and only really has use as a visual interface for gaming, but SCHMOOVEMENT is what the gaymer truly wants and is fundamentally incompatible with VR games that aren't vehicle games, and vehicle games simply aren;'t very popular.
Anonymous
8/13/2025, 3:47:50 AM
No.106242685
>>106241145
Meta posted their findings that the ideal VR playing time with current hardware is between 20-40 minutes per session which is interesting.
Anonymous
8/13/2025, 3:49:34 AM
No.106242699
>>106238124 (OP)
it didn't, it's doing great. but if you aren't in the sphere you'll feel like it did fail
Anonymous
8/13/2025, 4:01:46 AM
No.106242786
>>106238124 (OP)
When it works, it works. When it doesn't, you're trapped in a shitty interface.
Zuck is obsessed with horizon slop and pushes it in your face instead of just building an experience that felt right
Anonymous
8/13/2025, 8:51:41 AM
No.106244695
>>106238124 (OP)
Facebook set back VR by years.
>Not releasing on Linux with the CV1
>Acquiring devs only to have the work on nothing
>Institute walled gardens
>Didn't take control over the declining post-2011 vidya industry and instead allowed it to start merging into the paradigm being explored by Smartphone slop
>Integrating Jeetslop like Horizon worlds into the public discourse and image of VR
>Immediately associating the biggest brand in VR with an NFT real-estate scam by rebranding Facebook as Meta
>Making the standard for standalone be "everything integrated into the headset with locked down Androidslop"
>As a result of all of this VR missed out on various booms in interest and has remained fairly static
At least now VR is recovering with more headsets being released for the SteamVR ecosystem, Monado and WiVRN acting as a go-between for standalone headsets.
Though the biggest mainstream hurdle will always be that there is no good way to depict it in media and you will always need to try a well-calibrated midrange setup for yourself before you "get it".
>>106241639
VR headsets are more compatible with games than solely dual analog based control schemes.
Anonymous
8/13/2025, 9:27:27 AM
No.106244881
>>106238124 (OP)
It's not? I recently picked up a barely used headset for 300 monies and am enjoying it. It's not perfect because I need like 3 separate pieces of software running to get pcvr working and there's network latency and framedrops here and there, but it's still enjoyable.
>>106241145
I'm fine with it. Modern headsets are very light, but now in the summer it's too hot to wear a silicone facegasket. But my sessions would never be over an hour and a half anyway.
Anonymous
8/13/2025, 9:45:44 AM
No.106244977
>>106245152
I got a Pico 4 and I kinda regret it a bit
I have to set it low enough so that at least the lower half of my vision isn't too blurry, but my nose gets uncomfortable
I had to get an expensive video player to avoid going blind when watching JAV porn because there's some retardation with IPD settings (also all of said porn is censored)
No matter what sort of accessory I try there's too much sweat and not enough comfort
Hand tracking sucks ass so I can't even pretend to grab tits properly
Only thing I love is the controllers, they feel nice
Anonymous
8/13/2025, 10:20:00 AM
No.106245152
>>106245171
>>106244977
What strap and facial gasket do you use? I have the comfort one which looks like the psvr strap that goes on the forehead and with that it feels very light. Foe gaskets I'm split between the default textile one which doesn't seal very well and isn't that easy to clean and the silicone one which is light, comfy and seals great, but makes me sweat like a pig when doing something too physical
Anonymous
8/13/2025, 10:23:56 AM
No.106245171
>>106245720
>>106245152
Some shit I found on amazon, the AMVR bracket and this KKCOBVR kit with a strap and an external battery. The latter I didn't grab until recently.
Anonymouse
8/13/2025, 10:36:01 AM
No.106245240
Steam was out of stock on their VR set so i ended up with the quest 3. I wish the battery lasted a little longer.
>>106241268
H3VR?feels pretty good gun play wise.
After the Fall is a pretty good Left 4 Dead lke game.
Blade and Sorcery is the only sword play focused game Ive played but still fun nonetheless.
SuperhotVR was one of the reasons I got Vr and can say it didnt meet expectations,
Boneworks/lab Pretty a oki doki.
Any decent tennis/table tennis game for this shit?
Also is it possible to somehow play 3d video through the headset and audio through a PC speaker or headphone? I kinda hate having to connect headphones to my headset to get a little bit more immersed when I can just use my PC ones
Anonymous
8/13/2025, 11:01:57 AM
No.106245370
User Experience sucked when they were at the hype stage, thus the hype failed and normies failed to care. Bizniggers started to hype it up too early and everyone got to see how shit it was. They failed to consider how tech illiterate as well as how broke both groups are. Same for crypto btw.
