>>107160429 (OP)
>was tech industry the same back in the 90s?
No. I'm not a nostalgia fag, but there was something to really be excited about because things were made with quality and user experience in mind. Companies and the people that worked in them actually wanted to build products that worked because they knew that profit margins don't mean shit if your product is shit, and if your product is shit, then your brand identity gets a huge shitstain on it too.
It wasn't perfect by any means because R&D was proprietary (universities and companies had big deals with each other), product licensing meant that you never owned the product that you bought with your own money (see file sharing wars and product warranties) and FOSH/FOSS was a small niche that was constantly under legal fire. Today, the FOSS community and universities are doing much of the heavy lifting in innovation because megacorps are super risk averse because there was a huge financial crash in 2008. Normally, financial crashes give way to inflation which in term drives up the costs of everything. Companies and their chain of suppliers will now have to optimize for lower manufacturing costs which makes everything shit. Add that to the "move fast and break things" ethos, and now everything is over marketed shit held together by FOSS glue.