tutorial for
http://tululoo.com/ But unlike math for game progs, javid, etceteras, maybe something more...trigger,events oriented, and aside from graphic (though welcome),AI, which are ,maybe, math heavy, Everything else, from menu, to controls, to, throwing cutscenes or changing rooms, save and settings,savesettings So on.
>also why
Because i made a bit and its good.
>also why
Because i made a bit and its good.