I like to think I'm above average when it comes to tech skills and troubleshooting and it still took me 3 hours to set up an Oculus Quest 2 and the only reason why I powered through is because I needed it for work. I had a separate hardware issue and a software issue on the side of Meta servers, that they didn't fix since 2022. A normgroid wouldn't last 15 minutes of this bullshit and this is after multiple years of development.
Then the experience was mid and I got sick after 30 minutes.
On top of that it's just too expensive then and everyone is more anxious about spending too much nowadays, what's the point of buying a decent PC and an expensive peripheral when most people have smartphones that arguably allow the same thing and more, without making you vomit.
Anonymous
8/13/2025, 11:05:37 AM
No.106245385
Laziness, cost & people scared of zucc
Valve still thinks it's ok to sell the Index for $1k
Anonymous
8/13/2025, 11:10:33 AM
No.106245403
>>106238124 (OP)
It was stupid, always was, always will be, that is why it will NEVER take off
Anonymous
8/13/2025, 12:01:01 PM
No.106245678
>>106245265
Well nevermind, just had to do a little research
Virtual Home Theater on steam
Tried that shit and it's playing 8k VR porn properly unlike this 4xvr piece of garbage that costs the same and I can't return, I'm guessing because it's using my novidia GPU instead. And through my desktop headphones. It's a bit autistic but good lord I'm not going to have enough TB to store all this JAV shit
Anonymous
8/13/2025, 12:07:32 PM
No.106245720
I always thought VR is better for the eyes because it's 3d, but it turns out even though you think you're looking in the distance, your eyes are constantly focused to the same distance of about 1.5m. That explains why I feel weird when taking the headset off and start looking at the monitor again.
>>106245171
I think I have this one:
https://www.amazon.com/Comfort-Strap-Accessories-Upgraded-Controller-Compatible/dp/B0DSMD56NM
But if none fit you, maybe you just have different face proportions or something. To me, comfort never becomes an issue before the battery runs out or I become too sweaty.
Anonymous
8/13/2025, 12:23:45 PM
No.106245818
Anonymous
8/13/2025, 12:27:31 PM
No.106245841
>>106245992
>>106238124 (OP)
Bulky shit on head
Anonymous
8/13/2025, 12:28:55 PM
No.106245851
Anonymous
8/13/2025, 12:31:19 PM
No.106245866
>>106245916
>>106246121
>>106240446
open source is losing always unless somebody with commercial interest invests in the code
Anonymous
8/13/2025, 12:35:09 PM
No.106245891
>>106238124 (OP)
It hasn't failed in so much as it's mostly an expensive niche hobby. the best PC stuff is really good but also expensive for anyone who's a casual. Honestly I can see it being more popular on PC if there was a solid entry level option in the 500-750 ballpark that wasn't a meta headset.
Anonymous
8/13/2025, 12:35:26 PM
No.106245894
>>106245905
>>106238124 (OP)
Because almost no one actually made video games for it.
Anonymous
8/13/2025, 12:36:07 PM
No.106245897
tired of having this thread.
it didnt fail, its for video games. though there are only a handful of worthy games for it.
Anonymous
8/13/2025, 12:36:48 PM
No.106245905
>>106245894
VR devs are fucking idiots. All the good shit comes from modders.
https://youtu.be/GzuGlwnpRzE
Anonymous
8/13/2025, 12:37:35 PM
No.106245916
>>106245866
sheeeit who could have thought that people making a living out of something and being responsible for it would yield higher quality.
Open source should only be a alternate mode to standards, credibly neutral alternatives that are corpo funded.
Debate me.
Anonymous
8/13/2025, 12:49:29 PM
No.106245992
>>106246292
>>106245841
then what's the alternative?
Anonymous
8/13/2025, 12:56:53 PM
No.106246052
>>106245265
I like eleven table tennis
Anonymous
8/13/2025, 1:05:18 PM
No.106246121
>>106245866
Common back/frontends for text, video, and image generation are all open source though, or at least free. Owl3D is a mess of common python ML libraries under the hood, the models it downloads are probably open too. I guess there's not enough interest in 2D-3D conversion for someone to make a better open alternative.
Anonymous
8/13/2025, 1:27:01 PM
No.106246292
>>106246301
>>106245992
https://x.com/Gao_AR/status/1953026612372619323
XR glasses. Lighweight. But idk how advance they are yet. They need a way to filter out all the vision completely and replace it with Artificially generated one.
Anonymous
8/13/2025, 1:28:38 PM
No.106246301
>>106246310
>>106246292
ikr, I feel like the XR glasses w replace phones too
Anonymous
8/13/2025, 1:30:05 PM
No.106246310
>>106246301
Those types of glasses need a phone to do all compute and battery life is massively fucked right now.
Anonymous
8/13/2025, 1:33:05 PM
No.106246329
>>106246494
>>106238124 (OP)
It hasn't failed, but it's still quite niche. The first hurdle was adoptability, now the price is more acceptable, that's not a problem anymore.
Now we have a chicken and the egg problem. Nobody wants to make VR games because they're a lot of effort for a small market game. And not many people want to buy headsets because there's no high quality games being made.
Anonymous
8/13/2025, 1:34:24 PM
No.106246343
>>106238124 (OP)
it didn't fail. It just needs better hardware and economies of scale.
VR needs massive amounts of gpu power to render but they are power contstrained using mobile chips.
Anonymous
8/13/2025, 1:35:00 PM
No.106246346
>>106245265
>Also is it possible to somehow play 3d video through the headset and audio through a PC speaker or headphone
Yes, it is, at least in my setup. I use ALVR to connect the headset to steamvr which has the option to enable or disable headset audio. I currently play without headset audio because that only works with pipewire and I still have pulseaudio.
Anonymous
8/13/2025, 1:35:52 PM
No.106246352
>>106238124 (OP)
cause you need a pc and a headset for it to be "good" plus mods.
headset only games cause the same problems as developing for ps4 still (well done though fromsoftware, god damn *clap clap clap*) and modern pc, and with VR being "new" this means no actually good games, everything feels like babies first tech demo.
literally all of the best things I have seen are also modded by communities not original devs, just look at skyrim with VR modded compared to VR skyrim its night and day, and cyberpunk in 8k.
to add insult the headsets are expensive. and with the internet going to complete censor hell lately there won't be good new games either, they'll be banned and devs thrown in jail at this rate for having regular gameplay
Anonymous
8/13/2025, 1:53:30 PM
No.106246494
>>106246329
I don't think it's a problem that it's niche. A lot of things are niche, but still good. Simracing and flightsim are still niches for turbo autists, but not only are we getting incredible hardware in that area, but also fantastic sims.
Normies are not going to like VR anyway because it will always be a bigger hassle than sitting in front of a tv and that's ok. I think God himself intervened to stop apple from brainwashing everyone into strapping vr headsets to their noggins and walking around with them like retards.
I think the reason why we don't get good VR games is that we don't get good games full stop, it's just more prominent in VR. The last GTA came out 12 years ago, the last elder scrolls 14 years ago and the sequel is not even in sight. Ubisoft is still able to ship shovelware regularly but it's worse than ever and indies have to target a huge player base to find enough players that are willing tto play their stuff.
Anonymous
8/13/2025, 2:54:30 PM
No.106247005
Good VR will have to be 4 times the current resolution on a small, light headset, quick to grab and play stuff, have lots of compatible software, and produce little eye strain or any other sort of physical strain. And it'd have to be something not overly pricey. There's all these limitations before the average person thinks of putting money on it the same way they would for, I don't know, a PS5. And you have to consider the internal hardware on it as well and that most people wouldn't want to buy extra hardware or have a beefy PC for it.
Anonymous
8/13/2025, 2:55:05 PM
No.106247008
>>106240446
Obviously, but you're talking about having to pay a subscription or a one time payment of 150 bucks for this shit.
Anonymous
8/13/2025, 2:56:09 PM
No.106247013
>>106247321
>>106240446
>Owl3D
Got a cracked copy somewhere?
Anonymous
8/13/2025, 3:02:05 PM
No.106247061
>>106238124 (OP)
Meta killed it because they have a literal retard running the company.
They sold headsets so cheap they possibly sold at a loss, they figured they could recover the earnings through the ecosystem and data mining. They did not recover the earnings through ecosystem and data mining. Meanwhile though every other competitor got shoved out by the pricing.
Meta has spent over 50.billion USD on something called a meta verse which no one uses or even really knows what it is.
Tl;Dr Meta Basically pulled a Walmart in the VR sector and pushed out everyone with extreme pricing strategy and then tried to capitalise with an unsubstantial product that was not ready.
Anonymous
8/13/2025, 3:26:31 PM
No.106247266
>>106240258
You forgot to mention the wires. Normies hate wires and wireless tech introduces lag.
Anonymous
8/13/2025, 3:33:35 PM
No.106247321
>>106247013
No, I only ran a few tests with Owl to compare it to IW3. Honestly IW3 is not terrible, just really fucking slow, relatively speaking. The Mayli gif is IW3.
You can chunk a video losslessly into 1m or less videos with ffmpeg, may be possible to abuse Owl's queue this way in the free version. Merge them, automate it etc. Better than paying $150 for a tool that may be obsolete in a month or two.
Anonymous
8/13/2025, 3:51:06 PM
No.106247477
>>106238124 (OP)
The biggest problems with VR are that it's a hassle to use, and you can't feel anything.
Also, its true purpose is for one thing, which is something you should probably avoid anyway.
Anonymous
8/13/2025, 3:56:39 PM
No.106247517
>>106238124 (OP)
Because Valve didn't release the Deckard.
Anonymous
8/13/2025, 3:58:03 PM
No.106247529
>>106238124 (OP)
>>106239189
forcing me to have a facebook account associated with my Oculus really gave me bad vibes, so I sold it for $400.00 on ebay
Anonymous
8/13/2025, 4:22:59 PM
No.106247727
>>106248223
>>106241544
This.
A friend of mine has a VR and I don't get the appeal. When I want to exercise, I go to the gym. I want to play video games when I feel low energy and just want to kill some time.
Anonymous
8/13/2025, 4:55:23 PM
No.106248014
>>106238124 (OP)
We are used to games looking super good and having lots of depth.
Vr games aren't made anywhere near that fidelity not do that have that depth.
The headsets are also not light enough.
And they NEED to be standalone to be really appealing to a more general audience, not some $700 addon to a $1000 pc that a general audience won't have.
Basically tech isn't good enough.
Anonymous
8/13/2025, 5:00:19 PM
No.106248052
other than porn, the only thing I think VR is any good for is racing sims if you have a proper setup
Anonymous
8/13/2025, 5:04:09 PM
No.106248085
VR looks cool, but no one cares.
Maybe it will become a hit in some other era?
Maybe it will gain wider acceptance in space navigation much further down the road?
Not today, it is will be stuck as a niche tool for now.
Anonymous
8/13/2025, 5:19:27 PM
No.106248223
>>106247727
The appeal is pretty obvious, immersive simulation of some activity real or imagined, in your room at any time. Can I go to a range? Sure. Can I do it anytime the mood strikes me, like after I see some gun in a movie or TV show and want to shoot it, or to unwind after a shitty day? No. Can I use a huge variety of historic and current guns, or do stupid shit like this? No. VR is the closest thing to the real thing, especially with a stock.
Anonymous
8/13/2025, 5:22:10 PM
No.106248252
>>106238124 (OP)
It is too early. We don't have enough compute power and display tech yet to play in fully immersive 3D environments. We need atleast 120Hz or more and 4k on both eyes, it has to be lightweight, and for normies wireless. Plus, the 'movement' problem has to be solved with an affordable, easy to use plattform you can walk/run on and better body tracking. It's just not there yet. And maybe, it will become obsolete before it's even fully ready when we can just get a neural interface instead, streaming video and audio directly into our brain.
Anonymous
8/13/2025, 6:19:47 PM
No.106248772
>>106249293
>>106240446
this girl went to one of my house parties way back in the day and someone put the facialabuse video on the tv and she started crying and trying to explain to everyone how he "tricked her" and she "had to do it because she already flew out there"
Anonymous
8/13/2025, 6:21:20 PM
No.106248786
i think she only got like $500
Anonymous
8/13/2025, 6:28:26 PM
No.106248852
>>106238124 (OP)
Pulling out your phone is so quick and easy that it's an actual societal issue.
So any device that tries to replace any part of your phone, whether that's social media or content consumption or reading emails etc, will have to compete with that. Is this a faster and more convenient experience than simply doing it on my phone? If not, then your alternate device is doomed for failure.
Of course a VR headset does many thing I wouldn't typically do on my phone, like binge watching a series on Netflix or playing video games. Is a VR headset more convenient and faster at doing either of those than opening an app on my smart TV or turning on my PlayStation? It's certainly not, so once again it's doomed to failure.
VR needs experiences so good and different from other devices that I feel it's worth the hassle of putting it on the first place. And as of right now that's limited to porn and erotic roleplaying with furries on VRChat, which just isn't a big enough market to justify how much companies are spending on R&D for VR headsets.
Anonymous
8/13/2025, 7:07:44 PM
No.106249293
>>106248772
jfc man what the hell
Anonymous
8/13/2025, 7:15:14 PM
No.106249374
>>106245265
racket club is fun. it has walls you can bounce the tennis ball off, which makes it more fun in my opinion.
Anonymous
8/13/2025, 8:56:34 PM
No.106250447
>>106238124 (OP)
Too costlt hardware for limited usage. I think smart glasses might be the winning form factor in a decade
Anonymous
8/13/2025, 9:12:23 PM
No.106250613
I'm still waiting for a vr headset that's light and compact, connects directly to a pc (either wirelessly or by a single cable), with eyetracking and foveated rendering, and uses inside-out tracking.
there is not a single headset on the market that meets all of these criteria
Anonymous
8/13/2025, 9:17:51 PM
No.106250648
>>106250954
>>106238124 (OP)
once you see this list, and enough shitty "3D conversions" you just dont bother desu
https://realorfake3d.com/
Anonymous
8/13/2025, 9:50:12 PM
No.106250954
>>106250648
I just don't bother with movies.
Anonymous
8/13/2025, 10:20:47 PM
No.106251246
>>106256160
>>106238124 (OP)
>There’s no “killer app” to justify it’s existence. (VRchat is my reason for having it but it’s kinda like DLC. Size play doesn’t count as a killer app.)
>Requires an expensive PC
Normies aren’t buying a top-of-the-line PC for VR until they’ve tried VR first. They can’t try VR unless they have a top-of-the-line PC to try it with.
>The software is cumbersome
Why the flying fuck is VR such a mess to use on PC? I want to plug it in, put it on and GO. Windows doesn’t facilitate that and macOS refuses to even let you try unless it’s their stupid headset.
>Apple hasn’t figured it out yet
If they can’t, you don’t have an industry.
Anonymous
8/13/2025, 11:18:04 PM
No.106251837
>>106238124 (OP)
Only richfags used it for their YouTube channels. Same reason everything else will fail in the future. It's not for the masses just the classes.
Anonymous
8/14/2025, 1:20:25 AM
No.106252839
>>106238124 (OP)
because facebook made their shittier version of the cardboard go mainstream, now theres no market for real VR
Anonymous
8/14/2025, 2:22:24 AM
No.106253350
Boba 3 looks interesting with its 180 FOV
Anonymous
8/14/2025, 4:25:02 AM
No.106254260
Once we get an uncucked genie 3 it might finally have a killer app.
Anonymous
8/14/2025, 7:30:58 AM
No.106255295
Got a used quest 2 for like 120 bucks and using it to checkout state of vr on Linux before I potentially go for something more high end. I am super surprised how well it is right no. I did a lot of IRacing with a hpg2 years ago, had an og vive and some wmr thing in the past.
Really enjoying not only wireless vr, but also VTOL VR, a little VR chat for language practice, jet island and a handful of good adult sandbox things. VTOL VR alone makes it worth as I've always been interesting in flight sim.
When I have the space again for a full sim setup I can't wait to play some more iracing, and maybe make the step to DCS.
It does feel like outside of simulation stuff it's very lacking content wise unfortunately.
I would Kill for one of those motorcycle lean arcade rigs and a good moto sim in VR I've been missing riding so much this last year
Anonymous
8/14/2025, 8:44:59 AM
No.106255625
>>106256033
Does anyone know any good games with decent graphics?
I bought walking dead saints and sinners. It's a pretty good game but I just realized its from 2020 and theres probably better stuff out there
I just want games to alternate between. I dont quite want tto commit to the horzon+ subscription because I don't play much these days
Anonymous
8/14/2025, 10:06:26 AM
No.106256033
>>106255625
PC tethered or Quest standalone?
Quest standalone I don't know but Senuas sacrafice looks pretty good, assetto Corsa or project cars2 as well green hell, alien isolation, tons of types of games depending on what you are looking for
Anonymous
8/14/2025, 10:25:22 AM
No.106256160
>>106251246
>No killer app
Killer apps stopped being a thing once hardware and software became more generic. UEVR should be an adequate demonstration of why this doesn't matter that much.
>Expensive PC
You only need a moderately good PC, so a recent mid-range or an older high-end (like a GTX 1080), which should be a given for anyone playing newer games. Standalone also exists, but I don't really count that.
>Cumbersome
If you want something that just works the way you want it to, then you can't use Windows or MacOS, you need Loonix.
>Apple hasn’t figured it out yet
Apple did practically everything wrong and released a 2012 headset in 2024. No controllers, no compatibility, no software, bad headstrap, bad gimmick, basically just a development kit and overpriced. Apple hasn't done anything right in decades, even the smartphone is just normalfag mental illness.